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  • Champions
    • Champion Index
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  • Factions
    • Telerians
      • Banner Lords
      • High Elves
      • The Sacred Order
      • Barbarians
    • Gaellen Pact
      • Ogryn Tribes
      • Lizardmen
      • Skinwalkers
      • Orcs
    • The Corrupted
      • Demonspawn
      • Undead Hordes
      • Dark Elves
      • Knight Revenant
    • Nyresan Union
      • Dwarves
      • Shadowkin
      • Sylvan Watchers
  • Library
    • Guides
    • Events
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    • Data & Trivia
    • News
  • Shard Sim
    • Ancient Shards
    • Void Shards
    • Sacred Shards
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    • Deal & Offer Calculator
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    • Team Builder
    • Mastery Simulator
    • Compare Champions
    • Gear Simulator (Alpha)
  • Doom Tower
    • Doom Tower Guide
    • Doom Tower Ratings
    • Kuldath the Magma Dragon
    • Agreth the Nether Spider
    • Borgoth the Scarab King
    • Sorath the Frost Spider
    • Grythion The Celestial Griffin
    • Iragoth the Eternal Dragon

Raid Shadow Legends - Mastery Simulator

Simulate and prepare masteries for your Champions using the Mastery Simulator below.


OFFENSE

Blade Disciple
ATK +75.
Deadly Precision
C. RATE +5%.
Heart of Glory
Increases damage inflicted by 5% when attacking with full HP.
Keen Strike
C. DMG +10%.
Shield Breaker
Increases damage inflicted to targets under [Shield] buffs by 25%.
Grim Resolve
Increases damage inflicted by 5% when attacking with 50% HP or less.
Single Out
Increases damage inflicted to targets with less than 40% HP by 8%.
Life Drinker
Heals by 5% of damage inflicted when attacking with 50% HP or less.
Whirlwind of Death
Increases SPD by 6 for each enemy killed by this champion. Stacks across each round in a battle, up to 18 SPD.
Ruthless Ambush
Increases damage inflicted by 8% for the first hit on each enemy.
Bring It Down
Increases damage inflicted by 6% when attacking targets with higher MAX HP
Wrath of the Slain
Increases damage inflicted by 5% for each dead ally. Stacks up to 10%.
Cycle of Violence
Has a 30% chance of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP. Occurs once per turn.
Opportunist
Increases damage inflicted to targets with [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs by 12%.
Methodical
Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%.
Kill Streak
Increases damage inflicted by 6% in the Arena and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12%.
Blood Shield
Places a [Shield] buff on this Champion for 1 turn when this Champion kills an enemy. The value of the [Shield] is equal to 15% of this Champion's MAX HP. Occurs once per turn.
Stoked To Fury
Increases damage inflicted by 4% for each debuff on this Champion. Stacks up to 12%.
Warmaster
Has a 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
Helmsmasher
Has a 50% chance of ignoring 25% of the target's DEF. For Skills that ignore DEF, this 25% is in addition to the amount ignored by the Skill.
Giant Slayer
Has a 30% chance of inflicting bonus damage when attacking. Bonus damage is equal to 7.5% of the target Champion's MAX HP or 3% of the target's MAX HP when attacking Bosses. Bonus damage can occur on each hit of a Skill, but does not count as an extra hit.
Flawless Execution
C. DMG +20%.
DEFENSE

Tough Skin
DEF +75.
Defiant
RES +10.
Blastproof
Decreases damage received from AoE attacks by 5%.
Rejuvenation
Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5%.
Mighty Endurance
Decreases the damage received by 10% if this Champion has [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs.
Improved Parry
Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit.
Shadow Heal
Heals this Champion by 6% of their MAX HP each time an enemy is healed. Occurs once per turn.
Resurgent
Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill.
Bloodthirst
Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn.
Wisdom of Battle
Has a 30% chance of placing a [Block Debuffs] buff on this Champion for 1 turn when [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs expire on this Champion.
Solidarity
Increases Ally RESIST by 5 for each buff placed on them by this Champion.
Delay Death
Reduces the damage this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy.
Harvest Despair
Has a 60% chance of placing a [Leech] debuff for 1 turn when placing [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs.
Stubbornness
Increases RESIST by 10 for each debuff on this Champion. Stacks up to 30.
Selfless Defender
Decreases the damage an ally receives from the first enemy hit in each round by 20%. This Champion will receive that damage instead.
Cycle of Revenge
Has a 50% chance of increasing the Turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill.
Retribution
Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill.
Deterrence
Has a 20% chance to counterattack an enemy when they apply a [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuff on an ally.
Iron Skin
DEF +200.
Bulwark
Decreases the damage all allies receive by 5%. This Champion will receive that damage instead.
Fearsome Presence
Increases the chances of placing a [Stun], [Sleep], [Freeze], [Fear], [True Fear], or [Provoke] debuff from Skills or Artifacts by 5%.
Unshakeable
RESIST +50.
SUPPORT

Steadfast
MAX HP +810.
Pinpoint Accuracy
ACC +10.
Lay on Hands
Increases the value of heals this Champion casts by 5%.
Shieldbearer
Increases the value of [Shield] buffs this Champion casts by 5%.
Exalt in Death
Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round.
Charged Focus
Increases ACC by 20 when this Champion has no Skills on cooldown.
Healing Savior
Increases the amount of healing and the value of [Shield] buffs placed by this Champion by 10% if the target ally has 40% HP or less.
Rapid Response
Has a 30% chance of increasing the Turn Meter by 10% when a buff cast by this Champion is removed or expires.
Swarm Smiter
Increases ACC by 4 for each enemy alive. Stacks up to 16.
Arcane Celerity
Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires.
Merciful Aid
Increases the amount of healing and the value of [Shield] buffs placed by this Champion by 15% if the target ally has [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs.
Cycle of Magic
Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn.
Lore of Steel
Increases the Set Bonuses of Basic Artifact Sets (Life, Offense, Defense, Speed, Critical Rate, Critical Damage, Accuracy, Resistance), by 15%. This increase is multiplicative, not additive.
Evil Eye
Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target.
Lasting Gifts
Has a 30% chance to extend the duration of any buff cast by this Champion by 1 turn.

It will not extend [Block Damage], [Unkillable], or [Revive on Death] buffs.
Spirit Haste
Increases SPD by 8 for each dead ally. Stacks up to 24.
Sniper
Increases the chances of placing any debuff from Skills or Artifacts by 5%.

It will not increase the chances of placing [Stun], [Sleep], [Freeze], [Provoke], [Fear], or [True Fear] debuffs.
Master Hexer
Has a 30% chance to extend the duration of any debuff cast by this Champion by 1 turn. It will not extend [Stun], [Sleep], [Freeze], [Provoke], [Bomb], [Fear], or [True Fear] debuffs.
Elixir of Life
MAX HP +3,000.
Timely Intervention
Increases this Champion's Turn Meter by 20% whenever an ally hero drops below 25% HP.
Oppressor
Increases the Turn Meter fill rate by 2.5% for each active debuff cast by this Champion. Stacks up to 10%.
Eagle-Eye
ACC +50.

Selected Masteries

Blade Disciple
ATK +75.
Deadly Precision
C. RATE +5%.
Heart of Glory
Increases damage inflicted by 5% when attacking with full HP.
Keen Strike
C. DMG +10%.
Shield Breaker
Increases damage inflicted to targets under [Shield] buffs by 25%.
Grim Resolve
Increases damage inflicted by 5% when attacking with 50% HP or less.
Single Out
Increases damage inflicted to targets with less than 40% HP by 8%.
Life Drinker
Heals by 5% of damage inflicted when attacking with 50% HP or less.
Whirlwind of Death
Increases SPD by 6 for each enemy killed by this champion. Stacks across each round in a battle, up to 18 SPD.
Ruthless Ambush
Increases damage inflicted by 8% for the first hit on each enemy.
Bring It Down
Increases damage inflicted by 6% when attacking targets with higher MAX HP
Wrath of the Slain
Increases damage inflicted by 5% for each dead ally. Stacks up to 10%.
Cycle of Violence
Has a 30% chance of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP. Occurs once per turn.
Opportunist
Increases damage inflicted to targets with [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs by 12%.
Methodical
Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%.
Kill Streak
Increases damage inflicted by 6% in the Arena and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12%.
Blood Shield
Places a [Shield] buff on this Champion for 1 turn when this Champion kills an enemy. The value of the [Shield] is equal to 15% of this Champion's MAX HP. Occurs once per turn.
Stoked To Fury
Increases damage inflicted by 4% for each debuff on this Champion. Stacks up to 12%.
Warmaster
Has a 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
Helmsmasher
Has a 50% chance of ignoring 25% of the target's DEF. For Skills that ignore DEF, this 25% is in addition to the amount ignored by the Skill.
Giant Slayer
Has a 30% chance of inflicting bonus damage when attacking. Bonus damage is equal to 7.5% of the target Champion's MAX HP or 3% of the target's MAX HP when attacking Bosses. Bonus damage can occur on each hit of a Skill, but does not count as an extra hit.
Flawless Execution
C. DMG +20%.
Tough Skin
DEF +75.
Defiant
RES +10.
Blastproof
Decreases damage received from AoE attacks by 5%.
Rejuvenation
Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5%.
Mighty Endurance
Decreases the damage received by 10% if this Champion has [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs.
Improved Parry
Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit.
Shadow Heal
Heals this Champion by 6% of their MAX HP each time an enemy is healed. Occurs once per turn.
Resurgent
Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill.
Bloodthirst
Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn.
Wisdom of Battle
Has a 30% chance of placing a [Block Debuffs] buff on this Champion for 1 turn when [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs expire on this Champion.
Solidarity
Increases Ally RESIST by 5 for each buff placed on them by this Champion.
Delay Death
Reduces the damage this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy.
Harvest Despair
Has a 60% chance of placing a [Leech] debuff for 1 turn when placing [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs.
Stubbornness
Increases RESIST by 10 for each debuff on this Champion. Stacks up to 30.
Selfless Defender
Decreases the damage an ally receives from the first enemy hit in each round by 20%. This Champion will receive that damage instead.
Cycle of Revenge
Has a 50% chance of increasing the Turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill.
Retribution
Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill.
Deterrence
Has a 20% chance to counterattack an enemy when they apply a [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuff on an ally.
Iron Skin
DEF +200.
Bulwark
Decreases the damage all allies receive by 5%. This Champion will receive that damage instead.
Fearsome Presence
Increases the chances of placing a [Stun], [Sleep], [Freeze], [Fear], [True Fear], or [Provoke] debuff from Skills or Artifacts by 5%.
Unshakeable
RESIST +50.
Steadfast
MAX HP +810.
Pinpoint Accuracy
ACC +10.
Lay on Hands
Increases the value of heals this Champion casts by 5%.
Shieldbearer
Increases the value of [Shield] buffs this Champion casts by 5%.
Exalt in Death
Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round.
Charged Focus
Increases ACC by 20 when this Champion has no Skills on cooldown.
Healing Savior
Increases the amount of healing and the value of [Shield] buffs placed by this Champion by 10% if the target ally has 40% HP or less.
Rapid Response
Has a 30% chance of increasing the Turn Meter by 10% when a buff cast by this Champion is removed or expires.
Swarm Smiter
Increases ACC by 4 for each enemy alive. Stacks up to 16.
Arcane Celerity
Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires.
Merciful Aid
Increases the amount of healing and the value of [Shield] buffs placed by this Champion by 15% if the target ally has [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs.
Cycle of Magic
Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn.
Lore of Steel
Increases the Set Bonuses of Basic Artifact Sets (Life, Offense, Defense, Speed, Critical Rate, Critical Damage, Accuracy, Resistance), by 15%. This increase is multiplicative, not additive.
Evil Eye
Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target.
Lasting Gifts
Has a 30% chance to extend the duration of any buff cast by this Champion by 1 turn.

It will not extend [Block Damage], [Unkillable], or [Revive on Death] buffs.
Spirit Haste
Increases SPD by 8 for each dead ally. Stacks up to 24.
Sniper
Increases the chances of placing any debuff from Skills or Artifacts by 5%.

It will not increase the chances of placing [Stun], [Sleep], [Freeze], [Provoke], [Fear], or [True Fear] debuffs.
Master Hexer
Has a 30% chance to extend the duration of any debuff cast by this Champion by 1 turn. It will not extend [Stun], [Sleep], [Freeze], [Provoke], [Bomb], [Fear], or [True Fear] debuffs.
Elixir of Life
MAX HP +3,000.
Timely Intervention
Increases this Champion's Turn Meter by 20% whenever an ally hero drops below 25% HP.
Oppressor
Increases the Turn Meter fill rate by 2.5% for each active debuff cast by this Champion. Stacks up to 10%.
Eagle-Eye
ACC +50.



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