Raid Shadow Legends Skills Index
Below you can find a database and index of all skills in Raid Shadow Legends. To filter by specific types of skills (e.g. skills which do [Decrease DEF]), simply type what you’re looking for in the search box displayed above the table.
FILTERS:| Name | Skill name | Description | Type | Cooldown |
|---|---|---|---|---|
![]() Lord Champfort | Annihilation | Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Lord Champfort | Earthshaker | Attacks all enemies. Places a 50% [Decrease ACC] debuff and a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Lord Champfort | Thornsphere | At the start of each turn, places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns. Will place a 15% [Decrease SPD] debuff for 1 turn on whichever enemy attacks this Champion. Upgrades: - Lvl. 2: Cooldown -1 | Passive | 2 |
![]() Lord Champfort | Aura | Increases Ally HP in Dungeons by 50% | Aura | 0 |
![]() Sethallia | Put to Flame | Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% | Active | 0 |
![]() Sethallia | Lordly Embrace | Removes all debuffs from a target ally, then places a [Block Debuffs] buff for 2 turns and heals that ally by 75% of their MAX HP. Heals all other allies by 20% of their MAX HP and fills their Turn Meters by 15% if the target is fully healed by this Skill. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Cooldown -1 | Active | 3 |
![]() Sethallia | Aggress | Has a 75% chance of removing all buffs from all enemies, then decreases the Turn Meters of all enemies by 10% and fills the Turn Meters of all allies by 10%. Decreases the Turn Meters of all enemies by 20% and fills the Turn Meters of all allies by 20% if 5 or more buffs were removed. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Sethallia | Aura | Increases Magic Ally RESIST in all battles by 50. | Aura | 0 |
![]() Black Knight | Heavy Blow | Attacks 1 enemy. Places a [Provoke] debuff for 1 turn if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Black Knight | Lower Visor | Places a 15% [Continuous Heal] buff and a 30% [Increase DEF] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 3 |
![]() Black Knight | Last Breath | Attacks all enemies. Damage increases according to the amount of HP this Champion has lost. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 6 |
![]() Black Knight | Valorous | Places an [Unkillable] buff on this Champion for 1 turn if incoming damage exceeds 30% MAX HP in one attack. | Passive | 2 |
![]() Lugan the Steadfast | Crushing Blow | Attacks 1 enemy. Heals all allies except this Champion by 25% of the damage inflicted. Damage inflicted is proportional to MAX HP. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Lugan the Steadfast | Bodyguard | Places a 60% [Increase DEF] buff on this Champion for 3 turns. Also places a 50% [Ally Protection] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Lugan the Steadfast | Mark of Silence | Attacks all enemies. Has an 80% chance of placing a [Block Cooldown Skills] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Damage +10% | Active | 4 |
![]() Lugan the Steadfast | Aura | Increases Ally HP in Faction Crypts by 38% | Aura | 0 |
![]() Septimus | Behead | Attacks 1 enemy. Grants an Extra Turn and resets the cooldown on this Champion's Holy Sword Skill if the target is killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Septimus | Holy Sword | Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Damage increases according to enemy MAX HP. Damage based on: [ATK] [Enemy MAX HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 4 |
![]() Septimus | Giant Killer | Each attack has a 30% chance of increasing the duration of all debuffs on the target by 1 turn. Damage inflicted by each attack increases by 30% if the enemy's current HP is over 50%. | Passive | 0 |
![]() Septimus | Aura | Increases Ally ATK in all battles by 23% | Aura | 0 |
![]() Richtoff the Bold | Ruination | Attacks all enemies. Decreases each target's MAX HP by 30% of the damage dealt. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Richtoff the Bold | Bloodletting | Attacks 1 enemy 3 times. Each hit places a 5% [Poison] debuff on all enemies for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Richtoff the Bold | Cursehold | Attacks 1 enemy. Critical damage increases by 20% for each [Poison] debuff on the target. Stacks up to 100%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Richtoff the Bold | Aura | Increases Ally ATK in Faction Crypts by 27%. | Aura | 0 |
![]() Raglin | Repent | Attacks 1 enemy. Fills a random ally's Turn Meter by 15%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Raglin | Mercy | Removes all debuffs on all allies, then heals them. The heal amount is proportional to this Champion's ATK. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +10% - Lvl. 5: Heal +10% | Active | 4 |
![]() Raglin | Miracle | Revives an ally with 75% HP and a full Turn Meter. Upgrades: - Lvl. 2: Cooldown -1 | Active | 3 |
![]() Raglin | Aura | Increases Ally DEF in all Battles by 33%. | Aura | 0 |
![]() Baron | Trample | Attacks 1 enemy. Will attack all remaining enemies with any surplus skill, Skypiercer, for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Baron | Split Asunder | Attacks 1 enemy. Places a 60% [Decrease DEF] debuff for 2 turns. This debuff is guaranteed. Has a 20% chance of unlocking a secret Skill, Skypiercer, for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Baron | Righteous Charge | Attacks 1 enemy. Damage increases according to the number of buffs on this Champion. Has a 40% chance to unlock a secret skill, Skypiercer, for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Baron | Skypiercer | Attacks all enemies. Deals Pure Damage. Will ignore [Shield] and [Block Damage] buffs. Damage based on: [ATK] | Secret | 0 |
![]() Baron | Aura | Increases Ally ATK in all Battles by 33%. | Aura | 0 |
![]() Minaya | Graceful Guide | Attacks 1 enemy. Places a 15% [Continuous Heal] buff on the ally with the lowest HP for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Minaya | Mending Ways | Attacks 1 enemy. Heals this Champion and the ally with the lowest HP by 10,000 HP. Has a 75% chance of placing a 100% [Heal Reduction] debuff on all enemies for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Minaya | Beauty's Allure | Heals all allies by 40% of their MAX HP. Places a [Block Debuffs] buff for 2 turns on Champions under [Increase DEF] buffs. If a Champion is fully healed by this Skill, also places a [Shield] buff on them for 2 turns equal to 25% of the Champion's HP. Upgrades: - Lvl. 2: Heal +10% - Lvl. 3: Heal +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Minaya | Lover's Sacrifice | Fills the Turn Meters of all allies by 20% when this Champion is killed. Revives this Champion with 75% HP when killed if Khoronar is on the same team. Upgrades: - Lvl. 2 Cooldown -1 - Lvl. 3: Cooldown -1 | Passive | 6 |
![]() Minaya | Aura | Increases Ally SPD in all Battles by 19%. | Aura | 0 |
![]() Cillian the Lucky | Trip Up | Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 35% chance of stealing 30% of the target's current Turn Meter. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Cillian the Lucky | Inflict Misfortune | Attacks 1 enemy. Has an 85% chance of placing a [Block Cooldown Skills] debuff for 4 turns. Also has a 35% chance of placing a [Block Cooldown Skills] debuff on all other enemies for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Cillian the Lucky | Head Ringer | Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Has a 25% chance of placing the [Stun] debuff for 2 turns instead and stealing 50% of the target's current Turn Meter. Resets the cooldown of this Skill if the target is killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +15% - Lvl. 4: Damage +20% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Cillian the Lucky | Charmed Life | Places one of the following buffs on this Champion for 2 turns at the start of each turn: a 50% [Increase ATK] buff, a 30% [Increase C. DMG] buff, a 30% [Increase C. RATE] buff, a 25% [Strengthen] buff, or a [Block Damage] buff. | Passive | 0 |
![]() Cillian the Lucky | Aura | Increases Ally ATK in all Battles by 25%. | Aura | 0 |
![]() Hordin | Relentless Strike | Attacks 1 enemy 2 times. Grants an Extra Turn if the target is killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% Lvl, 5 Damage +10% | Active | 0 |
![]() Hordin | Bloodletter | Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Heals this Champion by 10% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 4 |
![]() Hordin | Burning Hatred | Places a 50% [Increase ATK] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase SPD] buff on this Champion for 2 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 6 |
![]() Hordin | Aura | Increases Ally SPD in Faction Crypts by 20%. | Aura | 0 |
![]() Oathbound | Shatter | Attacks 1 enemy. Has a 20% chance of placing a [Freeze] debuff for 1 turn. Damage inflicted is proportional to DEF. Damage based on: [ATK] [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 0 |
![]() Oathbound | Subjugate | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has a 55% chance of decreasing each target's Turn Meter by 20%. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 3 |
![]() Oathbound | Intimidate | Attacks at random 4 times. Each attack has a 30% chance of placing a [Block Cooldown Skills] debuff for 2 turns. The chance of the [Block Cooldown Skills] debuff increases to 100% if the target is under a [Decrease ATK] debuff. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Seneschal | Bloodied Mace | Attacks 1 enemy Has a 30% chance of placing a [Leech] debuff for 2 turns. Damage based on: [DEF][ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Seneschal | Misdirect | Places a [Perfect Veil] buff and a 15% [Continuous Heal] buff on an ally for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 4 |
![]() Seneschal | Lordly Challenge | Places a [Counterattack] buff on this champion for 2 turns. Has a 50% chance of placing a [Provoke] debuff on all enemies for 1 turn. Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Knight-Errant | Half-Sword | Attacks 1 enemy. Has a 30% chance of placing a [Leech] debuff for 2 turns. Will ignore 30% of the target's DEF. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Knight-Errant | Mordhau | Attacks 1 enemy. Has a 60% chance of placing a [Stun] debuff for 1 turn. Resets the cooldowns on each of this Champion's skills if the target is killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 4 |
![]() Knight-Errant | Death Warrant | Attacks 1 enemy. Has a 60% chance of placing a 25% [Weaken] debuff for 2 turns. Damage is increased by 75% if this Champion has full HP. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +20% | Active | 6 |
![]() Knight-Errant | Aura | Increases Ally DEF in Dungeons by 32%. | Aura | 0 |
![]() Rowan | Slash | Attacks 1 enemy. Has a 60% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage increases according to SPD. Damage based on: [ATK] [SPD] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Rowan | Scourge | Attacks 3 times at random. Each hit has a 40% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 3 |
![]() Rowan | Blade Surge | Attacks 1 enemy 4 times. Each hit has a 75% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Rowan | Aura | Increases Ally ACC in Faction Crypts by 50. | Aura | 0 |
![]() Azure | Lunge | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Stun] debuff for 1 turn. This chance increases to 100% if the target has an [Increase SPD] buff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Azure | Aegis | Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a [Shield] buff on this Champion equal to 40% of this Champion's MAX HP for 2 turns. This buff cannot be removed. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Azure | Coup de Grace | Attacks 1 enemy. Places an extra hit if the target has a [Stun] debuff. The extra hit is always critical. Steals 50% of the target's Turn Meter if they are not under a [Stun] debuff. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Azure | Aura | Increases Ally HP in all Battles by 25%. | Aura | 0 |
![]() Warcaster | Tactical Ace | Attacks 1 enemy. Has a 25% chance of stealing 1 random buff from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Warcaster | Sealing Strike | Attacks all enemies. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns. Damage based on: [ATK]br>- Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% LvI. 4 Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Warcaster | Invincible Aura | Places a [Block Damage] buff on all allies for 1 turn. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Warcaster | Aura | Increases Void Ally C. RATE in all Battles by 23%. | Aura | 0 |
![]() Stag Knight | Spot Quarry | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Stag Knight | Huntmaster | Attacks all enemies. Has a 70% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Stag Knight | Lead the Pack | Places a 50% [Increase ACC] buff on an ally for 1 turn each time the ally has a debuff resisted by an enemy. | Passive | 0 |
![]() Lordly Legionary | Press the Fight | Attacks 1 enemy 2 times. Places an extra hit if the target is under a 50% [Heal Reduction] debuff. Places 2 extra hits if the target is under a 100% [Heal Reduction] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Lordly Legionary | Outflank | Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Decreases the target's Turn Meter by 20% if the [Decrease SPD] debuff is placed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Cooldown 01 | Active | 4 |
![]() Lordly Legionary | Legion's Orders | Places a 30% [Reflect Damage] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Crossbowman | Snap Shot | Attacks 1 enemy. Has a 15% chance of placing an extra hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Crossbowman | Sharp Eye | Places a 30% [Increase C. RATE] buff on a target ally for 2 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Crossbowman | Blunted Arrow | Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Also has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +15% - Lvl. 5: Buff/Debuff Chance +15% | Active | 5 |
![]() Valerie | Swing | Attacks 1 enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Valerie | Energizing Presence | Increases the duration of all buffs on all allies by 1 turn. Also decreases the duration of all debuffs on all allies by 1 turn. Places a 25% [Increase ATK] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Valerie | Protect | Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] depends on this Champion's Level. Heals each ally according to the number of buffs they are currently under. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Shield +5% - Lvl. 5: Shield +5% | Active | 5 |
![]() Valerie | Aura | Increases Ally HP in Faction Crypts by 22%. | Aura | 0 |
![]() Grandmaster | Hammerblows | Attacks 1 enemy 3 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Grandmaster | Steel Crusher | Attacks 1 enemy. Has a 40% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Grandmaster | Demoralizing Display | Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff on the target for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Grandmaster | Aura | Increases Magic Ally HP in all Battles by 17%. | Aura | 0 |
![]() Preserver | Exhausting Assault | Attacks 1 enemy 2 times. Has a 15% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Preserver | Recuperate | Places a 7.5% [Continuous Heal] buff and a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is proportional to this Champion's MAX HP. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Preserver | Ice Blow | Attacks 1 enemy. Has a 75% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Preserver | Aura | Increases Ally HP in all Battles by 17%. | Aura | 0 |
![]() Courtier | Outmaneuver | Attacks 1 enemy. Has a 25% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Courtier | Denigrate | Attacks 1 enemy 3 times. Each hit has a 30% chance of removing 1 random buff from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Courtier | Whirling Blow | Attacks all enemies 2 times. Has a 33% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Bombardier | Bombard | Attacks 1 enemy. Has a 5% chance of increasing the duration of all debuffs by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Bombardier | Skirmish Tactics | Attacks 1 enemy. Places a 30% [Increase SPD] buff on this Champion for 2 turns if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 4 |
![]() Bombardier | Septic Shot | Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Bombardier | Aura | Increases Ally C. RATE in all Battles by 12%. | Aura | 0 |
![]() Cataphract | Sure Strike | Attacks 1 enemy. Has a 20% chance of placing a 50% [Decrease ACC] debuff on the target for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Cataphract | Fortify | Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Cataphract | Helmcleaver | Attacks 1 enemy. Will Ignore DEF if the target has less than 50% HP. Damage increases according to this Champion's MAX HP. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 6 |
![]() Cataphract | Aura | Increases Ally HP in the Arena by 25%. | Aura | 0 |
![]() Conquerer | Swift Blow | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Conquerer | Cut Down To Size | Attacks 1 enemy. Removes 2 random buffs from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Conquerer | Purge | Attacks 1 enemy. Enemies killed by this skill cannot be revived. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 - Lvl. 5: Damage +5% - Lvl. 6: Damage +10% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Conquerer | Aura | Increases Ally ATK in all Battles by 18%. | Aura | 0 |
![]() Halberdier | Hew | Attacks 1 enemy. Has a 25% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Halberdier | Bisect | Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Halberdier | Cleaving Ax | Increases C. DMG by 40%. | Passive | 0 |
![]() Chevalier | Hack Through | Attacks 1 enemy 2 times. Has a 20% chance of repeating the attack. Will ignore [Block Damage] and [Shield] buffs. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Chevalier | Stern Rebuke | Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Chevalier | Lord Protector | Places a 30% [Increase DEF] buff and a 7.5% [Continuous Heal] buff on all allies for 2 turns. | Active | 5 |
![]() Chevalier | Aura | Increases Ally DEF in Faction Crypts by 19%. | Aura | 0 |
![]() Vanguard | Gathering Momentum | Attacks 1 enemy. Places a 30% [Decrease DEF] debuff for 1 turn if the target's DEF is lower than this Champion's. Damage based on: [ATK] | Active | 0 |
![]() Vanguard | Inescapable Wrath | Attacks 1 enemy. Places a [Provoke] debuff for 1 turn if the target is under a [Decrease DEF] debuff. Damage based on: [ATK] | Active | 4 |
![]() Vanguard | Dismay the Foe | Decreases the duration of all buffs on the attacker when hit | Passive | 0 |
![]() Vanguard | Aura | Increases Ally RESIST in all Battles by 30. | Aura | 0 |
![]() Steadfast Marshal | Thunderous Whallop | Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff for 1 turn if the target's MAX HP is lower than this Champion's. Damage based on: [HP] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Steadfast Marshal | Hold Fast | Places a 60% [Increase DEF] buff on this Champion for 2 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Steadfast Marshal | Covered Retreat | Places a [Veil] buff on all allies except this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1. | Active | 4 |
![]() Myrmidon | Bone Splitter | Attacks 1 enemy. Has a 20% chance of placing a [Provoke] debuff for 1 turn if the target has higher MAX HP than this Champion. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% - Lvl. 8: Damage +5% - Lvl. 9: Buff/Debuff Chance +5% | Active | 0 |
![]() Myrmidon | Disarm Sweep | Attacks all enemies. Has a 60% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Myrmidon | In Their Midst | Places a 50% [Ally Protection] buff on all allies for 2 turns. Places a 15% [Continuous Heal] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Myrmidon | Aura | Increases Ally DEF in Dungeons by 20%. | Aura | 0 |
![]() Archer | Double Shot | Attacks 1 enemy 2 times. Has an extra 15% chance of inflicting a critical hit. Fills this Champion's Turn Meter by 15% if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Archer | Rain of Arrows | Attacks all enemies 2 times. Has a 10% chance to place a 15% [Decrease SPD] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Cooldown -1 - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Damage +15% - Lvl. 8: Buff/Debuff Chance +5% | Active | 4 |
![]() Stalwart | Rattle | Attacks 1 enemy. Has a 25% chance of placing a [Block Cooldown Skills] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Stalwart | Headbutt | Attacks 1 enemy 2 times. Has a 25% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% | Active | 3 |
![]() Word bearer | Noble Authority | Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% - Lvl. 8: Damage +10% - Lvl. 9: Buff/Debuff Chance +10% | Active | 0 |
![]() Word bearer | Royal Shield | Places a 30% [Increase DEF] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 4 |
![]() Duelist | Elan | Attacks 1 enemy. Heals by 20% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Heal +10% - Lvl. 5: Damage +10% - Lvl. 6: Damage +15% - Lvl. 7: Heal +15% | Active | 0 |
![]() Duelist | Stunning Slice | Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Damage +10% - Lvl. 8: Cooldown -1 | Active | 3 |
![]() Commander | Holy Fire | Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Damage +10% - Lvl. 8: Buff/Debuff Chance +5% | Active | 0 |
![]() Commander | Quickheal | Heals the ally with the lowest HP by 40% of this Champion's HP. Completely fills the target's Turn Meter if the ally is fully healed. This Champion's Turn Meter cannot be filled by this Skill. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +5% - Lvl. 5: Heal +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Squire | Overhead Swing | Attacks 1 enemy. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Squire | Weapon Breaker | Attacks all enemies. Has a 30% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Fireblade | Burning Spear | Attacks 1 enemy. Places a 25% [Decrease ATK] debuff for 2 turns if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Fireblade | Path of Flame | Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 2.5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Frontline Warrior | Wrath | Attacks 1 enemy. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Frontline Warrior | Comrades in Arms | Places a 25% [Ally Protection] buff on the ally with the lowest HP for 2 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Swordsman | Cut | Attacks 1 enemy 2 times. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Pikeman | Run Through | Attacks 1 enemy. Has a 15% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Damage +10% - Lvl. 8: Buff/Debuff Chance +15% | Active | 0 |
![]() Axeman | Heavy Chop | Attacks 1 enemy. Has a 30% chance of placing a 25% [Decrease ACC] debuff for 1 turn. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 0 |
![]() Bandit | Flaming Shot | Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Elenaril | Searing Rebuke | Attacks 1 enemy. Places a [HP Burn] debuff for 2 turns. This debuff cannot be resisted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 0 |
![]() Elenaril | Smolder | Attacks all enemies. Places a 5% [Poison] debuff for 2 turns. Places a second 5% [Poison] debuff for 2 turns if the attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Elenaril | Combust | Deals damage from all [Poison] debuffs on all enemies instantly. | Active | 6 |
![]() Elenaril | Aura | Increases Ally C. RATE in Faction Crypts by 24%. | Aura | 0 |
![]() Shirimani | Bolts of Cold | Attacks 3 times at random. Has a 25% chance of placing a [Freeze] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Damage Multiplier: 1.4 ATK | Active | 0 |
![]() Shirimani | Rejuvenating Wave | Heals 1 ally by 50% and other allies by 20% of their MAX HP. Places a 15% [Continuous Heal] buff for 2 turns on targets with full HP. Level 2: Cooldown -1 | Active | 5 |
![]() Shirimani | Ice Storm | Attacks all enemies. Has an 80% chance of placing a [Freeze] debuff for 1 turn. Fills this Champion’s Turn Meter by 10% for each attacked enemy. Level 2: Buff/Debuff Chance +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Damage +5% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Damage Multiplier: 4.1 ATK | Active | 6 |
![]() Shirimani | Aura | Increases Ally DEF in Faction Crypts by 33%. | Aura | 0 |
![]() Basileus Roanas | Bolts of Scorn | Attacks 1 enemy. Has an 80% chance of stealing 1 random buff from the target. Has an 80% chance of placing a [Block Buffs] debuff for 1 turn if the target has no active buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Basileus Roanas | Triple Puncture | Attacks 1 enemy 3 times. Ignores [Shield] and [Block Damage] buffs, as well as 50% of the targets's DEF. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% | Active | 3 |
![]() Basileus Roanas | Majesty | Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Decreases each target's Turn Meter by 50% if the [Stun] debuff is not placed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 4 |
![]() Lyssandra | Transference | Attacks 1 enemy. Transfers all debuffs from this Champion to the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Lyssandra | Exhaustion | Attacks 1 enemy. Fully depletes the target's Turn Meter. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Lyssandra | Energize | Places a 30% [Increase SPD] buff on all allies for 2 turns. Fills the Turn Meter of all allies by 30%. Decreases the Turn Meter of all enemies by 30%. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Lyssandra | Aura | Increases Ally SPD in all Battles by 24%. | Aura | 0 |
![]() Royal Huntsman | Confident Shot | Attacks 1 enemy. Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Royal Huntsman | Slaughter Volley | Attacks all enemies. Places a 60% [Decrease DEF] debuff on the target for 2 turns if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Royal Huntsman | Dead Aim | Attacks 1 enemy. Will ignore DEF by 100%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% | Active | 5 |
![]() Royal Huntsman | Aura | Increases Spirit Ally ATK in all Battles by 38%. | Aura | 0 |
![]() Yannica | Even the Odds | Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Leech] debuff for 2 turns. Attacks all enemies 2 times instead if this Champion is under a [Veil] buff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Yannica | Baffling Speed | Attacks 1 enemy. Places a [Perfect Veil] buff on this Champion for 3 turns if this attack is critical. Grants an Extra Turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Yannica | Elven Judgment | Attacks all enemies. Will ignore [Shield] buffs. Removes [Shield] buffs from targets if this Champion is under a [Veil] buff or [Perfect Veil] buff, then deals extra damage equal to 15% of the value of the removed [Shield] buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Yannica | Aura | Increases Ally ATK in all Battles by 30%. | Aura | 0 |
![]() Ithos | Gouge | Attacks 1 enemy. Has a 20% chance of granting an Extra Turn. Decreases enemy MAX HP by 15% of damage dealt. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Damage Multiplier: 3.8 ATK | Active | 0 |
![]() Ithos | Outburst | Attacks all enemies 3 times. Places a 25% [Weaken] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 1.35 ATK | Active | 4 |
![]() Ithos | Extinguish Life | Attacks all enemies. This attack is always critical. Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Level 6: Cooldown -1 Damage Multiplier: 4.4 ATK | Active | 6 |
![]() Ithos | Aura | Increases Ally C. RATE in the Arena by 33%. | Aura | 0 |
![]() Belanor | Swordleader | Attacks 1 enemy. Places a 30% [Increase C. RATE] buff on all allies for 1 turn if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 0 |
![]() Belanor | Insurmountable | Places a 60% [Decrease DEF] and a 25% [Weaken] debuff for 2 turns on 1 enemy, then attacks them. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% | Active | 3 |
![]() Belanor | Overkill | Attacks 1 enemy. Will attack the enemy with the lowest HP with any surplus damage if this attack kills an enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Cooldown -1 | Active | 4 |
![]() Belanor | Tactical Partner | Actives this Champion's Swordleader skill. Also actives Zavia's Poison Rain Skill when Zavia is on the same team. | Active | 4 |
![]() Belanor | Aura | Increases Ally C. RATE in all Battles by 24%. | Aura | 0 |
![]() Arbiter | Gaze of Justice | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% | Active | 0 |
![]() Arbiter | Enforced Humility | Attacks all enemies 1 time. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% | Active | 4 |
![]() Arbiter | Mentor of Heroes | Fills the Turn Meters of all allies by 30% and places a 50% [Increase ATK] buff on all allies for 2 turns. Heals all allies by 25% of their MAX HP if they have less than 50% HP. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Arbiter | Destiny's Call | Revives all dead allies to 35% HP, then fills the Turn Meters of all allies by 20%. Grants an Extra Turn to this Champion if an ally was successfully revived. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 7 |
![]() Arbiter | Aura | Increases Ally SPD in the Arena by 30%. | Aura | 0 |
![]() Royal Guard | Razor Blade | Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Royal Guard | Takedown | Attacks all enemies. Damage increases according to enemy MAX HP. Damage based on: [ATK] [Enemy MAX HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 4 |
![]() Royal Guard | Hamstring | Attacks 4 times at random. Each hit has a 60% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 60% chance of decreasing the target's Turn Meter by 25%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Royal Guard | Aura | Increases Ally ATK in Dungeons by 35%. | Aura | 0 |
![]() Tayrel | Humble | Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +15% | Active | 0 |
![]() Tayrel | Singing Steel | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. If the target is under a [Decrease ATK] debuff, it will place a [Sleep] debuff for 1 turn. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 4 |
![]() Tayrel | Preemptive Strike | Attacks 1 enemy. Decreases the target's Turn Meter by 50%. If the attack fully depletes the Turn Meter, it will place a [Stun] debuff for 2 turns. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Tayrel | Aura | Increases Ally DEF in all Battles by 25%. | Aura | 0 |
![]() Thenasil | Spring Lullaby | Attacks 1 enemy. Has a 15% chance of placing a [Sleep] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Thenasil | Oak-Skinned | Places a 60% [Increase DEF] buff on all allies for 2 turns. Heals all allies by 25% of this Champion's MAX HP. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Thenasil | Wither | Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Thenasil | Aura | Increases Ally RESIST in Dungeons by 70. | Aura | 0 |
![]() Luthiea | Burning Arrow | Attacks 1 enemy. Has a 30% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Luthiea | Ice Shot | Attacks 3 times at random. Each hit has a 25% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Luthiea | Numbing Poison | Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Luthiea | Aura | Increases Ally C. RATE in Dungeons by 33%. | Aura | 0 |
![]() Vergis | Pierce | Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Vergis | Aegis | Places a 15% [Continuous Heal] buff, a 15% [Increase SPD] buff, and a 30% [Reflect Damage] buff on a target ally for 3 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a 60% [Decrease DEF] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Vergis | Second Wind | [Passive Effect] Places a [Shield] buff on this Champion equal to 10% of their MAX HP for 2 turns whenever this Champion loses 10% or more of their MAX HP from a single hit. [Active Effect] Places a 15% [Continuous Heal] buff on this Champion for 2 turns every time their HP drops below 50%. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Passive | 3 |
![]() Vergis | Aura | Increases Ally DEF in Dungeons by 33%. | Aura | 0 |
![]() Marksman | Venom Arrow | Attacks 1 enemy. Places a 5% [Poison] debuff for 1 turn if the attack is critical. Has a 15% chance of granting an Extra Turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Marksman | Impressive Shot | Attacks 1 enemy. Fills the Turn Meter of all allies by 20%. Has an extra 15% chance of inflicting a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Marksman | Thorns | Attacks 4 times at random. Each hit has a 25% chance to Ignore DEF. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +15% - Lvl. 3: Damage +15% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Marksman | Aura | Increases Ally DEF in the Arena by 32%. | Aura | 0 |
![]() Jinglehunter | Missile Toe | Attacks 1 enemy 2 times. Has a 40% chance of placing a 30% [Decrease SPD] debuff for 2 turns if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Jinglehunter | Jacked Frost | Attacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff on all enemies for 1 turn if this attack kills the enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 4 |
![]() Jinglehunter | Cold Snap | Attacks all enemies. Decreases the Turn Meter by 20% if this attack is critical. Fills this Champion's Turn Meter by 10% if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Jinglehunter | Aura | Increases Ally SPD in the Arena by 24%. | Aura | 0 |
![]() Battlesage | Lightning Slash | Attacks all enemies. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Battlesage | Nature's Touch | Removes all debuffs on all allies, then places a 50% [Increase ATK] Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Battlesage | Mother's Embrace | Places a [Revive On Death] buff on a target ally for 3 turns. The ally will instantly revive if killed. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Battlesage | Aura | Increases Ally SPD in all Battles by 19%. | Aura | 0 |
![]() Exemplar | High Stance | Attacks 1 enemy 2 times. Places an extra hit if this attack is critical. Puts one of target’s skills on full cooldown if the first hit is critical and the target is under a [Weaken] debuff. Increases the cooldown of one of the target’s skills by 2 turns if the first hit is critical and the target is not under a [Weaken] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Exemplar | Pincer Attack | Attacks 3 times at random. Each hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Exemplar | Capture | Attacks 1 enemy. Has a 75% chance of placing a [Freeze] debuff for 1 turn and a [Block Active Skills] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Exemplar | Aura | Increases Ally C. RATE in the Arena by 27%. | Aura | 0 |
![]() Apothecary | Scatterbolt | Attacks 3 times at random. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Apothecary | Soothing Chant | Heals a target ally by 35% HP. This Heal can be critical. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +5% - Lvl. 5: Cooldown -1 | Active | 3 |
![]() Apothecary | Boon of Speed | Places a 30% [Increase SPD] buff on all allies for 2 turns. Fills the Turn Meter of all allies by 15%. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Apothecary | Aura | Increases Ally DEF in Dungeons by 21%. | Aura | 0 |
![]() Avenger | Hunt | Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Avenger | Lethal Vortex | Attacks at random 2 times. Has an extra 15% chance of inflicting a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 3 |
![]() Avenger | Fatal Blow | Attacks 1 enemy. This Skill always inflicts a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 5 |
![]() Avenger | Aura | Increases Ally ATK in Faction Crypts by 17%. | Aura | 0 |
![]() Elhain | Keen Shot | Attacks 1 enemy. Places an extra hit if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Elhain | Lightning Arrow | Attacks 1 enemy, then all enemies. Has an extra 15% chance of inflicting a critical hit. Places a 30% [Increase C. RATE] buff on this Champion for 3 turns if a target is killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Elhain | Valley of Death | Attacks all enemies 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 3 |
![]() Elhain | Aura | Increases Ally HP in all Battles by 15%. | Aura | 0 |
![]() Adjudicator | Isolation Cell | Attacks 1 enemy. Has a 20% chance of placing a 50% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Adjudicator | Slowing Sanction | Attacks 1 enemy. Has a 50% chance of decreasing the Turn Meter by 20%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Adjudicator | Penalize | Attacks 2 times at random. Has a 50% chance of increasing the cooldown of one of the target's Skills by 1 turn at random. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage 10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Adjudicator | Aura | Increases Ally ACC in all Battles by 40. | Aura | 0 |
![]() Heiress | Bullseye | Attacks 1 enemy. Grants an Extra Turn if the target is killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Heiress | Exhortation | Removes 1 random debuff from all allies. Has a 60% chance of placing a 30% [Increase SPD] on all allies for 2 turns. Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 3 |
![]() Heiress | Avenger | Counterattacks the attacker when ally is attacked. | Passive | 1 |
![]() Heiress | Aura | Increases Ally SPD in Dungeons by 16%. | Aura | 0 |
![]() Magister | Majestic Staff | Attacks 1 enemy. If the hit is critical, places a 25% [Increase ATK] buff on a random ally for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Magister | Anoint | Places a 30% [Revive On Death] buff and a 30% [Reflect Damage] buff on a target ally for 2 turns. Heals all other allies by 10% of the target's HP. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +10% - Lvl. 5: Heal +10% | Active | 4 |
![]() Magister | Censure | Attacks all enemies. Has a 50% chance of placing a 50% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 5 |
![]() Magister | Aura | Increases Ally HP in Faction Crypts by 22%. | Aura | 0 |
![]() Hyria | Feint | Attacks 1 enemy. Has an extra 25% chance of inflicting a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Hyria | Poisonous Lily | Attacks 1 enemy 3 times. Each hit has a 35% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 4 |
![]() Hyria | Lead the Charge | Attacks 1 enemy with 2 random allies. Allies joining the attack use their defaults skills. Damage based on: [ATK] Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Hyria | Aura | Increases Ally C. Rate in the Arena by 16%. | Passive | 0 |
![]() Interceptor | Leg Pierce | Attacks 1 enemy. Has a 25% chance of placing a 15% [Decrease SPD] debuff for 2 turns Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Interceptor | Somnolent Toxin | Attacks 1 enemy. Has a 45% chance of placing a [Sleep] debuff for 1 turn. Places a 15% [Weaken] debuff for 2 turns if this Skill does not place a [Sleep] debuff Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Cooldown -1 | Active | 6 |
![]() Interceptor | Ward Off | Decreases the Turn Meter of all enemies by 15% | Active | 6 |
![]() Reliquary Tender | Warden Staff | Attacks 1 enemy. Has a 20% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +10% - Lvl. 8: Damage +10% - Lvl. 9: Buff/Debuff Chance +10% | Active | 0 |
![]() Reliquary Tender | Tender's Watch | Removes all debuffs from all allies, then places a 15% [Continuous Heal] buff on them for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Reliquary Tender | Call to Life | Revives an ally with 30% HP and fills their Turn Meter by 30%. | Active | 6 |
![]() Fencer | Enchanted Rapier | Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% | Active | 0 |
![]() Fencer | Pommel Strike | Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Steals 20% of the target's Turn Meter if the [Stun] debuff is not placed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% - Lvl. 8: Buff/Debuff Chance +10% | Active | 4 |
![]() Fencer | Blade Flourish | Attacks all enemies. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Fencer | Aura | Increases Ally ATK in Dungeons by 23%. | Aura | 0 |
![]() Aristocrat | Hooked Arrowheads | Attacks 1 enemy. Has a 25% chance of placing a 50% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Aristocrat | Stinging Rebuke | Attacks 1 enemy 2 times. Has a 50% chance of placing a 15% [Weaken] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Jaeger | Shackle Shot | Attacks 1 enemy. Has a 10% chance of placing a 15% [Decrease SPD] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Jaeger | Freezing Arrow | Attacks 1 enemy. Has a 30% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +20% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Elfguard | Puncture | Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Elfguard | Impale | Attacks 1 enemy. Decreases the Turn Meter by 50%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 3 |
![]() Roshcard the Tower | Rebuke | Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% | Active | 0 |
![]() Roshcard the Tower | Sanction | Attacks 1 enemy. Places a [Block Cooldown Skills] debuff and a [Block Buffs] debuff for 2 turns. These debuffs cannot be resisted. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Roshcard the Tower | Zone of Protection | Places a [Block Damage] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Roshcard the Tower | Aura | Increases Ally HP in all Battles by 33%. | Aura | 0 |
![]() Errol | Blazing Sword | Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% | Active | 0 |
![]() Errol | Helmbreaker | Attacks 1 enemy 3 times. Each hit has a 50% chance to ignore DEF. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Damage +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Errol | Negation | Steals all buffs from a target enemy, then attacks the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +15% - Lvl. 3: Damage +15% - Lvl. 4: Damage +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Errol | Aura | Increases Ally ATK in Dungeons by 35%. | Aura | 0 |
![]() Abbess | Arrow of Rebuke | Attacks 1 enemy. Removes 1 random debuff from this Champion and places it on the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Abbess | Mass Impalement | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Abbess | Divine Wrath | Attacks all enemies. Damage inflicted is proportional to either this Champion's ATK or the target's DEF or ATK stat, whichever is highest. Deals an extra 30% C. DMG if the target's ATK is highest. Ignores 30% of the target's DEF if the target's DEF is highest. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Abbess | Aura | Increases Ally ATK in Faction Crypts by 34% | Aura | 0 |
![]() Martyr | Rush | Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +15% | Active | 0 |
![]() Martyr | Bastion of Faith | Places a 60% [Increase DEF] buff and a [Counterattack] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Martyr | Suppression | Attacks all enemies. Places a 50% [Decrease ATK] debuff for 2 turns. Places a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Martyr | Aura | Increases Ally DEF in all Battles by 33%. | Aura | 0 |
![]() Cupidus | Heartbreaker | Attacks all enemies. Damaged increases by 15% if the target has any debuffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Damage Multiplier: 2.5 ATK | Active | 0 |
![]() Cupidus | Flames of Passion | Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Damage Multiplier: 2.1 ATK | Active | 4 |
![]() Cupidus | Flameout | Places a 50% [Increase ATK] buff on this Champion, then attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff on all enemies for 2 turns if this attack kills an enemy. This debuff cannot be resisted. Level 2: Damage +10% Level 3: Cooldown -1 Damage Multiplier: 6.6 ATK | Active | 4 |
![]() Cupidus | Punishing Partner | Attacks inflict 25% more damage. Always counterattacks when attacked. [Only available when Venus is on the same team.] | Passive | 0 |
![]() Cupidus | Aura | Increases Ally ATK in all Battles by 33%. | Aura | 0 |
![]() Sir Nicholas | Boreal Blade | Attacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff for 1 turn. This debuff cannot be resisted. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Sir Nicholas | Polar Protection | Attacks all enemies. Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is equal to 30% of the damage inflicted. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Sir Nicholas | Goodwill | Places an [Unkillable] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Sir Nicholas | Aura | Increases Ally HP in all Battles by 33%. | Aura | 0 |
![]() Venus | Pining | Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Venus | Blind With Infatuation | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] and a [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 3 |
![]() Venus | Burning Passion | Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Venus | Pure Partner | Removes all buffs from all enemies. Has a 50% of granting an Extra Turn. [Only available when Cupidus is on the same team.] | Secret | 4 |
![]() Venus | Aura | Increases Ally HP in all Battles by 33%. | Aura | 0 |
![]() Canoness | Lead the Charge | Attacks 1 enemy. Has a 50% chance of placing a 50% [Increase ATK] buff on a random ally for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +5 | Active | 0 |
![]() Canoness | Blinding Assault | Attacks 1 enemy. Has an 80% chance of placing a 50% [Decrease ACC] debuff and a [Leech] debuff on the target for 2 turns. This attack is always critical. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Canoness | Stalwart Guardian | Places a 50% [Ally Protection] buff and a 60% [Increase DEF] the target for 2 turns. Also places a 15% [Continuous Heal] on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 4 |
![]() Canoness | Aura | Increases Ally SPD in Faction Crypts by 20%. | Aura | 0 |
![]() Adriel | Humiliate | Attacks 1 enemy. Has a 20% chance of placing a [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +59 - Lvl. 5: Buff/Debuff Chance +10 | Active | 0 |
![]() Adriel | Curtain of Light | Heals all allies by 20% of their MAX HP and places a 30% [Reflect Damage] Upgrades: - Lvl. 2: Heal +5 Lvl - Lvl. 4: Heal +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Adriel | Blinding Flash | Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Has a 100% chance if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 6 |
![]() Adriel | Aura | Increases Magic Ally SPD in all Battles by 21%. | Aura | 0 |
![]() Hope | Sequester | Attacks 1 enemy. Has a 30% chance of placing a [Block Buffs] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5' - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Hope | Hearten | Increases the duration of buffs on all allies by 1 turn. Places a [Shield] buff equal to 25% of this Champion's HP on all allies for 2 turns. Upgrades: - Lvl. 2: Shield +5% | Active | 4 |
![]() Hope | Holy Storm | Attacks all enemies. Has a 50% chance of removing all buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Hope | Aura | Increases Ally HP in Faction Crypts by 31%. | Aura | 0 |
![]() Frostbringer | Cones of Cold | Attacks 2 times at random. Has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Damage Multiplier: 2 ATK | Active | 0 |
![]() Frostbringer | Snow Flurry | Attacks 3 times at random. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1 Damage Multiplier: 2.2 ATK | Active | 4 |
![]() Frostbringer | Arctic Winds | Places a 30% [Increase SPD] and a 50% [Increase ATK] buff on all allies for 2 turns. Level 2: Cooldown -1 | Active | 5 |
![]() Frostbringer | Aura | Increases Ally DEF in Dungeons by 33%. | Aura | 0 |
![]() Tallia | Hack and Slash | Attacks 1 enemy 3 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Tallia | Rise to Duty | Places a 25% [Increase ATK] buff and a 30% [Increase C. RATE] buff on this Champion for 2 turns, then attacks all enemies. After 3 turns when Fenax is on the same team.] Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Tallia | Awesome Presence | Places a [Counterattack] buff on this Champion for 2 turns. Has a 75% chance of placing a 25% [Weaken] debuff on enemies for 2 turns. - Lvl. 3: Buff/Debuff Chance +15% Lvl - Lvl. 4: Cooldown -1 | Active | 6 |
![]() Tallia | Aura | Increases Ally C. RATE in Dungeons by 15%. | Aura | 0 |
![]() Juliana | Battledance | Attacks 1 enemy 2 times. Each critical hit fills this Champion's Turn Meter by 10%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Juliana | Lethal Partner | Places a 30% [Increase C. RATE] buff on this Champion, then attacks 1 enemy 2 times. Places a 5% [Poison] debuff on the target for 3 turns if this attack is critical. [Will ignore 50% of the target's DEF when Romero is on the same team.] Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 5 |
![]() Juliana | Fire of Purgation | Attacks 1 enemy. Removes 1 random buff from the target. Has a 75% chance of placing a [HP Burn] debuff for 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Buff/Debuff Chance +5% - Lvl. 8: Buff/Debuff Chance +5% | Active | 5 |
![]() Juliana | Aura | Increases Ally C. RATE in the Arena by 20%. | Aura | 0 |
![]() Aothar | Rage | Attacks 1 enemy 2 times. Has a 15% chance of stealing 1 random buff from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5 | Active | 0 |
![]() Aothar | Holy Flame | Attacks 4 times at random. Each hit places a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Aothar | Brand | Attacks 1 enemy. Places a [Block Cooldown Skills] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Aothar | Aura | Increases Ally ATK in all Battles by 21%. | Aura | 0 |
![]() Relickeeper | Crusade | Attacks 1 enemy. Grants an Extra Turn if the target is killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Relickeeper | Surging Strength | Places a 50% [Increase ATK] buff on this Champion for 4 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Relickeeper | Ageless Endurance | When hit by an enemy, places a 15% [Continuous Heal] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Passive | 5 |
![]() Relickeeper | Aura | Increases Ally ATK in Campaign Battles by 40%. | Aura | 0 |
![]() Missionary | Crashing Halberd | Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Missionary | In the Thick | Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Has a 100% chance of placing a [Provoke] debuff for 1 turn, and a 50% [Decrease ATK] debuff for 2 turns, if this Champion's current HP is higher than the target's current HP. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Missionary | Humble the Faithless | Attacks 1 enemy. Decreases the target's Turn Meter by 50%. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Also has 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Missionary | Aura | Increases Ally HP in Dungeons by 33%. | Aura | 0 |
![]() Romero | Bring Hope | Attacks 1 enemy. Places a 7.5% [Continuous Heal] on the ally with the lowest HP for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Romero | Succor | Places a 15% [Continuous Heal] buff on all allies for 2 turns. Steals 1 buff from a random enemy. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Romero | Divine Benefaction | Places a [Shield] buff on all allies equal to 25% of their MAX HP for 2 turns. Places a 30% [Increase DEF) buff on this Champion for 2 turns. - Lvl. 3: Shield +25% | Active | 6 |
![]() Romero | Stalwart Partner | Attacks all enemies 3 times. Damage based on: [DEF] [Only available when Juliana is on the same team] | Active | 3 |
![]() Lady Etessa | Blessed Missiles | Attacks 1 enemy. Has a 25% chance of placing a [Block Buffs] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Lady Etessa | Whiplash | Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Buff/Debuff Chance +15% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Lady Etessa | Fiend Purge | Attacks 1 enemy with 2 random allies. Damage based on: [ATK] Damage inflicted by this Champion and any allies joining this attack will be increased by 10% if the target is under a [Stun] debuff. Allies joining the attack use their default skills. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Bushi | Rising Storm | Attacks 1 enemy. Damage inflicted increases each time this skill is used. Stacks up to 4 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Bushi | Deadly Edge | Attacks 1 enemy. This attack is always critical. Places a 30% [Increase C. RATE] buff and a 15% [Increase SPD] buff on this Champion for 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Bushi | Unbending | Revives this Champion with 30% HP. Places an [Unkillable] buff on this Champion for 1 turn. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Passive | 5 |
![]() Bushi | Aura | Increases Ally SPD in the Arena by 20%. | Aura | 0 |
![]() Fenax | Put Down | Attacks 1 enemy. Places an extra hit if the target has any debuffs. Enemies killed by this skill cannot be revived. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Fenax | Stern Partner | Attacks all enemies. Has a 75% chance of placing a [Block Buffs] debuff for 2 turns. Places a [Block Cooldown Skills] debuff for 1 turn if this Skill does not place a [Block Buffs] debuff. Damage based on: [ATK] 6 Block Cooldown Skills Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Fenax | Sow Feebleness | Attacks 1 enemy. Has a 60% chance of placing a 60% [Decrease DEF] debuff and a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 6 |
![]() Mistress of Hymns | Bolstering Blow | Attacks 1 enemy. Heals the ally with the lowest HP by 15% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Mistress of Hymns | Song of Triumph | Attacks 1 enemy. Places a 15% [Continuous Heal] buff on the 2 allies with the lowest HP for 2 turns if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Mistress of Hymns | Hymn of Rebirth | Revives 2 random allies with 50% HP and places a [Veil] buff on them for 1 turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 6 |
![]() Mistress of Hymns | Aura | Increases Ally DEF in all Battles by 25%. | Aura | 0 |
![]() Cardinal | Evaporation | Attacks 1 enemy. Has a 10% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Cardinal | Mending Touch | Heals a target ally by 30% of their MAX HP. - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Cardinal | Redemption | Revives a dead ally and heals them by 25% of their MAX HP. The revived ally takes a turn. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 7 |
![]() Lightsworn | Teardown | Attacks 1 enemy 3 times. Decreases the target's Turn Meter by 10%. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 0 |
![]() Lightsworn | Brutality | Attacks 1 enemy. Places a 50% [Decrease ATK] debuff and a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Lightsworn | Indomitable | Places a 60% [Increase DEF] buff and a [Revive On Death] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Athel | Strike Down | Attacks 1 enemy 3 times. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns on the last hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +5% - Lvl. 7: Damage +5% - Lvl. 8: Buff/Debuff Chance +10% | Active | 0 |
![]() Athel | Divine Blades | Attacks all enemies. Has an extra 15% chance of inflicting a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 3 |
![]() Athel | Higher Blessing | Places a 25% [Increase ATK] buff on this Champion for 2 turns. Places a 30% [Increase DEF] buff on this Champion if this Champion's current HP is less than 50%. Gains an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Athel | Aura | Increases Ally HP in all Battles by 15%. | Aura | 0 |
![]() Witness | Long Shot | Attacks 1 enemy. Has a 15% chance of placing an extra hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Witness | Support Fire | Attacks 1 enemy. Places a 30% [Increase DEF] buff on the ally with the lowest HP for 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 - Lvl. 6: Damage +10% | Active | 4 |
![]() Witness | Prayer of Comfort | Places a [Block Debuffs] buff on all allies for 1 turn. Places a [Shield] buff equal to 30% of this Champion's MAX HP on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Witness | Aura | Increases Ally RESIST in Faction Crypts by 30. | Aura | 0 |
![]() Hospitaller | Quick Slash | Attacks 1 enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Hospitaller | Wave of Purification | Attacks all enemies. Has a 50% chance of removing 1 random buff from each target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 4 |
![]() Hospitaller | Invigorating Prayers | Places a 15% all allies for 2 turn | Active | 4 |
![]() Hospitaller | Merciful Partner | Revives a random ally with 25% HP and places a [Block Damage] buff on them for 1 turn whenever H kills an enemy. | Passive | 5 |
![]() Hospitaller | Aura | Increases Ally SPD in all Battles by 10%. | Aura | 0 |
![]() Chaplain | Holy Bolt | Attacks 1 enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Chaplain | Benediction | Removes all debuffs from a target ally, then heals the target. The heal amount is proportional to this Champion's ATK. - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Chaplain | Radiance | Attacks all enemies. Heals all allies by 25% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Lamellar | Sacred Flame | Attacks 1 enemy. Has a 10% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Lamellar | Crystal Burst | Attacks all enemies. Places a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Lamellar | Diehard | Decreases the damage taken by this Champion by 30% HP drops below 30%. | Passive | 0 |
![]() Lamellar | Aura | Increases Ally HP in Faction Crypts by 22%. | Aura | 0 |
![]() Templar | Charge | Attacks 1 enemy. Has a 30% chance of placing a 30% |Decrease SPD] debuff for 2 turns. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10 | Active | 0 |
![]() Templar | Taunt | Attacks 4 times at random. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Places a [Block Damage] buff on this Champion for 1 turn. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Templar | Contempt | Attacks with this Champion’s default skill whenever an enemy places a debuff on this Champion. If the enemy who places a debuff on this champion when he counterattacks Templar’s attack, it will not trigger this passive skill. Damage based on: [DEF] | Passive | 0 |
![]() Templar | Aura | Increases Ally RESIST in the Arena by 50. | Aura | 0 |
![]() Penitent | Sword of Faith | Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff C - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Penitent | Counter | Attacks 1 enemy. Places a [Counterattack] buff on this Champion for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 3 |
![]() Penitent | Unshakable Faith | Removes all debuffs from this Champion. Places a buff on this Champion for 3 turns. | Active | 5 |
![]() Warpriest | Admonish | Attacks 1 enemy. Has a 15% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +59 - Lvl. 6: Damage +10% | Active | 0 |
![]() Warpriest | Divine Light | Heals a target ally by 20% of their MAX HP. Heals all allies except the target by 10% of the target's MAX HP. | Active | 4 |
![]() Warpriest | Bless Weapons | Places a 25% [Increase ATK] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Judicator | Bright Fury | Attacks 1 enemy. Has a 20% chance of decreasing the target's Turn Meter by 15%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Judicator | Undermine | Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Judicator | Execution | Attacks 1 enemy. This attack deals 30% extra C. DMG. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Maiden | Icy Temper | Attacks 1 enemy. Has a 25% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Maiden | Diminish | Attacks 1 enemy. Decreases the target's MAX HP by 25% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Maiden | Sow Confusion | Attacks 1 enemy. Places a 30% [Decrease DEF] debuff for 2 turns. Places a 30% [Decrease DEF] debuff on all enemies for 2 turns if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Mother Superior | Lightning Sanction | Attacks 1 enemy. Has a 35% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Mother Superior | Fill With Blessing | Heals an ally by 30% of this Champion's MAX HP. Places a [Shield] buff equal to any surplus heal for 2 turns if the target is fully healed by this skill. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +10% - Lvl. 5: Heal +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Mother Superior | Brim With Life | Places a 7.5% [Continuous Heal] buff on all allies for 2 turns. Places a [Shield] buff equal to 10% of the target's HP on all allies for 2 turns if an ally's HP is full. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Mother Superior | Aura | Increases Ally SPD in all Battles by 13%. | Aura | 0 |
![]() Confessor | Stern Judgment | Attacks 1 enemy. Has a 15% chance of decreasing the target's Turn Meter by 15%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10 | Active | 0 |
![]() Confessor | Blinding Light | Attacks all enemies. Has a 70% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/C - Lvl. 5: Buff/C - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Confessor | Unyielding Fervor | Attacks 1 enemy. Has a 35% chance of granting an Extra Turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Confessor | Aura | Increases Ally C. RATE in Dungeons by 16%. | Aura | 0 |
![]() Justiciar | Hold the Line | Attacks 1 enemy. Increases this Champion's DEF by 3% (up to 10 times in one round). Damage based on: [ATK] [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Justiciar | Contemptuous Blow | Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff on the target for 1 turn. Damage based on: [DEF] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 3 |
![]() Justiciar | Comeback | When this Champion is hit with a critical hit, counterattacks using their default skill and decreases the buffs duration on the target by 1 turn. Damage based on: [ATK] [DEF] | Passive | 0 |
![]() Justiciar | Aura | Increases Ally DEF in Faction Crypts by 19%. | Aura | 0 |
![]() Harrier | Trick Shot | Attacks 1 enemy. Has a 15% chance of placing an extra hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Harrier | Puncture Bolts | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 3 |
![]() Harrier | Deadeye's Strike | Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Harrier | Skillful Partner | Will ignore 50% of the target's DEF when this Champion inflicts a critical hit. | Passive | 0 |
![]() Drillmaster | Piercing Shot | Attacks 1 enemy. Places a 25% [Increase ATK] buff on this Champion for 2 turns if the attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Drillmaster | Double Tap | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 3 |
![]() Battle Sister | Sever | Attacks 1 enemy. Decreases Turn Meter by 10% if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% | Active | 0 |
![]() Battle Sister | Condemn | Attacks 1 enemy. Has a 15% chance of removing 1 random buff from the target. This attack is always critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Outlaw Monk | Dagger Throw | Attacks 1 enemy. Has a 10% chance of granting an Extra Turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Outlaw Monk | Foul Play | Places two 5% [Poison] debuffs on the target for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Sergeant | Hack | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Sergeant | Rally | Attacks 1 enemy with 1 random ally. The ally joining the attack use their default skill. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 3 |
![]() Intercessor | Mangle | Attacks 1 enemy. Has a 15% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Damage +10% | Active | 0 |
![]() Intercessor | Inspire | Places a 25% buff on all allies for 2 turns. - Lvl. 3: Cooldown -1 | Active | 4 |
![]() Pilgrim | Thunder Strike | Attacks 1 enemy 2 times. Each hit decreases the target's Turn Meter by 5%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% | Active | 0 |
![]() Pilgrim | Pilgrim's Shield | Places a 30% buff on all allies for 2 turns. | Active | 4 |
![]() Crusader | Hack | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Crusader | Rally | Attacks 1 enemy with 1 random ally. The ally joining the attack use their default skill. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 3 |
![]() Militia | Headshot | Attacks 1 enemy. If the target has less than 30% HP, this attack is always critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Militia | Piercing Bolt | Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Vigilante | Holy Blade | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Vigilante | Branding Iron | Attacks 3 times at random. Each hit has a 50% chance of placing a 15% [Weaken] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Armiger | Riposte | Attacks 1 enemy. Decreases the Turn Meter by 30% if this attack is critical. Damage inflicted is proportional to DEF. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 4*DEF Overall Grading*: Average | Active | 0 |
![]() Armiger | Lay to Rest | Attacks 1 enemy. Damage inflicted is proportional to DEF and increases according to enemy MAX HP. Enemies killed by this skill cannot be revived. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1 Damage Rating Multiplier: 2.9*DEF+0.05*TRG_HP Overall Grading*: Godlike | Active | 3 |
![]() Yeoman | Volley | Attacks 1 enemy 3 times. Each hit has a 10% chance to decrease the Turn Meter by 20%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10 | Active | 0 |
![]() Sister Militant | Wide Swing | Attacks all enemies. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Preacher | Holy Blow | Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% | Active | 0 |
![]() Knecht | Stab | Attacks 1 enemy. Has an extra 20% chance of inflicting a critical hit. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Novitiate | Harrying Shot | Attacks 1 enemy. Has a 10% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Damage +10% | Active | 0 |
![]() Altan | Searing Blow | Attacks 1 enemy. Has a 25% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Altan | Wall of Flame | Attacks 1 enemy. Places a 60% [Increase DEF] buff on all allies for 2 turns. Places a [Shield] buff on all allies for 2 turns equal to 20% of their MAX HP if this attack kills an enemy. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Altan | Fiery Rebirth | Revives a random ally with 30% HP every time this Champion kills an enemy. Resets the cooldowns on this Champion's Skills if this Champion kills an enemy and all allies are alive. | Passive | 0 |
![]() Altan | Aura | Increases Ally DEF in all Battles by 33%. | Aura | 0 |
![]() Elder Skarg | Tide of Steel | Attacks 1 enemy. Places a 30% [Increase SPD] buff on this Champion for 2 turns if this attack is critical. Places a 30% [Increase C. RATE] buff on this Champion if this attack is not critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +15% | Active | 0 |
![]() Elder Skarg | Hunt the Marked | Attacks 1 enemy 3 times. Places an extra hit for each buff or debuff on the target. Can place up to 3 extra hits. Places a [HP Burn] debuff for 2 turns and a [True Fear] debuff for 1 turn if this attack places all 3 extra hits. Steals all the buffs from the target after the attack. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +15% | Active | 3 |
![]() Elder Skarg | Elder's Clarion | Places a 60% [Increase DEF] buff on this Champion for 3 turns. Places a [Fear] debuff on all enemies for 1 turn. Places a [True Fear] debuff for 1 turn on targets under [Block Damage] buffs. Places a 30% [Decrease SPD] debuff for 2 turns on targets under [Shield] buffs. These debuffs cannot be resisted. Also places a [Provoke] debuff on Legendary Champions for 1 turn. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Elder Skarg | Kingslayer | Receives 15% less damage from Legendary Champions. Inflicts damage equal to this Champion's ATK when attacked by Legendary Champions. | Passive | 0 |
![]() Elder Skarg | Aura | Increases Ally C. RATE in the Arena by 30%. | Aura | 0 |
![]() Valkyrie | Denigration | Attacks 1 enemy 2 times. Decreases Turn Meter by 10% on each hit if the target has any buffs. Damage based on: [ATK] [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% | Active | 0 |
![]() Valkyrie | Stand Firm | Attacks all enemies. Places a [Shield] buff on all allies for 3 turns and a [Counterattack] buff on all allies for 2 turns. The value of [Shield] and the damage inflicted are proportional to this Champion's DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Shield +10% - Lvl. 4: Damage +5% - Lvl. 5: Shield +10% - Lvl. 6: Damage +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Valkyrie | Jealousy | This Champion's Turn Meter will be increased by 10% each time an enemy Champion places a buff. Enemy Champions will have their Turn Meters decreased by 10% for each buff they receive. | Passive | 0 |
![]() Valkyrie | Aura | Increases Ally DEF in Faction Crypts by 33%. | Aura | 0 |
![]() Turvold | Crackling Blade | Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Turvold | Ancestors' Power | Places a 50% [Increase ATK] buff, a 30% [Increase C. RATE] buff and a 30% [Increase SPD] buff on this Champion for 2 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Turvold | Juggernaut | Attacks 1 enemy 2 times. Damage increases according to the number of buffs on this Champion. If the target is killed, resets the cooldown of this skill. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Turvold | Aura | Increases Ally ATK in Faction Crypts by 42%. | Aura | 0 |
![]() Scyl of the Drakes | Drake's Swiftness | Attacks 1 enemy. Has a 20% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also has a 30% chance of decreasing the target's Turn Meter by 15%. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Scyl of the Drakes | Wingbeat Flurry | Attacks all enemies 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Scyl of the Drakes | Phoenix Rite | Revives an ally with 50% HP and places a 50% [Ally Protection] buff on them for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Scyl of the Drakes | Boundless Life | Heals all allies by 10% of their MAX HP at the start of each turn. Also places a 30% [Increase SPD] buff on a random ally for 2 turns. | Passive | 0 |
![]() Aina | Ferocity | Attacks 1 enemy 2 times. Has a 10% chance of granting an Extra Turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5 | Active | 0 |
![]() Aina | Bloody Swath | Attacks 1 enemy. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 5 |
![]() Aina | Overmaster | Attacks 1 enemy. Before attacking, has an 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Heals this Champion by 10% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 5 |
![]() Aina | Aura | Increases Ally ACC in Faction Crypts by 40. | Aura | 0 |
![]() Jotun | Brute Strength | Attacks 1 enemy. Has a 30% chance of placing a [Decrease DEF] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5' - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Jotun | Burning Blade | Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff for 4 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Jotun | Sear Away | Attacks 1 enemy. Decreases the target's MAX HP by 30% of the damage inflicted. Damage increases by 50% if the target is under a [HP Burn] debuff. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Jotun | Aura | Increases Ally HP in Faction Crypts by 29%. | Aura | 0 |
![]() Sikara | Followup Volley | Attacks 1 enemy. Fills this Champion's Turn Meter by 25% if this attack is critical. Damage based on: [ATK] | Active | 0 |
![]() Sikara | Aura Puncture | Attacks all enemies 3 times. Each hit has a 40% chance of removing 1 random buff from the target. Damage based on: [ATK] | Active | 5 |
![]() Sikara | Enfeebling Tips | Attacks all enemies. Has a 60% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] | Active | 6 |
![]() Sikara | Devoted Sister | Revives this Champion with 75% HP when killed. [Only available when Alika is on the same team] | Passive | 7 |
![]() Atur | Roaring Leap | Attacks 1 enemy. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Atur | Raging Bull | Attacks 2 times at random. Each hit has a 50% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Atur | Adrenaline Rush | Heals this Champion by 15% of their MAX HP and places a [Counterattack] buff on this Champion for 2 turns when hit with a critical hit. Upgrades: - Lvl. 2: Cooldown -1 | Passive | 2 |
![]() Atur | Vigilant Partner | Immune to [Stun], [Freeze], and [Sleep] debuffs. [Only available when Kallia is on the same team.] | Passive | 0 |
![]() Alika | Gap Shot | Attacks 1 enemy. Has a 30% chance of placing an extra hit. This hit is always critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Damage +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +5% - Lvl. 8: Buff/Debuff Chance +10% | Active | 0 |
![]() Alika | High Value Target | Attacks 1 enemy. Ignores 50% of the target's DEF if their MAX HP is higher than this Champion's MAX HP. Damaged based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Alika | Disorient | Attacks all enemies. Has a 75% chance of increasing the cooldowns of all enemy skills by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +15% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Alika | Devoted Sister (P) | Revives this Champion with 75% HP when killed. [Only available when Sikara is on the same team.] | Passive | 7 |
![]() Teshada | Savage Fury | Attacks 1 enemy. Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical. Damage based on: [DEF] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 0 |
![]() Teshada | Maximum Carnage | Attacks 3 times at random. Each hit has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. The chance of placing the [Weaken] debuff increases to 100% on critical hits. Damage based on: [DEF] [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 3 |
![]() Teshada | Spirit Appeasement | Attacks 1 enemy. Revives a random ally with 40% HP if this attack kills the target. [Only available when an ally is dead.] Damage based on: [DEF][ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Secret | 0 |
![]() Teshada | Aura | Increases Ally SPD in Faction Crypts by 20%. | Aura | 0 |
![]() Kallia | Superheated Hammer | Attacks 1 enemy. Has a 30% chance of placing a [HP Burn] debuff for 2 turns. [Heals this Champion by 30% of the damage inflicted when Atur is on the same team] Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 3.2 ATK | Active | 0 |
![]() Kallia | Curse of Nullity | Attacks all enemies. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. [Heals this Champion by 10% of the damage inflicted when Atur is on the same team] Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 4 ATK | Active | 4 |
![]() Kallia | Flame Tempest | Attacks 3 times at random. Each hit has a 100% chance of placing a [HP Burn] debuff for 2 turns. [Heals this Champion by 15% of the damage inflicted when Atur is on the same team] Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 2 ATK | Active | 5 |
![]() Kallia | Aura | Increases Ally ATK in all Battles by 25%. | Aura | 0 |
![]() Maeve | Stupefy | Attacks 1 enemy. Has a 60% chance of placing a [Sleep] debuff for 1 turn. Has a 50% chance of granting an Extra Turn if placing a [Sleep] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Maeve | Slobber Knocker | Attacks 1 enemy. Places a [Stun] debuff on a target for 1 turn. Places a [Stun] debuff for 2 turns if the target is under a [Sleep] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Maeve | And Stay Down | Attacks 1 enemy. Enemies killed by this skill cannot be revived. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Woad-Painted | Cross Slash | Attacks 1 enemy 2 times. Has a 25% chance of placing a [Block Active Skills] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Damage +10% Damage Multiplier: 0.13 HP | Active | 0 |
![]() Woad-Painted | Undying Fury | Removes all debuffs from this Champion and 1 random debuff from all allies, then heals this Champion by 100% of their MAX HP and heals all allies equal to 50% of the surplus heal. Afterward, places a 30% [Reflect Damage] buff on all allies for 2 turns, then grants this Champion an Extra Turn. Level 2: Cooldown -1 | Active | 5 |
![]() Woad-Painted | Overpower | Attacks 1 enemy. Has a 75% chance of placing a [Block Active Skills] debuff for 2 turns. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Multiplier: 0.42 HP | Active | 5 |
![]() High Khatun | Imperial Grace | Attacks 1 enemy. Has a 25% chance of placing a 30% [Decrease SPD] debuff for 2 turns Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage 10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() High Khatun | Rally the Horde | Fills the Turn Meters of all allies by 15% and places a 30% [Increase SPD] buff on all allies for 2 turns Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() High Khatun | Shamanic Lightning | Attacks all enemies. Has a 50% chance of decreasing the Turn Meter by 15% Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() High Khatun | Aura | Increases Ally SPD in all Battles by 19%. | Aura | 0 |
![]() Valla | Piercing Blade | Attacks 1 enemy 2 times. Increases the inflicted damage by 15% if the target is under a [Shield] buff. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Valla | Crush The Wall | Removes all [Shield] buffs on all enemies, then attacks all enemies. Has a 30% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Valla | Fortified Core | Places a [Shield] buff on this Champion for 3 turns equal to 20% of their MAX HP. Also places a 60% [Increase DEF] buff on this Champion for 3 turns and fills this Champion's Turn Meter by 50%. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Valla | Resolute Defense | Decreases the damage received by this Champion by 15% while under a [Shield] buff. | Passive | 0 |
![]() Valla | Aura | Increases Ally RESIST in the Arena by 45. | Aura | 0 |
![]() Suwai Firstborn | Render Helpless | Attacks 1 enemy. Has a 50% chance of placing a [Decrease DEF] debuff for 2 turns. Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this attack kills an enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% Damage multiplier: 4 ATK | Active | 0 |
![]() Suwai Firstborn | Utter Rampage | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 Damage multiplier: 4.1 ATK | Active | 4 |
![]() Suwai Firstborn | Deaden Reactions | Attacks 1 enemy. Before attacking, has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 Damage multiplier: 6.6 ATK | Active | 4 |
![]() Skytouched Shaman | Talon Knives | Attacks all enemies. Heals by 15% of the damage inflicted if this Champion has less than 50% HP. Boosts this Champion's Turn Meter by 20% instead if this Champion has 50% HP or higher. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Skytouched Shaman | Immortal Skies | Removes all debuffs from all allies, then places a [Revive On Death] buff and a [Block Debuffs] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Skytouched Shaman | Bloodstain Ritual | Damages this Champion by 10% of their MAX HP at the start of each turn. Heals all allies except this Champion equal to half of the lost HP. Places a 30% [Decrease SPD] debuff on this Champion for 1 turn at the start of each turn. Also has a 50% chance of placing a [Fear] debuff on this Champion for 1 turn. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +5% - Lvl. 5: Heal +5% | Passive | 0 |
![]() Skytouched Shaman | Aura | Increases Ally HP in all Battles by 25%. | Aura | 0 |
![]() Marked | Dance of Blades | Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Marked | Punishment of Gods | Attacks all enemies. Places a 25% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Marked | Totemic Power | Places a [Block Debuffs] buff on all allies for 1 turn and a 60% [Increase DEF] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 - Lvl. 4: Cooldown -1 | Active | 6 |
![]() Marked | Aura | Increases Ally DEF in Faction Crypts by 15%. | Aura | 0 |
![]() Elder | Mocking Blow | Attacks 1 enemy. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Elder | Intercede | Places a 50% [Ally Prote on the most injured ally for 2 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Elder | Take Vengeance | Places a [Counterattack] buff on this Champion for 2 turns. Heals this Champion by 15%. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Hill Nomad | Sandstorm Blade | Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Hill Nomad | Nomad's Endurance | Places a 7.5% [Continuous Heal] buff on an ally for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 3 |
![]() Hill Nomad | Ambush Tactics | Places a [Veil] buff on an ally for 1 turn, and a 25% [Increase ATK] buff for 2 turns. Also places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Shield +5% - Lvl. 5: Shield +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Sentinel | Hook | Attacks 1 enemy. Has a 60% chance of placing a [Provoke] debuff for 1 turn. Damage is proportional to ATK and DEF. Damage based on: [ATK] [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15 | Active | 0 |
![]() Sentinel | Glaive Swing | Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Sentinel | Regeneration | Heals this Champion by 10% HP at the start of each turn. This Heal can be critical. | Passive | 2 |
![]() Sentinel | Aura | Increases Ally RESIST in Faction Crypts by 30. | Aura | 0 |
![]() Warmaiden | Ferocious Attack | Attacks 1 enemy. Has a 30% chance of placing a 2.5% [Poison] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Warmaiden | Opportunity Strike | Attacks 1 enemy. Places a 50% [Increase ATK] buff on this Champion and places an extra hit if this attack is critical. The extra hit cannot be critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 3 |
![]() Warmaiden | Crumbling Blast | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Slayer | Vicious Strike | Attacks 1 enemy. Has a 30% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5) - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10 | Active | 0 |
![]() Slayer | Frost Burst | Attacks all enemies. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Slayer | Debilitate | Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns. Has a 75% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Anointed | Mystic Chill | Attacks 1 enemy 3 times. Has a 25% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Anointed | Vigor Theft | Attacks 1 enemy 2 times. Each hit has a 75% chance of stealing 1 buff from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5) - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Anointed | Chant of Violence | Fills the Turn Meter of all allies by 25%. Places a 30% [Increase C. RATE] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Berserker | All-Out Attack | Attacks 1 enemy. Fills this Champion's Turn Meter by 30% if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Berserker | Havoc | Attacks 1 enemy. Grants an Extra Turn if the target is killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Berserker | Sweep | Attacks all enemies 2 times. Will ignore 20% of each target's DEF. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 4 |
![]() Bloodbraid | Enraging Prowess | Attacks 1 enemy. Has a 25% chance of placing a [Provoke] for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5) - Lvl. 5: Damage +15% - Lvl. 6: Buff/Debuff Chance +10 | Active | 0 |
![]() Bloodbraid | Tireless Assault | Attacks 1 enemy 3 times. Has a 25% chance of granting an Extra Turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +15% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Bloodbraid | Lifecurse | Attacks 1 enemy. Places a 100% [Heal Reduction] debuff for 2 turns. Heals this Champion by 30% of the damage dealt. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Skirmisher | Twin Shafts | Attacks 1 enemy 2 times. Inflicts 15% more damage against targets who have no active buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Skirmisher | Hexed Arrow | Attacks 1 enemy. Decreases the target's Turn Meter by 20% if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Skirmisher | Dispelling Shot | Attacks all enemies. Removes 1 random buff from each enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Ox | Onrush | Attacks 1 enemy. Fills this Champion's Turn Meter by 10% if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Ox | Shatter Defenses | Attacks 1 enemy. Has a 60% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 3 |
![]() Ox | Destroy Confidence | Attacks 1 enemy. Has a 50% chance of placing a [Block Cooldown Skills] debuff for 2 turns. Has an extra 15% chance of inflicting a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Ox | Aura | Increases Ally ATK in Faction Crypts by 18%. | Aura | 0 |
![]() Ragemonger | Recoup | Attacks 1 enemy. Places a 7.5% [Continuous Heal] buff on this Champion for 1 turn if the hit is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 0 |
![]() Ragemonger | Toxin Flurry | Attacks all enemies 2 times. Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 4 |
![]() Ragemonger | Scorch Shot | Attacks 1 enemy. Has a 40% chance of placing a [HP Burn] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Ragemonger | Aura | Increases Ally ATK in Campaign Battles by 21%. | Aura | 0 |
![]() Soulbond Bowyer | Ancestral Guidance | Attacks all enemies. Has an additional 25% chance of inflicting a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Soulbond Bowyer | Infused Arrow | Attacks 1 enemy. Has an additional 25% chance of inflicting a critical hit. Will ignore 75% of the target's DEF. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 3 |
![]() Soulbond Bowyer | Soulbound Shot | Attacks 1 enemy. Has an additional 25% chance of inflicting a critical hit. Also has a 75% chance of fully depleting the target's Turn Meter. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% - Lvl. 8: Buff/Debuff Chance +10% - Lvl. 9: Cooldown -1 | Active | 5 |
![]() Soulbond Bowyer | Aura | Increases Ally C. RATE in all Battles by 12%. | Aura | 0 |
![]() Ritualist | Power Slash | Attacks 1 enemy 2 times. Has a 15% chance of decreasing enemy MAX HP by 25% of the damage dealt. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chan - Lvl. 6: Buff/Debuff Chance +5 | Active | 0 |
![]() Ritualist | Wrath of Gods | Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Dervish | Flurry | Attacks 2 times at random. Has a 25% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance | Active | 0 |
![]() Dervish | Sealing Arrow | Attacks 1 enemy. Has a 50% chance of placing a 50% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +20% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Head Taker | Carve Up | Attacks 1 enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Head Taker | Weakling! | Attacks 1 enemy. Has a 50% chance of decreasing the Turn Meter by 20%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Buff/Debuff Chance +15% | Active | 4 |
![]() Spiritwalker | Cripple | Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Spiritwalker | Battle Trance | Removes all debuffs from this Champion. Places a 25% [Increase ATK] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 4 |
![]() Pit Fighter | True Strike | Attacks 1 enemy. Has an extra 25% chance of placing a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% | Active | 0 |
![]() Pit Fighter | Gust of Dust | Attacks 1 enemy. Decreases the target's Turn Meter by 50%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Outlander | Savage Strike | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Outlander | Talisman of Power | Attacks all enemies. Has a 50% chance of decreasing the Turn Meter by 30%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5' - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Buff/Debuff Chance +10% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Shieldguard | Uppercut | Attacks 1 enemy. Has a 30% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Shieldguard | Battle Stance | Attacks all enemies. Fills this Champion's Turn Meter by 20% on each critical hit. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Shieldguard | Mighty Soul | Removes one debuff from this Champion each turn. | Passive | 1 |
![]() Outrider | Bodkin | Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Outrider | Fire Arrow | Attacks 1 enemy. Decreases enemy MAX HP by 15% of damage dealt. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 3 |
![]() Outrider | Salvo | Attacks all enemies. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Crusher | Scythe | Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5) - Lvl. 5: Buff/Debuff Chance +5) | Active | 0 |
![]() Crusher | Savage Swipe | Attacks 1 enemy. Places a [Counterattack] buff on this Champion for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Zephyr Sniper | Suppressive Fire | Attacks all enemies. Has a 15% chance of increasing the cooldown of a random Skill on each target by 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Zephyr Sniper | Ranger's Skill | Places a 7.5% [Continuous Heal] buff on all allies for 1 turn Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Bully | Bullying | Attacks 1 enemy. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% - Lvl. 7: Damage +5% | Active | 0 |
![]() Big 'Un | Head Splitter | Attacks 1 enemy. Attacks all enemies 1 time if the first attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +15% | Active | 0 |
![]() Big 'Un | Forward Charge | Attacks all enemies. Has a 30% chance of placing a [Stun] debuff for 1 turn. Also has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +15% - Lvl. 5: Buff/Debuff Chance +15% | Active | 3 |
![]() Big 'Un | Molten Slag | Attacks all enemies 2 times. Decreases the Turn Meter by 25%. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +15% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 7 |
![]() Big 'Un | Aura | Increases Ally ACC in Dungeons by 90. | Aura | 0 |
![]() War Mother | Cry Havoc | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% | Active | 0 |
![]() War Mother | Special Brew | Attacks all enemies. Places two [Bomb] debuffs that detonate after 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() War Mother | Mother's Touch | Attacks all enemies. Instantly detonates all [Bomb] debuffs if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() War Mother | Aura | Increases Ally ACC in Faction Crypts by 65. | Aura | 0 |
![]() Ignatius | Skull Rattle | Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% | Active | 0 |
![]() Ignatius | Battle Shout | Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Ignatius | Turn to Ash | Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. This debuff cannot be resisted. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Ignatius | Aura | Increases Ally DEF in all Battles by 25%. | Aura | 0 |
![]() Shamrock | Luck Swap | Attacks 1 enemy 2 times. Has a 60% chance of removing 1 random buff from the target. If a buff is removed, has a 35% chance of stealing that buff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Shamrock | Lucky Charms | Places a 60% [Increase DEF] buff on all allies for 2 turns. Places a 30% [Increase SPD] buff on all allies with more than 50% HP for 2 turns. Also has a 50% chance of placing a 30% [Increase C. RATE] buff on those allies for 2 turns. Places a [Revive On Death] buff on all allies with less than 50% HP for 2 turns. Also has a 50% chance of placing a 15% [Continuous Heal] buff on those allies for 2 turns. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Shamrock | Uncatchable | Places a 30% [Decrease SPD] debuff on all enemies for 2 turns. Decreases the Turn Meter of all enemies by 15%. Fills the Turn Meters of all allies by 15% if any enemy's Turn Meter is below 50%. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Shamrock | Aura | Increases Ally ACC in all Battles by 70. | Aura | 0 |
![]() Gurgoh the Augur | Icebreaker | Attacks 1 enemy 2 times. Places an extra hit if the target has a [Freeze] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Gurgoh the Augur | Bonechiller | Removes 2 random buffs from each enemy. Places a 80% [Freeze] debuff on all enemies for 1 turn. Grants an Extra Turn. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Gurgoh the Augur | Avalanche | Attacks 1 enemy. Places an extra hit if the target has a [Freeze] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Gurgoh the Augur | Frost Embrace | Has a 50% chance of placing a [Freeze] debuff on the attacker for 1 turn if this Champion loses more than 20% of their MAX HP on one attack. | Passive | 0 |
![]() Gurgoh the Augur | Aura | Increases Ally ATK in Faction Crypts by 44%. | Aura | 0 |
![]() Grimskin | Tarry Fist | Attacks 1 enemy. Has a 25% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Grimskin | Frustrating Muck | Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Grimskin | Ichor Fling | Attacks all enemies. Has an 80% chance of removing 1 random buff from each target. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +20% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Skullcrusher | Smash | Attacks 1 enemy. Places a 50% [Heal Reduction] debuff if the target's DEF is lower than this Champion's. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Skullcrusher | Stonewall | Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a [Counterattack] buff on all allies except this Champion for 2 turns. Places an [Unkillable] buff on this Champion Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Skullcrusher | Unshakeable | Decreases the duration of all debuffs on this Champion by 1 turn. Occurs once per turn. | Passive | 0 |
![]() Skullcrusher | Aura | Increases Ally RESIST in Faction Crypts by 45. | Aura | 0 |
![]() Shatterbones | Rend | Attacks 1 enemy. Places a 25% [Increase ATK] buff on all allies for 1 turn if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Shatterbones | Hail | Attacks all enemies 3 times. Has a 50% chance to decrease the Turn Meter by 30%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Shatterbones | Warcry | Places a 15% [Decrease SPD] debuff on all enemies for 2 turns. Fills the Turn Meter of all allies by 25%. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 7 |
![]() Shatterbones | Aura | Increases Ally ACC in the Arena by 70. | Aura | 0 |
![]() Galkut | Mangle Limbs | Attacks 1 enemy 2 times. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 0 |
![]() Galkut | Brutal Battering | Attacks all enemies 1 by 1 in random order. Damage inflicted decreases by 25% after each hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 mie | Active | 4 |
![]() Galkut | Boom Barrage | Attacks all enemies. Has a 75% chance of placing a [Bomb] that detonates after 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Galkut | Aura | Increases Ally C. RATE in Dungeons by 24%. | Aura | 0 |
![]() Cagebreaker | Shatter Shell | Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Cagebreaker | Crunch Frenzy | Attacks 4 times at random. Each hit has a 40% chance of placing a [Sleep] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Cagebreaker | Burn Away | Attacks all enemies. Decreases each target's MAX HP by 50% of the damage inflicted. Grants an Extra Turn if this attack kills an enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Cagebreaker | Aura | Increases Spirit Ally ATK in all Battles by 40%. | Aura | 0 |
![]() Occult Brawler | Sorcerous Razor | Attacks 1 enemy. Has a 50% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Occult Brawler | Curse Eater | Attacks 1 enemy. If this Champion is under 1 or more debuffs, this attack ignores 30% of enemy DEF. If this Champion is under 2 or more debuffs, enemies killed by this Skill cannot be revived. If this Champion is under 3 or more debuffs, this attack is always critical. If this Champion is under 4 or more debuffs, this Champion heals by 30% of the damage inflicted. If this Champion is under 5 or more debuffs, grants an Extra Turn. Removes all debuffs from this Champion after the attack. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Occult Brawler | Ruination Ritual | Places a 2.5% [Poison] debuff on this Champion for 4 turns at the start of each turn. Has a 70% chance of placing a 5% [Poison] dbeuff on a random enemy for 4 turns at the start of each turn | Passive | 0 |
![]() Maneater | Pummel | Attacks 1 enemy. Places a 25% [Decrease ATK] debuff on all enemies if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Maneater | Syphon | Attacks 1 enemy. Fully depletes the target's Turn Meter. Fills this Champion's Turn Meter equal to the amount the target loses. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Maneater | Ancient Blood | This Champion receives damage, then places an [Unkillable] buff and a [Block Debuffs] buff on all allies for 2 turns. Damage received is equal to 5% MAX HP for each alive ally. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 7 |
![]() Maneater | Aura | Increases Ally HP in Dungeons by 33%. | Aura | 0 |
![]() Towering Titan | Shieldsplitter | Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Towering Titan | Flailing Assault | Attacks 4 times at random. The first hit has a 100% chance of placing a [Provoke] debuff for 1 turn. Each of the other hits has a 50% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Towering Titan | Bullish Vitality | Places a 60% [Increase DEF] buff on all allies for 2 turns. Places a 15% [Continuous Heal] buff on this Champion for 2 turns, as well as a [Shield] buff on this Champion equal to 30% of their MAX HP for 3 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Shield +10% - Lvl. 5: Shield +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Towering Titan | Battle Brothers | Will transfer 50% of the damage inflicted on Cagebreaker to this Champion during battle. [Only available when Cagebreaker is on the same team. If multiple Cagebreakers are on the team, this Champion will only transfer the damage from one of them.] | Passive | 2 |
![]() Towering Titan | Aura | Increases Ally HP in all Battles by 25%. | Aura | 0 |
![]() Rocktooth | Grab | Attacks 1 enemy. Places an extra hit if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Rocktooth | Stomp | Attacks all enemies. Places a 15% [Increase C. RATE] buff on all allies for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 3 |
![]() Rocktooth | Rabble | Attacks 1 enemy. Places a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Pounder | Bonebreaker | Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Pounder | Spreading Ice | Attacks 1 enemy. Has a 75% chance of placing a [Freeze] debuff for 1 turn. If the target has a [Freeze] debuff, has a 25% chance of placing it on another enemy. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Pounder | Tower of Power | Increases the resistance of all allies by 15 for each active buff on this Champion. | Passive | 0 |
![]() Pounder | Aura | Increases Magic Ally ATK in all Battles by 20%. | Aura | 0 |
![]() Fortress Goon | Cruel Trap | Attacks 1 enemy. Has a 15% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on [DEF][ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Fortress Goon | Devastating Wounds | Attacks all enemies. Has a 40% chance of placing a 50% [Heal Reduction] debuff for 2 turns. Damage based on [DEF][ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Fortress Goon | Mobile Fort | Heals all allies by 10% of their MAX HP. Places a 30% [Increase DEF] buff on all allies for 2 turns Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Fortress Goon | Aura | Increases Ally DEF in Dungeons by 23%. | Aura | 0 |
![]() Magmablood | Hurl | Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% | Active | 0 |
![]() Magmablood | Splinters | Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 4 |
![]() Magmablood | Magma Bomb | Attacks 2 times at random. Each hit has a 60% chance of placing a [Bomb] debuff for 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 5 |
![]() Magmablood | Aura | Increases Ally ACC in Dungeons by 40. | Aura | 0 |
![]() Ogryn Jailer | Lockdown | Attacks 1 enemy. Has a 40% chance of removing 1 random buff from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Ogryn Jailer | Confiscate | Attacks 1 enemy. Has a 40% chance of stealing 2 random buffs from the target. Places an extra hit if any buff is stolen. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Ogryn Jailer | Reprisal | Attacks 1 enemy. Damage increases by 20% if the target has no active buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +15% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Ogryn Jailer | Aura | Increases Ally ACC in Dungeons by 20 | Aura | 0 |
![]() Furystoker | Crush | Attacks 1 enemy. Has a 15% chance of placing an extra hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Furystoker | Remedy | Removes all debuffs from a target ally. Heals the target by 20%. The heal increases according to the amount of debuffs removed. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +5% - Lvl. 5: Heal +5% | Active | 3 |
![]() Furystoker | Forest Kin | Heals the ally with the lowest HP by 7.5% each turn. This heal can be critical. Will not heal this Champion. | Passive | 0 |
![]() Siegebreaker | Pelting Blows | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% | Active | 0 |
![]() Siegebreaker | Electrocute | Attacks 1 enemy. Has an 80% chance of placing a [Block Cooldown Skills] debuff for 1 turn if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 3 |
![]() Siegebreaker | Heavenly Roar | Places a 30% [Increase C. RATE] buff on this Champion for 2 turns, then attacks all enemies. Has a 50% Chance of decreasing the Turn Meter by 30% if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Flesheater | Freeze the Blood | Attacks 1 enemy. Has a 20% chance of placing a [Freeze] debuff on the target for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Flesheater | Tenderize | Attacks 1 enemy 2 times. On each critical hit decreases the target's Turn Meter by 15%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Flesheater | Gruesome Nourishment | Places a 50% [Increase ATK] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Flesheater | Aura | Increases Ally HP in Faction Crypts by 22%. | Aura | 0 |
![]() Rockbeast | Club | Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Damage increases according to this Champion's MAX HP. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Rockbeast | Hunker Down | Fills the Turn Meter by 50%. Places a 60% [Increase DEF] buff on this Champion for 3 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Rockbeast | Bellow | Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 6 |
![]() Rockbeast | Aura | Increases Ally C. RATE in the Arena by 16%. | Aura | 0 |
![]() Bellower | Frazzle | Attacks all enemies. Has a 20% chance of placing a [Block Cooldown Skills] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Bellower | Mighty Bellow | Attacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Bellower | Bowl Over | Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Bellower | Aura | Increases Ally SPD in Faction Crypts by 15%. | Aura | 0 |
![]() Brute | Dirty Cuts | Attacks 2 times at random. Has a 50% chance of placing a 5% [Poison] debuff for 1 turn if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Brute | Rip and Tear | Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 3 |
![]() Frostskin | Frozen Fists | Attacks 1 enemy. Has a 20% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Frostskin | Sap Strength | Fully depletes a target ally’s Turn Meter. Heals that ally equal to 50% of the lost Turn Meter. Heals the target by 10% if their Turn Meter is less than 10% full. Upgrades: - Lvl. 2: Heal +10% - Lvl. 3: Heal +10% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Oldbeard | Gut Punch | Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Oldbeard | Outlast | Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 4 |
![]() Hungerer | Meat Masher | Attacks 1 enemy. Has a 10% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Hungerer | Massive Bulk | Places a [Shield] buff on all allies equal to 10% of this Champion's MAX HP for 2 turns. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Thrasher | Gorey Fists | Attacks 1 enemy. Damage based on: [ATK] | Active | 0 |
![]() Thrasher | Thrash | Attacks 1 enemy. Has a 15% chance of placing a [Block Buffs] debuff for 2 turns. Damage based on: [ATK] | Active | 3 |
![]() Dracomorph | Seeping Pain | Attacks 1 enemy. Damage increases by 10% for each debuff on the target. Will attack 1 random enemy with any surplus damage if the target is killed. Damage inflicted is equal to triple the surplus damage. Surplus damage cannot be critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Dracomorph | Poison Jaws | Attacks 3 times at random. Has a 75% chance of placing a 5% [Poison] debuff for 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Dracomorph | Baleful Eye | Places a 25% [Weaken] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Dracomorph | Aura | Increases Ally ACC in Faction Crypts by 50. | Aura | 0 |
![]() Fu-Shan | Howl | Attacks 1 enemy. Has a 25% chance of placing an extra hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +15% | Active | 0 |
![]() Fu-Shan | Frightful Claws | Attacks all enemies 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +15% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Fu-Shan | Shred | Attacks 4 times at random. Each hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Cooldown -1 - Lvl. 4: Buff/Debuff Chance +25% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Fu-Shan | Aura | Increases Ally SPD in all Battles by 24%. | Aura | 0 |
![]() Rhazin Scarhide | Bone Sword | Attacks 1 enemy 3 times. Has a 20% chance of removing 1 random buff from the target. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +15% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 0 |
![]() Rhazin Scarhide | Shear | Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Rhazin Scarhide | Bog Down | Attacks all enemies. Decreases the Turn Meter by 100%. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +15% - Lvl. 4: Cooldown -1 | Active | 7 |
![]() Rhazin Scarhide | Aura | Increases Ally RESIST in the Arena by 90. | Aura | 0 |
![]() Skull Lord Var-Gall | Gleeful Ripping | Attacks 1 enemy 2 times. Each hit fills this Champion's Turn Meter by 5%. Has a 30% chance to repeat this skill. Places a 100% [Heal Reduction] debuff on the target for 2 turns if this skill is repeated. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Skull Lord Var-Gall | Skull Claim | Places a 25% [Strengthen] buff on this Champion for 2 turns. Has a 75% chance of placing a [Provoke] debuff on a target enemy for 1 turn. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 3 |
![]() Skull Lord Var-Gall | Abyssal Clutch | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Skull Lord Var-Gall | Horrific Foe | When attacked, decreases the attacker's MAX HP by 5%. Cannot decrease a single enemy's MAX HP by more than 50%. Occurs once per enemy attack. Does not work against bosses. Has a 50% chance of placing a [True Fear] debuff on targets whose MAX HP has been decreased by 20% or more. | Passive | 0 |
![]() Skull Lord Var-Gall | Skull Brood | Revives Skullsworn with 50% HP and 50% Turn Meter at the start of each turn. [If there are multiple Skullsworns on the team, only one of them will be revived.] | Passive | 1 |
![]() Krisk the Ageless | Enter the Morass | Attacks all enemies. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Krisk the Ageless | Centuried Vigor | Attacks all enemies. Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places two 15% [Continuous Heal] buffs on this Champion for 1 turn. Increases the duration of all ally buffs by 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Krisk the Ageless | Invincible Shell | Places a [Provoke] debuff on all enemies for 1 turn. Places a 60% [Increase DEF] buff on this Champion for 2 turns. Places a 30% [Increase SPD] buff on all allies except this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Krisk the Ageless | Might of Ages | At the start of each Round, places a [Shield] buff on all allies for 2 turns equal to 50% of this Champion's MAX HP. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ATK] debuff on the attacker for 1 turn when hit. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% | Passive | 0 |
![]() Jarang | Armor Piercer | Attacks 1 enemy. Will ignore 30% of the target's DEF. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Jarang | Stunning Toss | Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 4 |
![]() Jarang | Talons | Attacks 3 times at random. Has a 50% chance of placing a 50% [Decrease ATK] debuff and a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Jarang | Aura | Increases Ally SPD in Dungeons by 23%. | Aura | 0 |
![]() Jareg | Rending Claws | Attacks 1 enemy. Has a 35% chance of placing a [Decrease ATK] debuff for 2 turns Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Jareg | Pack Leader | Places a 50% [Ally Protection] and a 60% [Increase DEF] buff on all allies for 2 turns Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Jareg | Sheltering Scales | Places a 15% [Continuous Heal] buff on an ally for 1 turn whenever an ally loses 20% of their MAX HP in one hit. | Passive | 0 |
![]() Jareg | Aura | Increases Ally HP in all Battles by 33%. | Aura | 0 |
![]() Basilisk | Whirling Axe | Attacks all enemies. Places a 25% [Increase ATK] buff on this Champion for 2 turns if this attack is critical. Damage based on: [ATK] | Active | 0 |
![]() Basilisk | Skullclobber | Attacks 1 enemy. Places a [Stun] debuff for 1 turn. Damage based on: [ATK] | Active | 4 |
![]() Basilisk | Withstand | Revives this Champion to 30% HP when killed and places a [Block Damage] buff for 1 turn | Passive | 8 |
![]() Drake | Death from Above | Attacks 1 enemy. Grants an Extra Turn if the target is killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Drake | Final Blow | Attacks 1 enemy. If the target has less than 30% HP, this attack is always critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Drake | Decimate | Attacks 1 enemy. Places a 30% [Decrease SPD] debuff and a 50% [Decrease ACC] debuff on all enemies except the target for 2 turns if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Drake | Aura | Increases Ally ATK in the Arena by 30%. | Aura | 0 |
![]() Jizoh | Reaping Blows | Attacks 1 enemy 2 times. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Jizoh | Fierce Protector | Places a [Shield] buff for 3 turns and a [Counterattack] buff for 2 turns on one ally. Grants an extra turn. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Shield +5% - Lvl. 5: Shield +5% | Active | 5 |
![]() Jizoh | Rile | Attacks 1 enemy. Has an 80% chance of placing a [Provoke] debuff for 2 turns. Places a 15% [Continuous Heal] buff on this Champion for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Jizoh | Aura | Increases Ally ATK in all Battles by 18%. | Aura | 0 |
![]() Broadmaw | Ice Blast | Attacks 1 enemy. Has a 35% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% Damage multiplier: 3.8 ATK | Active | 0 |
![]() Broadmaw | Gift | Places a 30% [Increase C.RATE] buff and a 15% [Increase SPD] buff on all allies for 2 turns. Also fills the Turn Meters of all allies by 15%. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Broadmaw | Resurrect | Revives 2 random dead allies with 25% HP. Places a [Block Damage] buff on the revived allies for 1 turn. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +10% - Lvl. 4: Heal +15% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 7 |
![]() Broadmaw | Aura | Increases Ally DEF in the Faction Crypts by 33%. | Aura | 0 |
![]() Muckstalker | Pounce | Attacks 1 enemy. Has a 30% chance of placing a [Block Buffs] debuff for 2 turns. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Muckstalker | Strangle | Attacks 1 enemy. Places a [Sleep] debuff for 2 turns if the target has no active buffs. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 3 |
![]() Muckstalker | Herbal Balm | Places a 15% [Continuous Heal] buff on this Champion for 2 turns if incoming damage exceeds 20% HP in one attack. | Passive | 2 |
![]() Muckstalker | Aura | Increases Ally HP in Faction Crypts by 22%. | Aura | 0 |
![]() Skink | Slippery Strike | Attacks 1 enemy. Will ignore [Block Damage] and [Shield] buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Skink | Withering Poison | Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a 50% [Heal Reduction] debuff for 2 turns if the target has a [Decrease DEF] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Skink | Catalyze | Attacks 1 enemy. The hit is critical if the target has a [Heal Reduction] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Skink | Aura | Increases Magic Ally ATK in all Battles by 30%. | Aura | 0 |
![]() Gator | Hex Smash | Attacks 1 enemy. Has a 30% chance of placing a 50% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Gator | Radiate Frenzy | Places a 25% [Increase ATK] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Gator | Defy the Witch | Removes all debuffs from all allies. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Gator | Aura | Increases Magic All C. RATE in all Battles by 22%. | Aura | 0 |
![]() Slitherbrute | Rusty Gash | Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Slitherbrute | Essence Snatch | Attacks 1 enemy and steals 1 random buff from them. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Slitherbrute | Punish Hubris | Attacks 1 enemy. Decreases the target's Turn Meter equal to the amount of buffs on the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Slitherbrute | Aura | Increases Ally ACC in Dungeons by 40. | Aura | 0 |
![]() Bogwalker | Bone Katars | Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Bogwalker | Combo Attack | Attacks all enemies. Places a 30% [Increase DEF] buff on all allies for 2 turns. Damage based on: [ATK] [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% - Lvl. 7: Damage +10% - Lvl. 8: Cooldown -1 | Active | 5 |
![]() Bogwalker | Scout | Places a 30% [Reflect Damage] buff on all allies for 1 turn when attacked with a critical hit. Upgrades: - Lvl. 2: Cooldown -1 | Passive | 4 |
![]() Bogwalker | Aura | Increases Ally HP in Dungeons by 25%. | Aura | 0 |
![]() Skullsworn | Vicious Rip | Attacks 1 enemy 2 times. Has a 20% chance of placing an extra hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +5% - Lvl. 8: Buff/Debuff Chance +5% | Active | 0 |
![]() Skullsworn | Cry For Blood | Places a 30% [Increase SPD] buff on this Champion for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 7 |
![]() Skullsworn | Feral Hunter | Fills this Champion's Turn Meter by 15% on critical hits. Fills this Champion's Turn Meter by 50% if this Champion kills an enemy. | Passive | 0 |
![]() Skullsworn | Aura | Increases Ally SPD in Faction Crypts by 13%. | Aura | 0 |
![]() Hurler | Spin Throw | Attacks 1 enemy 2 times. Each hit has a 25% chance to Ignore DEF by 50%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Hurler | Firebolt | Attacks 1 enemy. Removes 1 random buff from a target. Fill this Champion's Turn Meter by 30%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% | Active | 3 |
![]() Hurler | Pin Down | Attacks 1 enemy. Puts the target's skills on cooldown. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% | Active | 5 |
![]() Hurler | Aura | Increases Ally ATK in Dungeons by 21%. | Aura | 0 |
![]() Flinger | Axe Throw | Attacks 1 enemy. Has a 40% chance of placing a 30% [Decrease DEF] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Flinger | Meteor | Attacks all enemies. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 3 |
![]() Flinger | Burn | Attacks 1 enemy. This skill always inflicts a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 4 |
![]() Flinger | Aura | Increases Ally RESIST in Faction Crypts by 30. | Aura | 0 |
![]() Slasher | Fearsome Slice | Attacks 1 enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 0 |
![]() Slasher | Chop Apart | Attacks 1 enemy 2 times. Has a 25% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Slasher | Killing Zeal | Places a 15% [Increase C. RATE] buff and a [Shield] buff on this Champion for 2 turns. The value of [Shield] is proportional to this Champion's DEF and C. DMG. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Slasher | Aura | Increases Ally ATK in Faction Crypts by 17%. | Aura | 0 |
![]() Metalshaper | Transference Bolt | Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% | Active | 0 |
![]() Metalshaper | Fortified Steel | Places a [Shield] buff on all allies for 2 turns. The value of [Shield] is proportional to this Champion - Lvl.. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Shield +10% - Lvl. 5: Cooldown -1 | Active | 3 |
![]() Metalshaper | Rescue | Removes all debuffs from an ally with the lowest HP, then heals this ally by 20% of this Champion MAX HP. Places a 25% [Increase DEF] buff on the target for 3 turns. Upgrades: - Lvl. 2: Heal +10% - Lvl. 3: Heal +10% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Metalshaper | Aura | Increases Ally DEF in Faction Crypts by 15%. | Aura | 0 |
![]() Haruspex | Infected Liver | Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 2.5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Haruspex | Sign of Swiftness | Fills the Turn Meters of all allies by 15%. Places a 15% [Increase SPD] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Haruspex | Fate Reweaved | Revives a dead ally with 30% HP, then fills their Turn Meter by 30%. | Active | 6 |
![]() Haruspex | Aura | Increases Ally SPD in the Arena by 15%. | Aura | 0 |
![]() Skinner | Sharpened Bone | Attacks 1 enemy 3 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Skinner | Skinning Slice | Attacks 1 enemy. Removes 2 random buffs from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Hardscale | Ambush | Attacks 1 enemy. Has a 25% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Hardscale | Shocking Wound | Attacks 1 enemy. Places a [Stun] debuff if the target has a [Decrease SPD] debuff. Has a 20% chance of placing a [Stun] debuff for 1 turn if the target has no [Decrease SPD] debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Stalker | Bloody Claws | Attacks 1 enemy. Heals this Champion by 10% of the damage dealt. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Stalker | Tear Apart | Attacks 1 enemy 2 times. Has a 15% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Saurus | Wind Cutter | Attacks all enemies. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Saurus | Fire Wave | Attacks all enemies 2 times. Has a 10% chance of placing a 50% [Heal Reduction] debuff for 1 turn. Places a 50% [Heal Reduction] debuff if the target's current HP is less than or equal to 40%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Troglodyte | Acid Blade | Attacks 1 enemy 2 times. Has a 20% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Norog | Maul | Attacks 1 enemy. Has a 40% chance of placing a [Block Cooldown Skills] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Norog | Ice Pillar | Attacks all enemies. Places a [Block Buffs] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Norog | Thick Skin | Immune to [Stun], [Freeze], [Sleep] debuffs. Decreases the damage taken by all allies that are under 1 or more buffs by 15%. Decreases the damage taken by all allies that are under no active buffs by 25%. | Passive | 0 |
![]() Norog | Aura | Increases Ally DEF in Dungeons by 40%. | Aura | 0 |
![]() Longbeard | Unstoppable Force | Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Longbeard | Brittleness Curse | Attacks 1 enemy. Places a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 3 |
![]() Longbeard | Horde's Fury | Attacks 1 enemy with 4 allies. Increases the damage inflicted by allies by 20%. Damage based on: [ATK] Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Longbeard | Aura | Increases Ally C. RATE in Dungeons by 23%. | Aura | 0 |
![]() Hakkorhn Smashlord | Inhuman Force | Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Hakkorhn Smashlord | Rallying Bellow | Removes all debuffs from all allies, then places a [Block Debuffs] buff on all allies for 2 turns. Heals all allies by 15% of this Champion's HP. Heals each ally by an extra 10% of this Champion's MAX HP for each debuff removed from them. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +5% - Lvl. 5: Heal +5% | Active | 4 |
![]() Hakkorhn Smashlord | Blood Offering | Sacrifices HP equal to 25% of this Champion's MAX HP, then attacks all enemies. Damage inflicted is equal to 50% of this Champion's MAX HP. This attack is always a normal hit. The HP sacrifice will happen even if it kills this Champion. Damage based on: [HP] Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Hakkorhn Smashlord | Aura | Increases Ally HP in Dungeons by 33%. | Aura | 0 |
![]() Warchief | Brutal Force | Attacks 1 enemy 3 times. Has a 25% chance of placing a [Freeze] debuff for 1 turn. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Warchief | Marauder | Attacks 1 enemy. Places a [Provoke] debuff for 3 turns. Steals 2 random buffs from the target. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Warchief | Standstill | Reflects 60% of the damage taken back to the attacker. DEF increases by 15% for each dead ally. | Passive | 0 |
![]() Brakus the Shifter | Innocent Blood | Attacks 1 enemy. Heals this Champion by 15% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Brakus the Shifter | Full Moon Rampage | Attacks 1 enemy 6 times. Heals this Champion by 25% of the damage inflicted. Heals this Champion by 50% of the damage inflicted instead if the target is under a [Fear] or a [True Fear] debuff. After the first hit, has a 75% chance of placing a 25% [Weaken] debuff for 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +15% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Brakus the Shifter | Hunter's Howl | Places a 50% [Increase ATK] buff on all allies for 3 turns, then attacks 1 enemy 3 times. Each hit has a 50% chance of placing a [True Fear] debuff for 1 turn. Has a 50% chance of placing a [Fear] debuff on 2 random enemies for 1 turn if the [True Fear] debuff is placed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Brakus the Shifter | Beast Mode | [Passive Effect] Damage increases by 40% when this Champion's HP drops below 40% [Active Effect] Revives this Champion with 20% HP when killed. Immediately grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Passive | 7 |
![]() Khoronar | Flourish of Slaughter | Attacks all enemies. Has a 50% chance of decreasing each target's Turn Meter by 5%. Attacks all enemies 2 times instead of 1 and the chance of decreasing each target's Turn Meter increases to 100% if Minaya is on the same team. The damage of each hit will be decreased by 50%. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Khoronar | Beastly Bellow | Has a 75% chance of placing a [Provoke] debuff on all enemies for 1 turn. Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on this Champion for 2 turns. Removes all debuffs from this Champion before placing the [Block Debuffs] and [Increase DEF] buffs if Minaya is on the team. Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +15% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Khoronar | Battle Waltz | Attacks all enemies. Places a 50% [Decrease ATK] debuff on all enemies for 2 turns. Places a 60% [Decrease DEF] debuff on targets under [Decrease ATK] debuffs. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Khoronar | Ferocious Guard | Counterattacks when hit by enemies under [Decrease ATK], [Decrease DEF], or [Decrease SPD] debuffs. Always counterattacks when hit if Minaya is on the same team. | Passive | 0 |
![]() Khoronar | Spectacle | Places a 60% [Increase DEF] buff on all allies for 2 turns if this Champion kills an enemy. | Passive | 0 |
![]() Taurus | Metabolize | Attacks 1 enemy. Heals by 20% of the damage inflicted if the target has a [Poison] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Taurus | Tendon Slash | Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Taurus | Toxic Nova | This Champion receives damage equal to 99% of their current HP. Places an [Unkillable] buff on this Champion for 2 turns. Has an 80% chance of placing four 5% [Poison] debuffs on all enemies for 2 turns. Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Taurus | Aura | Increases Ally ACC in Faction Crypts by 40. | Aura | 0 |
![]() Flesh-Tearer | Multiply Misery | Attacks 1 enemy. Has a 40% chance of transferring 1 random debuff from this Champion to the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% | Active | 0 |
![]() Flesh-Tearer | Warleader | Heals all allies by 30% of their MAX HP. Increases the duration of all ally buffs by 1 turn. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +5% - Lvl. 5: Heal +5% | Active | 4 |
![]() Flesh-Tearer | Lay Low | Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Increases the duration of all enemy debuffs by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Flesh-Tearer | Aura | Increases Ally ATK in Faction Crypts by 27%. | Aura | 0 |
![]() Ripper | Scar for Life | Attacks 1 enemy. Decreases their MAX HP by 10% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Ripper | No Quarter | Attacks 1 enemy 2 times. Damage increases as the target's HP decreases. Damage based on: [ATK] - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 4 |
![]() Ripper | Heavy Slam | Attacks 1 enemy. Will ignore 50% of the target's DEF. Decreases their MAX HP by 30% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% | Active | 5 |
![]() Ripper | Aura | Increases Force Ally C. RATE in all Battles by 23%. | Aura | 0 |
![]() Reinbeast | Caning | Attacks 1 enemy. Places a 15% [Continuous Heal] buff on the ally with the lowest HP for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Reinbeast | Open Slay | Attacks 1 enemy 2 times. Revives a random ally with full HP if this attack kills the enemy. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 5 |
![]() Reinbeast | It Glows | When an ally is attacked, places a [Shield] buff equal to 35% of this Champion's MAX HP on that ally for 2 turns. Occurs once per turn. Upgrades: - Lvl. 2: Shield +10% - Lvl. 3: Shield +10% - Lvl. 4: Shield +10% | Passive | 2 |
![]() Snorting Thug | Wanton Mugging | Attacks 1 enemy 2 times. Each hit has a 20% chance of stealing one random buff. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Snorting Thug | Ruckus | Attacks 1 enemy. Steals 2 random buffs from the target. Ignores the target's DEF if they have no active buffs. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 4 |
![]() Snorting Thug | Dire Defense | Has a 30% chance of stealing 1 random buff from the attacker when hit. Occurs once per hit. Counterattacks the attacker if they have no active buffs. Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +10% | Passive | 0 |
![]() Snorting Thug | Aura | Increases Ally ACC in all Battles by 40. | Aura | 0 |
![]() Yaga the Insatiable | Virulent Cleaver | Attacks 1 enemy. Has a 40% chance of placing a 5% [Poison] debuff for 2 turns Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Yaga the Insatiable | Hungering Plague | Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 5% [Poison] for 2 turns Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 4 |
![]() Yaga the Insatiable | Rot from Within | Attacks 1 enemy. Damage increases by 25% against target under [Poison] debuff Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Yaga the Insatiable | Aura | Increases Ally ACC in all Battles by 40. | Aura | 0 |
![]() Steelskull | Decay | Attacks 1 enemy 2 times. Has a 10% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Steelskull | Cleansing Spell | Removes all debuffs from a target ally, then heals them by 40%. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Steelskull | Protection | Places a 60% [Increase DEF] buff on all allies for 2 turns. Heals all allies by 20% of their MAX HP. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Steelskull | Aura | Increases Ally DEF in Faction Crypts by 27%. | Aura | 0 |
![]() Basher | Splintering Bash | Attacks 1 enemy. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Basher | Stinging Blast | Attacks all enemies. If the target has a [Block Buffs] debuff, increases the cooldown on one random target skill for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Basher | Cause Fear | Attacks 4 times at random. Has a 75% chance of placing a [Block Buffs] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Basher | Aura | Increases Ally HP in all Battles by 25%. | Aura | 0 |
![]() Ursine Icecrusher | Ravaging Paw | Attacks 1 enemy. Has a 10% chance of placing a [Block Cooldown Skills] debuff for 1 turn. Damage based on: [DEF] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Ursine Icecrusher | Howling Gale | Attacks all enemies. Has a 75% chance of placing a 30% [Decrease C. RATE] debuff for 2 turns. Damage based on: [DEF] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Ursine Icecrusher | Shroud of Winter | Decreases the damage all allies receive from critical hits by 15%. Fills this Champion’s Turn Meter by 5% whenever an enemy lands a normal, strong, or weak hit. | Passive | 0 |
![]() Ursine Icecrusher | Aura | Increases Ally HP in all Battles by 25%. | Aura | 0 |
![]() Ursine Ironhide | Confounding Crush | Attacks 1 enemy. Has a 35% chance of increasing the cooldown of one of the target’s Skills by 1 turn at random. Damage based on: [DEF] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Ursine Ironhide | Beat Back | Attacks 1 enemy 2 times. Each hit has a 75% chance of decreasing the Turn Meter by 5%. Decreases the Turn Meter by 10% instead if target is under a [Decrease ATK] debuff. Damage based on: [DEF] Upgrades - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Ursine Ironhide | Rampaging Swipe | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Ursine Ironhide | Ursine Brutality | Each hit has a 50% chance of decreasing the target’s Turn Meter by 7.5%. Each hit also has a 50% chance of putting one of the target’s Skills on cooldown if the target is under a [Decrease C. RATE] debuff. Upgrades - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +20% | Passive | 0 |
![]() Graybeard | Expose Weakness | Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Graybeard | Ice Crush | Attacks all enemies. Has a 25% chance of placing a [Freeze] debuff for 1 turn. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Graybeard | Bring It On | Places a [Shield] buff on this Champion for 2 turns. Has an 80% chance of placing a [Counterattack] buff on this Champion for 2 turns. The value of the [Shield] is proportional to DEF. This buff cannot be removed. Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Graybeard | Aura | Increases Ally DEF in Dungeons by 30%. | Aura | 0 |
![]() Bloodpainter | Throwing Spear | Attacks 1 enemy 2 times. Has a 15% chance of placing a 5% [Poison] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Bloodpainter | Embers | Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Bloodpainter | Shaman Drum | Fills the Turn Meters of all allies except this Champion by 20%. Places a 25% [Increase ATK] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Gnarlhorn | Ram | Attacks 1 enemy. Damage increases according to how much HP this Champion has lost. This attack cannot be a strong, critical, or weak hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Gnarlhorn | War Drum | Places a [Provoke] debuff on all enemies for 1 turn. Places a 30% [Increase DEF] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Gnarlhorn | Determined | Places an [Unkillable] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Gnarlhorn | Aura | Increases Ally DEF in Dungeons by 27%. | Aura | 0 |
![]() Channeler | Rage of Ancients | Attacks 1 enemy. Has a 25% chance of placing a 50% [Heal Reduction] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Channeler | Halt | Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Channeler | Agility | Places a 30% [Increase SPD] buff on all allies for 2 turns. Fills the Turn Meter of all allies by 15%. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Channeler | Aura | Increases Ally RESIST in Faction Crypts by 30. | Aura | 0 |
![]() Grappler | Hoodoo | Attacks 2 times at random. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Grappler | Soul Sizzle | Attacks 1 enemy 2 times. Each hit has a 50% chance of placing two 2.5% [Poison] debuffs for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Grappler | Envelop | Places a [Shield] buff on all allies equal to 20% of their HP and a 15% [Reflect Damage] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Shield +5% - Lvl. 5: Shield +5% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Grappler | Aura | Increases Spirit Ally HP in all Battles by 19%. | Aura | 0 |
![]() Bloodhorn | Killer Crescent | Attacks 1 enemy. Has a 15% chance of placing a 25% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Bloodhorn | Intervene | Places a 50% [Ally Protection] buff on 2 random allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Bloodhorn | Deep Defense | If an ally is hit with a critical hit, places a 15% [Continuous Heal] buff on them for 1 turn. | Passive | 1 |
![]() Bloodhorn | Aura | Increases Ally HP in Faction Crypts by 21%. | Aura | 0 |
![]() Fleshmonger | Thorough Butchery | Attacks 1 enemy 3 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Fleshmonger | Fresh Meat | Places a 25% [Increase ATK] and a 15% [Increase C. RATE] buff on this Champion for 2 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Fleshmonger | Tornado Cleaver | Attacks all enemies. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 4 |
![]() Fleshmonger | Aura | Increases Ally ATK in Dungeons by 23%. | Aura | 0 |
![]() Windtalker | Thunder | Attacks 1 enemy. Has a 15% chance of placing a 25% [Decrease ACC] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Windtalker | Spiritual Wind | Places a 60% [Increase DEF] buff on a target ally for 2 turns. Heals the target by 20% of their MAX HP. Upgrades: - Lvl. 2: Heal +10% - Lvl. 3: Heal +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Heal +10% - Lvl. 6: Heal +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Satyr | Deep Cut | Attacks 1 enemy. Has a 25% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Satyr | Catch | Attacks 4 times at random. Decreases the Turn Meter by 15% if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 - Lvl. 6: Damage +10% | Active | 4 |
![]() Grohak the Bloodied | Sap Swiftness | Attacks 2 times at random. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Grohak the Bloodied | Unbound Anger | Attacks all enemies. Fills this Champion's Turn Meter by 20% for each enemy under a [Decrease SPD] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% | Active | 4 |
![]() Grohak the Bloodied | Lord of War | Attacks 1 enemy and steals the target's Turn Meter Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Grohak the Bloodied | Aura | Increases Ally SPD in Dungeons by 24%. | Aura | 0 |
![]() Teela Goremane | Hexdrinker Scimitar | Attacks 1 enemy. Steals 1 random buff from the target. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 0 |
![]() Teela Goremane | Pyre Strike | Attacks 1 enemy. Places a [HP Burn] debuff for 2 turns. Places a 15% [Continuous Heal] buff on all allies for 2 turns if this attack is critical. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 4 |
![]() Teela Goremane | Life Worm | Attacks all enemies. Has an 85% chance of placing a [Leech] debuff and a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Teela Goremane | Aura | Increases Ally RESIST in all Battles by 35. | Aura | 0 |
![]() Robar | Stunning Strength | Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Grants an Extra Turn if this debuff is successfully placed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Robar | Wild Swing | Attacks all enemies. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Robar | Merciless Assault | Attacks all enemies. Damage increases if the target is under [Sleep], [Stun] or [Freeze] debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% | Active | 4 |
![]() Robar | Aura | Increases Ally ACC in Faction Crypts by 50. | Aura | 0 |
![]() Warlord | Bludgeon | Attacks 1 enemy. Has a 25% chance of increasing the duration of all debuffs on the target by 1 turn Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Warlord | Protection of Gods | Places a [Block Debuffs] buff on all allies for 1 turn, then places a [Shield] buff on all allies for equal to 30% of this Champion's MAX HP for 2 turns. Heals all allies by 25% of their MAX HP. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Warlord | Orcish Rituals | Attacks all enemies. Has a 70% chance to put each target's Skills on cooldown. Has a 30% chance to fully deplete each target's Turn Meter. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Warlord | Aura | Increases Ally RESIST in all Battles by 50. | Aura | 0 |
![]() Angar | Exacerbate | Attacks 1 enemy 2 times. Places an extra hit if an enemy has a [Provoke] debuff. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Angar | Infuriate | Attacks all enemies. Places a [Provoke] debuff on them for 1 turn. Places a 30% [Reflect Damage] buff on all allies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Angar | Bravado | If an enemy with a [Provoke] debuff attacks, has a 40% chance of placing a [Provoke] debuff on them for 1 turn. Each hit taken will reduce damage taken by 5% (up to 30% in one round). Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% | Passive | 0 |
![]() Angar | Aura | Increases Ally HP in Faction Crypts by 44%. | Aura | 0 |
![]() Ultimate Galek | Fury Slash | Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff on the target for 2 turns if this Champion is under an [Increase ATK] buff. Fill this Champion's Turn Meter by 10% if this attack is critical. Fills this Champion's Turn Meter by 5% if this attack is not critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Ultimate Galek | Crushing Hopes | Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff on the target for 2 turns if this Champion is under an [Increase ATK] buff. Decreases the target's Turn Meter by 25% and places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical. Decreases the target's Turn Meter by 10% if this attack is not critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Ultimate Galek | Burning Rage | Attacks all enemies 2 times. Each hit has a 50% chance of placing a [HP Burn] debuff for 2 turns if this Champion is under an [Increase ATK] buff. Each hit also has a 75% chance of decreasing the Turn Meter by 20% if the target is under a [HP Burn] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Ultimate Galek | Brush It Off | Fully heals this Champion and instantly removes any [Stun] debuffs whenever an enemy places a [Stun] debuff on this Champion. Upgrades: - Lvl. 2: Cooldown -1 | Passive | 4 |
![]() Torturehelm | Pillage | Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target. Damage is proportional to ATK and DEF. Damage based on: [ATK] [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Torturehelm | Bloodlust | Attacks 1 enemy. Damage is proportional to this Champion's MAX HP and increases according to the number of dead allies. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Torturehelm | Unkillable | Has a 50% chance to revive with 50% HP when killed. | Passive | 3 |
![]() Torturehelm | Aura | Increases Ally HP in Dungeons by 33%. | Aura | 0 |
![]() Zargala | Split Apart | Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Zargala | Devastate | Attacks 1 enemy. Instantly activates the Crack Armor Skill if the target is killed by this attack. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Zargala | Crack Armor | Attacks all enemies 3 times. After the first hit, has a 50% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Zargala | Aura | Increases Ally ACC in all Battles by 40. | Aura | 0 |
![]() Bloodfeather | Hunt Down | Attacks 1 enemy. Has an extra 10% chance of inflicting a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Bloodfeather | Armor Breaker | Attacks 1 enemy. Has an extra 15% chance of inflicting a critical hit. Places a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Bloodfeather | Charged Shot | Attacks 1 enemy. Places a 30% [Decrease SPD] debuff for 2 turns. Decreases the target's Turn Meter by 30%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Bloodfeather | Aura | Increases Ally C. RATE in Faction Crypts by 20%. | Aura | 0 |
![]() Bonekeeper | Batter | Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% ‘S | Active | 0 |
![]() Bonekeeper | Precision Strike | Attacks 1 enemy. This attack deals 50% extra C. DMG. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Bonekeeper | Killing Haze | Attacks 1 enemy. Places an extra hit if this attack is critical. Fills the Turn Meters of all allies by 15% if this attack kills an enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Shaman | Dispelling Blow | Attacks 1 enemy. Has a 25% chance of removing 1 random buff from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Shaman | Exploit Weakness | Attacks 1 enemy. Places a 15% [Increase C. RATE] buff on all allies for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Shaman | Recall | Revives an ally with 50% of their HP. Places a [Shield] buff on the target equal to 20% of the target's HP. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 7 |
![]() Shaman | Aura | Increases Ally DEF in Faction Crypts by 23%. | Aura | 0 |
![]() Terrorbeast | Painful Bite | Attacks 1 enemy. Has a 20% chance of increasing the cooldown of one of the target's skills by 1 turn at random. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Terrorbeast | Shriek | Attacks 2 times at random. Damage inflicted is proportional to this Champion's MAX HP. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Terrorbeast | Flesh Feast | Attacks 1 enemy 2 times. Fully heals this Champion if the target is killed by this attack. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Terrorbeast | Aura | Increases Ally HP in all Battles by 25%. | Aura | 0 |
![]() Vrask | Whack | Attacks 1 enemy. Fills this Champion's Turn Meter by 20% if this attack is critical. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Vrask | Lightning Strike | Attacks 1 enemy. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Vrask | Cannibalism | Heals all allies by 10% of his MAX HP when he inflicts a critical hit. | Passive | 0 |
![]() Vrask | Aura | Increases Ally DEF in Dungeons by 33%. | Aura | 0 |
![]() Seer | Knock Out | Attacks 1 enemy. Has a 15% chance of granting an Extra Turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Seer | Clan Banner | Places a 30% [Increase C. RATE] buff on all allies for 2 turns. Places a 25% [Weaken] debuff on all enemies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Seer | Karma Burn | Removes all buffs from all allies and enemies, then attacks all enemies. Damage increases according to the number of removed buffs. Has a 50% chance of placing a [Sleep] debuff on all enemies for 1 turn. The chance of placing a [Sleep] debuff increases by 5% for each buff removed. Inflicts less damage to Bosses. Damage based on: [Enemy MAX HP] Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Seer | Aura | Increases Ally RESIST in all Battles by 40. | Aura | 0 |
![]() Sandlashed Survivor | Smell Weakness | Attacks 1 enemy 2 times. Has a 30% chance of placing a [Provoke] debuff on the target for 1 turn if this Champion has no debuffs. Heals by 15% of the damage inflicted if this Champion is under any debuff. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Sandlashed Survivor | Endless Sands | Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Increases the duration of all ally buffs by 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Sandlashed Survivor | Born Survivor | Places a 50% [Ally Protection] buff on all allies for 2 turns when any ally's HP drops below 50%. Also places a [Block Damage] buff on this Champion for 1 turn. Upgrades: - Lvl. 2: Cooldown -1 | Passive | 5 |
![]() Sandlashed Survivor | Aura | Increases Ally DEF in all Battles by 25%. | Aura | 0 |
![]() Deathchanter | Clobber | Attacks 1 enemy. Places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 20% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Deathchanter | Bully | Attacks 1 enemy. Damage increases according to this Champion's current HP. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Deathchanter | Bleed Out | Attacks 1 enemy. Places a 100% [Heal Reduction] debuff for 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 6 |
![]() Deathchanter | Aura | Increases Ally DEF in the Arena by 27%. | Aura | 0 |
![]() Chopper | Staggering Hit | Attacks 1 enemy. Has a 20% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [SPD] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Chopper | Grapple | Attacks 1 enemy. Places a [Stun] debuff for 1 turn if the target's current HP is lower than this Champion's current HP. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Chopper | Incapacitate | Attacks 1 enemy. Removes 2 random buffs from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Chopper | Aura | Increases Ally ACC in the Arena by 40. | Aura | 0 |
![]() Galek | Cross Slash | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Galek | Hellraiser | Attacks all enemies. Has an extra 15% chance of inflicting a critical hit. Places a 30% [Increase SPD] buff on this Champion for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% | Active | 3 |
![]() Galek | Cursed Blade | Attacks 4 times at random. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns if the target has more than 2 debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% | Active | 5 |
![]() Galek | Aura | Increases Ally HP in all Battles by 15%. | Aura | 0 |
![]() Spikehead | Stomp | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Spikehead | Battle Cry | Places a 15% [Increase C. RATE] buff and a 50% [Increase ATK] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Spikehead | Rip | Attacks 1 enemy 3 times. Has an extra 20% chance of inflicting a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Spikehead | Aura | Increases Ally DEF in the Arena by 30%. | Aura | 0 |
![]() Ironclad | Wallop | Attacks 1 enemy. Has a 25% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [HP] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Ironclad | Amok | Removes 1 random debuff from all allies. Places a 25% [Increase ATK] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Ironclad | Blood Burst | When healed, will attack all enemies inflicting damage proportional to any surplus heal. Damage inflicted is equal to 50% of any surplus heal. | Passive | 1 |
![]() Ironclad | Aura | Increases Ally HP in all Battles by 16% | Aura | 0 |
![]() Goremask | Snap | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Goremask | Go for the Throat | Attacks 1 enemy. Damage increases by 20% if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Goremask | Tearing Jaws | Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Goremask | Aura | Increases Ally HP in the Arena by 25%. | Aura | 0 |
![]() Treefeller | Pruning Limbs | Attacks 1 enemy. Has a 35% chance of placing a 25% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Treefeller | Chop Down | Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns. Each hit also has a 50% chance to place a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 3 |
![]() Treefeller | Blasting Powder | Attacks 2 times at random. Each hit has a 70% chance of placing a [Bomb] debuff that detonates after 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Twinclaw Disciple | Disfigure | Attacks 1 enemy. Has a 35% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Twinclaw Disciple | Tendon Carve | Attacks 1 enemy. Has a 50% chance of placing a 15% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Twinclaw Disciple | Tear to Shreds | Attacks 1 enemy. Has a 50% chance of placing a [Block Cooldown Skills] debuff for 2 turns. The chance increases to 100% if the target is under a [Heal Reduction] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Raider | Savagery | Attacks 1 enemy. Attacks 2 times if the target's HP percentage is higher than this Champion's. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Raider | Carnage | Attacks all enemies. Has a 25% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 4 |
![]() Raider | Dominate | Attacks 1 enemy. Has a 60% chance of placing a [Stun] debuff for 2 turns. Also has a 60% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +20% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +20% | Active | 5 |
![]() Raider | Aura | Increases Ally SPD in Faction Crypts by 13%. | Aura | 0 |
![]() Totem | Poisonous Evocation | Attacks 1 enemy. Has a 20% chance of placing a 2.5% [Poison] debuff on the target for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Totem | Malediction | Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target. Places a 15% [Continuous Heal] buff on this Champion for 2 turns if a buff is removed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Totem | Manglestorm | Attacks all enemies. Places a 30% [Decrease DEF] debuff on the target for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Veteran | Disarm | Attacks 1 enemy 2 times. Has a 35% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +15% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Veteran | Head Hunter | Attacks 1 enemy. Places a 30% [Increase C. RATE] buff on all allies for 3 turns if the target is killed. Damage inflicted is proportional to DEF. Damage based on: [DEF] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Damage +15% | Active | 3 |
![]() Veteran | Massacre | Attacks all enemies. Has a 50% chance of placing a [Block Buffs] debuff for 1 turn. Damage increases according to this Champion's MAX HP. Damage based on: [DEF] [HP] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Veteran | Aura | Increases Ally SPD in Dungeons by 15% | Aura | 0 |
![]() Huntress | Curved Shot | Attacks 1 enemy 2 times. Has a 15% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% | Active | 0 |
![]() Huntress | Incinerate | Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Huntress | Whisper | Places a 15% [Increase C. RATE] buff and a 50% [Increase ATK] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Warchanter | Head Wound | Attacks 1 enemy. Has a 20% chance of applying a [Stun] debuff for 1 turn. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Warchanter | Frenzy | Attacks all enemies. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Also has a 25% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
Tracker | Hooked Arrowheads | Attacks 1 enemy 2 times. The second hit has a 10% chance of placing a 2.5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Buff/Debuff Chance +5% | Active | 0 |
Tracker | Stinging Rebuke | Attacks 1 enemy. Has a 20% chance of placing a 30% [Decrease DEF] for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Buff/Debuff Chance +5% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Throatcutter | Cleaver | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +10% - Lvl. 7: Damage +10% | Active | 0 |
![]() Throatcutter | Gratuitous Death | Attacks 1 enemy. Grants an Extra Turn if the target is killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Warboy | Plunder | Attacks 1 enemy. Has a 15% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Prince Kymar | Phantom Fire | Attacks all enemies. Places a 5% [Poison] debuff for 1 turn if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Prince Kymar | Abyssal Gaze | Attacks all enemies. Removes all buffs. Places a [Sleep] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Prince Kymar | Seal of Magic | Resets the cooldowns of all ally skills. Fills the Turn Meter of all allies except this Champion by 20%. Upgrades: - Lvl. 2: Cooldown -1 | Active | 7 |
![]() Prince Kymar | Aura | Increases Ally SPD in the Arena by 30%. | Aura | 0 |
![]() Tyrant Ixlimor | Feast of Flame | Attacks 1 enemy. Heals this Champion by 25% of the damage inflicted. Heals this Champion by 50% of the damage inflicted instead if the target is under a [HP Burn] debuff. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Tyrant Ixlimor | Hellfire Torrent | Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff on all enemies for 3 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Tyrant Ixlimor | Infernal Minions | Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a 60% [Increase DEF] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Tyrant Ixlimor | Fires of Doom | Decreases damage inflicted by enemies under [HP Burn] debuffs by 10%. | Passive | 0 |
![]() Tyrant Ixlimor | Aura | Increases Ally HP in all Battles by 25%. | Aura | 0 |
![]() Drexthar Bloodtwin | Eldritch Flames | Attacks 1 enemy 3 times. Has a 30% chance of placing an [HP Burn] for 2 turns. Heals this Champion by 20% of the damage inflicted if the target is afflicted by a [HP Burn] debuff. Damage based on: [DEF] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Drexthar Bloodtwin | Burning Lash | Attacks all enemies. Has a 40% chance of placing a [Provoke] debuff for 1 turn. This chance increases to 100% if the target is under a [HP Burn] debuff. Also places a 50% [Decrease ATK] debuff for 2 turns if the [Provoke] debuff is placed. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Drexthar Bloodtwin | Fiery Blood (P) | Has a 55% chance of placing a [HP Burn] debuff when hit. This Champion's RES increases by 10 for every enemy under a [HP Burn] debuff. Stacks up to 50. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% | Passive | 0 |
![]() Drexthar Bloodtwin | Aura | Increases Ally ACC in all Battles by 70. | Aura | 0 |
![]() Candraphon | Punish Hubris | Attacks 1 enemy. Places an extra hit if the target is under any buff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 0 |
![]() Candraphon | Butcher's Glee | Attacks all enemies. Grants an Extra Turn and resets the cooldown of On the Hunt Skill if this attack kills an enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Candraphon | On the Hunt | Places a [Perfect Veil] buff, a 50% [Increase ATK] buff, a 30% [Increase SPD], and a 30% [Increase C. DMG] buff on this Champion for 2 turns. | Active | 5 |
![]() Candraphon | From the Shadows | [Passive Effect] Damage increases by 40% while attacking under a [Veil] or [Perfect Veil] buff. Receives 40% less damage while under a [Veil] or [Perfect Veil] buff. Also boosts this Champion's Turn Meter by 15% each time this Champion receives damage under a [Veil] or [Perfect Veil] buff. Does not work if this Champion is the only alive ally on the team. [Active Effect] Places a [Perfect Veil] buff on this Champion for 1 turn each time an enemy's Turn Meter is filled. This buff cannot be removed. | Passive | 0 |
![]() Candraphon | Aura | Increases Ally ATK in the Arena by 33%. | Aura | 0 |
![]() Mortu-Macaab | Stigmata | Attacks 1 enemy. Has a 60% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Damage +15% - Lvl. 6: Buff/Debuff Chance +15% | Active | 0 |
![]() Mortu-Macaab | Falling from Grace | Attacks all enemies 2 times. Each hit has a 90% chance of placing a [Block Buffs] debuff for 2 turns. The [Block Buffs] debuff cannot be resisted if a target is under a [Heal Reduction] debuff. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Mortu-Macaab | Fiery Rage | Has a 20% chance to unlock a secret skill, Peril, for 1 turn. Also has a 20% chance to fill this Champion's Turn Meter by 25% when attacked. | Passive | 0 |
![]() Mortu-Macaab | Peril | Attacks 1 enemy 2 times. Will ignore [Shield] and [Block Damage] buffs as well as DEF. Enemies killed by this skill cannot be revived. Damage based on: [HP] | Secret | 0 |
![]() Mortu-Macaab | Aura | Increases Ally SPD in all Battles by 24%. | Aura | 0 |
![]() Lord Shazar | Damnation | Attacks 1 enemy 3 times. Damage increases by 15% for each debuff on the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Lord Shazar | Everlasting Fury | Places a 50% [Increase ATK] buff on this Champion for 2 turns. This buff cannot be removed. Places a [Block Debuffs] buff on this Champion for 2 turns. Grants an Extra Turn. 9g Block Debuffs Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Lord Shazar | Cruel Fate | Attacks all enemies. Has a 75% chance of placing 2 [Bomb] debuffs that detonate after 2 turns. Decreases the detonation countdown by 1 turn if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Damage +15% - Lvl. 6: Cooldown -1 | Active | 6 |
![]() Lord Shazar | Aura | Increases Ally SPD in the Arena by 32% | Aura | 0 |
![]() Duchess Lilitu | Abyssal Invocation | Attacks 1 enemy 2 times, then places a [Shield] buff equal to 10% of this Champion's MAX HP for 2 turns on this Champion and the ally with the lowest HP. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Shield +10% - Lvl. 5: Shield +10% - Lvl. 6: Shield +10% | Active | 0 |
![]() Duchess Lilitu | Shroud of Souls | Places a 50% [Increase ATK] buff and a [Block Debuffs] buff on all allies for 2 turns. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Duchess Lilitu | Spectral Rebirth | Revives all dead allies with 70% HP. Places a [Veil] buff on all allies except this Champion for 1 turn. Places a 15% [Continuous Heal] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Duchess Lilitu | Ethereal Ways | Decreases the damage taken by all allies from AoE attacks by 25% (15% from Bosses). | Passive | 0 |
![]() Duchess Lilitu | Aura | Increases Ally SPD in all Battles by 19%. | Aura | 0 |
![]() Cruetraxa | Dire Perforation | Attacks 1 enemy 4 times. Ignores 50% of enemy DEF. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Cruetraxa | Curse of Writhing | Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Has a 75% chance of removing 2 random buffs from the target. Grants an Extra Turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 4 |
![]() Cruetraxa | Rite of Rebirth | Places a [Revive On Death] buff on this Champion for 2 turns at the beginning of each round. Places [Revive On Death] buff on this Champion for 1 turn when this Champion kills an enemy. [Does not occur with Spiderlings]. | Passive | 0 |
![]() Cruetraxa | Aura | Increases Ally ATK in all Battles by 24%. | Aura | 0 |
![]() Inithwe Bloodtwin | Vitality Censure | Attacks 1 enemy. Decreases the target's MAX HP by 30% of the damage inflicted. Damage basesd on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 0 |
![]() Inithwe Bloodtwin | No Mercy | Attacks 1 enemy 3 times. Damage increases equal to the percentage of HP the target has lost. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +15% | Active | 3 |
![]() Inithwe Bloodtwin | Tormenting Whispers | Attacks all enemies. Has an 80% chance of placing a 10% [Leech] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Inithwe Bloodtwin | Final Doom | Heals this Champion by 30% of their MAX HP each time they kill an enemy. Enemies killed by this Champion cannot be revided. | Passive | 0 |
![]() Inithwe Bloodtwin | Aura | Increases Ally ATK in all Battles by 33%. | Aura | 0 |
![]() Alure | Psychic Whip | Attacks 3 times at random. Decreases the target's Turn Meter by 25% on each critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Alure | Temptation | Attacks all enemies 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 1 turn. Places a [Sleep] debuff for 1 turn on targets under [Decrease DEF] debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Cooldown -1 - Lvl. 7: Buff/Debuff Chance +10% | Active | 4 |
![]() Alure | Hellish Blaze | Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit. Will ignore 50% of the target's DEF. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% | Active | 6 |
![]() Alure | Aura | Increases Ally ACC in Faction Crypts by 50. | Aura | 0 |
![]() Excruciator | Flicker Strike | Attacks 1 enemy. Damage increases by 20% while attacking under a [Veil] buff. Heals this Champion by 25% of the damage inflicted while attacking without a [Veil] buff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Excruciator | Neck Snapper | Attacks 1 enemy. Damage increases by 35% while attacking under a [Veil] buff. While attacking under a [Veil] buff, enemies killed by this skill cannot be revived. While attacking wihout a [Veil] buff, fully depletes the target's Turn Meter and fills this Champion's Turn Meter equal to the amoun the target loses. Can only decrease the Turn Meter by up to 50% against Bosses. This Turn Meter decrease cannot be resisted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Excruciator | Invisible Predator | Places a [Veil] buff on this Champion for 1 turn at the beginning of each Round. Places a [Veil] buff on this Champion for 1 turn each time they kill an enemy. | Passive | 0 |
![]() Erinyes | Razor Claws | Attacks 1 enemy. Has a 30% chance of placing a 5% [Poison] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Erinyes | Almighty Curse | Attacks all enemies. Has a 75% chance of increasing the duration of all debuffs on the target by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Erinyes | Engulfing Flame | Attacks 1 enemy. Places a [Block Buffs] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 4 |
![]() Erinyes | Aura | Increases Ally ACC in Dungeons by 70. | Aura | 0 |
![]() Souldrinker | Razing Hand | Attacks 1 enemy. Decreases [Bomb] debuff detonation countdowns by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Souldrinker | Raining Fire | Attacks 3 times at random. Decreases [Bomb] debuff detonation countdowns by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 5 |
![]() Souldrinker | Magma Blast | Attacks all enemies 2 times. Each hit has a 75% chance of placing a [Bomb] that detonates after 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Souldrinker | Set Ablaze | Places two [Bomb] debuffs on each enemy that detonate after 2 turns when this Champion dies. | Passive | 5 |
![]() Nazana | Dark Lance | Attacks all enemies. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Nazana | Unholy Contract | Places a 50% [Ally Protection] buff on all allies for 2 turns. Places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 40% of this Champion's MAX HP. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Nazana | Steel Breaker | Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Nazana | Aura | Increases Ally HP in Faction Crypts by 28%. | Aura | 0 |
![]() Infernal Baroness | Life Syphon | Attacks all enemies. Heals the ally with the lowest HP by 5% of the damage inflicted. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Infernal Baroness | Clinging Dark | Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Infernal Baroness | Disappear | Places a [Perfect Veil] buff on an ally for 3 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Hellgazer | Soul Rend | Attacks 1 enemy. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Hellgazer | Dark Awakening | Removes all debuffs from this Champion. Places a 50% [Increase ATK] buff on this Champion for 2 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Hellgazer | Malign Lightning | Attacks all enemies. On each critical hit fills this Champion's Turn Meter by 10%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Hellgazer | Aura | Increases Ally ATK in Faction Crypts by 27%. | Aura | 0 |
![]() Peydma | Agonize | Attacks 1 enemy 2 times. Has a 25% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns. Damage based on: [DEF] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Peydma | Flesh Warp | Attacks all enemies. Has a 35% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [DEF] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Peydma | Appropriate | Attacks 1 enemy. Removes all buffs from the target and places them on this Champion. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Umbral Enchantress | Essence Scepter | Attacks 1 enemy. Damage increases as current HP decreases. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Umbral Enchantress | Immolate | Attacks all enemies. Has an 80% chance of placing a [Block Buffs] debuff for 3 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 3 |
![]() Umbral Enchantress | Undying Evil | Attacks all enemies. Has an 80% chance of placing a [Provoke] debuff for 2 turns. Places an [Unkillable] buff on this Champion for 2 turns. Places a [Block Cooldown Skills] debuff on this Champion for 5 turns. The [Block Cooldown Skills] debuff cannot be resisted or blocked and cannot be removed. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 5 |
![]() Diabolist | Torment | Attacks 1 enemy. Has a 10% chance of placing a [Sleep] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Diabolist | Electric Storm | Attacks all enemies. Places a 30% [Increase SPD] buff on all allies for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Diabolist | Positive Charge | Fills the Turn Meter of all allies by 15%. Decreases the Turn Meter of all enemies by 15%. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Tormentor | Endless Agonies | Attacks 1 enemy. Places an extra hit if this attack is critical. The extra hit is always a normal hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Tormentor | Infernal Miasma | Attacks 2 times at random. Each hit has a 50% chance of placing a 25% [Decrease ACC] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Tormentor | Creeping Doom | Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Block Buffs] debuff for 2 turns. Places a [Stun] debuff for 1 turn if the target is under a [Block Buffs] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 4 |
![]() Hound Spawn | Fire Breath | Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% | Active | 0 |
![]() Hound Spawn | Adamantine Teeth | Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +15% | Active | 3 |
![]() Hound Spawn | Shattering Strike | Attacks all enemies. Will Ignore DEF and [Block Damage] buffs if the target has a [Freeze] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Hellfang | Tear | Attacks 1 enemy. Has a 15% chance of putting the target's skills on cooldown. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Hellfang | Hunter's Mark | Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Hellfang | Chilling Howl | Attacks all enemies. Has a 50% chance of placing a [Freeze] debuff for 1 turn. [Only available when Hound Spawn is on the same team.] Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 6 |
![]() Hellfang | Aura | Increases Ally ATK in Dungeons by 21%. | Aura | 0 |
![]() Marquess | Disdainful Swipe | Attacks 1 enemy. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% | Active | 0 |
![]() Marquess | Crush the Weak | Attacks all enemies. Has a 35% chance of placing a 15% [Weaken] debuff for 2 turns. Deals extra damage to enemies with the [Weaken] debuff. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% | Active | 3 |
![]() Marquess | Freeze Solid | Attacks 1 enemy. Has a 75% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Cooldown -1 - Lvl. 7: Damage +10% - Lvl. 8: Buff/Debuff Chance +10% | Active | 5 |
![]() Marquess | Aura | Increases Ally DEF in Faction Crypts by 15%. | Aura | 0 |
![]() Ifrit | Feebleness Curse | Attacks 1 enemy. Places a 15% [Weaken] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Ifrit | Withering Bolt | Attacks 1 enemy. Places a 25% [Decrease ATK] debuff for 2 turns. Damage increases according to this Champion's MAX HP. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Ifrit | Shadow Field | Decreases the damage received by 50% if damage from a single hit exceeds 30% HP. Places a 30% [Decrease DEF] debuff for 2 turns on the attacker if the attack is critical. | Passive | 0 |
![]() Ifrit | Aura | Increases Ally HP in all Battles by 15%. | Aura | 0 |
![]() Marquis | Skewer | Attacks 1 enemy. If the hit is critical, places a 15% [Decrease SPD] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Marquis | Infernal Skill | Places a [Counterattack] buff and a 15% [Continuous Heal] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 4 |
![]() Marquis | Paralyzing Bolts | Attacks all enemies. Has a 35% chance of placing a [Sleep] debuff for 1 turn. This debuff cannot be removed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Marquis | Aura | Increases Force Ally HP in all Battles by 18%. | Aura | 0 |
![]() Fellhound | Ravage | Attacks all enemies. Has a 25% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [DEF] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Fellhound | Flameborn Vigor | Places a 7.5% [Continuous Heal] buff and a 15% [Reflect Damage] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 4 |
![]() Fellhound | Deflect | Places a [Block Damage] buff on an ally for 1 turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Fellhound | Aura | Increases Ally DEF in Faction Crypts by 19%. | Aura | 0 |
![]() Malbranche | Gathering Inferno | Attacks 1 enemy. Ascended Skill Attacks 1 enemy. Decreases [Bomb] debuff detonation countdowns by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Malbranche | Bident Mastery | Attacks 1 enemy 2 times. Places a [Counterattack] buff on this Champion for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Malbranche | Demonic Explosives | Attacks 1 enemy. Has a 60% chance of placing a [Bomb] debuff that detonates after 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Cooldown -1 - Lvl. 8: Cooldown -1 | Active | 6 |
![]() Malbranche | Aura | Increases Ally SPD in the Arena by 16%. | Aura | 0 |
![]() Lemure | Vicious Swipes | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Lemure | Dark Burst | Attacks 1 enemy. Has a 60% chance of placing a [Bomb] that detonates in 3 turns. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 4 |
![]() Incubus | Javelin | Attacks 1 enemy. Has a 10% chance of placing an extra hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% | Active | 0 |
![]() Incubus | Demon Fangs | Attacks 3 times at random. Resets the cooldown on this skill if the target is killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% | Active | 4 |
![]() Pit Cur | Hamstring Bite | Attacks 1 enemy. Has a 25% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% | Active | 0 |
![]() Pit Cur | Rabid Infection | Attacks all enemies. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +5% | Active | 5 |
![]() Pitspawn | Evil Touch | Attacks 1 enemy. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Pitspawn | Darkness | Attacks all enemies. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Vilespawn | Hellblight | Attacks 1 enemy. Has a 5% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Buff/Debuff Chance +10% - Lvl. 8: Buff/Debuff Chance +10% | Active | 0 |
![]() Vilespawn | Flesh Knit | Heals an ally by 10% of their MAX HP. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +5% - Lvl. 5: Heal +10% - Lvl. 6: Heal +10% | Active | 3 |
![]() Crypt-King Graal | Brittleness Bane | Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Crypt-King Graal | Death Fires | Attacks 3 times at random. Has a 50% chance of placing a [HP Burn] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Crypt-King Graal | Elemental Unity | Attacks all enemies. Places a [Freeze] debuff on each target for 1 turn if they are under a [HP Burn] debuff. Extends the duration of any [HP Burn] debuffs to 3 turns. This effect cannot be resisted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 4 |
![]() Crypt-King Graal | Aura | Increases Ally HP in all Battles by 33%. | Aura | 0 |
![]() Skartorsis | Hand of Doom | Attacks all enemies. Has a 30% chance of stealing 1 random buff from each enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Skartorsis | Command | Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Skartorsis | Rebirth | Removes all debuffs from all allies, then heals all allies and fills their Turn Meters. The amount by which each ally is healed increases according to the number of debuffs removed. The amount by which each ally's Turn Meter is filled increases according to the number of debuffs removed. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +5% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Skartorsis | Aura | Increases Ally SPD in Dungeons by 33%. | Aura | 0 |
![]() Bad-el-Kazar | Dark Sphere | Attacks all enemies. Heals this Champion and all allies by 20% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Heal +10% - Lvl. 5: Damage +10% - Lvl. 6: Heal +10% | Active | 0 |
![]() Bad-el-Kazar | Malice | Removes all debuffs from all allies. Places two 15% [Continuous Heal] buffs on all allies for 2 turns. Places two 5% [Poison] debuffs on all enemies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Bad-el-Kazar | Prey Upon | All allies inflict 15% more damage against targets under [Poison] | Passive | 0 |
![]() Bad-el-Kazar | Aura | Increases Ally C. RATE in all Battles by 25%. | Aura | 0 |
![]() Bloodgorged | Break Defense | Attacks 1 enemy 2 times. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% | Active | 0 |
![]() Bloodgorged | Raging Beast | Attacks 3 times at random. Puts one of the target's Skills on cooldown. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Bloodgorged | Decapitate | Attacks 1 enemy. Will ignore DEF. Enemies killed by this skill cannot be revived. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Ma'Shalled | Bloodsucker | Attacks 1 enemy. Heals this Champion by 30% of the damage inflicted. Will then attack enemies under [Leech] debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Ma'Shalled | Tornado | Places a 30% [Increase SPD] buff and a 30% [Increase C. DMG] buff on all allies for 2 turns. Places a [True Fear] and a [Leech] debuff on all enemies for 2 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Ma'Shalled | Open Wounds | Attacks 1 enemy. Has an 80% chance of stealing all buffs from the target before attacking. Places a 100% [Heal Reduction] debuff for 2 turns. Also places two 15% [Continuous Heal] buffs on this Champion for 3 turns. Damage increases by 50% against targets that have no buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Ma'Shalled | Aura | Increases Ally ATK in Dungeons by 34%. | Aura | 0 |
![]() Nethril | Blood Harvest | Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% | Active | 0 |
![]() Nethril | Ghastly Horrors | Attacks all enemies. Has a 50% chance of placing a [Stun] debuff on all enemies for 1 turn. Places a 30% [Decrease SPD] debuff for 2 turns if the target is not under a [Stun] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Nethril | Bat Swarm | Attacks all enemies. Decreases the Turn Meter by 75%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Suzerain Katonn | Temporal Nova | Attacks all enemies. Has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +15% | Active | 0 |
![]() Suzerain Katonn | Hex of Years | Attacks all enemies. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. Places a 60% [Decrease DEF] debuff for 2 turns if a [Weaken] debuff is not placed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +15% - Lvl. 3: Buff/Debuff Chance +15% - Lvl. 4: Buff/Debuff Chance +15% | Active | 4 |
![]() Suzerain Katonn | Banish From Time | Removes [Shield], [Block Damage], and [Unkillable] buffs from all enemies, then attacks them. Places a 100% [Heal Reduction] debuff on all enemies for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% | Active | 4 |
![]() Suzerain Katonn | Aura | Increases Ally ATK in all Battles by 33%. | Aura | 0 |
![]() Harvest Jack | Harvest of Fear | Attacks 1 enemy 3 times. Each hit has a 25% chance of stealing 1 random buff from the target. Each hit also has a 25% chance of placing a [Fear] debuff for 1 turn if the target has no active buffs. This chance increases to 100% if all buffs were stolen from the target. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Harvest Jack | Dreams to Ash | Attacks all enemies. Places a [Block Buffs] debuff for 2 turns on targets under [Fear] debuffs. Removes any [Increase ATK] buff from the target and replaces them with a 50% [Decrease ATK] debuff for 2 turns. Removes any [Continuous Heal] buff from the target and replaces them with a 5% [Poison] debuff for 2 turns. The number of [Poison] debuffs is equal to the number of [Continuous Heal] buffs removed. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Harvest Jack | Lord of Terror | Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff for 1 turn. Also places a 30% [Decrease SPD] debuff for 2 turns and decreases each target’s Turn Meter by 15% if the [True Fear] debuff is placed. Has a 75% chance of placing a [Sleep] debuff for 1 turn if the [True Fear] debuff is not placed. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Harvest Jack | Leering Grin | When attacked, decreases the duration of all buffs on the attacker by 1 turn. | Passive | 0 |
![]() Siphi the Lost Bride | Curse of Longing | Attacks 1 enemy. Has an 80% chance of placing a [Sleep] debuff for 1 turn if the target's Turn Meter is equal to or above 50%. This debuff cannot be resisted. Heals all allies by 5% of their MAX HP if the target's Turn Meter is below 50%. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Siphi the Lost Bride | Whirlwind Romance | Fills the Turn Meters of all allies by 10% and places a [Block Debuffs] buff, a 60% [Increase DEF] buff, and a 30% [Increase SPD] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Siphi the Lost Bride | Love Beyond Death | Revives a single ally with 55% HP and a full Turn Meter. Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on that ally for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Siphi the Lost Bride | Eternal Bond | Heals each ally by 10% of their MAX HP at the start of their turn. Has a 40% chance of removing [Freeze] and [Fear] from each ally at the start of their turn. Removes all debuffs from Rotos the Lost Groom at the start of their turn if they are on the same team. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% | Passive | 0 |
![]() Siphi the Lost Bride | Aura | Increases Ally RESIST in all Battles by 80. | Aura | 0 |
![]() Rotos the Lost Groom | Terror Scourge | Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 25% chance of granting an Extra Turn. Damage based on: [ATK] [HP] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Rotos the Lost Groom | Vitality Plunder | Attacks 1 enemy. Decreases the target's MAX HP by 20%, then adds that HP to this Champion's own MAX HP. [Cannot decrease a single Champion's MAX HP by more than 60% in one Battle. Cannot increase this Champion's MAX HP by more than 60,000. Does not decrease Boss' MAX HP. This Champion's MAX HP will be increased by 15,000 when this Skill is used against Bosses.] Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 3 |
![]() Rotos the Lost Groom | Fated Destruction | Attacks 1 enemy. Will ignore 75% of the target's DEF. Will also ignore [Unkillable] and [Block Damage] buffs. Enemies killed by this skill cannot be revived if this Champion has gained maximum amount of HP from the Vitality Plunder skill. Grants an Extra Turn if this attack kills an enemy. Enemies killed by this skill cannot be revived. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6 Cooldown -1 | Active | 4 |
![]() Rotos the Lost Groom | Spurn Oblivion | Will decrease damage from a single enemy hit so that incoming damage will not exceed 50% of this Champion's MAX HP from that hit. Can occur once per enemy attack. Grants an Extra Turn if this damage reduction occurs. [Does not work against Bosses.] Decreases the damage taken from Bosses by 15%. Decreases the damage taken from Bosses by 30% if Siphi the Lost Bridge is on the same team. | Passive | 0 |
![]() Gorgorab | Misfortune | Attacks 1 enemy. Has a 50% chance of removing 1 random buff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Gorgorab | Resurge | Fills the Turn Meter of all allies by 15%. Places a 50% [Increase ATK] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Gorgorab | Animate | Revives any dead allies with 25% HP, then heals all allies by 25%. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +10% - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Gorgorab | Aura | Increases Ally SPD in the Arena by 23%. | Aura | 0 |
![]() Seeker | Devour | Attacks 1 enemy 2 times. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% - Lvl. 8: Damage +10% | Active | 0 |
![]() Seeker | Tailwind | Fills the Turn Meter of all allies by 30%. Places a 50% [Increase ATK] buff on all allies for 2 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Seeker | Dark Blood | Heals this Champion by 20% HP and places a 60% [Increase DEF] buff on all allies for 2 turns when hit with a critical hit. | Passive | 5 |
![]() Seeker | Aura | Increases Ally DEF in the Arena by 30%. | Aura | 0 |
![]() Catacomb Councilor | Grotesque Strength | Has a 50% chance of placing a 25% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Cooldown -1 | Active | 0 |
![]() Catacomb Councilor | Ghoulish Feeding | Attacks 1 enemy 3 times. Heals this Champion by 20% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Catacomb Councilor | Army of Death | Teams up with 3 random allies to attack a single enemy. The allies joining the attack will use their default skills. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Dark Athel | Profane Glaive | Attacks 1 enemy 2 times. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Dark Athel | Blades of Blood | Attacks all enemies. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Dark Athel | Harvest of Despair | Attacks all enemies. Places a 30% [Increase SPD] buff on this Champion for 3 turns if this attack kills 4 or more enemies. Heals this Champion by 50% of their MAX HP if this attack kills 6 or more enemies. Grants Extra Turn if this attack kills 10 or more enemies Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Dark Athel | Aura | Increases Ally ATK in all Battles by 20%. | Aura | 0 |
![]() Husk | Burning Iron | Attacks 1 enemy 2 times. Has a 20% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Husk | Despair | Attacks all enemies. Has a 35% chance of placing a [Stun] debuff for 1 turn. Damage inflicted is proportional to enemy MAX HP. Damage based on: [Enemy MAX HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Husk | Retaliate | Attacks 1 enemy. Damage increases according to this Champion's current HP. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Husk | Aura | Increases Ally HP in the Arena by 30%. | Aura | 0 |
![]() Karam | Bloodstained Swords | Attacks 1 enemy. Has a 30% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% | Active | 0 |
![]() Karam | Fit of Rage | Attacks 1 enemy. Has an extra 15% chance of inflicting a critical hit. Damage increases according to the amount of HP this Champion has lost. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Karam | Rot Away | Attacks 1 enemy. Deals damage from all [Poison] debuffs on the target instantly. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Karam | Aura | Increases Ally ACC in Faction Crypts by 40. | Aura | 0 |
![]() Lich | Curse of Blindness | Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Lich | Cocoon | Places a 60% [Increase DEF] buff on this Champion for 2 turns. Heals this Champion by 20% of their MAX HP. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Lich | Enervation | Attacks 1 enemy. Fully depletes the target's Turn Meter. Places a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Lich | Aura | Increases Ally DEF in Faction Crypts by 27%. | Aura | 0 |
![]() Hexia | Grave Rot | Attacks 1 enemy. Has a 40% chance of placing a 30% [Decrease DEF] debuff for 2 turns. This chance increases by 20% for each debuff placed on this Champion. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Hexia | Soulreap | Attacks 1 enemy. Grants an Extra Turn and places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack kills an enemy. Damage increases by 7.5% for each debuff on this Champion. Stacks up to 30%. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% | Active | 3 |
![]() Hexia | Spirit Harvest | Attacks 1 enemy. Heals this Champion by 15% of damage inflicted. The heal increases by 10% for each debuff on this Champion. Places a 30% [Increase SPD] buff on this Champion for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Hexia | Aura | Increases Ally ATK in Faction Crypts by 27%. | Aura | 0 |
![]() Defiled Sinner | Murderer's Craft | Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns before attacking. If 5 or more enemies are alive does the following attack instead: Attacks all enemies. places a 25% [Increase ATK] buff on this champion for 2 turns before attacking. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Defiled Sinner | Ripe for Slaughter | Attacks 1 enemy. Then attacks all enemies inflicting damage equal to 15% of their MAX HP if the first hit kills an enemy. This second hit cannot be critical. Damage Based on: [ATK] [Enemy MAX HP] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Defiled Sinner | Corrosive Smog | Attacks all enemies. Damage increases by 10% for each enemy alive. Stacks up to 100% Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Corpse Collector | Insidious Parasite | Attacks 1 enemy. Has a 40% chance of placing a [Leech] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Corpse Collector | Hailfire | Attacks all enemies. Has a 75% chance of placing a 100% [Heal Reduction] debuff and a 50% [Decrease ACC] debuff on all enemies for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Corpse Collector | Noxious Escape | Attacks 3 times at random. Each hit has a 75% chance of placing a 5% [Poison] debuff for 2 turns. Places a [Veil] buff on this Champion for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Corpse Collector | Aura | Increases Ally ACC in Arena by 40. | Aura | 0 |
![]() Mausoleum Mage | Soul Manacles | Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Mausoleum Mage | Might of Undeath | Places a [Block Debuffs] buff on all allies for 1 turn. Also places a 30% [Increase C. RATE] buff and a 60% [Increase DEF] on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Mausoleum Mage | Winds of Purging | Removes all debuffs from all allies, then heals all allies by 10% of this champion's MAX HP. Heals each ally by a further 10% if 1 or more debuffs are removed from that ally. Fills each ally's Turn Meter by 15% if 2 or more debuffs are removed from that ally. Upgrades: - Lvl. 2: Heal +10% - Lvl. 3: Heal +10% - Lvl. 4: Heal +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Zelotah | Hypnotic Gaze | Attacks 1 enemy. Has a 15% chance of placing a [Sleep] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Zelotah | Armored Scales | Places a [Shield] buff on all allies equal to 20% of this Champion's MAX HP for 3 turns. Places a 15% [Continuous Heal] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Shield +5% - Lvl. 5: Shield +5% | Active | 4 |
![]() Zelotah | Horrid Dreams | Attacks all enemies. Has a 50% chance of placing a [Sleep] debuff for 1 turn. Has a 75% chance against enemies under debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 6 |
![]() Zelotah | Aura | Increases Ally RESIST in the Arena by 70. | Aura | 0 |
![]() Dark Elhain | Necrotic Bolt | Attacks 1 enemy. Decreases the target's MAX HP by 30% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Dark Elhain | Death's Majesty | Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks all enemies. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Dark Elhain | Lethal Winter | Fills this Champion's Turn Meter by 25% and instantly activates the Death's Majesty Skill whenever this Champion or an ally receives a [Freeze] debuff. | Passive | 1 |
![]() Dark Elhain | Veins of Ice | Instantly removes any [Freeze] debuffs on this Champion and replaces them with a 30% [Increase C. RATE] buff, a 30% [Decrease C. DMG] buff, and a 15% [Strengthen] buff whenever an enemy places a [Freeze] debuff on this Champion. | Passive | 1 |
![]() Banshee | Grave Chill | Attacks all enemies. Has a 20% chance of placing a 30% [Decrease DEF] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Banshee | Cursed Touch | Attacks all enemies. Has a 50% chance of removing 1 random buff from each target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 3 |
![]() Banshee | Death Ray | Attacks 2 times at random. Each attack has a 50% chance of placing a [Block Cooldown Skills] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Banshee | Aura | Increases Ally RESIST in the Arena by 52. | Aura | 0 |
![]() Temptress | Sly Slice | Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Temptress | Flying Daggers | Attacks 4 times at random. Each hit has a 50% chance of placing a [Leech] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Temptress | Vicious Partner | Places a 50% [Increase ATK] and a 30% [Increase C. RATE] buff on this Champion for 2 turns. Grants an Extra Turn when Seducer is on the same team. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Sorceress | Crystal Bolt | Attacks 1 enemy. Has a 30% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Sorceress | Magic Arrows | Attacks 1 enemy 2 times. Has a 20% chance of placing an extra hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 3 |
![]() Sorceress | Vine Trap | Attacks 3 times at random. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Grinner | Bile | Attacks 1 enemy. Has a 25% chance of placing a 50% [Increase ATK] buff on all allies for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Grinner | Shock | Attacks all enemies. Has a 20% chance of removing 1 random buff from each target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Buff/Debuff Chance +10% - Lvl. 8: Cooldown -1 | Active | 5 |
![]() Grinner | Unbury | Revives an ally with 50% HP. Places a [Shield] buff on the revived Champion for 2 turns equal to 20% of their MAX HP. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 - Lvl. 4: Cooldown -1 | Active | 7 |
![]() Grinner | Aura | Increases Ally RESIST in Faction Crypts by 30. | Aura | 0 |
![]() Wretch | Crypt Touch | Attacks 1 enemy 2 times. Has a 20% chance of placing a 50% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Wretch | Lifeleech | Attacks 1 enemy. Heals this Champion by 15% of damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Wretch | Gravefire | Attacks 1 enemy. Places a [HP Burn] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Wretch | Aura | Increases Force Ally ATK in all Battles by 30%. | Aura | 0 |
![]() Bone Knight | Mutilate | Attacks 1 enemy 2 times. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Bone Knight | Ancient Seal | Attacks 1 enemy. Has an 80% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 3 |
![]() Bone Knight | Death's Vigor | Attacks all enemies. Places a 15% [Increase C. RATE] buff on all allies for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Rotting Mage | Gelid Beam | Attacks 1 enemy. Has a 25% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Rotting Mage | Frost Armaments | Places a 25% [Increase ATK] buff on all allies for 2 turns. Places a 30% [Increase DEF] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Rotting Mage | Mental Overload | Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% | Active | 4 |
![]() Rotting Mage | Aura | Increases Ally SPD in Faction Crypts by 13%. | Aura | 0 |
![]() Ghoulish Ranger | Numbing Arrows | Attacks 1 enemy. Has a 35% chance of placing a 25% [Decrease ACC] debuff for 2 turns. places an extra hit if the target is under a [Decrease ACC] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Ghoulish Ranger | Foul Festering | Attacks 1 enemy. Has a 45% chance of placing a [Leech] debuff for 2 turns.
Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Ghoulish Ranger | Cryptfire | Attacks 3 times at random. Has a 30% chance of placing a [HP Burn] debuff for 2 turns.
Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Arbalester | Spread Misery | Attacks 1 enemy. Has a 50% chance of transferring 1 random debuff from this Champion to the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 0 |
![]() Arbalester | Lethargy | Attacks 1 enemy. Has a 60% chance of putting the target's skills on cooldown. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 4 |
![]() Arbalester | Soulbreak | Attacks 1 enemy. Damage increases according to the number of debuffs on the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 | Active | 6 |
![]() Doomscreech | Scrabbling Claws | Attacks 1 enemy 2 times. Has a 25% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Doomscreech | Warning Screech | Fills the Turn Meter of all allies by 30%. Places a 60% [Increase DEF] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Doomscreech | Shelter | Attacks all enemies. Places a [Shield] buff equal to 30% MAX HP on this Champion for 2 turns. Damage increases according to this Champion's current HP. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Doomscreech | Aura | Increases Ally HP in Faction Crypts by 21%. | Aura | 0 |
![]() Hollow | Bleed Away | Attacks 1 enemy. Has a 10% chance of placing a 2.5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Hollow | Creeping Dark | Attacks 1 enemy 4 times. Each hit decreases the target's Turn Meter and fills this Champion's Turn Meter by 5%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 3 |
![]() Hollow | Aether Strike | Attacks 1 enemy. Will ignore 25% of the target's DEF. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Hollow | Aura | Increases Ally ATK in Dungeons by 21%. | Aura | 0 |
![]() Seducer | Lulling Touch | Attacks 1 enemy. Has a 30% chance of placing a [Sleep] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Seducer | Disorienting Blast | Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 3 |
![]() Seducer | Twisted Devotion | Places a 30% [Increase DEF] buff on all allies for 2 turns and a [Block Debuffs] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Seducer | Selfless Partner | Places a 50% [Ally Protection] buff on all allies for 2 turns. Places a [Block Damage] buff on this Champion for 1 turn. [Only available when Temptress is on the same team] Upgrades: - Lvl. 2: Cooldown -1 | Secret | 5 |
![]() Seducer | Aura | Increases Ally HP in all Battles by 25%. | Aura | 0 |
![]() Stitched Beast | Bestial Maw | Attack 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Stitched Beast | Virulent Spittle | Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Stitched Beast | Pack Tactics | Attacks 1 enemy. Fully depletes the target's Turn Meter. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 4 |
![]() Amarantine Skeleton | Sorcerous Bones | Attacks 1 enemy. Has a 30% chance of placing a [Block Buffs] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Amarantine Skeleton | Tomb Blight | Attacks 1 enemy. Has an 80% chance of placing a [Block Cooldown Skills] debuff for 1 turn. Also has an 80% chance of placing a 50% [Heal Reduction] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 3 |
![]() Amarantine Skeleton | Rusted Target | Attacks 1 enemy. Places a 30% [Increase DEF] buff on this Champion for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Frozen Banshee | Death | Attacks 1 enemy 2 times. Each hit has an 80% chance pf placing a 5% [Poison] debuff for 2 turns if the target is under a [Poison Sensitivity] debuff. Damage based on: [ATK] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Frozen Banshee | Cruel Exultation | Attacks 1 enemy. Fills the Turn Meters of all allies by 2% for each debuff on the target. Damage based on: [ATK] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Frozen Banshee | Frost Blight | Attacks 1 enemy. Places a 25% [Poison Sensitivity] debuff for 2 turns. Damage based on: [ATK] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Frozen Banshee | Aura | Increases Ally ACC in all Battles by 35. | Aura | 0 |
![]() Gravechill Killer | Freezing Toxin | Attacks 1 enemy. Has a 40% chance of placing a 5% [Poison] debuff for 1 turn. Damage based on: [ATK] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Gravechill Killer | Blood Chill | Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Has a 75% chance of placing a 60% [Decrease DEF] debuff instead if the target is under a [Poison] debuff. Damage based on: [ATK] Upgrades - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Gravechill Killer | Ice Veins | Attacks 1 enemy 2 times. Each hit places a 2.5% [Poison] debuff for 2 turns. Places a 5% [Poison] debuff instead if the target is under a [Poison Sensitivity] debuff. Damage based on: [ATK] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Corpulent Cadaver | Crushing Mass | Attacks 1 enemy. Inflicts additional damage if this Champion is under a [Shield] buff. The damage is equal to 30% of the value of the [Shield]. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Corpulent Cadaver | Disgusting Display | Places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Shield +5% - Lvl. 5: Shield +5% | Active | 4 |
![]() Corpulent Cadaver | Baleful Tenacity | Attacks 1 enemy. Has an 80% chance of placing a [Provoke] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Corpulent Cadaver | Aura | Increases Ally DEF in all Battles by 15%. | Aura | 0 |
![]() Skullsquire | Maim | Attacks 1 enemy. Has a 25% chance of placing a 15% [Decrease SPD] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Skullsquire | Cold Grasp | Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a [Freeze] debuff for 1 turn if the target is currently under a [Decrease SPD] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 3 |
![]() Skellag | Thrust | Attacks 1 enemy. Has a 25% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Skellag | Blizzard | Attacks all enemies. Has a 60% chance of placing a 25% [Decrease ACC] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +20% - Lvl. 6: Damage +15% - Lvl. 7: Buff/Debuff Chance +20% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Vulpine | Bare Fangs | Attacks 1 enemy. Has a 60% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Damage +10% | Active | 0 |
![]() Vulpine | Alpha | Places a 25% [Increase ATK] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Dead Crusader | Archaic Gladius | Attacks 1 enemy. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Dead Crusader | Crypt Blight | Attacks all enemies. Has a 75% chance of placing a 2.5% [Poison] debuff on all enemies for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 3 |
![]() Dhampir | Deathblow | Attacks 1 enemy. Grants an Extra Turn if the target is killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Dhampir | Bloody Feast | Attacks all enemies. Heals by 20% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Deathknight | Rusty Sword | Attacks 1 enemy. Has a 15% chance of placing a [Sleep] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +10% - Lvl. 8: Damage +10% | Active | 0 |
![]() Deathknight | Payback | Has a 30% chance of counterattacking when hit. | Passive | 0 |
![]() Death Hound | Neck Bite | Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Will Ignore DEF if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Death Hound | Gnaw | Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 3 |
![]() Hellhound | Paralyzing Bite | Attacks 1 enemy. Places a [Sleep] debuff on the target for 1 turn when hit with a critical hit. Damage based on: [ATK] [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +10% | Active | 0 |
![]() Rae | Corrode | Attacks all enemies. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Rae | Arcane Wave | Attacks all enemies. Inflicts 50% more damage against targets under debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +15% | Active | 4 |
![]() Rae | Banish | Attacks all enemies. Removes all buffs. Has a 50% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 7 |
![]() Rae | Aura | Increases Ally SPD in Dungeons by 33% | Aura | 0 |
![]() Lanakis the Chosen | Chosen's Touch | Attacks 1 enemy. Places a 15% [Continuous Heal] buff on this Champion for 1 turn if the attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Lanakis the Chosen | Companions of Fate | Teams up with 3 random allies to attack a single enemy. The allies joining the attack will use their default skills. Fills the Turn Meters of all allies by 30%. Increases the duration of all ally buffs by 1 turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Lanakis the Chosen | Banner of Legend | Places a 30% [Increase C. RATE] buff and a 50% [Increase ATK] buff on all allies for 2 turns. Has a 25% chance of granting an Extra Turn. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Foli | Marked for Destruction | Attacks 1 enemy 4 times. Has a 20% chance placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% | Active | 0 |
![]() Foli | Biodisruptor | Attacks 4 times at random. Each hit has a 35% chance placing a [Leech] debuff for 2 turns. Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Foli | Sealed Fate | Attacks all enemies, decreases their Turn Meters by 15%, then attacks the targeted enemy. Enemies killed by this Skill cannot be revived. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Foli | Living Armor | Heals this Champion by 20% of their MAX HP and boosts the Turn Meter by 50% whenever an enemy places a [Stun], [Freeze], [Sleep], or [Provoke] on this Champion. Immediately removes all [Stun], [Freeze], [Sleep], and [Provoke] debuffs from this Champion. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Passive | 5 |
![]() Zavia | Transfix | Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 0 |
![]() Zavia | Poison Rain | Attacks all enemies 2 times. Each hit has a 50% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 3 |
![]() Zavia | Deadly Catalyst | Attacks all enemies. Enemies killed by this skill cannot be revived. Deals damage from all [Poison] debuffs on the target instantly. [Poison] debuffs will only deal half of the standard damage when this Skill hits Bosses. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 4 |
![]() Zavia | Calamitous Partner | Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 4 random debuffs from the target and placing them on all enemies. [Only available when Belanor is on the same team.] Damage based on: [ATK] | Active | 5 |
![]() Zavia | Aura | Increases Ally ATK in all Battles by 33%. | Aura | 0 |
![]() Vizier Ovelis | Accursed Blades | Attacks 1 enemy 3 times. Each hit has a 35% chance of increasing the duration of all debuffs by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Vizier Ovelis | Master of Misery | Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, and a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +15% | Active | 4 |
![]() Vizier Ovelis | Vizier of Poisons | Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies. Places a [Perfect Veil] buff on this Champion for 3 turns if the target is under 2 or more debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Vizier Ovelis | Unseen Assassin | Places a [Perfect Veil] buff on this champion for 2 turns at the start of each round. | Passive | 0 |
![]() Vizier Ovelis | Aura | Increases Ally ATK in Dungeons by 34%. | Aura | 0 |
![]() Astralith | Assault Leader | Attacks 1 enemy. Fills the Turn Meter of a random ally by 15%. Fills the Turn Meter by 30% if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Astralith | Heart Rot | Attacks 1 enemy. Places two [Bomb] debuffs that detonate after 1 turn. This debuff cannot be resisted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Astralith | Judgement | Exchanges remaining HP levels with a target enemy, then attacks with the default skill. Cannot be used on a boss. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 7 |
![]() Astralith | Aura | Increases Ally ACC in the Arena by 90. | Aura | 0 |
![]() Queen Eva | Cauterize | Attacks 1 enemy. Has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +15% - Lvl. 3: Buff/Debuff Chance +15% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Damage +20% | Active | 0 |
![]() Queen Eva | Ancient Curse | Attacks 1 enemy 2 times. Enemies killed by this skill cannot be revived. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Cooldown -1 - Lvl. 4: Damage +15% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Queen Eva | Energy Drain | Attacks all enemies. Decreases the Turn Meter by 20%. Resets the cooldowns on each of this Champion's skills if any target is killed. Has an extra 15% chance of inflicting a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Queen Eva | Aura | Increases Ally C. RATE in all Battles by 19%. | Aura | 0 |
![]() Ghostborn | Energy Bolt | Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +20% | Active | 0 |
![]() Ghostborn | Petrify | Attacks all enemies. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] [SPD] Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +15% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Ghostborn | Ancestral Spirits | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. This debuff cannot be resisted. Places a 50% [Increase ATK] buff on all allies for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +15% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Ghostborn | Aura | Increases Ally ACC in Faction Crypts by 65. | Aura | 0 |
![]() Blind Seer | Visions of Death | Attacks 3 times at random. Each hit has a 30% chance of decreasing the Turn Meter by 15%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Blind Seer | Dark Shroud | Places a [Shield] buff and a [Block Debuffs] buff on all allies for 2 turns. The shield is proportional to this Champion's MAX HP. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Shield +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Blind Seer | Self Sacrifice | Revives all dead allies to 35% HP. Places a [Block Damage] buff on all allies except this Champion for 1 turn. This Champion will receive damage equal to 25% of their MAX HP. This will happen even if it kills this Champion. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +5% - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Blind Seer | Aura | Increases Ally DEF in all battles by 34%. | Aura | 0 |
![]() Captain Temila | Bond of Duty | Attacks 1 enemy. Has a 50% chance of placing a 15% [Continuous Heal] buff on this Champion for 1 turn if the hit is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Captain Temila | Stay In The Fight | Heals this Champion by 15% of their MAX HP. Heals all allies by 15% of this Champion's MAX HP. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +5% - Lvl. 5: Heal +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Captain Temila | Exalted Guardian | Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Captain Temila | Aura | Increases Ally RESIST in Faction Crypts by 45. | Aura | 0 |
![]() Spider | Possess | Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Spider | Calamity | Attacks all enemies. Decreases the duration of all buffs by 1 turn. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Spider | Glowing Mark | Has a 60% chance of placing a 60% [Decrease DEF] debuff all enemies for 2 turns. Has a 30% chance of placing a 15% [Weaken] debuff on all enemies for 1 turn. Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 6 |
![]() Spider | Aura | Increases Ally SPD in Dungeons by 25%. | Aura | 0 |
![]() Luria | Cursed Sword | Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff OR a 100% [Heal Reduction] debuff OR a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] RB Heal Reduction BF Decrease SPD Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Luria | Mark of Fear | Attacks all enemies. Has a 50% chance of placing a [Freeze] debuff for 1 turn. Enemies killed by this skill cannot be revived. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +15% | Active | 4 |
![]() Luria | Hex | Attacks 1 enemy. Removes all buffs. Also has an 80% chance of placing a [Block Buffs] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 5 |
![]() Crimson Helm | Sucker Punch | Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 1 turn. Damage based on: [ATK] [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Crimson Helm | Vile Tongue | Attacks 4 times at random. Each hit has a 75% chance of placing a [Provoke] debuff for 1 turn. Places a [Block Damage] buff on this Champion for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Crimson Helm | En Garde | Places a [Revive On Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Crimson Helm | Aura | Increases Ally HP in Dungeons by 33%. | Aura | 0 |
![]() Warden | Deathmark | Attacks 1 enemy. Has a 40% chance of placing a 15% [Weaken] debuff for 1 turn. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +20% - Lvl. 7: Damage +10% - Lvl. 8: Buff/Debuff Chance +20% | Active | 0 |
![]() Warden | Rending Flames | Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Places a 30% [Increase DEF] buff on all allies for 2 turns. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Warden | Wall of Thorns | Places a 30% [Reflect Damage] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 6 |
![]() Warden | Aura | Increases Ally HP in the Arena by 30%. | Aura | 0 |
![]() Delver | Necrotic Toxin | Attacks 1 enemy. Has a 45% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Delver | Mark for Death | Attacks 1 enemy. Places a 25% [Weaken] debuff on the target for 3 turns if the target has a [Heal Reduction] debuff. This debuff cannot be resisted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Delver | Finisher | Attacks all enemies. Places a 50% [Increase ATK] buff on this Champion for 2 turns before attacking. If the target has a [Weaken] debuff, places a 60% [Decrease DEF] debuff on the target for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Delver | Aura | Increases Ally ATK in Faction Crypts by 27%. | Aura | 0 |
![]() Lua | Splinter Arrow | Attacks 1 enemy. Deals 50% of the inflicted damage to all enemies if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Lua | Hail of Arrows | Attacks all enemies 3 times. Each critical hit heals this Champion by 2.5% HP. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Lua | Lucky Shot | Attacks 1 enemy. This attack fully depletes the Turn Meter. Will ignore [Shield] and [Block Damage] buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Psylar | Surge | Attacks all enemies. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Psylar | Toxic Cloud | Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Psylar | Leaden Legs | Places a 30% [Decrease SPD] debuff on all enemies for 2 turns. Decreases the Turn Meter of all enemies by 40%. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Psylar | Aura | Increases Ally SPD in Faction Crypts by 22%. | Aura | 0 |
![]() Madame Serris | Panic Spread | Attacks 1 enemy. Has a 20% chance of placing a [Fear] debuff for 1 turn. This chance increases to 30% if the target is under 1 debuff. This chance increases to 45% if the target is under 2 or more debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Madame Serris | Tricks and Treats | Attacks all enemies. Has a 40% chance of stealing 1 random buff from each target. Places a [Block Debuffs] buff on all allies for 2 turns if any buff is stolen. Places a [True Fear] debuff for 1 turn on enemies who have buffs stolen. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Madame Serris | Midnight Ritual | Removes all buffs from enemies. Places a 50% [Decrease ATK] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Madame Serris | Witch's Grace | Places a [Shield] buff on this Champion equal to 10% of their MAX HP at the start of each turn. When attacked while under a [Shield] buff, has a 35% chance of placing a [Fear] debuff on the attacker for 1 turn. | Passive | 0 |
![]() Fang Cleric | Conduit Fangs | Attacks 1 enemy. Has a 75% chance of transferring 1 random debuff from this Champion to the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Fang Cleric | Shadowy Blessings | Heals an ally by 20% of this Champion's MAX HP. Also fills the target's Turn Meter by 30% if they are fully healed by this Skill. Places a [Veil] buff on the target for 1 turn if they are not fully healed by this Skill. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +10% - Lvl. 5: Cooldown -1 | Active | 3 |
![]() Fang Cleric | Return to the Ranks | Revives a dead ally with 30% HP, then fills their Turn Meter by 30%. Also places an [Unkillable] buff on the target for 1 turn and a 15% [Continuous Heal] buff for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Fang Cleric | Aura | Increases Ally SPD in all Battles by 15%. | Aura | 0 |
![]() Judge | Eviscerate | Attacks 1 enemy. Damage increases by 10% for each debuff on the target, stacking up to a maximum of 100%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Judge | Blade Dance | Attacks all enemies 2 times. Fills the Turn Meter by 10% for each critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 3 |
![]() Judge | Chaos Armor | Each time this Champion is hit, has a 30% chance of placing a 50% [Decrease ACC] debuff OR a 30% [Decrease SPD] debuff OR a 50% [Decrease ATK] debuff OR a 60% [Decrease DEF] debuff on the attacker for 1 turn. | Passive | 0 |
![]() Judge | Aura | Increases Ally ACC in all Battles by 30. | Aura | 0 |
![]() Kael | Dark Bolt | Attacks 1 enemy. Has an 80% chance of placing a 2.5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Kael | Acid Rain | Attacks all enemies. Has an extra 15% chance of inflicting a critical killed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 3 |
![]() Kael | Disintegrate | Attacks 4 times at random. Each hit has a 40% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Kael | Aura | Increases Ally HP in all Battles by 15%. | Aura | 0 |
![]() Mystic Hand | Tainted Blade | Attacks 1 enemy. Has a 30% chance of placing a [Block Buffs] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% Lea stl) | Active | 0 |
![]() Mystic Hand | Turn the Tide | Attacks 1 enemy. Steals 2 random buffs from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 3 |
![]() Mystic Hand | Soul Link | Heals the ally with the lowest HP by 25%, then equalizes the HP levels of all allies. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Mystic Hand | Aura | Increases Ally HP in Dungeons by 25%. | Aura | 0 |
![]() Steel Bowyer | Binding Arrows | Attacks 1 enemy 2 times. Has a 35% chance of placing a 50% [Decrease ACC] for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Steel Bowyer | Thrill of the Hunt | Attacks 1 enemy 2 times. Heals this Champion by 50% of the damage inflicted on each critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Steel Bowyer | Big Game | Attacks all enemies. Damage increases according to enemy MAX HP. Damage based on: [Enemy MAX HP] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 7 |
![]() Steel Bowyer | Aura | Increases Ally ATK in Faction Crypts by 17%. | Aura | 0 |
![]() Spirithost | Reap | Attacks 1 enemy. Heals by 50% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Spirithost | Strengthen | Places a 50% [Increase ATK] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Spirithost | Dark Gift | Removes all debuffs on all allies. Places a [Block Debuffs] buff on all allies for 1 turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 6 |
![]() Spirithost | Aura | Increases Ally SPD in all Battles by 10%. | Aura | 0 |
![]() Hexweaver | Curse | Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Hexweaver | Dark Embrace | Heals all allies by 15% of their MAX HP. Upgrades: - Lvl. 2: Heal +10% - Lvl. 3: Heal +10% - Lvl. 4: Heal +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Hexweaver | Wings of Doom | Places a 30% [Increase C. RATE] buff and a 15% [Increase SPD] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Hexweaver | Aura | Increases Ally SPD in Faction Crypts by 13%. | Aura | 0 |
![]() Wanderer | Lay On | Attacks 1 enemy. Has a 30% chance of placing a 15% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% Ap a | Active | 0 |
![]() Wanderer | Blade Symphony | Attacks 1 enemy 2 times. Decreases the target's Turn Meter by 10% if this attack is critical. Fills this Champion's Turn Meter by 10% if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 3 |
![]() Wanderer | Pierce Through | Attacks 1 enemy. Will ignore 25% of the target's DEF. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Wanderer | Aura | Increases Ally ATK in Dungeons by 21%. | Aura | 0 |
![]() Coldheart | Flurry of Arrows | Attacks 4 times at random. Each hit has a 25% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Coldheart | Art of Pain | Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 1 turn. Places a 5% [Poison] debuff for 2 turns if the target is under a [Heal Reduction] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Coldheart | Heartseeker | Attacks 1 enemy. Fully depletes the Turn Meter. Has an extra 30% chance of inflicting a critical hit. Damage increases according to enemy MAX HP. Damage based on: [Enemy MAX HP] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +15% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Paragon | Power Drain | Attacks 1 enemy. Has a 50% chance of decreasing the target's Turn Meter by 10%. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Paragon | Damage Control | Places an [Unkillable] buff and a 25% [Increase ATK] buff on a target ally for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 4 |
![]() Paragon | Life Shackles | Attacks 3 times at random. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff and a 50% [Decrease ATK] debuff for 2 turns. Damage inflicted is proportional to DEF. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Retainer | Sundering Chop | Attacks 1 enemy. Has a 40% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% | Active | 0 |
![]() Retainer | Resolute Stance | Heals this Champion by 40% of their MAX HP and places a [Counterattack] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Retainer | Hypnotize | Attacks 1 enemy. Decreases the target's Turn Meter by 50%. If the target's Turn Meter is fully depleted, places a [Sleep] debuff on them for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Retainer | Aura | Increases Ally DEF in Faction Crypts by 19%. | Aura | 0 |
![]() Eviscerator | Bleed Dry | Attacks 1 enemy 2 times. Has an extra 15% chance of inflicting a critical hit. Has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Eviscerator | Lethal Confusion | Attacks all enemies. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +15% | Active | 4 |
![]() Eviscerator | Suppression | Attacks an enemy Champion with the default Skill whenever they are healed or receive a Buff. Attacks one random enemy if multiple enemies are healed or receive a Buff at the same time. | Passive | 1 |
![]() Eviscerator | Aura | Increases Ally C.Rate in the Arena by 16% | Aura | 0 |
![]() Pain Keeper | Unflagging Advance | Attacks 1 enemy 2 times. Fills this Champion’s Turn Meter by 10%. Damage based on: [DEF] [ATK] Lvl 2: Damage +5% Lvl 3: Damage +5% Lvl 4: Damage +5% Lvl 5: Damage +10% Lvl 6: Damage +10% | Active | 0 |
![]() Pain Keeper | Spectacular Sweep | Attacks all enemies, then heals all allies by 15% of their MAX HP. Damage based on: [HP] [ATK] Lvl 2: Heal +5% Lvl 3: Heal +5% Lvl 4: Damage +5% Lvl 5: Heal +10% Lvl 6: Heal +15% Lvl 7: Damage +15% Lvl 8: Cooldown -1 | Active | 5 |
![]() Pain Keeper | Combat Tactics | Decreases the cooldown of all ally skills by 1 turn. Upgrades: - Lvl 2: Cooldown -1 - Lvl 3: Cooldown -1 - Lvl 4: Cooldown -1 | Active | 7 |
![]() Pain Keeper | Aura | Increases Ally HP in Faction Crypts by 21%. | Aura | 0 |
![]() Harvester | Destabilize | Attacks 1 enemy 2 times. Has a 35% chance of placing a 15% [Weaken] debuff for 2 turns. Damage based on: [ATK] | Active | 0 |
![]() Harvester | Accursed Scythe | Attacks 1 enemy. Has an 80% chance of placing a [Block Buffs] debuff for 2 turns. Damage based on: [ATK] | Active | 3 |
![]() Harvester | Temporal Burst | Attacks 1 enemy. Has a 90% chance of increasing the cooldown of one of the target's Skills by 2 turns at random. Damage based on: [ATK] | Active | 5 |
![]() Sniper | Double Shot | Attacks 1 enemy 2 times. Has an extra 15% chance of inflicting a critical hit. Fills this Champion's Turn Meter by 15% on each critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Sniper | Rain of Arrows | Attacks all enemies 2 times. Has a 10% chance of placing a 15% [Decrease SPD] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Cooldown -1 - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Damage +15% - Lvl. 8: Buff/Debuff Chance +5% | Active | 4 |
![]() Redeemer | Split | Attacks 1 enemy. Places a 25% [Increase ATK] buff on this Champion for 1 turn if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Redeemer | Elven Blade | Attacks 1 enemy. Has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Heartpiercer | Perforate | Attacks 1 enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Heartpiercer | Sight In | Attacks 1 enemy. If the hit is critical, places a 25% [Increase ATK] buff on this Champion for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Lurker | Common | Attacks 1 enemy. Has a 15% chance of placing a 2.5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Ranger | Pin | Attacks 1 enemy. Has a 20% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Ranger | Multi-Shot | Attacks all enemies. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 3 |
![]() Magekiller | Harry | Attacks 1 enemy. Has a 10% chance of putting the target's skills on cooldown. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Bystophus | Horror | Attacks 1 enemy. Has a 50% chance of placing a [Block Cooldown Skills] debuff for 1 turn. Has a 35% chance of placing a [True Fear] debuff for 1 turn on targets under [Block Cooldown Skills] debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +15% - Lvl. 4: Damage +10% | Active | 0 |
![]() Bystophus | Shadow Strike | Attacks all enemies. Inflicts a critical hit against targets under [Block Cooldown Skills] debuffs. Heals by 20% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Damage +20% | Active | 4 |
![]() Bystophus | Crumble | Attacks all enemies. Has a 50% chance of placing a [Block Cooldown Skills] debuff for 2 turns. Also has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 4 |
![]() Bystophus | Aura | Increases Ally ACC in all Battles by 70. | Aura | 0 |
![]() Tomb Lord | Crippling Blows | Attacks 1 enemy 3 times. Places a 30% [Decrease SPD] debuff on the target for 2 turns if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Tomb Lord | Death Burst | Attacks 1 enemy. Has a 70% chance of placing three 5% [Poison] debuffs on all enemies for 1 turn if the target is killed by this attack. This skill always inflicts a critical hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Tomb Lord | Blight | Resets the Turn Meter of all enemies with less than 50% HP. Has an 80% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Tomb Lord | Aura | Increases Ally DEF in the Arena by 42%. | Aura | 0 |
![]() Soulless | Bewildering Blow | Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 0 |
![]() Soulless | Wave of Despair | Attacks 3 times at random. Each hit has a 75% chance to remove a buff. Places a [Provoke] debuff for 1 turn if a buff is removed. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15% Damage multiplier: 1.8 | Active | 3 |
![]() Soulless | Reign of Terror | Attacks all enemies. Increases the duration of all debuffs on the target by 1 turn. Places a [Shield] buff on this Champion for 2 turns equal to 30% of damage dealt. The damage increases by 10% per each debuff on the target. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Shield +10% - Lvl. 4: Shield +10% - Lvl. 5: Cooldown -1 Damage multiplier: 4.9 | Active | 5 |
![]() Soulless | Aura | Increases Ally DEF in Faction Crypts by 44%. | Aura | 0 |
![]() Hegemon | Grave's Grasp | Attacks 2 times at random. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] | Active | 0 |
![]() Hegemon | Numbing Chill | Attacks all enemies. Places a 50% [Decrease ATK] debuff for 2 turns. Also has a 50% chance of placing a [Block Cooldown Skills] debuff for 2 turns. Damage based on: [ATK] | Active | 4 |
![]() Hegemon | Fateful Arrival | Always goes first each Round. If multiple Hegemons are in the battle, the Hegemon with the highest SPD will move first, followed by the next highest, and so on. | Passive | 0 |
![]() Hegemon | Aura | Increases Ally C. RATE in all Battles by 19%. | Aura | 0 |
![]() Wurlim Frostking | Winds of Winter | Attacks 1 enemy. Has a 30% chance of placing a [Freeze] debuff for 1 turn. Places a [Perfect Veil] buff on the ally with the lowest HP for 2 turns if the [Freeze] debuff is placed. Places a [Veil] buff on the ally with the lowest HP for 1 turn if the [Freeze] debuff is not placed. Damage based on: [DEF] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% Damage multiplier: 4 DEF | Active | 0 |
![]() Wurlim Frostking | Frostbite Blast | Attacks all enemies. Has a 70% chance of placing a 30% [Decrease C.DMG] debuff for 2 turns and a 50% [Decrease ACC] debuff for 2 turns. These debuffs cannot be resisted. Places a 30% [Increase C.DMG] buff on all allies for 2 turns. Damage based on: [DEF] Upgrades - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 Damage multiplier: 4 DEF | Active | 4 |
![]() Wurlim Frostking | Icegrave Armor | Places a 25% [Strengthen] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Upgrades - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Wurlim Frostking | Aura | Increases Ally DEF in Doom Tower battles by 40%. | Aura | 0 |
![]() Crypt Witch | Fetid Steel | Attacks 1 enemy. Deals 30% more damage if the target has any buffs. Will ignore [Shield] and [Block Damage] buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Crypt Witch | Dismantle | Attacks 2 times at random. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Crypt Witch | Not So Fast | Attacks 1 enemy. Will ignore 50% of the target's DEF if the target is faster than this Champion. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 4 |
![]() Crypt Witch | Aura | Increases Ally SPD in Faction Crypts by 20%. | Aura | 0 |
![]() Pitiless One | Split Arrow | Attacks 1 enemy 2 times. Each critical hit fills this Champion's Turn Meter by 5%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Pitiless One | Projectile Burst | Attacks all enemies. Each critical hit boosts this Champion's Turn Meter by 15%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Pitiless One | Agony Bonds | Each critical hit heals this Champion by 15% of the damage inflicted. | Passive | 0 |
![]() Pitiless One | Aura | Increases Ally C. RATE in all Battles by 19%. | Aura | 0 |
![]() Necrohunter | Crypt Arrows | Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 2 ATK | Active | 0 |
![]() Necrohunter | Gravestorm | Attacks 1 enemy. Attacks all enemies 1 time if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 5.6 ATK | Active | 4 |
![]() Necrohunter | Tomb Stalker | Attacks 1 enemy. Places a [Perfect Veil] buff on this champion for 2 turns if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1 Damage Multiplier: 6.1 ATK | Active | 5 |
![]() Necrohunter | Aura | Increases Ally C. RATE in all Battles by 19% | Aura | 0 |
![]() Miscreated Monster | Meaty Fists | Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 50% chance of placing a 60% [Decrease DEF] for 1 turn if the [Stun] debuff is placed. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Miscreated Monster | Lightning Storm | Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Places a [Shield] buff on all allies for 3 turns equal to 25% of the damage inflicted. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Miscreated Monster | It's Alive | Places a 50% [Ally Protection] buff on all allies except this Champion for 3 turns. Heals this Champion by 50% of their MAX HP. Places a 15% [Continuous Heal] buff on this Champion for 3 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Miscreated Monster | Spooky Groan | Places a [Fear] debuff on the attacker for 1 turn whenever an ally is attacked while under an [Ally Protection] buff. | Passive | 0 |
![]() Miscreated Monster | Aura | Increases Ally HP in the Arena by 33%. | Aura | 0 |
![]() Sinesha | Burning Wave | Attacks all enemies. Places an extra hit on enemies with less than 50% HP. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Sinesha | Vaporize | Attacks 1 enemy. Puts the target's skills on cooldown. Heals the ally with the lowest HP by 25%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Sinesha | Immortality | Equalizes the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. Then heals the target ally by 10% of their MAX HP. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +5% - Lvl. 5: Heal +5% - Lvl. 6: Cooldown -1 | Active | 6 |
![]() Sinesha | Aura | Increases Ally HP in Faction Crypts by 31%. | Aura | 0 |
![]() Doompriest | Fate Weave | Attacks 1 enemy. If the hit is critical, places a 15% [Increase C. RATE] buff on a random ally for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Doompriest | Mass Possession | Places a 50% [Increase ATK] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Doompriest | Bolster | Heals all allies by 7.5% of their HP and removes 1 random debuff from them at the start of this Champion's turn. | Passive | 0 |
![]() Doompriest | Aura | Increases Force Ally SPD in all Battles by 15%. | Aura | 0 |
![]() Deathless | Grave Whispers | Attacks 1 enemy. Has a 70% chance of placing a 60% [Decrease DEF] debuff for 2 turns if 1 or more allies are dead, a 30% [Decrease SPD] debuff for 2 turns if 2 or more allies are dead, and a 50% [Decrease ACC] debuff for 2 turns if 3 or more allies are dead. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Deathless | Vile Insults | Places a 30% [Reflect Damage] buff on this Champion for 2 turns, then attacks 1 enemy. Has an 80% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 3 |
![]() Deathless | Grim Revenge | Attacks all enemies. This attack will always be critical if there are 2 or more dead allies. Damage increases according to the number of dead allies. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 7 |
![]() Deathless | Aura | Increases Ally RESIST in the Arena by 70. | Aura | 0 |
![]() Kytis | Soul Reaper | Attacks 1 enemy. Has an 85% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Kytis | Spikes | Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 4 times at random. The attacks will be critical if the target has a any buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 6 |
![]() Kytis | Bleeding Wounds | Attacks all enemies 2 times. Damage increases according to the amount of HP this Champion has lost. This is a secret skill and only becomes available when this Champion has lost 50% of their HP. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Secret | 4 |
![]() Kytis | Aura | Increases Ally HP in the Arena by 33%. | Aura | 0 |
![]() Faceless | Fireball | Attacks 1 enemy. Has a 15% chance of placing an extra hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Faceless | Lightning | Places a 30% [Increase C. RATE] buff on this Champion for 2 turns, then attacks 1 enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 3 |
![]() Faceless | Ice Bolt | Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs as well as DEF. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 3 |
![]() Faceless | Aura | Increases Ally ATK in the Arena by 21%. | Aura | 0 |
![]() Skullcrown | Wave of Souls | Attacks all enemies. Places an extra hit if the target has more than 50% HP. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Skullcrown | Corrupting Touch | Attacks all enemies. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Skullcrown | Resilient | Places an [Unkillable] buff on this Champion for 1 turn every time their HP drops below 20%. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Passive | 6 |
![]() Skullcrown | From Beyond | Revives this Champion with 30% HP. [Only available when Sinesha is on the same team.] Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Passive | 8 |
![]() Skullcrown | Aura | Increases Ally SPD in the Arena by 23%. | Aura | 0 |
![]() Golden Reaper | Harvest of Blood | Attacks 1 enemy. Has a 30% chance of decreasing the cooldown of one of a random ally's Skills by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Golden Reaper | Maelstrom | Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Decreases the Turn Meter of each target by 20% if they are not under a [Decrease ATK] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 4 |
![]() Golden Reaper | Alacrity | Places a 30% [Increase SPD] buff on all allies for 2 turns and boosts their Turn Meter by 20% Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Golden Reaper | Aura | Increases Ally ACC in Faction Crypts by 40. | Aura | 0 |
![]() Whisper | Softening Drive | Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Whisper | Charged Assault | Attacks 1 enemy. Places a 50% [Increase ATK] and a 30% [Increase C.RATE] buff on this Champion for 1 turn before attacking if the target has higher MAX HP than this Champion. Will ignore DEF if the target is under a [Weaken] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Whisper | Unyielding Flurry | Attacks 1 enemy 2 times. Grants an Extra Turn if the target is under [Decrease DEF] and [Weaken] debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Whisper | Unrelenting | Has a 10% chance of granting an Extra Turn whenever this Champion lands a critical hit. Increases damage inflicted on Bosses by 20%. | Passive | 0 |
![]() Whisper | Aura | Increases Ally ATK in Dungeons by 29%. | Aura | 0 |
![]() Sepulcher Sentinel | Sword of Withering | Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Sepulcher Sentinel | Sepulcher Shield | Places a 60% [Increase DEF] buff and a [Block Debuffs] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Sepulcher Sentinel | Untouched By Death | Has a 25% chance of completely blocking incoming damage when this Champion or their allies are attacked. Occurs once per turn. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Passive | 1 |
![]() Sepulcher Sentinel | Aura | Increases Ally DEF in all Battles by 25%. | Aura | 0 |
![]() Executioner | Shield Bash | Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Executioner | Tumult | Attacks all enemies. Decreases the Turn Meter by 20%. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Executioner | Schiltron | Places a 60% [Increase DEF] buff and a [Counterattack] buff on this Champion for 3 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 7 |
![]() Executioner | Aura | Increases Ally DEF in all Battles by 17%. | Aura | 0 |
![]() Theurgist | Ice Debris | Attacks 1 enemy. Fills the Turn Meter for a random ally by 10%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Theurgist | Touch of Sealing | Attacks 1 enemy. Has a 75% chance of placing a [Block Buffs] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 ane | Active | 4 |
![]() Theurgist | Uplift | Places a 30% [Increase DEF] buff and a 25% [Increase ATK] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Theurgist | Aura | Increases Ally RESIST in Faction Crypts by 30. | Aura | 0 |
![]() Magus | Paralyze | Attacks 1 enemy. Has a 25% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Magus | Toxin | Has a 75% chance of placing a 5% [Poison] debuff on all enemies for 2 turns. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Magus | Vitality Theft | Attacks all enemies, then heals this Champion. The amount by which this Champion is healed is equal to the damage inflicted. Damage based on: [ATK] - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 6 |
![]() Magus | Aura | Increases Ally SPD in the Arena by 16%. | Aura | 0 |
![]() Arcanist | Paralyzing Touch | Attacks 1 enemy. Has a 20% chance of placing a [Sleep] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Damage +10% | Active | 0 |
![]() Arcanist | Unnatural Recovery | Places a 15% [Continuous Heal] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Arcanist | Vigor | Places a 25% [Increase ATK] buff and a 15% [Increase C. RATE] buff on all allies for 3 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Arcanist | Aura | Increases Ally DEF in the Arena by 25%. | Aura | 0 |
![]() Gladiator | Cleaving Axe | Attacks 1 enemy 2 times. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns if the target's Turn Meter is more than or exactly 50% full. turns if the target's Turn Meter is less than 50% full. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Gladiator | Capital Punishment | Attacks 2 times at random. Has an 80% chance of placing a [Stun] debuff if the target's Turn Meter is above or equal 75%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +1% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Gladiator | Torture | Attacks all enemies. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Acolyte | Tireless Anger | Attacks 1 enemy. Fills this Champion's Turn Meter by 25%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Acolyte | Dark Exhaustion | Attacks 1 enemy. Has a 75% chance of decreasing the target's Turn Meter by 50%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +15% - Lvl. 7: Buff/Debuff Chance +5% | Active | 4 |
![]() Acolyte | Liberation | Removes all debuffs on all allies. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Acolyte | Aura | Increases All ATK in the arena by 30% | Aura | 0 |
![]() Guardian | Chop | Attacks 1 enemy. Has a 50% chance of decreasing the duration of all enemy buffs by 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% | Active | 0 |
![]() Guardian | Thunderclap | Attacks 4 times at random. Each hit has a 30% chance of applying a [Block Buffs] debuff for 2 turns. Damage based on: [ATK] [HP] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Guardian | Prayer | Places a [Block Debuffs] buff and a [Counterattack] buff on this Champion for 2 turns. Also places a 15% [Continuous Heal] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Guardian | Aura | Increases Ally HP in Dungeons by 27%. | Aura | 0 |
![]() Crimson Slayer | Bring Silence | Attacks 3 times at random. Each hit has a 30% chance of placing a [Sleep] debuff for 1 turn. Damage based on: [ATK] | Active | 0 |
![]() Crimson Slayer | Flowing Sword | Attacks 1 enemy. Has a 70% chance of decreasing the target's Turn Meter by 50%. Fills this Champion's Turn Meter equal to the amount the target loses. Damage based on: [ATK] | Active | 4 |
![]() Crimson Slayer | Copious Bleed | Attacks all enemies. Has an 80% chance of placing a 50% [Heal Reduction] debuff for 1 turn. Damage based on: [ATK] | Active | 6 |
![]() Crimson Slayer | Aura | Increases Ally ATK in Faction Crypts by 17%. | Aura | 0 |
![]() Renegade | Lingering Pain | Attacks 1 enemy. Has a 25% chance of placing a 100% [Heal Reduction] debuff for 1 turn. Damage based on: [ATK] [SPD] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 0 |
![]() Renegade | Lash Out | Attacks at random 3 times. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Places a 25% [Decrease ACC] debuff for 2 turns if the target has any active buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 3 |
![]() Renegade | Sacrificial Ritual | Decreases the cooldown of all ally skills by 2 turns. This skill does not affect this Champion, or other Champions with this skill. This Champion will receive damage equal to 30% of their MAX HP. This will happen even if it kills this Champion. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 7 |
![]() Renegade | Aura | Increases Ally RESIST in all Battles by 40. | Aura | 0 |
![]() Daywalker | Grave's Grasp | Attacks 1 enemy. Places an extra hit if the target has more HP than this Champion. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Daywalker | Unnatural Vigor | Places a 25% [Ally Protection] buff on all allies for 2 turns. Places a [Block Debuffs] buff on this Champion for 2 turns. Removes all debuffs from this Champion. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Daywalker | Death Denied | Revives this Champion with 30% HP and attacks all enemies after being killed. Damage based on: [ATK] | Passive | 5 |
![]() Daywalker | Aura | Increases Ally C. RATE in the Arena by 21%. | Aura | 0 |
![]() Centurion | Feed on Suffering | Attacks 1 enemy. Heals this Champion by 15% of the damage inflicted Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Centurion | Freakish Resiliance | Heals this Champion by 30% of their MAX HP and places a 30% [Increase DEF] buff on this Champion for 2 turns Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Heal +5% - Lvl. 4: Heal +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Centurion | Soul Possession | Exchanges remaining HP levels with a target enemy, then equalizes the HP of all allies Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Coffin Smasher | Mallet Crescendo | Attacks 1 enemy 3 times. Each hit has a 15% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% | Active | 0 |
![]() Coffin Smasher | Tombfire | Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% - Lvl. 8: Damage +10% - Lvl. 9: Buff/Debuff Chance +10% | Active | 4 |
![]() Coffin Smasher | Gloom Mist | Decreases the damage enemies inflict with AoE attacks by 5%. | Passive | 0 |
![]() Cultist | Sickle | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Cultist | Toxic Miasma | Attacks all enemies. Has a 25% chance of placing a 2.5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Admonitor | Shield Wall | Attacks 1 enemy. Places a [Shield] buff on this Champion for 1 turn equal to the 10% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% - Lvl. 7: Damage +10% | Active | 0 |
![]() Admonitor | Cover | Places a 50% [Ally Protection] buff on a target ally for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 4 |
![]() Herald | Doombolt | Attacks 1 enemy. Has a 15% chance of placing a 15% [Decrease SPD] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Herald | Unholy Grace | Places a 30% [Increase C. RATE] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 4 |
![]() Thrall | Shambling Assault | Attacks 1 enemy. Has a 5% chance of placing an extra hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Trunda Giltmallet | Golden Mallet | Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn after the second hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Damage +10% | Active | 0 |
![]() Trunda Giltmallet | Cloak of Ages | Attacks 1 enemy, then attacks all other enemies with a second hit, dealing 60% of the damage inflicted from the first hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% | Active | 4 |
![]() Trunda Giltmallet | Forge Rhythm | Attacks all enemies. Has a 70% chance of placing a [Stun] debuff for 1 turn. Places a [HP Burn] debuff for 2 turns on enemies under [Stun] debuffs. Places an extra hit on enemies not under [Stun] debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% | Active | 5 |
![]() Trunda Giltmallet | Swift Justice | This Champion’s RES increases by 10 for each [Stun] debuff this Champion places on enemies. Stacks across each round in a battle, up to 100. This Champion’s SPD increases by 5 for each enemy currently under a [HP Burn] debuff. Only counts active [HP Burn] debuffs. Stacks up to 15. | Passive | 0 |
![]() Trunda Giltmallet | Aura | Increases Magic Ally ATK in all Battles by 36% | Aura | 0 |
![]() Mountain King | Thunder Cleave | Attacks 1 enemy. Damage based on: [HP] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Mountain King | Enchanted Axe | Attacks 1 enemy. Ignores 50% of the target’s DEF. Damage based on: [HP] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Mountain King | Regal Force | Attacks 1 enemy. Ignores [Shield] and [Block Damage] buffs. Damage based on: [HP] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Mountain King | Fabled Skill | Increases this Champion’s ATK by 50% each time this Champion kills an enemy. Stacks up to 100%. Resets each round. | Passive | 0 |
![]() Maulie Tankard | Roast | Attacks 1 enemy. Damage increases by 50% if the target is under a [HP Burn] debuff. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Maulie Tankard | Bar Brawl | Places a [Provoke] debuff on all enemies for 1 turn. Has a 50% chance of placing a [Provoke] debuff on the target for 2 turns instead. Places a 30% [Reflect Damage] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Maulie Tankard | Cheers! | Revives an ally with 50% HP and fills their Turn Meter by 50%. Places a [Block Damage] buff on that ally for 1 turn. Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Maulie Tankard | Rowdy Crowd | Fills the Turn Meters of all allies by 15% when this Champion is hit. Fills the Turn Meters of all allies by 25% when this Champion is hit by a Boss. Upgrades: - Lvl. 2: Cooldown -1 | Passive | 2 |
![]() Tormin the Cold | Rimefire | Attacks all enemies. Has a 15% chance of placing a [Freeze] debuff for 1 turn. Instantly activates this Skill whenever an enemy under both a [Freeze] and a [HP Burn] debuff takes damage from the [HP Burn] debuff. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% | Active | 0 |
![]() Tormin the Cold | Iceberg Crush | Removes all buffs from a target enemy, then attacks the target 2 times. Steals all buffs instead if the target is under a [Freeze] debuff. Will ignore DEF if the target is under both a [Freeze] and a [HP Burn] debuff. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Tormin the Cold | Blizzard Rage | Attacks all enemies. Places a [Block Buffs] debuff and a 100% [Heal Reduction] debuff for 2 turns on enemies under [Freeze] debuffs. Has a 60% chance of placing a [Provoke] debuff for 1 turn on enemies not under [Freeze] debuffs. Decreases the cooldown of 1 random Skill of each ally by 1 turn for every enemy attacked under both a [Freeze] and a [HP Burn] debuff. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% | Active | 4 |
![]() Tormin the Cold | Wintry Wind | [Passive Effect] Has a 20% chance of placing a [Freeze] debuff on the enemy each time they receive a buff, get healed, or have their Turn Meter filled. The 20% chance applies up to twice per enemy turn (once for buffs, once for Turn Meter fills) in cases where an enemy receives multiple of these effects at the same time. Does not work with effects from Artifact Sets, Turn Meter filling effects from Masteries, healing, or those buffs or effects that take place at the start of a Round. [Active Effect] Revives this Champion to 100% HP when killed and placed a [Freeze] debuff on this Champion for 1 turn. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% | Passive | 8 |
![]() Tormin the Cold | Aura | Increases Ally DEF in all Battles by 33% | Aura | 0 |
![]() Grizzled Jarl | Massive Halberd | Attacks 1 enemy. Has a 35% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damaged based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Grizzled Jarl | Ancestral Shield | Places a [Block Debuffs] buff on all allies for 1 turns. Places a 60% [Increase DEF] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Grizzled Jarl | Earthstomp | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Decreases each target’s MAX HP by 30% of the damage inflicted. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Buff/Debuff Chance +15% - Lvl. 8: Cooldown -1 | Active | 5 |
![]() Rearguard Sergeant | Crushing Impact | Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Rearguard Sergeant | Flail Master | Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Heals this Champion by 25% of the damage inflicted. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Buff/Debuff Chance +15% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Rearguard Sergeant | Fend Them Off | Places a 50% [Ally Protection] buff and a 15% [Continuous Heal] buff on all allies except this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Rearguard Sergeant | Aura | Increases Force Ally HP in all Battles by 33% | Aura | 0 |
![]() Rock Breaker | Whirling Hammers | Attacks 1 enemy. Increases this Champion’s DEF by 4% each time this Skill is used. Stacks up to 20%. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Rock Breaker | Chest Thump | Has a 75% chance of placing a [Provoke] debuff on all enemies for 1 turn. Places a [Counterattack] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Rock Breaker | Iron Hide | Has a 25% chance of decreasing damage inflicted on this Champion by 50% each time this Champion is attacked. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% | Passive | 0 |
![]() Rock Breaker | Aura | Increases Ally DEF in the Arena by 30% | Aura | 0 |
![]() Baerdal Fellhammer | Ensorcelled Axe | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damaged based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% Damage multiplier: 2.1 ATK | Active | 0 |
![]() Baerdal Fellhammer | Fey Protection | Attacks 1 enemy 3 times. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns if the target is under a [Heal Reduction] debuff. Places a [Shield] buff on this Champion for 3 turns equal to 30% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 Damage multiplier: 1.8 ATK | Active | 4 |
![]() Baerdal Fellhammer | Paranoia | Places a [Counterattack] buff on this Champion for 1 turn at the start of each Round. Places a [Counterattack] buff on this Champion for 1 turn at the end of their turn. | Passive | 0 |
![]() Baerdal Fellhammer | Aura | Increases Ally ATK in Dungeons by 32% | Aura | 0 |
![]() Gala Longbraids | Brutal Bludgeon | Attacks 1 enemy 2 times. Each hit ignores 30% of the target’s DEF. Places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 20% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Gala Longbraids | Fearless Aggression | Attacks 1 enemy. Ignores 50% of target’s DEF when attacking under a [Shield] buff. Heals this Champion by 50% of the damage inflicted. Places a [Shield] buff on this Champion equal to any surplus heal for 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 4 |
![]() Gala Longbraids | Sheer Swagger | Attacks 1 enemy 3 times. Each hit ignores 25% of the target’s DEF. Grants an Extra Turn if this Champion has full HP after using this Skill. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Gala Longbraids | Aura | Increases Ally ATK in all Battles by 25% | Aura | 0 |
![]() Grumbler | Angry Mallet | Attacks 1 enemy. Places a [Shield] buff on this Champion equal to 10% of their MAX HP for 2 turns. Damage based on: [HP] [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Shield +5% - Lvl. 6: Shield +5% | Active | 0 |
![]() Grumbler | No Coming Back | Attacks 1 enemy. Places a 50% [Heal Reduction] debuff for 2 turns. Damage based on: [HP] [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 3 |
![]() Grumbler | Shoulder the Weight | Places a 25% [Ally Protection] buff on all allies for 2 turns. Places a 30% [Increase DEF] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Grumbler | Aura | Increases Ally HP in Dungeon by 25%. | Aura | 0 |
![]() Runic Warder | Twin Chops | Attacks 1 enemy 2 times. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Runic Warder | Superior Steel | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 3 |
![]() Runic Warder | Rune of Outlasting | Places a 15% [Reflect Damage] buff and a 7.5% [Continuous Heal] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Stout Axeman | Go No Further | Attacks 1 enemy. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% | Active | 0 |
![]() Stout Axeman | Repet the Horde | Places a 15% [Reflect Damage] buff on this Champion for 2 turns. Has an 85% chance of placing a 15% [Reflect Damage] buff on a random ally for 2 turns. Also has a 35% chance of placing a [Provoke] debuff on 2 random enemies for 1 turn. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Stout Axeman | Thrives on Danger | Heals this Champion by 50% of the damage taken while under a [Reflect Damage] buff. Also has a 25% chance of increasing the duration of all attackers’ debuffs by 1 turn when hit while under a [Reflect Damage] buff. | Passive | 0 |
![]() Beast Wrestler | Weighty Cleaver | Attacks 1 enemy 2 times. Has a 20% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Beast Wrestler | Slaughter Prey | Attacks 1 enemy. Enemies killed by this skill cannot be revived. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 6 |
![]() Beast Wrestler | First Blood | Increases damage inflicted by 50% for the first hit on each enemy. | Passive | 0 |
![]() Beast Wrestler | Aura | Increases Ally C. RATE in the Arena by 16% | Aura | 0 |
![]() Honor Guard | Bell Ringer | Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ACC] debuff for 2 turns if the target has no active buffs. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Honor Guard | Fate Transfer | Attacks 1 enemy. Has a 50% chance of stealing 2 random buffs from the target. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Honor Guard | Astral Chains | Attacks 1 enemy. Has a 75% chance of placing a [Block Buffs] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Buff/Debuff Chance +15% - Lvl. 8: Cooldown -1 | Active | 5 |
![]() Honor Guard | Aura | Increases Force Ally DEF in all Battles by 25% | Aura | 0 |
![]() Perforator | Vermin Slayer | Attacks 1 enemy. Has a 30% chance of placing a 5% [Poison] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Perforator | Hardened Tips | Attacks 1 enemy. Ignores 50% of the target’s DEF. Grants an Extra Turn if this attack kills an enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Perforator | Scare Off | Has a 35% chance of placing a [Fear] debuff on the target for 1 turn when this Champion inflicts a critical hit. Upgrades: - Lvl. 2: Cooldown -1 | Passive | 2 |
![]() Madman | Wild Slashing | Attacks 1 enemy. Has a 50% chance of attacking all other enemies with a second hit, dealing 30% of the damage inflicted from the first hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Madman | Insane Resilience | Attacks all enemies. Heals this Champion by 10% of the damage inflicted if this Champion’s current HP is below 50%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Madman | Crazed Lunge | Attacks 1 enemy. Will ignore 30% of the target’s DEF. Ignores [Block Damage] and [Shield] buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +15% | Active | 4 |
![]() Master Butcher | Mash | Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Master Butcher | Barking Orders | Places a [Provoke] debuff on the target enemy for 2 turns. Places a 15% [Increase C. RATE] buff on all allies for 2 turns. Places a 25% [Increase ATK] buff on all allies for 2 turns. | Active | 5 |
![]() Master Butcher | Heat Exchange | When attacked, heals all allies equal to the amount of damage taken. [Does not work against Bosses]. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Passive | 3 |
![]() Master Butcher | Pyre | Revives a random ally with full HP when this Champion is killed. Upgrades: - Lvl. 2: Cooldown -1 | Passive | 6 |
![]() Bulwark | Hefty Flail | Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Weaken] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% | Active | 0 |
![]() Bulwark | Meteoric Ignition | Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Bulwark | Punishing Defenses | When attacked, has a 30% chance of extending the duration of all debuffs on the attacker by 1 turn. | Passive | 0 |
![]() Bulwark | Aura | Increases Ally DEF in all Battles by 17% | Aura | 0 |
![]() Painsmith | Pickaxe Crunch | Attacks 1 enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Painsmith | Utter Destruction | Attacks 1 enemy. Enemies killed by this skill cannot be revived. Places a [Block Debuffs] buff on this Champion for 2 turns if this attack kills an enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Painsmith | Helpless Victim | Attacks 1 enemy. Damage increases by 15% if the target has no active buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Painsmith | Aura | Increases Ally ATK in Dungeons by 21% | Aura | 0 |
![]() Cudgeler | The Harder They Fall | Attacks 1 enemy 2 times. Has an additional 30% chance of inflicting a critical hit if the target is under a [Decrease DEF] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% - Lvl. 6: Damage +10% | Active | 0 |
![]() Cudgeler | Soften Them Up | Places a [Counterattack] and a 25% [Increase ATK] buff on this Champion for 2 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 - Lvl. 4: Cooldown -1 | Active | 7 |
![]() Cudgeler | Furious Defense | Has a 20% chance of placing a 30% [Decrease DEF] debuff for 2 turns when attacking targets with higher DEF than this Champion. Has a 20% chance of decreasing the damage taken by 20% when attacked by enemies with higher ATK than this Champion. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Passive | 0 |
![]() Hatchet Slinger | Axe Frenzy | Attacks 1 enemy 2 times. Has an 80% chance of ignoring 15% of the target's DEF if this Champion has 50% HP or higher. Has a 10% chance of placing a [Stun] debuff for 1 turn if this Champion has less than 50% HP. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% - Lvl. 8: Damage +5% - Lvl. 9: Buff/Debuff Chance +5% | Active | 0 |
![]() Hatchet Slinger | Dwarven Fortitude | Places an [Unkillable] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 - Lvl. 4: Cooldown -1 | Active | 7 |
![]() Hatchet Slinger | Hatchets For All | Has a 5% chance of counterattacking when hit. Has a 25% chance of counterattacking when hit with a critical hit. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% | Passive | 0 |
![]() Chemist | Trick Saws | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% | Active | 0 |
![]() Chemist | Alchemic Stunner | Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. This chance increases to 30% if the target’s HP is below 50%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Damage +10% - Lvl. 8: Cooldown -1 - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Line Infantry | Spear Goad | Attacks 1 enemy. Has a 10% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Buff/Debuff Chance +5% | Active | 0 |
![]() Line Infantry | Rabble Rouser | Attacks 2 times at random. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Slicer | Finishing Blow | Attacks 1 enemy. Decreases the cooldown of the [Cut Apart] skill by 1 turn if this attack kills an enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Slicer | Cut Apart | Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Buff/Debuff Chance +10% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Tunnel Steward | Vermin Killer | Attacks 1 enemy. Has a 25% chance of placing a 2.5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Damage +5% | Active | 0 |
![]() Tunnel Steward | Intensify | Attacks 1 enemy. Has a 50% chance of increasing the duration of 2 random debuffs on the target by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% - Lvl. 7: Damage +5% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Gurptuk Moss-Beard | Biotic Staff | Attacks 1 enemy 2 times. Places a 15% [Continuous Heal] buff for 1 turn on all allies under [Poison] debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% | Active | 0 |
![]() Gurptuk Moss-Beard | Druidic Boon | Removes all debuffs except [Poison] debuffs from an ally, then heals them by 30% of their MAX HP and places a [Shield] buff on the target equal to 20% of their MAX HP for 2 turns. Upgrades: - Lvl. 2: Heal +5% - Lvl. 3: Shield +5% - Lvl. 4: Heal +10% - Lvl. 5: Shield +10% - Lvl. 6: Cooldown -1 | Active | 3 |
![]() Gurptuk Moss-Beard | Cloud of Spores | Places three 2.5% [Poison] debuffs on all allies for 3 turns. These debuffs cannot be resisted or blocked. Also has an 80% chance of placing a [Block Buffs] debuff on all enemies for 2 turns. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Gurptuk Moss-Beard | Symbiotes | Allies under [Poison] debuffs inflict 7.5% more damage for each [Poison] debuff on them, stacking up to a maximum of 30%. This damage increase applies to all of their skills. Also increases each ally's RESIST by 15 for each [Poison] debuff on them. | Passive | 0 |
![]() Gurptuk Moss-Beard | Aura | Increases Ally RESIST in all Battles by 50. | Aura | 0 |
![]() Kantra the Cyclone | Bane Hatchet | Attacks 1 enemy 2 times. Each hit has a 40% chance of stealing 1 random buff from the target. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Kantra the Cyclone | Chaos Tempest | Attacks all enemies 3 times. Each hit has a 50% chance of placing one of the following debuffs for 2 turns: a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, a 30% [Decrease SPD] debuff, a 25% [Weaken] debuff, a 50% [Decrease ACC] debuff, or a 100% [Heal Reduction] debuff. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff +5% - Lvl. 5: Buff/Debuff +10% - Lvl. 6: Buff/Debuff +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Kantra the Cyclone | No Escape | Decreases each enemy's ACC by 10 for each debuff they are under. This Champion will receive 4% less damage for each debuff on the attacker. Heals this Champion by 1,250 HP each time a debuff expires on an enemy. Has a 75% chance of placing a [Provoke] debuff for 1 turn on enemies under 5 or more debuffs at the start of this Champion's turn. This Champion can place debuffs on weak hits. | Passive | 0 |
![]() Kantra the Cyclone | Aura | Increases Ally ACC in all Battles by 60. | Aura | 0 |
![]() Tainix Hateflower | Seeker Bolts | Attacks 2 times at random. Heals all allies by 3% of this Champion's HP with each hit on targets under [Decrease SPD] debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Tainix Hateflower | Spiteful Cut | Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease SPD] debuff on the target for 2 turns. Has a 50% chance of placing a 30% [Decrease SPD] debuff on all enemies for 2 turns instead if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Buff/Debuff Chance +15% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Tainix Hateflower | Unbreakable | Decreases the damage all allies receive by 5%. This Champion will receive that damage isntead. If there are multiple Champions in the team with this Skill, only one will activate. | Passive | 0 |
![]() Tainix Hateflower | Aura | Increases Ally HP in Faction Crypts by 30%. | Aura | 0 |
![]() Ghrush the Mangler | Gore-Slick Maul | Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff on the target for 2 turns before attacking. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Ghrush the Mangler | Bonebreaker Stomp | Attacks all enemies. Has a 60% chance of placing a 50% [Decrease ATK] debuff or a 30% [Decrease C. DMG] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +20% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Ghrush the Mangler | Smothering Swath | Attacks all enemies. Places a 15% [Continuous Heal] buff on all allies for 2 turns. Places an additional 7.5% [Continuous Heal] buff on all allies for 1 turn if at least one enemy is hit with a critical hit. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 6 |
![]() Ghrush the Mangler | Aura | Increases Ally DEF in Faction Crypts by 30%. | Aura | 0 |
![]() Visix the Unbowed | Flanged Mace | Attacks 1 enemy 2 times. Each hit has an 80% chance of decreasing the target's Turn Meter by 15%. Fills this Champion's Turn Meter equal to the amount the target loses. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Visix the Unbowed | Sinister Allies | Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 Damage multiplier: 3.5 DEF | Active | 4 |
![]() Visix the Unbowed | Single Combat | Attacks all enemies. Places a [Provoke] debuff for 1 turn. Places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns. Damaged based on: [DEF] Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Visix the Unbowed | Aura | Increases Ally DEF in Faction Crypts by 37%. | Aura | 0 |
![]() Kreela Witch-Arm | Witchlight Barrier | Attacks 1 enemy. Places a [Shield] buff equal to 10% of this Champion's MAX HP on the ally with the lowest HP for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Shield +5% - Lvl. 6: Shield +10% | Active | 0 |
![]() Kreela Witch-Arm | Blinding Glow | Attacks 1 enemy. Places a [Stun] debuff for 1 turn. Has an 80% chance of teaming up with 3 random allies to attack a random enemy. Allies joining the attack will use their default skills. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Kreela Witch-Arm | War Weirding | Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on all allies for 3 turns, then attacks all enemies. Damage based on: [ATK] Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Saito | Unbearable Assault | Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Saito | Enduring Warrior | Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF if higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack. Damaged based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Saito | Army Breaker | Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Saito | Vendetta [P] | Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy. | Passive | 0 |
![]() Saito | Aura | Increases Ally ATK in Dungeons by 30%. | Aura | 0 |
![]() Drokgul the Gaunt | Bonebreak Boulder | Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Drokgul the Gaunt | Eldritch Ground | Places a 50% [Increase ATK] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Block Damage] buff for 1 turn on allies with less than 30% HP. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Drokgul the Gaunt | Runestone Blessing | [Active Effect] Places a [Shield] buff equal to 15% of this Champion's MAX HP on all allies for 3 turns. [Passive Effect] Heals each ally by 15% of this Champion's MAX HP whenever a [Shield] buff placed by this Skill expires, is removed, or is broken by an enemy attack. Allies whose [Shield] buffs are broken will also counterattack the enemy that breaks the [Shield]. When a [Shield] is broken, the heal occurs instantly before any remaining damage from the Shield-breaking attack is taken. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Shield +10% - Lvl. 5: Cooldown -1 | Passive | 5 |
![]() Drokgul the Gaunt | Aura | Increases Ally HP in all Battles by 25%. | Aura | 0 |
![]() Ursuga Warcaller | Gigantic Cudgel | Attacks 1 enemy. Has a 45% chance of placing a [Block Cooldown Skills] debuff for 1 turn. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Ursuga Warcaller | Barrel Through | Attacks all enemies. Places a 30% [Decrease C. DMG] debuff and a 50% [Decrease ATK] debuff for 2 turns on targets whose ATK is higher than their DEF. Places a 30% [Decrease SPD] debuff and a 60% [Decrease DEF] debuff for 2 turns on targets whose ATK is equal to or lower than their DEF. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Ursuga Warcaller | Bottoms Up | Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a 25% [Strengthen] buff on this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Ursuga Warcaller | Golden Guard | Decreases the damage all allies receive from critical hits by 30%. This Champion will receive that damage instead. | Passive | 0 |
![]() Ursuga Warcaller | Aura | Increases Ally HP in all Battles by 33%. | Aura | 0 |
![]() Vergumkaar | Bejeweled Bulk | Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn. The chance increases by 15% for each buff on the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Vergumkaar | Honored Ancient | Removes all [Provoke] debuffs and 1 random debuff from all allies. Places a 60% [Increase DEF] buff for 2 turns on allies who have debuffs removed. Also places a [Shield] buff on all allies equal to 20% of this Champion's MAX HP for 2 turns. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Shield +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Vergumkaar | Crushing Trample | Attacks all enemies. Removes 1 random buff from each enemy. Has a 75% chance of removing 2 random buffs from each enemy. Places a 100% [Heal Reduction] debuff for 3 turns on enemies who have 1 or more buffs removed. Also places a 60% [Decrease DEF] debuff for 2 turns on enemies who have 2 buffs removed. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Vergumkaar | Saurian Stoic | Immune to [Provoke] debuffs. Fills this Champion's Turn Meter by 20% each time an enemy attempts to place a [Provoke] debuff on this Champion. | Passive | 0 |
![]() Vergumkaar | Aura | Increases Ally RESIST in all Battles by 55. | Aura | 0 |
![]() Baroth the Bloodsoaked | Gilded Weapons | Attacks 1 enemy 2 times. The first hit has a 20% chance of filling this Champion’s Turn Meter by 10%. The second hit has a 20% chance of decreasing the target’s Tum Meter by 10%. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Baroth the Bloodsoaked | Splattering Hacks | Attacks 1 enemy 2 times. The first hit places a [Shield] equal to 25% of the damage inflicted on all allies for 2 turns. The second hit heals all allies by 10% of the damage inflicted. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Baroth the Bloodsoaked | Serpent Axes | Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns and a 75% chance of removing any [Increase ATK] buffs from the target. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns and a 75% chance of removing any [Increase DEF] buffs from the target. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 4 |
![]() Fayne | Exotic Blades | Attacks 1 enemy 2 times. Each hit has a 35% chance of stealing 5% of the target’s current Turn Meter. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Fayne | Flower's Tears | Attacks 1 enemy. Has a 75% chance of placing two 5% [Poison] debuffs and a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Fayne | Flowing Style | Attacks 1 enemy 3 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 3 turns. The third hit heals this Champion by 4% of her MAX HP for every debuff on the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Kaiden | Halberd's Fall | Attacks 1 enemy. Has a 15% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Kaiden | Shatter Sweep | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Kaiden | Favor of the Chamber | Revives 2 random allies with 50% HP and places a 60% [Increase DEF] buff on them for 1 turn. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Tuhak the Wanderer | Unfair Fight | Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the cooldown of one of the target's Skills by 1 turn at random. Increases the cooldowns of all of the target's Skills by 1 turn instead if this Champion has less than 50% HP when attacking on each hit. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Tuhak the Wanderer | Whirl of Battle | Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also places a 30% [Increase SPD] buff on this Champion for 2 turns. Heals this Champion by 15% of the damage inflicted if they have less than 50% HP when attacking. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Tuhak the Wanderer | Clever Brutality | Attacks 1 enemy. Steals 50% of the target's current Turn Meter. Has a 75% chance of placing a [Stun] debuff for 2 turns. Steals 100% of the target's Turn Meter if this Champion has less than 50% HP when attacking. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Tuhak the Wanderer | Ironheart | Decreases the damage taken by this Champion by 20% when their HP drops below 60%. | Passive | 0 |
![]() Tuhak the Wanderer | Aura | Increases Ally ATK in all Battles by 22%. | Aura | 0 |
![]() Draconis | Beneficence | Attacks 1 enemy. Heals the ally with the lowest HP by 7.5% of the damage inflicted. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Heal +5% - Lvl. 5: Heal +5% | Active | 0 |
![]() Draconis | Sacred Wards | Places a [Shield] buff on all allies equal to 15% of this Champion's MAX HP for 2 turns. Upgrades: - Lvl. 2: Shield +5% - Lvl. 3: Shield +5% - Lvl. 4: Shield +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Draconis | Order of Mercy | Attacks 1 enemy. Removes all debuffs from the ally with the lowest HP, then heals them by 25% of the damage inflicted. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Sanctum Protector | Repel Intruders | Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Sanctum Protector | Hallowed Ground | Attacks all enemies, then places a 30% [Increase DEF] buff on all allies for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 3: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Sanctum Protector | False Bravado | Attacks 1 enemy. Has a 70% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Avir the Alchemage | Flask of Vitreol | Attacks 1 enemy. Has a 30% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Avir the Alchemage | Corroding Catalyst | Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Also places a 15% [Decrease SPD] debuff for 1 turn on targets under [Poison] debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Buff/Debuff Chance +20% - Lvl. 8: Cooldown -1 | Active | 4 |
![]() Avir the Alchemage | Vitalizing Potions | Fills the Turn Meters of all allies by 15% and heals all allies by 15% of this Champion's MAX HP. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Quaestor | Undaunted Assault | Attacks 1 enemy. Inflicts 30% extra C. DMG if this Champion has less than 50% HP. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Quaestor | Guiding Example | Attacks 1 enemy. Places a 15% [Increase C. DMG] buff on all allies for 2 turns if this attacks is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Quaestor | Depletion | Attacks 1 enemy. Has a 75% chance of removing 2 random buffs from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Cooldown -1 - Lvl. 8: Cooldown -1 | Active | 6 |
![]() Renouncer | Redoubled Effort | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Renouncer | Shining Sword | Removes one random debuff from this Champion, then attacks 1 enemy. Heals this Champion by 25% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Renouncer | Battlefield Grace | Attacks 1 enemy. Places a 15% [Increase SPD] buff on all allies for 2 turns if this attack kills an enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Headsman | Public Execution | Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Fear] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Headsman | Headman's Due | Attacks all enemies. Has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 3 |
![]() Headsman | Judged Guilty | Inflicts 15% more damage to targets under [Heal Reduction] debuffs. | Passive | 0 |
![]() Purgator | Doom Inescapable | Attacks 1 enemy 2 times. Will ignore [Shield] buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Purgator | Great Purge | Attacks all enemies. Inflicts 10% extra C. DMG for each debuff on this Champion. Stacks up to 50%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Purgator | Humble the Heathen | Attacks 1 enemy. Decreases the target's MAX HP by 20% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Drowned Bloatwraith | Anchor Hook | Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. The chance of placing the [Stun] debuff increases by 5% for each debuff on the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Drowned Bloatwraith | Wretched Stench | Attacks all enemies. Has an 85% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Also has a 25% chance of placing a [Fear] debuff for 1 turn on enemies under [Decrease DEF] debuffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Drowned Bloatwraith | Death Feast | Heals this Champion by 15% of their MAX HP every time this Champion or an ally kills an enemy. | Passive | 0 |
![]() Solaris | Cleansing Light | Attacks 1 enemy. Has a 30% chance of removing one random buff from the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Solaris | Solar Shield | Attacks 1 enemy. Places a [Shield] buff on this Champion equal to 20% of the damage inflicted for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Solaris | Blinding Bash | Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Wyvernbane | Hobble Pierce | Attacks 1 enemy. Has a 20% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Wyvernbane | Setback | Attacks 1 enemy. Has a 35% chance of decreasing the target's Turn Meter by 20%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Wyvernbane | Cursefire Spear | Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Wagonbane | Eye Blight | Attacks 1 enemy. Has a 35% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Buff/Debuff Chance +5% | Active | 0 |
![]() Wagonbane | Hackgore Magic | Attacks 1 enemy. Places a 7.5% [Continuous Heal] buff on the ally with the lowest HP for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Wagonbane | Start The Mayhem | Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of decreasing the target's Turn Meter by 15%. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Buff/Debuff Chance +15% - Lvl. 8: Cooldown -1 | Active | 5 |
![]() Ripperfist | Mangler Gauntlet | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +5% - Lvl. 7: Damage +5% - Lvl. 8: Buff/Debuff Chance +5% - Lvl. 9: Buff/Debuff Chance +5% | Active | 0 |
![]() Ripperfist | Rip to Shreds | Attacks 1 enemy 3 times. Each hit places a 100% [Heal Reduction] debuff for 2 turns if this Champion has full HP. Each hit places a 50% [Heal Reduction] debuff for 2 turns if this Champion has less than 100% HP. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Ripperfist | Bloody Mess | Places a 25% [Increase ATK] buff on this Champion for 1 turn and decreases the cooldown of the Rip to Shreds skill every time this Champion's HP drops below 50%. | Passive | 0 |
![]() Dolor Lorekeeper | Banisher Axe | Attacks 1 enemy. Has a 25% chance of placing a [Block Cooldown Skills] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Buff/Debuff Chance +5% - Lvl. 8: Buff/Debuff Chance +5% | Active | 0 |
![]() Dolor Lorekeeper | Stern Punishment | Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn if the target is under any debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 3 |
![]() Dolor Lorekeeper | Forebear's Boon | Places a 15% [Continuous Heal] buff on all allies for 2 turns. Also places a [Block Debuffs] buff on the target ally for 1 turn if they have less than 100% HP. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Dolor Lorekeeper | Aura | Increases Ally HP in all Battles by 15%. | Aura | 0 |
![]() Dunestrider | Desert Wind | Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Dunestrider | Nomad's Stride | Attacks 3 times at random. Each critical hit decreases the target's Turn Meter by 10%. Will only decrease the Turn Meter once per target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Dunestrider | Harsh Mercy | Attacks all enemies, then attacks the enemy with the lowest HP. Has a 75% chance of placing a 100% [Heal Reduction] debuff on the enemy with the lowest HP for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Gloril Brutebane | Scale Hacker | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Gloril Brutebane | Prey Acquired | Attacks 1 enemy. Damage increases by 5% for each debuff on the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Gloril Brutebane | Heroic Company | Attacks 1 enemy. Places a 15% [Increase C. RATE] buff on all allies for 2 turns if this attacks is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Gloril Brutebane | Aura | Increases Ally RESIST in all Battles by 30. | Aura | 0 |
![]() Dilgol | Crippler Round | Attacks 1 enemy. Has a 40% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Dilgol | Shot Spray | Attacks all enemies 2 times. Each hit has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Dilgol | Big Game Hunter | Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Lydia the Deathsiren | Oppression | Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn. Has a 75% chance of increasing the duration of any [Poison Sensitivity] debuffs by 1 turn. [Passive Effect] Attacks enemy Champions with this Skill whenever they place a [Freeze], [Stun], [Fear], or [True Fear] debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each [Freeze], [Stun], [Fear], or [True Fear] debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 0 |
![]() Lydia the Deathsiren | Siren's Wail | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. Also places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Lydia the Deathsiren | Nullification | Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns. The second hit has a 75% chance of placing a [Block Buffs] and [Block Cooldown Skills] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Lydia the Deathsiren | Death Hold | Denies enemy revive attempts. This works even if this Champion is dead. If this Champion is alive when an enemy revive is denied, revives all dead allies with 50% HP and 50% Turn Meter. Grants an Extra Turn instead if there are no dead allies. If this Champion is dead when an enemy revive is denied, revives this Champion with 50% HP and 50% Turn Meter. This skill will ignore Block Revive. | Passive | 9 |
![]() Lydia the Deathsiren | Aura | Increases Ally RESIST in Arena battles by 100. | Aura | 0 |
![]() Little Miss Annie | Pretty Nails | Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Little Miss Annie | Hollow Doll | Attacks 1 enemy 2 times. Places a 50% [Increase ATK] buff on this Champion for 2 turns before attacking if the target is under a [Shield] buff. Will ignore 25% of the target's DEF if the target is under a [Shield] buff. Places a [Perfect Veil] buff on this Champion for 2 turns if this attack kills an enemy. Fills this Champion's Turn Meter by 30% if this attack does not kill the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 - Lvl. 5: Cooldown -1 | Active | 4 |
![]() Little Miss Annie | Playdate | Attacks 1 enemy. Will ignore 25% of the target's DEF if the target has higher DEF than this Champion. Decreases the target's MAX HP by 25% of the damage inflicted if the target has higher MAX HP than this Champion. Will repeat attack a second time if the target has both higher DEF and higher MAX HP than this Champion. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Damage +10% - Lvl. 5: Cooldown -1 - Lvl. 6: Cooldown -1 | Active | 6 |
![]() Little Miss Annie | Toys Don't Die | When revived, attacks the enemy that killed this Champion with the default Skill. Also fills this Champion's Turn Meter by 25% and places a [Shield] buff on this Champion equal to 50% of their MAX HP for 2 turns. | Passive | 0 |
![]() Little Miss Annie | Magical Heart | Each hit has a 50% chance of decreasing the target's Turn Meter by 5% and a 100% chance of decreasing the target's MAX HP by 5% of the damage inflicted when attacking enemies under [Heal Reduction] debuffs. Also heals this Champion by 5% of the damage inflicted when attacking enemies under [Heal Reduction] debuffs. [Will not heal from damage inflicted by Masteries.] | Passive | 0 |
![]() Little Miss Annie | Aura | Increases Ally ATK in all Battles by 33%. | Aura | 0 |
![]() Masked Fearmonger | Nightmare | Attacks 1 enemy 2 times. Each hit decreases the target's Turn Meter by 7.5% if the target is under a [Fear] or a [True Fear] debuff. Reduces the cooldown of this Champion's Taste of Despair [P] skill by 1 turn if this attack kills an enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Masked Fearmonger | Haunted Machete | Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn and a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Has a 75% chance of placing a [True Fear] debuff on 2 enemies for 1 turn if this attack kills an enemy. One [True Fear] debuff will be placed on the enemy with the lowest Turn Meter, while one will be placed on the enemy with the highest Turn Meter. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +15% | Active | 3 |
![]() Masked Fearmonger | Well-Used Axe | Attacks 1 enemy. Will ignore 35% of target's DEF if the target is under a [Fear] or a [True Fear] debuff. Places a 30% [Increase SPD] buff for 2 turns, a [Revive On Death] buff for 2 turns, and a [Block Debuffs] buff for 1 turn on this Champion if this attack kills an enemy. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 5 |
![]() Masked Fearmonger | Taste of Despair | Fills this Champion's Turn Meter by 50% whenever an enemy's HP drops below 20%. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Passive | 6 |
![]() Narma the Returned | Hell Crescent | Attacks 1 enemy. Has a 40% chance of increasing the duration of 3 random debuffs on the target by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Narma the Returned | Weirding Dance | Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also heals all allies by 15% of this Champion's MAX HP. The heal increases by 2% for each [Poison] debuff on the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Narma the Returned | Toxin Trance | Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +15% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 6 |
![]() Narma the Returned | Aura | Increases Ally ACC in Dungeons by 80. | Aura | 0 |
![]() Elegaius | Spirits of Spite | Attacks 1 enemy. Has a 25% chance of placing a [Block Cooldown Skills] debuff for 1 turn. The chance increases by 0.75% for every 1% of HP this Champion loses. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Elegaius | Dead Stop | Attacks 1 enemy. Puts the target's skills on cooldown. If the enemy team has any duplicates of the target Champion, will also put all their skills on cooldown. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Cooldown -1 | Active | 4 |
![]() Elegaius | Ghost Rage | Attacks all enemies. Has a 75% chance of removing 2 random buffs. Has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases enemy Turn Meters by a further 0.2% for every 1% of HP this Champion loses. Damage based on: [HP] Upgrades: - Lvl. 2: Buff/Debuff Chance +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Elegaius | Spurned by Death | Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 10% of their MAX HP, fills their Turn Meter by 20% and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff. Upgrades: - Lvl. 2: Cooldown -1 | Passive | 6 |
![]() Bergoth the Malformed | Nightmare Juggernaut | Attacks 1 enemy. Has a 50% chance of placing a 15% [Continuous Heal] buff on this Champion for 1 turn if this attack is critical. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% | Active | 0 |
![]() Bergoth the Malformed | Chemical Stench | Attacks all enemies. Has a 30% chance of placing a [Provoke] debuff for 2 turns. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +15% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Bergoth the Malformed | Canister | Whenever this Champion is attacked, heals all allies except this Champion by 20% of the damage received. | Passive | 0 |
![]() Thea the Tomb Angel | Befoulment | Attacks 2 times at random. Has a 75% chance of placing a [Hex] debuff for 5 turns. This debuff cannot be resisted. Each critical hit decreases the cooldown of the [Not Of This World] skill by 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Thea the Tomb Angel | Hexreaper | Attacks all enemies. Damage increases by 50% for each [Hex] debuff on the enemy team. Stacks up to 300% Removes all [Hex] debuff from all enemies after attacking. Damage based on: [ATK] Upgrades: - Lvl. 2: Cooldown -1 | Active | 6 |
![]() Thea the Tomb Angel | Not of This World | Places a [Perfect Veil] buff on this Champion for 3 turns. Grants an Extra Turn. Upgrades: - Lvl. 2: Cooldown -1 | Active | 6 |
![]() Thea the Tomb Angel | Cruel Angel | Has a 50% chance of placing a [True Fear] debuff on all enemies for 1 turn when an enemy loses 30% or more of their MAX HP in a single hit. | Passive | 0 |
![]() Gomlok Skyhide | Dark Sphere | Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff for 2 turns. Has a 50% chance of placing a [Leech] debuff for 2 turns on 2 random enemies if this Champion has full HP. | Active | 0 |
![]() Gomlok Skyhide | Fateful Trickster | Attacks 1 enemy. Has a 60% chance of stealing 2 random buffs from the target. Also has a 60% chance of decreasing the target’s Tum Meter by 50%. Steals 50% of the target’s max Turn Meter instead if this Champion has full HP. | Active | 4 |
![]() Gomlok Skyhide | Wild Surge | Attacks all enemies 2 times. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. The first hit on each target also has a 75% chance of decreasing the target’s Turn Meter by 10%. The second hit on each target also has a 75% chance of placing a 25% [Weaken] debuff for 2 turns if this Champion has full HP. | Active | 6 |
![]() Gomlok Skyhide | Enchanter | Whenever 4 or more buffs are placed on the enemy team in a single turn, places a [Shield] buff on this Champion for equal to 15% of this Champion’s MAX HP for 2 turns. | Passive | 3 |
![]() Urost the Soulcage | Jagged Knuckles | Attacks 1 enemy. Places a [Shield] buff on this Champion equal to 10% of this Champion’s MAX HP. The [Shield]’s value increases by 1% for each [Poison] debuff on the target. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Shield +5% - Lvl. 4: Damage +10% - Lvl. 5: Shield +10% | Active | 0 |
![]() Urost the Soulcage | Fetid Eruption | Attacks all enemies. Has a 75% chance of decreasing the Turn Meters by 15% of enemies under 1 or more [Poison] debuffs. Also has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns on enemies under 2 or more [Poison] debuffs. Has a 75% chance of placing a [Stun] debuff for 1 turn on enemies under 3 or more [Poison] debuffs. Damage based on: [HP] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Urost the Soulcage | Soul Bounty | Places a 25% [Strengthen] buff on all allies for 2 turns and a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Urost the Soulcage | Call of the Cage | When attacked, has a 50% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever an ally is attacked while under a [Strengthen] buff, has a 50% chance of placing a [Provoke] debuff on the attacker for 1 turn. Increases this Champion’s MAX HP by 5% whenever an enemy receives damage from a [Poison] debuff placed by this Champion. Whenever an enemy receives damage from a [Poison] debuff placed by this Champion, also decreases their MAX HP by 5%. [Cannot decrease a single Champion’s MAX HP by more than 25% in one Battle. Will not decrease Bosses MAX HP. Cannot increase this Champion’s MAX HP by more than 50%.] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +10% | Passive | 0 |
![]() Archmage Hellmut | Arcane Dynamo | Attacks 1 enemy. Fills this Champion’s Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical. Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +10% | Active | 0 |
![]() Archmage Hellmut | Timeslip | Attacks 1 enemy. Also attack all other enemies if the first attack is critical. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%. Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +15% Lvl. 8: Cooldown -1 | Active | 4 |
![]() Archmage Hellmut | Psychic Guidance | Places a 30% [Increase SPD] buff, a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Archmage Hellmut | Chrono Isolation | Immune to Turn Meter decreasing effects. | Passive | 0 |
![]() Archmage Hellmut | Aura | Increase Ally SPD in the Arena by 17%. | Aura | 0 |
![]() Akoth the Seared | Molten Punch | Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease C.RATE] debuff for 2 turns. Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Akoth the Seared | Pyroclasm | Attacks all enemies. Has a 20% chance of placing a [HP Burn] debuff for 2 turns. The chance of placing the debuff increases by 20% for each alive enemy. Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% | Active | 3 |
![]() Akoth the Seared | Pyretic Release | Attacks all enemies. Has a 50% chance of increasing the cooldowns of all skills by 2 turns on enemies under [HP Burn] debuffs. Also places a [Shield] buff equal to 20% of this Champion’s MAX HP on all allies for 2 turns. Instantly activates this skill when this Champion is revived by Rian the Conjurer. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Shield +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Shield +5% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Akoth the Seared | Fiery Swatch | Has a 10% chance of placing a [Fear] debuff on an enemy for 1 turn whenever they receive damage from a [HP Burn] debuff. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% | Passive | 0 |
![]() Akoth the Seared | Aura | Increases Ally HP in all Battles by 25%. | Aura | 0 |
![]() Rian the Conjurer | Magma Ball | Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns. Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Rian the Conjurer | Sweeping Dismissal | Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Rian the Conjurer | Master of Summons | Revives a dead ally with 50% HP, then fills their Turn Meter by 50%. Will then also place a [Block Debuffs] buff on them for 2 turns. Will also revive Akoth the Seared and Urost the Soulcage with 30% HP if they are on the same team and not the target of the skill. Will then also fill their Turn Meters by 30% after reviving. If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Rian the Conjurer | Aura | Increases Ally ACC in all Battles by 40. | Aura | 0 |
![]() Pyxniel | Mistress of Glamours | Attacks 1 enemy. Has a 30% chance of placing a [Veil] buff on a random ally for 1 turn. Cannot place the [Veil] buff on this Champion. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Change +10% | Active | 0 |
![]() Pyxniel | Grip of Winter | Places a 60% [Increase DEF] buff and a 15% [Continuous Heal] buff on all allies for 2 turns, then attacks all enemies under [Freeze] debuff. Places a 25% [Weaken] debuff for 2 turns on all enemies under [Freeze] debuff. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 5 |
![]() Pyxniel | Icicle Barrage | Attacks 5 times at random. Each hit has a 30% chance of placing a [Freeze] debuff for 1 turn. Has a 100% chance of placing a [Freeze] debuff on enemies that receive 2 hits. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% Lvl. 8: Cooldown -1 | Active | 5 |
![]() Pyxniel | Frostweaver | Whenever an enemy places a [Freeze] debuff on an ally, has a 20% chance of stealing the [Freeze] debuff and placing it on this Champion instead. Has a 25% chance of filling this Champion’s Turn Meter by 25% every time they receive a [Freeze] debuff. Has a 35% chance of removing any [Freeze] debuff from this Champion at the start of every turn. If there are multiple Champions in the team with this Skill, only one will activate. Upgrades: - Lvl. 2: Buff/Debuff Chancce +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% | Passive | 0 |
![]() Pyxniel | Aura | Increases Ally RESIST in all Battles by 80. | Aura | 0 |
![]() Yakarl the Scourge | Axe of Allwinter | Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Freeze] debuff for 1 turn. Will also ignore 25% of the target’s DEF against enemies under [Freeze] debuffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 1.8 ATK | Active | 0 |
![]() Yakarl the Scourge | Blizzard Rider | Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns and a 75% chance of placing a [Freeze] debuff for 1 turn. Also steals 100% of the target’s Turn Meter and places a 30% [Increase SPD] buff on this champion for 3 turns. Will ignore 50% of the target’s DEF against targets under [Freeze] debuffs. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Multiplier: 6 ATK | Active | 4 |
![]() Yakarl the Scourge | Glaciate | Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. This chance increase to 100% against target’s with 75% or more Turn Meter. This debuff cannot be resisted by targets with 75% or more Turn Meter. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 1.8 ATK | Active | 5 |
![]() Yakarl the Scourge | Lord of Ice | [Passive Effect] Increases the damage this Champion inflicts by 10% for each Champion in battle under a [Freeze] debuff (ally or enemy). Also decreases the damage this Champion receives by 10% for each Champion under a [Freeze] debuff (ally or enemy) [Active Effect] Places an [Unkillable] buff on this champion for 1 turn whenever they kill an enemy under a [Freeze] debuff | Passive | 5 |
![]() Yakarl the Scourge | Aura | Increases Ally ATK in All Battles by 33% | Aura | 0 |
![]() Achak the Wendarin | Devour All Hope | Attacks 1 enemy. Has a 30% chance of decreasing the duration of 1 random buff if the target is under a [HP Burn] debuff. Also has a 30% chance of decreasing the target’s Turn Meter by 15% if they are under a [Freeze] debuff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Buff/Debuff Chance +5% Lvl. 8: Damage +5% Lvl. 9: Buff/Debuff Chance +5% | Active | 0 |
![]() Achak the Wendarin | Cannibal Might | Places a [Block Debuff] buff on all allies for 1 turn and a 25% [Strengthen] buff on all allies for 2 turns. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Achak the Wendarin | Frostfire Gale | Attacks all enemies. Has a 70% chance of placing a [Freeze] debuff for 1 turn on enemies whose ATK is higher than their DEF. Has a 70% chance of placing a [HP Burn] debuf for 1 turn on enemies whose DEF is equal to or higher than their ATK. Damage based on: [ATK] Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Cooldown -1 - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Achak the Wendarin | Twisted Hunger | Heals all allies by 5% of their MAX HP every time an enemy under a [HP Burn] debuff gets a turn. Fills the Turn Meters of all allies by 10% every time an enemy under a [Freeze] debuff gets a turn. | Passive | 0 |
![]() Achak the Wendarin | Aura | Increases Ally DEF in all Battles by 25%. | Aura | 0 |
![]() Grunch Killjoy | Mace of Foulness | Attacks 1 enemy. Has a 40% chance of placing a [Block Buffs] debuff for 1 turn. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Damage +5% Lvl. 8: Damage +5% Lvl. 9: Buff/Debuff Chance +10% | Active | 0 |
![]() Grunch Killjoy | Kindle Soulfire | Attacks all enemies. Has a 50% chance of placing a [Bomb] debuff that detonates after 1 turn. Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +5% - Lvl. 7: Damage +5% Lvl. 8: Buff/Debuff Chance +5% Lvl. 9: Cooldown -1 | Active | 5 |
![]() Grunch Killjoy | Hex Eater | Removes all debuffs from all allies, then places one 15% [Continuous Heal] buff for 1 turn on each ally for every debuff removed from them. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Active | 6 |
![]() Grunch Killjoy | Madcap | Fills the Turn Meters of all allies by 10% whenever a [Bomb] debuff detonates on an enemy. | Passive | 0 |
![]() Grunch Killjoy | Aura | Increases Ally DEF in Faction Wars by 30%. | Aura | 0 |
![]() Balthus Drauglord | Shield Strike | Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Balthus Drauglord | Doomwheels | Attacks all enemies. Has a 75% chance of placing a 30% [Decrease C. RATE] debuff for 2 turns. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 4 |
![]() Balthus Drauglord | Driven to Slaughter | Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff for 2 turns. Also heals this Champion by 20% of their MAX HP. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 5 |
![]() Balthus Drauglord | Enchanted Shields | Reflects 30% of the damage this Champion receives back to the attacker. | Passive | 0 |
![]() Balthus Drauglord | Aura | Increases Ally DEF in Faction Crypts by 30%. | Aura | 0 |
![]() Alaric the Hooded | Red Fury | Attacks 1 enemy. Has a 30% chance of decreasing the target's Turn Meter by 7.5%. Decreases the Turn Meter by a further 3% for each buff on the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Alaric the Hooded | Demand Chivalry | Attacks 1 enemy. Has a 50% chance of removing 2 random buffs from the target before attacking. Has a 75% chance of stealing 2 random buffs instead if the target has 4 or more buffs. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +10% - Lvl. 5: Buff/Debuff Chance +15% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Alaric the Hooded | Crimson Warlord | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 50% [Decrease ACC] debuff on all enemies for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +15% - Lvl. 3: Buff/Debuff Chance +10% - Lvl. 4: Buff/Debuff Chance +15% - Lvl. 5: Cooldown -1 | Active | 5 |
![]() Alaric the Hooded | Aura | Increases Ally ATK in Faction Crypts by 29% | Aura | 0 |
![]() Gerhard the Stone | Ringing Blow | Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 40% chance of placing a [Stun] debuff for 1 turn instead if the target has more than 75% Turn Meter. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +5% - Lvl. 6: Damage +5% - Lvl. 7: Damage +5% | Active | 0 |
![]() Gerhard the Stone | Show of Valor | Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns, then attacks 1 enemy. Will ignore 25% of the target's DEF. Will ignore 50% of the target's DEF instead if the target is under an [Increase DEF] buff. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +10% - Lvl. 5: Damage +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Gerhard the Stone | Exemplar | Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], and [Stun] debuffs. Upgrades: - Lvl. 2: Cooldown -1 - Lvl. 3: Cooldown -1 | Passive | 5 |
![]() Gerhard the Stone | Aura | Increases Ally RESIST in Doom Tower battles by 50. | Aura | 0 |
![]() Rugnor Goldgleam | Thirsty Axe | Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Rugnor Goldgleam | Gold-Mad Frenzy | Sacrifices HP equal to 15% of this Champion's MAX HP, then fills this Champion's Turn Meter by 75% and places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. The [Shield] buff cannot be removed. The HP sacrifice will happen even if it kills this Champion, and will ignore [Shield] and [Block Debuffs] buffs. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Rugnor Goldgleam | Gleam of Avarice | Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% - Lvl. 7: Cooldown -1 | Active | 5 |
![]() Rugnor Goldgleam | Dire Grudge | Decreases the cooldown of this Champion's [Gleam of Avarice] Skill by 1 turn every time this Champion loses 15% HP. The HP loss is accumulated and tracked over multiple turns, attacks, or hits, and is not affected by healing or other HP increases. | Passive | 0 |
![]() Rugnor Goldgleam | Aura | Increases Ally ATK in Doom Tower battles by 35%. | Aura | 0 |
![]() Tigersoul | Scorpion Tips | Attacks 1 enemy. Has a 40% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +5% Level 9: Buff/Debuff Chance +5% Damage Multiplier: 2.77 ATK | Active | 0 |
![]() Tigersoul | Wearying Tactics | Attacks 1 enemy. Has a 75% chance of placing a 15% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Level 7: Damage +10% Level 8: Buff/Debuff Chance +10% Level 9: Damage +10% Damage Multiplier: 4.5 ATK | Active | 4 |
![]() Tigersoul | Tiger's Strength | Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on this Champion for 2 turns. Upgrades Level 2: Cooldown -1 Level 8: Cooldown -1 Level 4: Cooldown -1 | Active | 6 |
![]() Ruffstone | Round Up | Attacks all enemies. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% | Active | 0 |
![]() Ruffstone | Tender Meat | Attacks 1 enemy. Decreases the target's MAX HP by 15% of the damage inflicted. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Damage +10% | Active | 4 |
![]() Ruffstone | Slobbering Rush | Attacks 1 enemy. Will ignore 50% of the target's DEF. Has a 50% chance of granting an Extra Turn if this attack is critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Damage +5% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Pigsticker | Vile Substance | Attacks 1 enemy. Has a 50% chance of placing a 50% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Damage Multiplier: 3.5 ATK | Active | 0 |
![]() Pigsticker | Heartless Curse | Attacks 1 enemy. Decreases the target’s MAX HP by 20% of the damage inflicted. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 5.8 ATK | Active | 4 |
![]() Pigsticker | Septic Spearhead | Attacks 1 enemy 2 times. Decreases the target’s MAX HP by 30% of the damage inflicted. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 3 ATK | Active | 4 |
![]() Pigsticker | Aura | Increases Ally ATK in Doom Tower battles by 21%. | Aura | 0 |
![]() Geargrinder | Gears of Gore | Attacks 1 enemy. Places a 7.5% [Continuous Heal] buff on this Champion for 1 turn if this attack is critical. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Damage +10% Damage Multiplier: 0.15 HP | Active | 0 |
![]() Geargrinder | Healing Splatter | Heals all allies by 15% of their MAX HP. Upgrades: Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +5% Level 5: Heal +5% Level 6: Cooldown -1 Level 7: Cooldown -1 | Active | 5 |
![]() Geargrinder | Necrocogs | Revives a dead ally with 50% HP and 50% Turn Meter. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 7 |
![]() Geargrinder | Aura | Increases Ally HP in Faction Crypts by 25%. | Aura | 0 |
![]() Panthera | Claws Upon Claws | Attacks 1 enemy 3 times. Each critical hit has a 50% chance of decreasing the target’s Turn Meter by 3%. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Level 7: Damage +5% Level 8: Damage +10% Level 9: Buff/Debuff Chance +10% Damage Multiplier: 0.9 ATK | Active | 0 |
![]() Panthera | Devitalize | Attacks 1 enemy 2 times. Each hit has an 85% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Damage Multiplier: 3.7 ATK | Active | 3 |
![]() Panthera | Vanish to Shadows | Places a [Perfect Veil] buff and a 30% [Reflect Damage] buff on this Champion for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 6 |
![]() Panthera | Aura | Increases Ally ACC in Dungeons by 40. | Aura | 0 |
![]() Dagger | Double Daggers | Attacks 1 enemy 2 times. Each critical hit decreases the target’s Turn Meter by 4%. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 1.65 ATK | Active | 0 |
![]() Dagger | Precision Sabotage | Attacks all enemies. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Damage Multiplier: 3.65 ATK | Active | 4 |
![]() Dagger | Swordbreak Knife | Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 50% chance of placing a 50% [Decrease ATK] debuff instead if the target is under a [Decrease DEF] debuff. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Damage Multiplier: 5.8 ATK | Active | 4 |
![]() Dagger | Aura | Increases Ally ATK in Faction Crypts by 20%. | Aura | 0 |
![]() Kurzad Deepheart | Bushwhack | Attacks 1 enemy. Places an extra hit if this attack is critical. The extra hit places a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Damage +10% Damage Multiplier: 2 ATK | Active | 0 |
![]() Kurzad Deepheart | Flailing Pick | Attacks all enemies. Each critical hit fills this Champion’s Turn Meter by 7.5%. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Damage +10% Damage Multiplier: 3.3 ATK | Active | 3 |
![]() Kurzad Deepheart | Deep Ambush | Places a 50% [Increase ACC] buff on all allies for 2 turns, then attacks all enemies. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Level 7: Damage +5% Level 8: Damage +10% Level 9: Buff/Debuff Chance +10% Damage Multiplier: 3 ATK | Active | 3 |
![]() Haarken Greatblade | Blooded Steel | Attacks 1 enemy. Places an extra hit if this attack is critical. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Damage Multiplier: 3.3 ATK | Active | 0 |
![]() Haarken Greatblade | Fearsome Iron Slab | Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns before attacking. Damage based on: [ATK] Upgrades: Level 2: Buff/Debuff Chance +5% Level 3: Damage 10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 6.2 ATK | Active | 4 |
![]() Haarken Greatblade | Infectious Panic | Attacks 1 enemy. Applies a Debuff Spread effect, taking 2 random debuffs from the target and placing them on all enemies. Also extends the duration of those debuffs by 2 turns. Will not extend the duration of debuffs on the initial target. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 5.5 ATK | Active | 5 |
![]() Haarken Greatblade | Aura | Increases Ally ATK in Doom Tower battles by 32%. | Aura | 0 |
![]() Sandbow | Let Fly | Attacks 1 enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6 Damage +5% Damage Multiplier: 3.7 ATK | Active | 0 |
![]() Sandbow | Veinfire Venom | Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +10% Damage Multiplier: 3.2 ATK | Active | 4 |
![]() Inquisitor Shamael | Wreak Revenge | Attacks 1 enemy. Has a 50% chance of decreasing the duration of a random buff on the target by 1 turn. Counterattacks with this skills each time an enemy places a debuff on an ally. These counterattacks will only deal 50% of the normal damage and cannot be critical. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Damage +10% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Damage +10% - Lvl. 7: Buff/Debuff Chance +10% - Lvl. 8: Damage +15% | Active | 0 |
![]() Inquisitor Shamael | Cow the Horrors | Attacks 1 enemy 3 times. Will ignore 25% of the target's DEF. Will ignore a further 25% of target's DEF for each buff on this Champion. Places a [True Fear] debuff on all enemies for 1 turn if this attack kills an enemy. Damage based on: [ATK] | Active | 3 |
![]() Inquisitor Shamael | Dauntless | Each critical hit fills this Champion's Turn Meter by 7.5%. Whenever an ally receives a [Fear] or a [True Fear] debuff, this skill will instantly remove the debuff and fill the ally's Turn Meter by 15%. Upgrades: - Lvl. 2: Damage +10% - Lvl. 3: Damage +10% - Lvl. 4: Damage +15% | Passive | 0 |
![]() Inquisitor Shamael | Aura | Increases Ally ACC in Doom Tower battles by 60. | Aura | 0 |
![]() Aox the Rememberer | Feathered Staff | Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Aox the Rememberer | Lore of Restoration | Attacks 1 enemy. Heals all allies by 10% of their MAX HP. Heals each ally by an extra 2.5% for each debuff on the target. Damage based on: [ATK] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +5% - Lvl. 4: Damage +5% - Lvl. 5: Heal +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Aox the Rememberer | Weight of Aeons | Places a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has a 75% chance of decreasing each enemy's Turn Meter by 20%. Places a 30% [Decrease C. RATE] debuff on the target for 2 turns if they have 50% or more Turn Meter after the Turn Meter decrease. Upgrades: - Lvl. 2: Buff/Debuff Chance +5% - Lvl. 3: Buff/Debuff Chance +5% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +10% - Lvl. 6: Cooldown -1 | Active | 4 |
![]() Aox the Rememberer | Steward of Time | Increases the duration of 2 random debuffs on the attacker by 1 turn when attacked. Occurs once per hit. | Passive | 0 |
![]() Aox the Rememberer | Aura | Increases Ally ACC in Doom Tower battles by 60. | Aura | 0 |
![]() Suntribe | Inscribed Axes | Attack 1 enemy. Heals this Champion by 10% of the damage inflicted. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 3.6 ATK | Active | 0 |
![]() Suntribe | Spirits' Verdict | Sacrifices HP equal to 10% of this Champion’s MAX HP, then heals a target ally by 10% of their MAX HP. Also has a 40% chance of placing a 7.5% [Continuous Heal] buff on that ally for 1 turn. The HP sacrifice will happen even if it kills this champion. Upgrades: Level 2: Buff/Debuff chance +5% Level 3: Buff/Debuff chance +5% Level 4: Cooldown -1 Level 5: Cooldown -1 Damage Multiplier: 0.1 HP | Active | 5 |
![]() Nekhret the Great | Tomb Glaive | Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted. Damage based on: [DEF] Upgrades: - Lvl. 2: Damage +5% - Lvl. 3: Damage +10% - Lvl. 4: Buff/Debuff Chance +5% - Lvl. 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Nekhret the Great | Legion of the Damned | Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this Champion will join the attack. Allies joining the attack will use their default skills. Grants an Extra Turn if this attack does not kill the target. Upgrades: - Lvl. 2: Cooldown -1 | Active | 5 |
![]() Nekhret the Great | Disturbing Infusion | Places a [Block Debuffs] buff, a 50% [Ally Protection] buff, and a 25% [Strengthen] buff on an ally for 3 turns. The [Ally Protection] buff cannot be removed. Upgrades: - Lvl. 2: Cooldown -1 | Active | 4 |
![]() Nekhret the Great | Unsleeping Aegis | Whenever an ally is attacked while under an [Ally Protection] buff placed by this Champion, places a [Shield] buff on the ally equal to 30% of this Champion's MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this Champion. Also decreases the cooldown of this Champion's Legion of the Damned Skill by 2 turns if the [Shield] buff is placed. | Passive | 0 |
![]() Nekhret the Great | Arise My Minions | Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each Round. Also places a 50% [Ally Protection] buff on them for 6 turns. The [Ally Protection] buff cannot be removed. | Passive | 0 |
![]() Nekhret the Great | Aura | Increases Ally RESIST in all Battles by 60. | Aura | 0 |
![]() Rector Drath | Scepter of Authority | Attacks 1 enemy. Has a 35% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Damage Multiplier: 4 ATK | Active | 0 |
![]() Rector Drath | Necro Mutation | Heals all allies by 20% of this Champion’s MAX HP. After healing, places a [Perfect Veil] buff for 2 turns on all allies with full HP. Places a 15% [Continuous Heal] buff for 1 turn instead on all allies with less than 100% HP. Upgrades: Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +10% Level 5: Cooldown -1 | Active | 5 |
![]() Rector Drath | Spirit Form | Revives a single ally with 60% HP and fills their Turn Meter by 60%. Places a [Perfect Veil] buff on them for 3 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Rector Drath | Master of Ghosts | Whenever an ally under a [Veil] or [Perfect Veil] buff gets a turn, heals them by 10% of their MAX HP. Also increases the RES of allies under [Veil] or [Perfect Veil] buffs by 50. Will only increase RES once per ally if there are multiple Rectors on the team. | Passive | 0 |
![]() Rector Drath | Aura | Increases Ally RESIST in Doom Tower battles by 55. | Aura | 0 |
![]() Icebound Prospector | Frosty Pick | Attacks 1 enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 4.8 ATK | Active | 0 |
![]() Icebound Prospector | Noggin Knocker | Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Level 7: Cooldown -1 Damage Multiplier: 7.8 ATK | Active | 4 |
![]() Iron Brago | Molten Pummeling | Attacks 1 enemy. Has a 20% chance of decreasing the duration of all buffs by 1 turn. Damage based on: [DEF] Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% (Damage Multiplier: 3.6 DEF) | Active | 0 |
![]() Iron Brago | Fearless Charge | Places a 60% [Increase DEF] buff on all allies for 3 turns, then attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Has a 75% chance of placing a [Stun] debuff for 2 turns instead of the target is under two or more buffs. Damage based on: [DEF] Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10 Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 (Damage Multiplier: 5.1 DEF) | Active | 4 |
![]() Iron Brago | Battle Storm | Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Also, places a 50% [Decrease ATK] debuff on all enemies for 2 turns if Iron Brago is under an [Increase DEF] buff. Damage based on: [DEF] Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 (Damage Multiplier: 3.7 DEF) | Active | 4 |
![]() Iron Brago | Bestow Strength | Increases the DEF of all allies by 10% of this Champion’s DEF. | Passive | 0 |
![]() Iron Brago | Aura | Increases Ally DEF in Doom Tower battles by 34%. | Aura | 0 |
![]() King Garog | Gigantic Cleavers | Attacks 1 enemy 2 times. Has a 35% chance of placing 3 [Stun] debuff for 1 turn. The chance increases to 50% if the target’s Turn Meter is equal to or below 50%. Damage based on: [ATK] Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% | Active | 0 |
![]() King Garog | Hack to Bits | Attacks 1 enemy 4 times. Each critical hit has a 50% chance of decreasing the cooldown of Gore Maker by 1 tum. Damage based on: [ATK] Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1 | Active | 4 |
![]() King Garog | Gore Maker | Attacks all enemies. Will ignore 20% of each target’s DEF. Will ignore a further 5% of DEF for each buff on the target. Damage based on: [ATK] Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1 | Active | 4 |
![]() King Garog | War Machine | Increases this Champion’s SPD by 6 and C. DMG by 7% for each enemy this Champion kills in a Round. Stacks up to +30 SPD and +35% C. DMG. Stacks will reset if this Champion is killed. Whenever an enemy Champion is revived, fills this Champion’s Turn Meter by 30% for each revived enemy, then places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 1 turn. | Passive | 0 |
![]() Roxam | Chroma Shift | Attacks 1 enemy. Has a 50% chance of filling this Champion’s Turn Meter by 10%. Also has a 50% chance of placing a [Perfect Veil] buff on this Champion for 1 turn if this attack is critical. Damage based on: [ATK] Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Roxam | Jungle Ambush | Attacks 1 enemy. Fills this Champion’s Turn Meter by 50%. Has a 75% chance of placing a [Stun] debuff on the target for 1 turn when attacking while undera [Veil] or [Perfect Veil] buff. Has a 75% chance of placing a [Sleep] debuff on the target for 1 turn when attacking without a [Veil] or [Perfect Veil] buff. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking without a [Veil] or [Perfect Veil] buff. Damage based on: [ATK] Level 2: Damage +1 0% Level.3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 | Active | 4 |
![]() Roxam | Flicker Step | While under a [Veil] or [Perfect Veil] buff: Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff. Decreases the cooldown of Jungle Ambush by 2 turns. While not under a [Veil] or [Perfect Veil] buff: Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff before attacking. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking. Damage based on: [ATK] Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 | Active | 5 |
![]() Roxam | Chameleon | Places a [Block Debuffs] and a 25% [Strengthen] buff on this Champion for 1 turn, and a 15% [Continuous Heal] buff for 2 turns whenever they receive a [Veil] or [Perfect Veil] buff. | Passive | 0 |
![]() Roxam | Aura | Increases Ally C.RATE in Doom Tower battles by 23%. | Aura | 0 |
![]() Anax | Piercing Shotels | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% (Damage Multiplier: 3.2 ATK) | Active | 0 |
![]() Anax | Deathly Ichors | Attacks 1 enemy 2 times. Each hit has a 75% chance of placing a 50% [Decrease ACC] debuff and a 5% [Poison] debuff for 3 turns. Damage based on: [ATK] Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 (Damage Multiplier: 2.8 ATK) | Active | 4 |
![]() Anax | Soul Feast | Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Heals this Champion by 50% of the damage inflicted. Damage based on: [ATK] Level 2: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 (Damage Multiplier: 6 ATK) | Active | 4 |
![]() Anax | Revenant | Passive Effect: Places a 60% [Increase DEF] buff on this Champion for 2 turns when their HP drops below 75%. Places a 50% [Increase ATK] buff on this Champion for 2 turns when their HP drops below 50%. Active Effect: Grants an Extra Turn when this Champion’s HP drops below 10%. | Passive | 0 |
![]() Armina | Discipline Staff | Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Level 2: Damage 5% Level 3: Damage 5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 3.8 ATK | Active | 0 |
![]() Armina | Trampling Rampage | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Steals 7.5% of the Turn Meter from Targets under [Decrease DEF] Debuffs. Damage based on: [ATK] Level 2: Damage 5% Level 3: Damage 10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Damage Multiplier: 4.05 ATK | Active | 4 |
![]() Armina | Earsplitting Bellow | Decreases the Turn Meters of all enemies by 20%. Has a 75% chance of placing a [Stun] debuff for 1 turn on enemies who have their Turn Meters fully depleted. Upgrades: Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 | Active | 4 |
![]() Armina | Head of Steam | Fills this Champion’s Turn Meter by 10% each time an enemy receives a [Stun] debuff. | Aura | 0 |
![]() Chancellor Yasmin | Resounding Smash | Attacks 1 enemy. Places an extra hit if the target has no active buffs. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Damage Multiplier: 2 ATK | Active | 0 |
![]() Chancellor Yasmin | Touch of Vigor | Heals an ally by 40% of their MAX HP. Heals by 60% instead if the ally has 50% HP or less. Damage based on: [ATK] Upgrades: Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +10% Level 5: Cooldown -1 | Active | 3 |
![]() Chancellor Yasmin | Lulling Chant | Has a 50% chance of removing all buffs from all enemies. Then places a [Sleep] debuff for 1 turn on all enemies who have active buffs. Damage based on: [ATK] Upgrades: Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1 | Active | 5 |
![]() Chancellor Yasmin | Aura | Increases Ally SPD in all Battles by 20% | Aura | 0 |
![]() Dhukk the Pierced | Mad Chopper | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 1.9 DEF | Active | 0 |
![]() Dhukk the Pierced | Lunatic Outburst | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns on each critical hit. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Damage Multiplier: 3.5 DEF | Active | 4 |
![]() Dhukk the Pierced | Shrieking Display | Places a [Provoke] debuff for 1 turn on the target enemy. Also has a 75% chance of placing a [Provoke] debuff for 1 turn on 2 random enemies. Places a 30% [Reflect Damage] buff on this champion for 2 turns and a [Unkillable] buff on this champion for 1 turn. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Dhukk the Pierced | Aura | Increase Ally DEF in Faction Crypts by 31% | Aura | 0 |
![]() Fahrakin the Fat | Sizzling Strike | Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 4.3 ATK | Active | 0 |
![]() Fahrakin the Fat | Brand of Shame | Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff and two 5% [Poison] debuffs for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Damage Multiplier: 7.3 ATK | Active | 4 |
![]() Fahrakin the Fat | Beatdown | Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on all allies except this champion for 3 turns. Then, all allies except this champion will attack 1 target enemy. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Fahrakin the Fat | Body Block | Deflect 20% of all incoming damage this champion receives onto all allies. The damage will be spread equally across all allies. | Passive | 0 |
![]() Melga Steelgirdle | Inspiring Violence | Attacks 1 enemy. Has a 50% chance of removing 1 random debuff from a random ally. Cannot remove a debuff from this Champion. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Level 7: Damage +5% Level 8: Damage +10% Level 9: Buff/Debuff Chance +10% | Active | 0 |
![]() Melga Steelgirdle | Sheer Grit | Place a [Shield] buff on all allies equal to 20% of this Champion’s MAX HP for 2 turns. Also places a 15% [Continuous Heal] buff on all allies for 2 turns. Damage based on: [HP] Upgrades: Level 2: Shield 5% Level 3: Shield 5% Level 4: Shield 5% Level 5: Shield 5% Level 6: Cooldown -1 | Active | 4 |
![]() Melga Steelgirdle | Glorious Return | Revives 2 Random allies with 20% HP and 20% Turn Meter. Also places a [Shield] buff on the revived allies for 2 turns equal to 30% of their max HP. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 7 |
![]() Melga Steelgirdle | Aura | Increases Ally HP in all Battles by 15% | Aura | 0 |
![]() Old Hermit Jorrg | Putrid Brazier | Attacks 1 enemy. Has a 30% chance of placing a [HP Burn] for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 4 ATK | Active | 0 |
![]() Old Hermit Jorrg | Heroes of Old | Places a 50% [Increase ATK] buff on all allies for 2 turns and fills the Turn Meters of all allies by 20%. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Old Hermit Jorrg | Ghostwalk | Revives 2 random allies with 60% HP, then fills their Turn Meters by 40% and places a [Perfect Veil] buff on them for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 7 |
![]() Sanguinia | Red Punishment | Attacks 1 enemy 3 times. Each hit has a 20% chance of decreasing the duration of 2 random buffs on the target by 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 2 ATK | Active | 0 |
![]() Sanguinia | Holy Blood | Places a [Block Debuffs] on all allies for 1 turn and a 15% [Continiuous Heal] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 | Active | 4 |
![]() Sanguinia | Sacrificial Lamb | Attacks 1 enemy. Has a 75% chance of transferring all debuffs from this Champion to the target. Removes all the debuffs from all allies except this Champion. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Level 7: Buff/Debuff Chance +10% Level 8: Cooldown -1 Damage Multiplier: 7.6 ATK | Active | 5 |
![]() Sanguinia | Aura | Increases Ally ACC in Doom Tower battles by 55. | Aura | 0 |
![]() Ursala the Mourner | Lance of Penitence | Attacks 1 enemy. Has a 40% chance of decreasing the target’s Turn Meter by 10%. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Damage Multiplier: 3.4 ATK | Active | 0 |
![]() Ursala the Mourner | Waves of Grief | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also places a 50% [Increase ATK] buff on all allies for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Level 7: Buff/Debuff Chance +5% Level 8: Buff/Debuff Chance +10% Level 9: Cooldown -1 Damage Multiplier: 3.2 ATK | Active | 4 |
![]() Ursala the Mourner | Requiem | Revives all dead allies with 75% HP, then fills their Turn Meters by 50%. Also places a 60% [Increase DEF] buff and a 25% [Strengthen] buff on all allies for 3 turns. Upgrades: Level 2: Cooldown -1 | Active | 6 |
![]() Ursala the Mourner | Aura | Increases Ally SPD in Doom Tower Battles by 24% | Aura | 0 |
![]() Uugo | Black Hand | Attacks 1 enemy. Has a 35% chance of placing a [Leech] debuff for 2 turns. The chance increases by 5% for each alive enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 5.2 ATK | Active | 0 |
![]() Uugo | Maelstrom Wrack | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 50% chance of placing a [Block Buffs] debuff for 2 turns. The chance of placing the [Block Buffs] debuff increases by 5% for each alive enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Damage Multiplier: 4.8 ATK | Active | 4 |
![]() Uugo | Uugo's Brew | Removes all [Heal Reduction] debuffs from all allies, then removes 1 random debuff from all allies, then heals all allies by 20% of this Champion’s MAX HP. If all allies are dead, revives them with 50% HP, then fills their Turn Meters by 50% instead. Upgrades: Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +5% Level 5: Heal +5% Level 6: Cooldown -1 Level 7: Cooldown -1 | Active | 6 |
![]() Uugo | Final Spite | Places a 30% [Increase SPD] buff and a [Block Damage] buff on this Champion for 1 turn whenever this Champion’s last living ally is killed. | Passive | 5 |
![]() Vogoth | Horrendous Strength | Attacks 1 enemy 3 times. Each hit has a 30% chance of increasing the duration of 1 random debuff on the target by 1 turn. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Vogoth | Wave of Revulsion | Attacks all enemies. Has a 60% chance of placing a [Provoke] debuff on all enemies for 1 turn. Also has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns on targets who receive [Provoke] debuff from this skill. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Level 7: Cooldown -1 | Active | 4 |
![]() Vogoth | Festering Dynamo | Whenever this Champion is attacked, heals all allies by 50% of the damage received. [Only heals by 25% of the damage received from boss attacks. This champion only receives half of the heal that all other allies receive.] | Passive | 0 |
![]() Vogoth | Eerie Presence | When attacked, places a [Leech] debuff on the attacker for 2 turns. If the attacker is under a [Provoke] debuff placed by this Champion, also has a 70% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack. Upgrades: Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% | Passive | 0 |
![]() Astralon | Hellbinder | Attacks 1 enemy 2 times. Has a 30% chance of placing a 60% [Decrese DEF] debuff for 2 turns. Countess Lix will team up and join the attack is they are in the same team. Countess Lix will use their default skill. Countess Lix will not team up on this attack if the skill is used when counterattacking or when teaming up to attack with another Champion. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 1.7 ATK | Active | 0 |
![]() Astralon | Divine Immanence | Attacks 1 enemy. Will ignore [Increase DEF], [Strengthen] and [Ally Protection] buffs. Revives a random ally with 40% HP and places a [Shield] buff on them equal to 20% of their MAX HP for 2 turns if this attack kills an enemy. Also places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns if this attack kills and enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 5.8 ATK | Active | 4 |
![]() Astralon | Light of Sanctity | Remove all buffs from targets under [Veil] or [Perfect Veil] buffs, then places a 25% [Weaken] debuff on enemies who have [Veil] or [Perfect Veil] buffs removes, then attacks all enemies. Also has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 4 ATK | Active | 5 |
![]() Astralon | Emissary | Fills this champions turn meter by 3% every time an ally is hit. Decreases incoming damage by 25% if the attack’s ATK is lower than this Champion’s. | Passive | 0 |
![]() Nogdar the Headhunter | Brutal Verdict | Attacks 1 enemy. Heals this Champion by 10% of their MAX HP. Grants an Extra Turn if this attack kills an enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10% Level 5: Damage +10% Damage Multiplier: 3.3 ATK | Active | 0 |
![]() Nogdar the Headhunter | Gore Feast | Attacks all enemies. After attacking, this champion sacrifices HP equal to 50% of their MAX HP, then place two 15% [Continuous Heal] buffs on this Champion for 2 turns. The HP sacrifice will happen even if it kills this Champion. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 3.2 ATK | Active | 5 |
![]() Nogdar the Headhunter | Last Rites | Sacrifices HP equal to 50% of this Champion’s MAX HP, then equalises HP levels with the target enemy. The HP levels of both this champion and the target enemy will be brought down to the level of the one with the lowest HP. [Does not work against bosses. This champion cannot be killed by this skill] Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 Damage Multiplier: 0.5 HP | Active | 7 |
![]() Nogdar the Headhunter | Headsman's Return | Revives this Champion with 50% HP and 50% Turn Meter when killed if all other allies are alive. [Does not work if there are multiple Nogdars on the team or if there are 3 or fewer champions on the team.] | Passive | 1 |
![]() Nogdar the Headhunter | Aura | Increases ally ATK in all Battles by 33% | Aura | 0 |
![]() Samar Gemcursed | Crystal Flesh | Attacks 1 enemy. Heals by 15% of the damage inflicted if this champion has 50% HP or less. Fills this Champion’s Turn Meter by 15% if he has more than 50% HP. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Damage Multiplier: 0.23 HP | Active | 0 |
![]() Samar Gemcursed | Emerald Curse | Attacks 1 enemy. Inflicts bonus damage equal to the difference in HP levels between this Champion and the target (+1% damage for every 1% difference). Inflicts bonus damage equal to the difference in the number of buffs on this champion and the target (+10% damage per buff). Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 0.3 HP | Active | 4 |
![]() Samar Gemcursed | Boon Supervision | Attacks all enemies. Has an 80% chance of stealing 2 random buffs before attacking. Places an extra hit on enemies that have any buffs left. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10% Level 8: Cooldown -1 Damage Multiplier: 0.15 HP | Active | 5 |
![]() Samar Gemcursed | Diamond Skin | Passive Effect: Places a [Block Damage] Buff on this champion for 1 turn at the start of each round. Active Effect: Blocks incoming damage and places a [Block Damage] Buff on this champion for 1 turn when they receive a hit that would drop their HP below 30% | Passive | 4 |
![]() Samar Gemcursed | Aura | Increases Ally HP in all Battles by 30% | Aura | 0 |
![]() Cardiel | Cow the Wicked | Attacks 1 enemy. Heals all allies by 7.5% of their MAX HP. Also places a [True Fear] debuff for 1 turn if the target is a champion from the Demonspawn, Undead Hordes or Knight Revenant factions. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Heal +5% Level 4: Damage +5% Level 5: Heal +5% Level 6: Damage +10% Level 7: Heal +10% Damage Multiplier: 4 ATK | Active | 0 |
![]() Cardiel | Angelsong | Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Revive on Death Buff] on all allies for 2 turns. The [Revive on Death] buff cannot be removed. Upgrades: Level 2: Cooldown -1 | Active | 4 |
![]() Cardiel | Heavenly Host | Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on all allies for 2 turns, then teams up will all allies to attack a target enemy. Decreases the cooldown of this skill by 1 turn if an enemy is killed from this attack. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Cardiel | Fiend Warden | Allies receive 20% less damage from Champions from the Demonspawn, Undead Hordes or Knight Revenant Factions. Whenever an ally attacks, has a 15% chance to team up with them and join their attack. This champion will attack with their default skill. Always joins Sicia Flametongue’s attacks if they are in the same team. Can only join ally’s attack once per turn. Cardiel will not team up on ally attacks when they counterattack or when team up to attack with other champions. Upgrades: Level 2: Buff/Debuff Chance 5% Level 3: Buff/Debuff Chance 5% Level 4: Buff/Debuff Chance 5% | Passive | 0 |
![]() Cardiel | Aura | Increases Ally SPD in all Battles by 19% | Aura | 0 |
![]() Countess Lix | Festering Caress | Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Countess Lix | Mire of Misery | Attacks all enemies 3 times. Each hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 75% chance of decreasing the enemy’s Turn Meter by 10%. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5 Cooldown -1 | Active | 5 |
![]() Countess Lix | Time Dilation | Attacks all enemies. Has a 75% chance of placing a [Block cooldown Skills] debuff for 2 turns. Also decreases the cooldowns of all ally skills, except this champion’s, by 1 turn. Damage based on: [ATK] Upgrades: Level 2: Buff/Debuff chance +10% Level 3: Damage +10% Level 4: Buff/Debuff chance +15% Level 5: Cooldown -1 Level 6: Cooldown -1 | Active | 7 |
![]() Countess Lix | Unredeemed | Removes one random debuff from Astralon and this champion at the start of each turn. Only available if Astralon is on the team. | Passive | 0 |
![]() Countess Lix | Channel Woe | Fills this champion’s Turn Meter by 5% each time an ally receives a debuff. | Passive | 0 |
![]() Sicia Flametongue | Towering Inferno | Attacks 1 enemy 3 times. Each hit has a 15% chance of increasing the duration of [HP Burn] debuffs on the target by 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Sicia Flametongue | Flame Eruption | Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns if there are a least 2 enemies under [HP Burn] debuffs. Then instantly activates any [HP Burn] debuffs on each target and decreases the duration of those [HP Burn] debuffs by 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff chance +10% Level 4: Damage +10% Level 5: Buff/Debuff chance +10% Level 6: Cooldown -1 | Active | 4 |
![]() Sicia Flametongue | Firestorm Rite | Places a [HP Burn] debuff on this champion for 3 turns, then attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff on all enemies for 3 turns. Grants an Extra Turn if a [HP Burn] debuff is placed on all enemies. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +15% Level 5: Buff/Debuff chance +15% Level 6: Cooldown -1 | Active | 5 |
![]() Sicia Flametongue | Metaphysics | Increases this champion’s SPD by 3 and damage inflicted by 3% for each ally and enemy under a [HP Burn] debuff. If Cardiel is on the team, all allies will heal by 3% of their MAX HP from [HP Burn] debuffs instead of receiving damage and losing HP. Upgrades: Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff chance +5% Level 4: Buff/Debuff chance +5% | Passive | 0 |
![]() Sicia Flametongue | Aura | Increases Ally ACC in all Battles by 60 | Aura | 0 |
![]() Runekeeper Dazdurk | Syphon Symbol | Attacks 1 enemy. Has a 35% chance of placing a [Leech] debuff for 2 turns. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 3.3 DEF | Active | 0 |
![]() Runekeeper Dazdurk | Rune of Battle | Fills the Turn Meters of all allies by 25% and places a 50% [Increase ATK] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Runekeeper Dazdurk | Purity Sigil | Removes all debuffs from all allies, then heals all allies by 25% of this Champion’s MAX HP. Places a 15% [Continuous Heal] buff for 2 turns on allies that have a debuff removed. | Active | 5 |
![]() Runekeeper Dazdurk | Aura | Increases Ally ATK in all Battles by 25% | Aura | 0 |
![]() Deacon Armstrong | Mace of Comptempt | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a (Leech) debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10% Damage Multiplier: 1.8 ATK | Active | 0 |
![]() Deacon Armstrong | Sweeping Retribution | Attacks all enemies. Has an 80% chance of placing a 60% (Decrease DEF) debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 4 ATK | Active | 4 |
![]() Deacon Armstrong | Time Compression | Fills the Turn Meters of all allies by 15% and decreases the Turn Meters of all enemies by 15%. Grants an Extra Turn Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Deacon Armstrong | Aura | Increases Ally SPD in all Battles by 19% | Aura | 0 |
![]() Quargan the Crowned | Nature's Cycle | Attacks 1 enemy. Has a 30% chance of increasing the duration of a random buff on a random ally by 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Damage Multiplier: 4 ATK | Active | 0 |
![]() Quargan the Crowned | Overgrowth | Heals all allies by 15% of their MAX HP and places a [Shield] buff equal to 15% of their MAX HP on all allies for 2 turns. Upgrades: Level 2: Heal +5% Level 3: Shield +5% Level 4: Heal +10% Level 5: Shield +10% Level 6: Cooldown -1 | Active | 4 |
![]() Quargan the Crowned | Attunement | Places a [Perfect Veil] buff and a 50% [Increase ATK] buff for 2 turns on all allies whose ATK is higher than their DEF. Places a 60% [Increase DEF] buff for 2 turns and a [Block Debuffs] buff for 1 turn on all allies whose DEF is higher than their ATK. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Pestilus | Blood Call | Attacks 2 times at random. Has a 30% chance of placing a [Leech] Debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage 5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Pestilus | Flames Within | Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns. Heals all allies by 15% of their MAX HP if the (HP Burn) debuff is placed. Fills the Turn Meters of all allies by 15% if the [HP Burn] debuff is not placed. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Damage +5% Level 7: Buff/Debuff Chance +10% Level 8: Cooldown -1 | Active | 4 |
![]() Pestilus | Battle Weirding | Places a 50% [Increase ACC] buff and a 30% [Increases C.DMG] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Pestilus | Aura | Increases Ally ACC in the Doom Tower by 50 | Aura | 0 |
![]() Lodric Falconheart | Strike of Dismay | Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10% Damage Multiplier: 0.23 HP | Active | 0 |
![]() Lodric Falconheart | Hold Out | Removes all debuffs from one ally, then places a 50% [Ally Protection] buff on that ally for 2 turns. Upgrades: Level 2: Cooldown -1 | Active | 4 |
![]() Lodric Falconheart | Falcon's Wings | Places a [Shield] buff on all allies for 2 turns equal to 20% of this Champion’s MAX HP. Upgrades: Level 2: Shield +5% Level 3: Shield +5% Level 4: Shield +5% Level 5: Shield +5% Level 6: Cooldown -1 Level 7: Cooldown -1 | Active | 4 |
![]() Lodric Falconheart | Aura | Increases Ally HP in the Doom Tower by 25% | Aura | 0 |
![]() Fodbor the Bard | Axe Solo | Attacks 1 enemy 3 times. Has a 15% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage 5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 1.2 ATK | Active | 0 |
![]() Fodbor the Bard | Robber's Tale | Attacks 1 enemy. Has an 80% chance of stealing 2 random buffs from the target. Has an 80% chance of placing a [Stun] debuff for 1 turn instead if the target has no active buffs. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Multiplier: 5.5 ATK | Active | 4 |
![]() Fodbor the Bard | Awful Crooning | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Multiplier: 3.4 ATK | Active | 5 |
![]() Godseeker Aniri | Blade of Blessings | Attacks 1 enemy. Heal the ally with the lowest HP by 5% of their MAX HP. Cannot heal this champion. Damage based on: [DEF] Upgrades: Level 2: Damage 5% Level 3: Heal 5% Level: Damage +5% Level 5: Heal +5% Level 6: Damage +5% Level 7: Heal +5% Damage Multiplier: 3.6 DEF | Active | 0 |
![]() Godseeker Aniri | Quest for Meaning | Attacks all enemies. Heal all allies by 15% of their MAX HP, then decreases the duration of all buffs on all enemies by 1 turn and increases the duration of all buffs on all allies by 1 turn. Damage based on: [DEF] Upgrades: Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +5% Level 5: Heal +5% Level 6: Cooldown -1 Damage Multiplier: 3 DEF | Active | 4 |
![]() Godseeker Aniri | Rise of Glory | Revives a dead ally with 50% HP, then fills their Turn Meter by 50% and resets the cooldowns of all their skills. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 7 |
![]() Godseeker Aniri | Guardian Angel | [Passive Effect] Increases the amount of healing allies receive by 10%. [Active Effect] If an ally is about to get killed by a fatal hit, preempts that hit and instantly places a [Revive On Death] buff on them for 1 turn before the damage is taken. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Passive | 7 |
![]() Klodd Beastfeeder | New Stabby Hand | Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease C.RATE] debuff for 2 turns. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Klodd Beastfeeder | Get Behind Me | Places a [Shield] buff on all allies equal to 20% of this champion’s MAX HP for 2 turns. Upgrades: Level 2: Shield +5% Level 3: Shield +10% Level 4: Shield +10% Level 5: Cooldown -1 | Active | 4 |
![]() Klodd Beastfeeder | Beast Escape | Places a 30% [Increase SPD] buff and a 50% [Increase ACC] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Klodd Beastfeeder | Delicious Giblets | Heals the ally with the lowest HP by 10% of their MAX HP at the start of this Champion’s turn. | Passive | 0 |
![]() Prundar | Flaming Pigsticker | Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Has a 30% chance of placing a [Stun] debuff for 1 turn instead of counterattacking with this skill. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +10% | Active | 0 |
![]() Prundar | Hulking Tantrum | Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Places a 60% [Increase DEF] buff on this champion for 2 turns. Damage based on: [DEF] Upgrades: Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Level 7: Cooldown -1 Level 8: Cooldown -1 | Active | 5 |
![]() Prundar | Giant Strength | Places a 25% [Strengthen] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 | Active | 5 |
![]() Prundar | Master of Taunts | Receives 20% less damage from enemies under [Provoke] debuffs. Has a 25% chance of counterattacking whenever an enemy under a [Provoke] debuff attack either this champion on an ally. Upgrades: Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% | Passive | 0 |
![]() Prundar | Aura | Increases Ally DEF in the Doom Tower by 30% | Aura | 0 |
![]() Tarshon | Diabolical Hook | Attacks 1 enemy. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Tarshon | Soul Shrivel | Attacks all enemies. Has 75% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [DEF] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 | Active | 4 |
![]() Tarshon | Demonic Possession | Places a 60% [Increase DEF] buff on all allies for 2 turns. Fills the Turn Meters of all allies by 20%. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Tarshon | Back for More | Places a 25% [Strengthen] buff on this champion for 2 turns whenever their HP drops below 50% | Passive | 4 |
![]() Boltsmith | Quarrel Cripple | Attacks 1 enemy 2 times. Each hit had a 15% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Damage Multiplier: 1.5 ATK | Active | 0 |
![]() Boltsmith | Trained Eye | Places a 15% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this champion for 2 turns. Grants an Extra Turn. Upgrades: Level 2: Cooldown -1 | Active | 4 |
![]() Boltsmith | Piercer Munitions | Attacks 1 enemy. Will ignore 30% of the target’s DEF. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: -1 Cooldown Damage Multiplier: 4.2 ATK | Active | 4 |
![]() Boltsmith | Aura | Increases Ally ATK in Faction Wars Crypts by 20% | Aura | 0 |
![]() Scrapper | Arena Arts | Attacks 1 enemy. Places a [Shield] buff on this Champion for 2 turns equal to 5% of the damage inflicted if this attack is critical. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Shield +5% Level 4: Damage +5% Level 5: Shield +5% Level 6: Damage +5% Level 7: Shield +5% Level 8: Damage +5% Level 9: Shield +5% Damage Multiplier: 4 ATK | Active | 0 |
![]() Scrapper | Crowd Pleaser | Attacks 1 enemy. Destroys the targets MAX HP by 30% of the damage dealt. Places a [Shield] buff on this Champion for 2 turns equal to 30% of this champions MAX HP if this attack is critical. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Shield +5% Level 4: Damage +5% Level 5: Shield +5% Level 6: Damage +5% Level 7: Shield +10% Level 8: Cooldown -1 Damage Multiplier: 6.5 ATK | Active | 3 |
![]() Scrapper | Showoff | Increases the damage inflicted by this Champion equal to the percentage of MAX HP destroyed on the target. | Passive | 0 |
![]() Scrapper | Aura | Increases Ally ATK in Doom Tower by 25% | Aura | 0 |
![]() Abyssal | Void Gaze | Attacks all enemies. Has a 15% chance of placing a [Block Buffs] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Damage Multiplier: 2.8 ATK | Active | 0 |
![]() Abyssal | Abyssal Renewal | Heals all allies by 15% of their MAX HP. Upgrades: Level 2: Heal +5% Level 3: Heal +10% Level 4: Heal +10% Level 5: Cooldown -1 | Active | 4 |
![]() Abyssal | Wards of Madness | Places a 30% [Increase DEF] buff and a 25% [Increase ATK] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Abyssal | Aura | Increases Ally SPD in Faction Wars Crypts by 16% | Aura | 0 |
![]() Flailer | Tangle Bash | Attacks 1 enemy. Has a 25% chance of decreasing the target’s Turn Meter by 10%. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 4.3 DEF | Active | 0 |
![]() Flailer | Noble Stand | Places a 30% [Increase DEF] buff on this Champion and the ally with the lowest HP for 2 Turns. Also Fills this champion’s turn meter by 25%. Upgrades: Level 2: Cooldown -1 | Active | 3 |
![]() Flailer | Fury Swipe | Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff chance +5% Level 5: Buff/Debuff chance +10% Level 6: Buff/Debuff chance +10% Level 7: Cooldown -1 Damage Multiplier: 6.3 DEF | Active | 4 |
![]() Flailer | Aura | Increases Ally DEF in Faction Wars Crypts by 17% | Aura | 0 |
![]() Infiltrator | Shank | Attacks 1 enemy Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Damage +5% Damage Multiplier: 3.9 ATK | Active | 0 |
![]() Infiltrator | Throwing Knives | Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1 Level 7: Cooldown -1 Damage Multiplier: 3.4 ATK | Active | 4 |
![]() Conscript | Peasant's Bow | Attacks 1 enemy 2 times. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Damage +5% Damage Multiplier: 1.5 ATK | Active | 0 |
![]() Conscript | Support Fire | Attacks 1 enemy has a 50% chance of placing a 15% [Weaken] debuff for 2 turns Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1 Level 7: Cooldown -1 Damage Multiplier: 6.5 ATK | Active | 4 |
![]() Bloodmask | Bone Crunch | Attacks 1 enemy. Has a 35% chance of decreasing the target’s Turn Meter by 10%. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 0.19 HP | Active | 0 |
![]() Bloodmask | Foot Stomp | Attacks 1 enemy. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Level 7: Buff/Debuff Chance +10% Level 8: Cooldown -1 Damage Multiplier: 0.27 HP | Active | 4 |
![]() Bloodmask | Skull Fracture | Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +15% Level 7: Cooldown -1 Level 8: Cooldown -1 Damage Multiplier: 0.28 HP | Active | 5 |
![]() Lifetaker | Bleeding Serum | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 2 ATK | Active | 0 |
![]() Lifetaker | Leg Bind | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 2 ATK | Active | 4 |
![]() Lifetaker | Diamond Body | Places a [Veil] buff on this Champion for 1 turn and a 30% [Reflect Damage] buff on this Champion for 2 turns Upgrades: Level 2: Cooldown -1 | Active | 4 |
![]() Fanatic | Devil Hunt | Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Has a 30% of placing a 60% [Decrease DEF] debuff instead if the target is under 2 or more debuffs. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 4 ATK | Active | 0 |
![]() Fanatic | Cursebearer | Attacks 1 enemy. Has a 75% chance of transferring 2 random debuffs from this champion to the target. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +15% Level 7: Cooldown -1 Damage Multiplier: 5.5 ATK | Active | 4 |
![]() Fanatic | Rally Cry | Places a 50% [Increase ATK] buff on all allies for 2 turns and removes one random debuff from each ally. Upgrades: Level 2: Cooldown -1 | Active | 5 |
![]() Chonoru | Night Blossom | Attacks 1 Enemy. Has a 40% chance of placing [Block Buffs] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 3.55 ATK | Active | 0 |
![]() Chonoru | Reign of Fear | Attacks 3 times at random. Each hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 1.9 ATK | Active | 4 |
![]() Chonoru | Lay Bare | Removes all [Increase DEF] buffs from all enemies, then attacks all enemies. Decreases the cooldown of Lay Bare by 1 turn for each enemy killed by this skill. Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 3.6 ATK | Active | 4 |
![]() Toragi the Frog | Swamp Club | Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 0.2 HP | Active | 0 |
![]() Toragi the Frog | Potent Stench | Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. The chance increases by 5% for each debuff on the enemy team. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 0.2 HP | Active | 4 |
![]() Toragi the Frog | Bog Blessing | Places a [Shield] buff equal to 15% of this champion’s MAX HP and a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also heals this champion by 25% of their MAX HP and places a 30% [Reflect Damage] buff on them for 3 turns. The heal increases by 2.5% for each [Poison] debuff on the enemy team. Upgrades: Level 2: Heal +5% Level 3: Heal +10% Level 4: Shield +10% Level 5: Cooldown -1 Level 6: Cooldown -1 | Active | 5 |
![]() Toragi the Frog | Toxic Blood | When attacks, has a 50% chance of placing a 5% [Poison] Debuff on the attacker for 2 turns. Occurs once per hit. | Passive | 0 |
![]() Toragi the Frog | Aura | Increases Ally RESIST in all battles by 40. | Aura | 0 |
![]() Oboro | Spreading Chaos | Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Will Attack all enemies instead if the target is under 4 or more debuffs. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 4.2 ATK (Single Target), 2.6 ATK (AoE) | Active | 0 |
![]() Oboro | Mystic Smoke | Attacks 1 enemy 2 times. The second hit has a 75% chance of transferring all debuffs from this champion to the target. The first hit has a 75% chance of stealing all the buffs from the target when attacking under a [Veil] or [Perfect Veil] buff. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 3.15 ATK | Active | 4 |
![]() Oboro | Ninja Arts | Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this champion for 2 turns, then attacks 1 enemy. Places a [Perfect Veil] buff on this champion for 2 turns if this attack is critical. Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Level 6: Cooldown -1 Level 7: Cooldown -1 Damage Multiplier: 5.6 ATK | Active | 5 |
![]() Oboro | Vanish | Places a [Revive on death] buff on this champion for 3 turns whenever they receive a [Veil] or [Perfect Veil] buff. | Passive | 0 |
![]() Oboro | Aura | Increases Ally ATK in Dungeons by 33% | Aura | 0 |
![]() Sachi | Sickle Sweep | Attacks all enemies. Has a 40% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 2.65 ATK | Active | 0 |
![]() Sachi | Hear Pierce | Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease C.RATE] debuff and a [Leech] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +15% Level 7: Cooldown -1 Damage Multiplier: 4.7 ATK | Active | 3 |
![]() Sachi | Shadow Ambush | Places a 50% [Increase ATK] buff on all allies for 2 turns, then attacks 1 enemy. Fills the Turn Meters of all allies by 20% if this attack is critical. Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Cooldown -1 Level 6: Cooldown -1 Damage Multiplier: 4.9 ATK | Active | 5 |
![]() Sachi | False Death | Revives a random ally with 30% HP whenever this Champion kills an enemy. Has a 50% chance of placing [Fear] debuff on all the enemies for 1 turn whenever an ally is revived. | Passive | 0 |
![]() Jintoro | Soul Drinker | Attacks 1 enemy. Grants an Extra Turn if this attack kills an enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 3.8 ATK | Active | 0 |
![]() Jintoro | Blood Freeze | Attacks 1 enemy. Steals 100% of the target’s turn meter. Decreases the cooldown of Oni’s Rage by 1 turn if the target is immune to Turn Meter reduction effects. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 5.8 ATK | Active | 4 |
![]() Jintoro | Oni's Rage | Attacks 1 enemy. Places a 60% [Decrease DEF] and 25% [Weaken] debuff for 2 turns. Will attack 5 times instead of 1 on every 4th use of this skill against the same target in one round. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 5.7 ATK | Active | 4 |
![]() Jintoro | Vigorous | All Turn Meter fill effects are increased by 50% on this Champion. | Passive | 0 |
![]() Jintoro | Aura | Increases Ally ATK in all Battles by 29% | Aura | 0 |
![]() Genzin | Flowing Cuts | Attacks 1 enemy 3 times. Each hit fills this Champion’s Turn Meter by 6%. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 1.3 ATK | Active | 0 |
![]() Genzin | Steel Parting | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 3.8 ATK | Active | 4 |
![]() Genzin | Fated Vengeance | Attacks 1 enemy. Will ignore Unkillable buffs and Shield Buffs. Fills this champions turn meter by 30%. Fills these champions turn meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 5.5 ATK | Active | 4 |
![]() Genzin | Bushido | Increases this champions SPD by 10 and RES by 50 if there are fewer champions on this champions team than the number of enemies on the enemy team. This effect always works when fighting bosses. | Passive | 0 |
![]() Yoshi the Drunkard | Strong Booze | Attacks 1 enemy. Has 30% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 4.1 ATK | Active | 0 |
![]() Yoshi the Drunkard | Flaming Spirits | Attacks 2 times at random. Has 75% chance of placing a 50% [Decrease ACC] debuff and a [HP Burn] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +15% Level 7: Cooldown -1 Damage Multiplier: 2.6 ATK | Active | 3 |
![]() Yoshi the Drunkard | Battle Toast | Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on all allies for 2 turns. Also has a 50% chance of placing a [True Fear] debuff on all enemies for 1 turn. Has a 75% chance instead on enemies under [Increase ATK] buffs. Upgrades: Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 Level 5: Cooldown -1 | Active | 5 |
![]() Yoshi the Drunkard | Partier | Fills this Champion’s Turn Meter by 4% each time an enemy receives a buff. | Passive | 0 |
![]() Yoshi the Drunkard | Aura | Increases Ally SPD in all Battles by 19%. | Aura | 0 |
![]() Underpriest Brogni | Deepcrystal Scourge | Attacks 1 enemy. Has a 45% chance of placing a [HP Burn] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Underpriest Brogni | Cavern's Grasp | Attacks all enemies. Has a 75% chance of removing 1 random buff from all enemies. Has a 75% chance of removing 1 random debuff from all allies. Increases the value of [Shield] buffs on all allies by 30% of the damage inflicted. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 | Active | 4 |
![]() Underpriest Brogni | Resilient Glow | Places a [Block Debuffs] buff and a 50% [Increase ATK] on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns equal to 30% of this Champion's MAX HP. The [Shield] buff cannot be removed. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Underpriest Brogni | Redoubt | Whenever an ally under a [Shield] buff is attacked, reflects 25% of the damage inflicted on the [Shield] back to the attacker. Also heals that ally by 25% of the damage inflicted on the [Shield]. If there are multiple Champions in the team with this Skill, only one will activate. | Passive | 0 |
![]() Underpriest Brogni | Aura | Increases Ally RESIST in Doom Tower battles by 60. | Aura | 0 |
![]() Fenshi | Hate Blades | Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Fenshi | Nowhere to Run | Attacks 1 enemy 3 times. Each hit has a 50% chance of decreasing the target's Turn Meter by 15%. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Level 7: Cooldown -1 | Active | 4 |
![]() Fenshi | Killer's Bile | Attacks 1 enemy 2 times. Each hit places a 5% [Poison] debuff on the target for 3 turns. Will ignore 10% of the target's DEF for each [Poison] debuff on the target. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Cooldown -1 | Active | 4 |
![]() Giscard the Sigiled | Foebreaker | Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 1 turn. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Giscard the Sigiled | Lion's Roar | Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Also places a [Shield] buff on this Champion equal to 25% of their MAX HP for 2 turns. Damage based on: [DEF] Upgrades: Level 2: Damage +15% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 | Active | 4 |
![]() Giscard the Sigiled | Field of Strength | Places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Giscard the Sigiled | Egotist | Fills this Champion's Turn Meter by 15% whenever they are attacked by an enemy under [Provoke] debuff or [Increase ATK] buff. | Passive | 0 |
![]() Giscard the Sigiled | Aura | Increases Ally DEF in Faction Crypts by 27%. | Aura | 0 |
![]() Skimfos the Consumed | Growing Hunger | Attacks 1 enemy 2 times. The first hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns. The second hit has a 35% chance of decreasing the target's Turn Meter by 10%. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Skimfos the Consumed | Curse Feeder | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. After attacking, transfers all debuffs except [Stun], [Freeze], [Sleep], [Fear], [True Fear] and [Provoke] from all allies to this Champion. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 | Active | 4 |
![]() Skimfos the Consumed | Clutch of Woe | Transfers all debuffs from this Champion to a target enemy. Then attacks the target. Steals 100% of the target's Turn Meter if this attack is critical. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 | Active | 4 |
![]() Skimfos the Consumed | Twisted | Heals this Champion by 5% of their MAX HP for each debuff on them at the start of each turn. If this Champion is under 4 or more debuffs at the start of the turn, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. | Passive | 0 |
![]() Skimfos the Consumed | Aura | Increases Ally ATK in Doom Tower battles by 30%. | Aura | 0 |
![]() Mordecai | Purgatory | Attacks 1 enemy. Has a 30% chance of decreasing the target's Turn Meter by 10%. Has a 60% chance instead if the target is under a [HP Burn] debuff. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% | Active | 0 |
![]() Mordecai | Time's Undoing | Has a 75% chance of decreasing the Turn Meter of all enemies by 15%. Fills the Turn Meters of all allies by 15%. Upgrades: Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1 | Active | 4 |
![]() Mordecai | Heavenly Flames | Has a 75% chance of placing a [HP Burn] debuff on all enemies for 2 turns. Places a 50% [Increase ATK] buff on all allies for 3 turns. Upgrades: Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1 | Active | 5 |
![]() Mordecai | Aura | Increases Ally ACC in all Battles by 40. | Aura | 0 |
![]() Riho Bonespear | Absorbtion | Attacks 1 enemy. Places a 15% [Continuous Heal] buff on the ally with the lowest HP for 1 turn. Also places a 7.5% [Continuous Heal] buff on all allies with 30% HP or less for 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% | Active | 0 |
![]() Riho Bonespear | Pressure Points | Places a [Stun] debuff on a target enemy for 1 turn, as well as a [HP Burn] debuff, a 60% [Decrease DEF] debuff, a 25% [Weaken] debuff, a 50% [Decrease ATK] debuff, and a 30% [Decrease C. RATE] debuff for 2 turns, then attacks the target. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Level 6: Cooldown -1 | Active | 4 |
![]() Riho Bonespear | Perfect Body | Removes all debuffs from all allies, then places a [Block Debuffs] buff on them for 2 turns. Also heals all allies by 35% of their MAX HP, and by a further 5% for each debuff removed from them. Upgrades: Level 2: Heal +10% Level 3: Heal +10% Level 4: Cooldown -1 Level 5: Cooldown -1 Level 6: Cooldown -1 | Active | 6 |
![]() Riho Bonespear | Reflect | When receiving any debuffs, instantly transfers them from this Champion to the attacker. [Will not transfer debuffs that cannot be removed.] | Passive | 3 |
![]() Riho Bonespear | Aura | Increases Ally ATK in Faction Crypts by 42%. | Aura | 0 |
![]() Ruel the Huntmaster | Vile Arrows | Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Transfers a random debuff from this Champion to the target if the target is under a [Hex] debuff. Damaged based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 3.2 ATK | Active | 0 |
![]() Ruel the Huntmaster | Unleash the Hunt | Attacks all enemies. Places an extra hit on enemies under [Hex] debuffs. Will ignore 25% of each target’s DEF if there are 4 or more enemies are under [Hex] debuffs. Damaged based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Cooldown -1 Damage Multiplier: 3 ATK | Active | 4 |
![]() Ruel the Huntmaster | Stalk Prey | Places a 50% [Increase ACC] buff on allies for 2 turns, then places a [Hex] debuff on all enemies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns and fills this Champion Turn Meter by 50%. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Ruel the Huntmaster | Marked Quarry | Decreases the speed of enemies under [Hex] debuffs by 5% and decreases the RES of those enemies by 10%. Also increases the damage enemies under [Hex] debuffs receive by 10% and decreases the value of heals they receive by 30%. These effects do not stack if there are multiple Ruel the Huntmaster on the same team. | Passive | 0 |
![]() Ruel the Huntmaster | Aura | Increases Ally C.RATE in all battles by 20% | Aura | 0 |
![]() Helior | Sunshine Halberd | Attacks 1 enemy. Increases this champion’s DEF by 5% if this attack is Critical (Stacks up to 20%). Will also heal this champion by 75% of their DEF after attacking if their DEF has already increased by 20%. Damaged based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Damage Multiplier: 3.2 DEF | Active | 0 |
![]() Helior | Solar Blessing | Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 20% of the damage inflicted. Damaged based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Cooldown -1 Damage Multiplier: 3 DEF | Active | 4 |
![]() Helior | Harsh Light | Transfers all debuffs from all allies to a target enemy, then attacks that enemy with the default skill. Converts this Champion’s RES into additional ACC when using this skill. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Helior | Intercessor | Whenever an ally that has 2 or more debuffs is attacked, this Champion will absorb 30% of the damage inflicted on that ally. | Passive | 0 |
![]() Helior | Aura | Increases Ally RESIST in all Battles by 60. | Aura | 0 |
![]() Burangiri | Battering Skull | Attacks 1 enemy. Has a 20% chance of placing a [Provoke] debuff for 1 turn. Damaged based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10% Damage Multiplier: 3.1 DEF | Active | 0 |
![]() Burangiri | Bakemono Charge | Attacks all enemies. Has a 40% chance of placing a [Stun] debuff for 1 turn. Damaged based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Multiplier: 3.5 DEF | Active | 4 |
![]() Burangiri | Frightful Warcry | Places a 25% [Strengthen] buff on all allies for 2 turns. Also places a [Shield] buff for 2 turns on all allies with less than 50% HP. The [Shield] buff is equal to 15% of the target’s MAX HP. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Burangiri | Soulmonger | Heals this Champion by 50% of their MAX HP whenever an Ally or an enemy dies. | Passive | 0 |
![]() Burangiri | Aura | Increase Ally RESIST in All Battles by 40. | Aura | 0 |
![]() Genbo the Dishonored | Twin Soulswords | Attacks 1 enemy 2 times. Each hit steals any [Increase ATK] buffs. Each hit also has a 30% chance of stealing 1 random buff. The [Increase ATK] buff steal cannot be resisted. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +5% Level 9: Buff/Debuff Chance +5% Damage Multiplier: 2 ATK | Active | 0 |
![]() Genbo the Dishonored | Heartless Blitz | Attacks all enemies. Has an 80% chance of decreasing the duration of all buffs by 1 turn. This effects cannot be resisted on critical hits. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Multiplier: 4 STK | Active | 4 |
![]() Genbo the Dishonored | Sword Trance | Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this Champion for 3 turns, then grants an Extra Turn. Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 | Active | 6 |
![]() Genbo the Dishonored | Flinty | Immune to [Decrease ATK] debuffs. Will ignore [Unkillable] buffs when attacking under an [Increase ATK] buff. | Passive | 0 |
![]() Genbo the Dishonored | Aura | Increase Ally SPD in Arena Battles by 20% | Aura | 0 |
![]() Chani | Insidious Arrow | Attacks 1 enemy. Has a 40% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10% Damage Multiplier: 3.4 ATK | Active | 0 |
![]() Chani | Soul Fire | Places a 50% [Increase ACC] buff and a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Places a [HP Burn] debuff for 2 turns if this attack is critical. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Cooldown -1 Damage Multiplier: 5.5 ATK | Active | 4 |
![]() Chani | Shower of Misery | Attacks all enemies. Has a 50% chance of increasing the duration of all debuffs by 1 turn. Damage based on: [ATK] Upgrades: Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Multiplier: 4 ATK | Active | 4 |
![]() Chani | Sureshot | Immune to [Decrease ACC] debuffs. Increases this Champion’s C.RATE by 0.05% for every point of ACC they have. | Passive | 0 |
![]() Chani | Aura | Increase Ally ACC in all Battles by 40 | Aura | 0 |
![]() Geomancer | Tremor Staff | Attacks all enemies. Has a 30% chance of placing a 50% Decrease ACC debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Damage Multiplier: 2.4 ATK | Active | 0 |
![]() Geomancer | Creeping Petrify | Removes all buffs from a target enemy, then attacks them. Steals all buffs if the target is under a HP Burn debuff placed by this champion. Reduces the cooldown of Quicksand Grasp by 2 turns if the target is killed by this skill while under a HP Burn debuff placed by this champion. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 6 ATK | Active | 4 |
![]() Geomancer | Quicksand Grasp | Fully depletes the target’s turn meter. Fills the Champion’s Turn meter by the amount the target loses. Has a 75% chance of placing a HP Burn and a 25% Weaken debuff on the target for 3 turns. Upgrades: Level 2: Debuff/Buff Chance + 5% Level 3: Debuff/Buff Chance + 5% Level 4: Debuff/Buff Chance + 5% Level 5: Debuff/Buff Chance + 10% Level 6: Cooldown -1 Level 7: Cooldown -1 | Active | 5 |
![]() Geomancer | Stoneguard | Decreases the damage all allies receive by 15% and deflects that damage onto each enemy under a HP Burn debuff placed by this champion. Whenever this Champion is attacked, deflects 30% of the damage instead. | Passive | 0 |
![]() Geomancer | Aura | Increases Ally HP in all battles by 25% | Aura | 0 |
![]() Gorlos Hellmaw | Hungry Shafts | Attacks 1 enemy 2 times. Each hit fills this Champion’s turn Meter by 10% if the target is under a Decrease DEF, HP Burn, or Decrease ACC debuff. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 1.95 ATK | Active | 0 |
![]() Gorlos Hellmaw | Raging Hunger | Attacks all enemies. Has a 75% chance of placing a 60% Decrease DEF debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff chance +15% Level 5: Cooldown -1 Damage Multiplier: 4 ATK | Active | 4 |
![]() Gorlos Hellmaw | Gnashing Fangs | Attacks 1 enemy. Has a 75% chance of placing a HP Burn debuff and a 50% Decrease ACC debuff for 3 turns. Fills this champion’s turn meter by 20% if this attack is critical. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +15% Level 7: Cooldown -1 Damage Multiplier: 6 ATK | Active | 5 |
![]() Gorlos Hellmaw | Aura | Increases Ally ATK in Doom tower battles by 30% | Aura | 0 |
![]() Hotatsu | Red River | Attacks 1 enemy. Has a 40% chance of placing a [Leech] debuff for 2 turns. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +5% Level 9: Buff/Debuff Chance +5% Damage Multiplier: 3.2 DEF | Active | 0 |
![]() Hotatsu | Rushing Death | Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Damage Multiplier: 4 DEF | Active | 4 |
![]() Hotatsu | Oni Icon | Places a 60% [Increase DEF] buff on all allies for 2 turns and a 15% [Continuous Heal] buff on all allies for 1 turn Upgrades: Level 2: Cooldown -1 | Active | 4 |
![]() Hotatsu | Spirit Touched | Removes 1 random debuff from this Champion at the start of each turn. Will remove [Stun], [Sleep], [Freeze], [Fear], [True Fear] and [Provoke] debuffs before other debuffs. | Passive | 0 |
![]() Hotatsu | Aura | Increases Ally DEF in all Battles by 25% | Aura | 0 |
![]() Marauder | Kanabo Jutsu | Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Damage Multiplier: 0.2 HP | Active | 0 |
![]() Marauder | Reckless Sweep | Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 0.2 HP | Active | 4 |
![]() Marauder | Roaring Challenge | Has a 50% chance of placing a [Provoke] debuff for 1 turn. Places a [Shield] buff on this Champion for 2 turns equal to 20% of their MAX HP. Also places a 15% [Reflect Damage] buff on all allies except this Champion for 2 turns. Upgrades: Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 Level 5: Cooldown -1 | Active | 5 |
![]() Marauder | Aura | Increases Ally HP in all Battles by 15% | Aura | 0 |
![]() Vagabond | Dreamer's Curse | Attacks 1 enemy. Has a 20% chance of placing a [Sleep] debuff for 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Level 7: Damage +10% Damage Multiplier: 3.8 ATK | Active | 0 |
![]() Vagabond | Ominous Visit | Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 1 turn. Also fills this Champion’s Turn Meter by 15% and fills the Turn Meter of the ally with the highest Turn Meter by 15%. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Multiplier: 6 ATK | Active | 4 |
![]() Vagabond | Join the Troupe | Fills the Turn meters of all allies by 15% and places a 25% [Increase ATK] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 | Active | 4 |
![]() Vagabond | Aura | Increase Ally ACC in Arena Battles by 30. | Aura | 0 |
![]() Hurndig | Lethal Lust | Attacks 1 enemy. Grants an Extra Turn and decreases the cooldown of the Statis Strike skill by 2 turns if this attack kills an enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% | Active | 0 |
![]() Hurndig | Arcane Tempest | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff an a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +5% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 | Active | 4 |
![]() Hurndig | Statis Strike | Attacks 1 enemy. Fully depletes the target’s Turn Meter. Will also attack all enemies if the first attack is critical. This AoE attack has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Will also place a [HP Burn] debuff for 2 turns after the attack on the enemies whose Turn Meters are below 30%. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Level 7: Cooldown -1 | Active | 6 |
![]() Hurndig | Staid | Fills this Champion’s Turn Meter by 10% every time they are hit. Occurs once per hit. Also fills this Champion’s Turn Meter by 20% whenever an ally dies. | Passive | 0 |
![]() Hurndig | Aura | Increases Ally ATK in Arena Battles by 35%. | Aura | 0 |
![]() Lady Kimi | Lady's Touch | Attacks 1 enemy, then attacks the enemy with the highest Turn Meter. Will attack the same enemy twice if the initial target also has the highest Turn Meter. The second hit has a 50% chance of decreasing the target’s Turn Meter by 15%. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Lady Kimi | Flurry of Petals | Attacks all enenmies. Has a 75% chance of placing a 50% [Decrease ACC] debuff and a 30% [Decrease SPD] debuff for 2 turns. Also has a 75% chance of decreasing each target’s Turn Meter by 15%. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 | Active | 4 |
![]() Lady Kimi | Spirit Flux | Removes one random buff from each enemy, then has a 75% chance of placing a [Block Buffs] debuff for 2 turns on enemies who have buffs removed. Also fills the Turn Meters of all allies by 15% and places a 50% [Increase ACC] buff and a 30% [Increase SPD] buff on all allies for 2 turns. Upgrades: Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 Level 5: Cooldown -1 | Active | 6 |
![]() Lady Kimi | Imperious | Whenever this Champion places a debuff on an enemy, also decreases that enemy’s Turn Meter by 5% for each debuff placed. Whenever this Champion or an ally receives a debuff, fills their Turn Meter by 5% for each debuff received. | Passive | 0 |
![]() Lady Kimi | Aura | Increases Ally SPD in Doom Tower Batles by 30%. | Aura | 0 |
![]() Nobel | Smell Fear | Attacks 1 enemy. Has a 40% chance of decreasing the duration of 2 random buffs on the target by 1 turn. If the target is under a [Fear] or [True Fear] debuff, has a 65% chance of decreasing the duration of all of the target’s buffs by 1 turn instead. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Nobel | Harbinger | Attacks 1 enemy. Will ignore 30% of the target’s DEF. Fills this Champion’s Turn Meter by 25% after the attack. If the target is under a [Fear] or [True Fear] debuff, decreases the cooldown of the Dismay skill by 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Cooldown -1 | Active | 3 |
![]() Nobel | Dismay | Attacks all enenmies. Has a 75% chance of decreasing each enemy’s Turn Meter by 50%. If there are any enemies under [Fear] or [True Fear] debuffs, will also fill this Champion’s Turn Meter by the amount those enemies lose. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 | Active | 4 |
![]() Nobel | Desolation | Whenever an enemy’s Turn Meter is fully depleted by any Champion’s, has a 75% chance of placing a [True Fear] debuff on that enemy for 1 turn. Upgrades: Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% | Passive | 0 |
![]() Siegehulk | Battering Ram | Attacks 1 enemy. Decreases the target’s Turn Meter by 15% if the target is under a [Decrease DEF] debuff of [Decrease SPD] debuff. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% | Active | 0 |
![]() Siegehulk | Thrashing Fit | Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 | Active | 4 |
![]() Siegehulk | Siege Breaker | Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff on the target for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 | Active | 4 |
![]() Siegehulk | Aura | Increases Ally C.RATE in Doom Tower Battles by 24% | Aura | 0 |
![]() Gory | Cold Comfort | Attacks 1 enemy 2 times. Places an extra hit if the target is under a [Freeze] debuff. Heals this Champion by 10% of the damage inflicted. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% | Active | 0 |
![]() Gory | Frost Jutsu | Attacks 3 times at random. Each hit has a 75% chance of placing a [Freeze] debuff for 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 | Active | 4 |
![]() Gory | Frost Breaker | Attacks 1 enemy. Will ignore [Increase DEF] and [Shield] buffs. Will also ignore 50% of the target’s DEF if they are under a [Freeze] debuff. Places a [Counterattack] buff and a 50% [Increase ATK] buff on this Champion for 2 turns if this attack kills an enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Level 6: Cooldown -1 | Active | 5 |
![]() Gory | Dignity | Counterattacks with the Cold Comfort skill whenever an enemy places a [Stun], [Sleep], [Freeze], [Provoke], [Fear] or [True Fear] debuff on an ally. | Passive | 0 |
![]() Skathix | Leg Wreck | Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Skathix | Transfer Rush | Attacks all enemies. Has a 75% chance of stealing one random buff from each enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 | Active | 4 |
![]() Skathix | Scales of the Ages | Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Shield] buff on all allies for 2 turns. The [Shield] buff is equal to 20% of this champion’s MAX HP. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Skathix | Last Gaps | Places a [Block Damage] buff on this Champion for 1 turn whenever their HP drops below 30% | Passive | 6 |
![]() Skathix | Aura | Increase Ally RES in all Battles by 40 | Aura | 0 |
![]() Hoforees the Tusked | Burly Bash | Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Stun] debuff for 1 turn. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% | Active | 0 |
![]() Hoforees the Tusked | War Whoop | Places a 50% [Increase ATK] buff and a 30% [Increase C.RATE] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Hoforees the Tusked | Eternal War | Revives 2 random allies with 50% HP and fills their Turn Meters by 50%. After the revival, places 25% [Strengthen] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 7 |
![]() Hoforees the Tusked | Aura | Increases Ally RESIST in all Battles by 40. | Aura | 0 |
![]() Mycolus | Vigor Spores | Attacks 1 enemy. Heals this champion by 30% of the damage inflicted. Also heals the ally with the lowest HP by 10% of their MAX HP. This heal will not affect this Champion. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Damage +5% | Active | 0 |
![]() Mycolus | Fungal Privilege | Places a [Shield] buff on this Champion for 2 turns equal to 20% of their MAX HP, then places a 25% [Ally Protection] buff on all allies except this Champion for 2 turns. Will also heal all allies except this Champion by 10% of their MAX HP. Upgrades: Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +5% | Active | 4 |
![]() Mycolus | Absorption Roots | Decreases the damage all allies receive by 5%. This champion will receive that damage instead. | Passive | 0 |
![]() Mycolus | Aura | Increases Ally DEF in Faction Wars by 21%. | Aura | 0 |
Hellborn Sprite | Shivering Malady | Attacks 1 enemy. Has a 25% chance of placing a 15% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% | Active | 0 |
Hellborn Sprite | Crumbling Flesh | Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +15% | Active | 3 |
Hellborn Sprite | Transmuter | Increases the duration of all ally buffs by 1 turn, then places a 15% [Increase C.RATE] buff on allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Odachi | Showy Slice | Attacks 1 enemy. has a 20% chance of placing a [Provoke] debuff for 1 turn. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Odachi | Great Sword | Attacks all enemies. Places a [Shield] buff on this Champion for 2 turns equal to 20% of their MAX HP. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1 | Active | 4 |
![]() Odachi | Keeper | Places a [Block Debuffs] buff on all allies for 1 turn. Also places a 30% [Increase DEF] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Odachi | Aura | Increase Ally DEF in Dungeons by 25% | Aura | 0 |
![]() Assassin | King's End | Attacks 1 enemy. Has a 50% chance of placing a 5% [Poison] debuff for 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +15% | Active | 0 |
![]() Assassin | Lingering Death | Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the enemy by 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% | Active | 4 |
![]() Assassin | Draught of Sleep | Attacks 1 enemy. Has a 75% chance of placing a 15% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Level 7: Cooldown -1 | Active | 5 |
![]() Assassin | Aura | Increase Ally SPD in all Battles by 10% | Aura | 0 |
![]() Ramantu Drakesblood | Psychic Overload | Attacks 1 enemy. Has a 75% chance of increasing the cooldown of 1 of the target’s skills, at random, by 1 turn. Has a 25% chance of placing a [Stun] debuff on the target for 1 turn if a skill has its cooldown increased to the max. If the cooldown increase is successful, will also decrease the cooldown of one random skill (by 1 turn) of the ally with the highest Turn Meter and a skill on cooldown. Damage based on: [ATK] Upgrades: Level 2: Damage +10% level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Damage Multiplier: 3.2 ATK | Active | 0 |
![]() Ramantu Drakesblood | Drake's Fury | Attacks 1 enemy 4 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. The third hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. The fourth hit has a 75% chance of placing [Block Buffs] debuff for 2 turns. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn if the target has 4 or more debuffs after the attack. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Damage Multiplier: 1.8 ATK | Active | 3 |
![]() Ramantu Drakesblood | Blood Wings | Attacks all enemies. Has an 80% chance of removing all buffs from all enemies before attacking. Also has an 80% chance of placing a [Block Active Skills] debuff for 2 turns on enemies without Passive skills. Also has an 80% chance of placing a [Block Passive Skills] debuff for 2 turns on enemies with Passive Skills. Damage based on: [ATK] Upgrades: Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Cooldown -1 Damage Multiplier: 5 ATK | Active | 4 |
![]() Ramantu Drakesblood | Arrogance | Whenever an enemy places a [Stun], [Sleep], [Freeze], [Fear], [True Fear] or [Provoke] debuff on this champion, will instantly fill this Champion’s Turn Meter by 30% and place a 30% [Increase SPD] buff and a [Shield] buff on them for 2 turns. The Shield buff is equal to 30% of this Champion’s MAX HP. | Passive | 0 |
![]() Ramantu Drakesblood | Aura | Increases Ally ACC in all battles by 80. | Aura | 0 |
![]() Venomage | Toxicity | Attacks 1 enemy 2 times. Decreases the targets MAX HP by 75% of the damage inflicted if they are under [Heal Reduction] debuff. Each hit has a 35% chance of activating up to two Poison debuffs on the target. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff chance +5% Level 5: Buff/Debuff chance +10% Damage Multiplier: 2.4 ATK | Active | 0 |
![]() Venomage | Neurotoxin | Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns if the target is under a [Poison] debuff. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff chance +10% Level 4: Buff/Debuff chance +15% Level 5: Cooldown -1 Damage Multiplier: 6 ATK | Active | 4 |
![]() Venomage | Fleshmelter Venom | Attacks all enemies. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 3 turns. Also has a 75% chance of placing two 5% [Poison] debuffs for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage + 10% Level 3: Buff/Debuff chance +10% Level 4: Buff/Debuff chance +15% Level 5: Cooldown -1 Damage Multiplier: 4 ATK | Active | 4 |
![]() Venomage | Pain Writhe | Enemies under [Heal Reduction] debuffs inflict 15% less damage. | Passive | 0 |
![]() Venomage | Aura | Increases Ally ACC in all Battles by 45. | Aura | 0 |
![]() Pharsalas Gravedirt | Grasp of the Grave | Attacks 1 enemy. Has a 20% chance of placing a [Provoke] debuff for 1 turn. Places a 50% [Decrease ATK] debuff for 1 turn if the target is under a [Fear] or [True Fear] debuff. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 4.4 DEF | Active | 0 |
![]() Pharsalas Gravedirt | Necrosis | Attacks all enemies. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 4.65 DEF | Active | 4 |
![]() Pharsalas Gravedirt | Coffin Bulwark | Places a [Shield] buff on all allies for 2 turns equal to 30% of their MAX HP. Also places a 15% [Strengthen] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Pharsalas Gravedirt | Unhinged | Immune to [Fear] and [True Fear] debuffs. Whenever an ally’s HP drops below 50% from an enemy attack, has a 50% chance of placing a [Fear] debuff on the attacker for 1 turn. Whenever an ally dies, has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn. | Passive | 0 |
![]() Pharsalas Gravedirt | Aura | Increase Ally DEF in Faction Crypts by 30%. | Aura | 0 |
![]() Tuhanarak | Sun's Kiss | Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Places a 15% [Continuous Heal] buff on this champion for 1 turn. Also places a 15% [Continuous Heal] buff for 1 turn on the ally with the lowest HP. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff chance +10% Damage Multiplier: 4.1 DEF | Active | 0 |
![]() Tuhanarak | Radiant Suffering | Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a [Block Buffs] debuff for 2 turns. Also applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff chance +15% Level 6: Cooldown -1 Damage Multiplier: 5.6 DEF | Active | 4 |
![]() Tuhanarak | Desert Fitness | Places a 60% [Increase DEF] buff and a 30% [Increase SPD] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Tuhanarak | Inviolable | Removes 1 random debuff from all allies at the start of each turn. Removes 2 random debuffs instead from allies under [Continuous Heal]. | Passive | 0 |
![]() Tuhanarak | Aura | Increases Ally ACC in all battles by 70. | Aura | 0 |
![]() Cleopterix | Death Dive | Attacks 1 enemy. Has a 30% Chance of placing a 25% [Weaken] debuff for 2 turns. The chance increases to 50% if the target is under a [Hex] debuff. Places a [Perfect Veil] buff on this champion for 1 turn if this attack kills an enemy under [Hex] debuff. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 3.5 ATK | Active | 0 |
![]() Cleopterix | Feather Barrage | Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a [Block Active Skills] debuff for 2 turns on targets under [Hex] debuffs. Level 2: Damage +10% Level 3: Buff/Debuff chance +10% Level 4: Buff/Debuff chance +15% Level 5: Cooldown -1 Damage Multiplier: 4.5 ATK | Active | 4 |
![]() Cleopterix | Sky Punishment | Places a 50% [Increase ACC] buff on this champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a [Hex] debuff for 3 turns. Has a 100% chance of placing a [Fear] debuff for 1 turn instead on enemies under [Hex] debuffs. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff chance +15% Level 6: Cooldown -1 Damage Multiplier: 3.7 ATK | Active | 5 |
![]() Cleopterix | Countermand | Counterattacks with the default skill every time this Champion loses 30% HP or more in a single turn. Always counterattacks when attacked if 2 or more allies are dead. | Passive | 0 |
![]() Versulf the Grim | Stern Admonishing | Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Also places a [Shield] buff on this Champion for 2 turns equal to 10% to their MAX HP. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 0.23 HP | Active | 0 |
![]() Versulf the Grim | Reign of Sorrow | Attacks all enemies. Places an extra hit on enemies under [Stun], [Freeze], [Fear], [True Fear], and [Provoke] debuffs. Each hit has a 75% chance of placing a [Leech] debuff for 2 turns. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 0.25 HP | Active | 4 |
![]() Versulf the Grim | Quality Minions | Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Versulf the Grim | Infectious Fury | When hit, has a 20% chance of placing a [Provoke] debuff on the attacker for 1 turn. Occurs once per hit. | Passive | 0 |
![]() Versulf the Grim | Aura | Increases Ally HP in all Battles by 33%. | Aura | 0 |
![]() Ninja | Shatterbold | Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion’s Turn Meter by 15% when used against Bosses. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 3.7 ATK | Active | 0 |
![]() Ninja | Hailburn | Attacks 3 times at random. Each hit has a 75% chance of placing [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 2 ATK | Active | 4 |
![]() Ninja | Cyan Slash | Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targetting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target’s DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +15% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Multiplier: 3 ATK (AoE), 3.95 ATK (Boss) | Active | 5 |
![]() Ninja | Escalation | Increases Ninja’s ATK by 10% (up to 100%) and C.DMG% (up to 25%) each time a single enemy is hit by all three of Ninja’s Active Skills in a single Round. This effect can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja’s ATK by 20% (up to 100%) and C.DMG by 10% (up to 25%) instead. | Passive | 0 |
![]() Taya | Daze Powder | Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 3.65 ATK | Active | 0 |
![]() Taya | Venom Kunai | Attacks 1 enemy 3 times. Each hit has a 75% chance of placing a 5% [Poison] debuff for 2 turns Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 1.95 ATK | Active | 4 |
![]() Taya | Blood Boil | Attacks 1 enemy. Has a 75% chance of instantly activating any [Poison] debuffs and [HP Burn] debuffs on the target. Also has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 5.5 ATK | Active | 4 |
![]() Taya | Aura | Increases Accuracy in all Battles by 50 | Aura | 0 |
![]() Gwynneth | Infiltrator | Attacks all enemies. This attack will not trigger counterattacks. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% | Active | 0 |
![]() Gwynneth | Apathy | Attacks 1 enemy. Before attacking, has an 80% chance of placing a 25% [Weaken] debuff on the target for 2 turns. Heals this Champion by 30% of the damage inflicted, then heals all allies with any surplus heal. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10% | Active | 3 |
![]() Gwynneth | Flow of Malaise | Transfers all debuffs from this Champion to 1 target enemy, then attacks that enemy. Ignores 10% of the target’s DEF for each debuff they are under. Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Cooldown -1 Level 7: Cooldown -1 | Active | 5 |
![]() Gwynneth | Aura | Increases Ally SPD in Doom Tower battles by 25%. | Aura | 0 |
![]() Dark Kael | Weaver of Woes | Attacks 1 enemy 3 times. Each hit has a 25% chance to instantly activate 2 [Poison] debuffs or 1 [Poison] debuff and 1 [HP Burn] debuff. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% | Active | 0 |
![]() Dark Kael | Binding Darkness | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Each critical hit also has a 75% chance of increasing the duration of all the debuffs on the target by 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 | Active | 4 |
![]() Dark Kael | Reality Acid | Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 2 turns. Upgrades: Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 | Active | 4 |
![]() Dark Kael | Delerium | Decreases the C.RATE of enemies under 2 or more [Poison] debuffs by 15%. If there are multiple Champions on the team with this Skill, only one will activate. | Active | 0 |
![]() Varl the Destroyer | Ravaging Leech | Attacks 1 enemy. Heals this Champion by 30% of the damage inflicted. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 3.8 ATK | Active | 0 |
![]() Varl the Destroyer | Lay Waste | Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Also places a 50% [Decrease ATK] debuff for 2 turns on those enemies who receive a [Weaken] debuff. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 4 ATK | Active | 4 |
![]() Varl the Destroyer | Calamity Torrent | Attacks 1 enemy. Will ignore 30% of the target’s DEF. Decreases the target’s MAX HP by 50% of the damage inflicted. Places a [Block Damage] buff on this Champion for 1 turn if this attack kills an enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 5.6 ATK | Active | 5 |
![]() Varl the Destroyer | Mass Murder | Increases this Champion’s ATK by 10% each time they use an Active Skill (Non-A1). This stacks up to 100% and will reset each round. | Passive | 0 |
![]() Ba Satha | Death Roll | Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 0.24 HP | Active | 0 |
![]() Ba Satha | God Beat's Boon | Places a 25% [Strengthen] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. Also places a [Shield] buff for 2 turns equal to 25% of this Champion’s HP on allies under [Fear], [True Fear], [Freeze], [Provoke], [Sleep], or [Stun] debuffs. Upgrades: Level 2: Shield +10% Level 3: Shield +10% Level 4: Cooldown -1 | Active | 4 |
![]() Ba Satha | Staggering Heft | Attacks all enemies. Has a 75% chance of placing a [Stun] debuff for 1 turn and decreasing each enemy’s Turn Meter by 30%. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 0.27 HP | Active | 5 |
![]() Ba Satha | Soulkeeper | Whenever an enemy is revived, has a 75% chance of placing a [Stun] debuff on them for 1 turn. This effect cannot be resisted or blocked. Upgrades: Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% | Passive | 1 |
![]() Ba Satha | Aura | Increases Ally HP in all Battles by 31% | Aura | 0 |
![]() Leorius the Proud | Lion's Twinclaws | Attacks 1 enemy 2 times. Each hit has a 60% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage increases by 20% if the target has less than 60% HP. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10% | Active | 0 |
![]() Leorius the Proud | Rage of the Pride | Attacks all enemies 2 times. [Passive Effect] This champion is immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear] and [True Fear] debuffs when this Skill is not on cooldown. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10% | Active | 3 |
![]() Leorius the Proud | Awesome Roar | Attacks all enemies. Has an 80% chance of placing a [True Fear] debuff for 1 turn. Before attacking, has an 80% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% | Active | 4 |
![]() Leorius the Proud | True Grit | [Active Effect] Instantly places an [Unkillable] buff on this Champion for 1 turn before receiving a fatal hit. [Passive Effect] Damage increases as the Champion’s HP decreases (by 1% for every 1% of HP lost). | Passive | 3 |
![]() Leorius the Proud | Aura | Increases Ally C.RATE in all Battles by 24% | Aura | 0 |
![]() Mother Cybele | Mask of Dread | Attacks all enemies. Has a 25% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also fills this Champion’s Turn Meter by 15%. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Level 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Mother Cybele | Soul Shepherd | Places a [Revive On Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 6 |
![]() Mother Cybele | Uncanny Transfer | Swaps HP with an ally. If this Champion’s HP is equal to or higher than the target’s HP after the swap, fills this Champion’s Turn Meter by 40%, places a 30% [Increase SPD] buff on this Champion for 2 turns, and places a [Block Damage] buff on the target ally for 1 turn. If this Champion’s HP is lower than the target’s HP after the swap, fills the target’s Turn Meter by 40%, places a 30% [Increase SPD] buff on them for 2 turns, and places a [Block Damage] buff on this Champion for 1 turn. Also places to 15% [Continuous Heal] buffs on this Champion for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 6 |
![]() Mother Cybele | Gravewalker | Fully heals the ally with the lowest HP whenever this Champion is killed. Heals all allies by 20% of their MAX HP and fills their Turn Meters by 15% whenever this Champion is revived. | Passive | 0 |
![]() Mother Cybele | Aura | Increases Speed in All Battles by 24% | Aura | 0 |
![]() Magnarr | Superheated Hammer | Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Has a 100% chance instead if the target is under a [HP Burn] debuff. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Magnarr | Percussive Pound | Attacks all enemies. Places an extra hit on enemies without [HP Burn] debuffs. Has a 50% chance of placing a [Stun] debuff for 1 turn on enemies under [HP Burn] debuffs. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Cooldown -1 | Active | 4 |
![]() Magnarr | Fan the Flames | Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies under [HP Burn] debuffs. Also increases duration of [HP Burn] debuffs on all enemies by 1 turns. Will not spread [Fear], [True Fear], [Freeze], [Provoke], [Sleep] or [Stun] debuffs. Damage based on: [HP] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 | Active | 4 |
![]() Magnarr | Fleshmelter | This champion heals by 1% of their MAX HP every time anyone in the battle takes damage from a [HP Burn] debuff. | Passive | 0 |
![]() Magnarr | Aura | Increases Ally DEF in Doom Tower battles by 30% | Aura | 0 |
![]() Conellia | Surprising Swiftness | Attacks 1 enemy. Has a 40% chance of increasing the cooldown of one of the target’s skills by 2 turns at random. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% | Active | 0 |
![]() Conellia | Peace of the Deep | Has an 80% chance of placing a [Sleep] debuff on all enemies for 1 turn. [Passive Effect] Whenever an enemy loses a [Sleep] debuff placed by this Skill, has a 50% chance of replacing it with a [Fear] debuff for 1 turn instead. Upgrades: Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1 Level 6: Cooldown -1 | Active | 5 |
![]() Conellia | Revitalizing Rest | Places a [Sleep] debuff on an ally for 1 turn. Heals that ally by 50% of their MAX HP and fills their Turn Meter by 50% whenever the [Sleep] debuff expires or gets removed. Heals that ally by 100% and completely fills their Turn Meter if the [Sleep] debuff is lost due to taking damage from an enemy. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 4 |
![]() Conellia | Aura | Increases Ally SPD in all Battles by 18% | Aura | 0 |
![]() Jurojin | Monk's Spade | Attacks 1 enemy. Has a 45% chance of placing a 50% [Decrease ATK] debuff for 2 turns Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% | Active | 0 |
![]() Jurojin | Fated Duel | Places a [Shield] buff on this champion for 2 turns equal to 25% of their MAX HP, then attacks 1 enemy. Places a [Provoke] debuff for 1 turn. If the target’s MAX HP is equal to or lower than this Champion’s, the [Provoke] debuff cannot be resisted. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Shield +5% Level 4: Damage +5% Level 5: Shield +5% Level 6: Damage +10% Level 7: Shield +10% Level 8: Cooldown -1 | Active | 4 |
![]() Jurojin | True Smite | Attacks 1 enemy. Will ignore 25% of the target’s DEF. Will also ignore [Unkillable] and [Block Damage] buffs. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% | Active | 4 |
![]() Jurojin | Smiles at Death | Will receive 25% less damage from enemy attacks when this Champion’s HP drops to 50% or below. | Passive | 0 |
![]() Jurojin | Aura | Increases Ally HP in All Battles by 25% | Aura | 0 |
![]() Tolf the Maimed | Blade Hand Butcher | Attacks 1 enemy 2 times. Each hit heals this Champion by 30% of the damage inflicted. This attack cannot be critical. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Level 6: Damage +10% | Active | 0 |
![]() Tolf the Maimed | Cut Wide Open | Attacks 1 enemy. When not attacking Bosses, inflicts pure damage and decrease the Target’s HP to 50%. Inflicts damage based on this Champion’s MAX HP instead and places a [Stun] debuff for 1 turn if the target already has less than 50% HP. Inflicts damage based on this Champion’s MAX HP when attacking Bosses. This attack cannot be critical. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Cooldown -1 | Active | 4 |
![]() Tolf the Maimed | Armor Cracker | Decreases the values of all Enemy [Shield] buffs by 50% at the start of every turn, then increases this Champions MAX HP by the same amount (up to 25% of their MAX HP). | Passive | 0 |
![]() Urogrim | Skullstaff | Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10% | Active | 0 |
![]() Urogrim | Tiny Tincture | Removes all debuffs from an ally, then heals them by 40% of their MAX HP. Upgrades: Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +5% Level 5: Cooldown -1 Level 6: Cooldown -1 | Active | 5 |
![]() Urogrim | Bizarre Vapors | Places three 5% [Poison] debuffs on all enemies for 2 turns. Also places two 15% [Continuous Heal] buffs on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Urogrim | Aura | Increases Ally SPD in all Battles by 20%. | Aura | 0 |
![]() Ashwalker | Great Hammer | Attacks 1 enemy. Resets the cooldown of [Devastator] skill if this attack kills an enemy. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Level 6: Damage +10% | Active | 0 |
![]() Ashwalker | Devastator | Attacks 1 enemy. Has a 65% chance of placing a [Stun] debuff for 1 turn. Decreases the Turn Meters of all enemies by 10% if this attack is critical. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff chance +5% Level 4: Damage +5% Level 5: Buff/Debuff chance +5% Level 6: Damage +10% Level 7: Buff/Debuff chance +10% | Active | 4 |
![]() Ashwalker | Backbreaker | Attacks all enemies. Has an 75% chance of placing a 15% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance + 5% Level 4: Damage +5% Level 5: Buff/Debuff Chance + 10% Level 6: Buff/Debuff Chance + 10% Level 7: Cooldown -1 | Active | 4 |
![]() Ashwalker | Aura | Increases Ally SPD in all battles by 12% | Aura | 0 |
![]() Candleguard | Light of Scrutiny | Attacks 1 enemy. Has a 40% chance of removing 1 random buff. Has a 50% chance of stealing 1 random buff instead if the target has 3 or more buffs. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff chance +10% | Active | 0 |
![]() Candleguard | Triumph Cry | Attacks all enemies. Has a 50% chance of placing a 15% [Weaken] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 | Active | 4 |
![]() Candleguard | Focused | Places a 25% [Increase ATK] buff and a 15% [Increase C.RATE] buff on this champion for 3 turns, then attacks all enemies. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Level 5: Cooldown -1 | Active | 6 |
![]() Hellfreak | Vile Blades | Attacks 1 enemy 2 times. Each hit has a 20% chance of placing 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +5% Level 9: Buff/Debuff Chance +5% Damage Multiplier: 1.6 ATK | Active | 0 |
![]() Hellfreak | Mind Games | Attacks 1 enemy. Has a 50% chance of stealing all buffs from the target before attacking. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff chance +10% Level 4: Damage +10% Level 5: Buff/Debuff chance +15% Level 6: Cooldown -1 Damage Multiplier: 5.3 ATK | Active | 4 |
![]() Hellfreak | Worst Nightmare | Swaps HP with an enemy, then grants an extra turn. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Hellfreak | Aura | Increases Ally SPD in all Battles by 10% | Aura | 0 |
![]() Lumberer | Gigantic Pulverizers | Attacks 1 enemy. Has a 30% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Also has a 20% chance of increasing the duration of any [Decrease DEF] debuffs by 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff chance +10% Damage Multiplier: 3.7 ATK | Active | 0 |
![]() Lumberer | Flatten | Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff chance +15% Level 6: Cooldown -1 Damage Multiplier: 6.45 ATK | Active | 4 |
![]() Lumberer | Massive Momentum | Places a 15% [Increase C.DMG] buff on this champion for 2 turns then attacks all enemies. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 3.85 ATK | Active | 5 |
![]() Teumesia | Fiery Battleaxe | Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Has a 100% chance of placing a 60% [Decrease DEF] debuff for 2 turns on the target before attacking if the target is under a [HP Burn] debuff. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Damage Multiplier: 3.7 ATK | Active | 0 |
![]() Teumesia | Cunning Chaos | Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 3 turns. Has a 75% chance of placing a [Stun] debuff for 1 turn on targets with 50% Turn Meter or more. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns on target with less than 50% Turn Meter. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 4 ATK | Active | 4 |
![]() Teumesia | Burning Regret | Attacks 1 enemy. Damage increases by 40% for each active [HP Burn] debuff in the battle (up to 400%). Also has a 75% chance of decreasing the target’s Turn Meter by 15%. Decreases the target’s Turn Meter by an additional 15% for each active [HP Burn] debuff in the battle. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 | Active | 4 |
![]() Teumesia | Inner Heat | Whenever an ally receives a [Freeze] debuff, has a 50% chance of replacing it with a [HP Burn] for 2 turns instead. This debuff cannot be blocked or removed. Whenever any ally of enemy is under a [HP Burn], this champion is immune to [Stun], [Sleep], [Freeze], [Fear], [True Fear] and [Provoke] debuffs. | Passive | 0 |
![]() Vasal of the Seal | Abyssal Seal | Attacks 1 enemy. Places a [HP Burn] debuff on the target for 2 turns if they are under a [True Fear] debuff or a [Decrease ATK] debuff. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 0.25 HP | Active | 0 |
![]() Vasal of the Seal | Infernal Darkness | Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff and a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Level 7: Cooldown -1 Damage Multiplier: 0.27 HP | Active | 5 |
![]() Vasal of the Seal | Daemon Possession | Balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. After balancing HP, grants an Extra Turn. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Vasal of the Seal | Legion of Doom | Receives 20% less damage from Champions from the Bannerlord, High Elf, and Sacred Order Factions. If there are 2 or more Demospawn Champions on the team alongside this Champion, increases the C.DMG of all Demonspawn Champions on the team by 20%. [C.DMG increase only works when this Champion is alive.] | Passive | 0 |
![]() Kalvalax | Oozing Greatsword | Attacks 1 enemy. Has a 40% chance of increasing the duration of all [Poison] debuffs on the target by 1 turn. Heals this Champion by 2.5% of their MAX HP for each [Poison] debuff on the target. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage multiplier: 3.5*ATK | Active | 0 |
![]() Kalvalax | Corruption Locus | Attacks 1 enemy. Places an Extra Hit for each [Poison] debuff on the target (up to 3 extra hits). Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Damage multiplier: 2*ATK | Active | 3 |
![]() Kalvalax | Storm of Vitriol | Attacks all enemies. Damage increases according to the number of [Poison] debuffs on each target. Damage based on: [ATK] [Enemy MAX HP] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Damage multiplier: 3.5*ATK + (Poison Count * 0.01 * Enemy Max HP) | Active | 4 |
![]() Kalvalax | Pestilence | Places four 5% [Poison] debuffs on all enemies for 2 turns at the start of each round. Has a 50% chance of placing a 5% [Poison] debuff on all enemies for 1 turn at the start of each turn. Whenever an enemy places a [Poison] debuff on this Champion, instantly removes it and replaces it with a 15% [Continuous Heal] buff for 2 turns instead. | Passive | 1 |
![]() Kalvalax | Aura | Increases Ally SPD in all Battles by 19%. | Aura | 0 |
![]() Roric Wyrmbane | Wyrmslayer Hammer | Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Stun] debuff for 1 turn. Each hit will fill this Champion’s Turn meter by 15% if the target is not under a [Stun] Debuff after the hit. Damage based on: [ATK] Upgrades: Level 2: Buff/Debuff Chance +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Damage +10% Damage multiplier: 1.75*ATK | Active | 0 |
![]() Roric Wyrmbane | Dragon Rage | Attacks 1 enemy. Has an 80% chance of decreasing the Target’s Turn Meter by 75%. If this skill fully depletes the target’s Turn Meter, also has an 80% chance of placing a [Stun] debuff on all other enemies for 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage multiplier: 3.5*ATK | Active | 3 |
![]() Roric Wyrmbane | Scale Breaker | Attacks 1 enemy. Will ignore 50% of the target’s DEF. [Passive Effect] Will always use this skill instead of the default Skill when counterattacking. This skill will not be blocked by [Block Active Skills] debuffs. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage multiplier: 4.7*ATK | Active | 4 |
![]() Roric Wyrmbane | Titan's End | Immune to [Stun] debuffs. Deals 15% more damage to Bosses and receives 15% less damage from them. | Passive | 0 |
![]() Roric Wyrmbane | Aura | Increases Ally SPD in all Battles by 19%. | Aura | 0 |
![]() Duhr the Hungerer | Odious Bulk | Attacks 1 enemy. Has a 30% chance of placing a [Stun] debuff for 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage multiplier: 4.4*ATK | Active | 0 |
![]() Duhr the Hungerer | Cannibal Litany | Places a 30% [Reflect Damage] buff on all allies for 2 turns, a 15% [Continuous Heal] buff on all allies for 1 turn, then heals all allies by 15% of their MAX HP Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Duhr the Hungerer | Hungry For More | Revives 2 random allies with 50% HP, then fills their Turn Meters by 50%. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Duhr the Hungerer | Aura | Increases Ally Def in Faction Crypts by 30% | Aura | 0 |
![]() Scabrius | Gutter Knife | Attacks 1 enemy. Has a 50% chance of placing a 5% [Poison] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage multiplier: 3.9*ATK | Active | 0 |
![]() Scabrius | Gnawing Horde | Attacks all enemies. Has a 75% chance of placing a [Leech] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage multiplier: 4.1*ATK | Active | 4 |
![]() Scabrius | Vicious Spite | Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Also places a 50% [Increase ATK] buff on this champion for 2 turns if the [Weaken] debuff is placed. Damage based on: [ATK] Upgrades: Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage multiplier: 6*ATK | Active | 5 |
![]() Scabrius | Verminous | Damage increases by 20% when attacking enemies under [Poison] debuffs. | Passive | 0 |
![]() Demytha | Fires of Old | Attacks 1 enemy 2 times. Places a [Shield] buff for 2 turns, equal to 10% of this Champion’s MAX HP, on the ally with lowest HP. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Shield+5% Level 4: Damage +5% Level 5: Shield+5% Level 6: Damage +5% Level 7: Shield+5% Level 8: Damage +5% Level 9: Shield+5% Damage multiplier: 3.2*ATK | Active | 0 |
![]() Demytha | Light of the Deep | Increases the duration of ally buffs by 1 turn, then decreases the duration of all ally debuffs by 1 turn. Also heals all allies by 2.5% of their MAX HP. Heals by a further 2.5% MAX HP for each turn added to or removed from the duration of buffs and debuffs by this skill. Upgrades: Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +5% Level 5: Heal +5% Level 6: Cooldown -1 | Active | 4 |
![]() Demytha | Channel the Bloodline | Places a [Block Damage] buff on all allies for 1 turn, and a 15% [Continuous Heal] buff on allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Demytha | Aura | Ally DEF in all Battles by 20% | Aura | 0 |
![]() Thylessia | Weft of Madness | Attacks 1 enemy. Has a 50% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under [Hex] debuffs. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10% Damage multiplier: 3.5*ATK | Active | 0 |
![]() Thylessia | Shrieking Voices | Attacks all enemies. Increases the duration of all debuffs on all enemies by 1 turn. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Damage multiplier: 3.7*ATK | Active | 3 |
![]() Thylessia | Melancholia | Attacks all enemies. Places a 60% [Decrease DEF] debuff for 2 turns. Damage based on: [ATK] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Cooldown -1 Damage multiplier: 3.7*ATK | Active | 4 |
![]() Thylessia | Feast of Woe | When attaking enemies under [Decrease DEF] debuffs, has a 50% chance of placing a [Hex] debuff on them for 2 turns. | Passive | 0 |
![]() Sigmund the Highshield | Fairer Fight | Attacks 1 enemy. Removes any [Shield] buffs. Also has a 50% chance of removing one random buff. Has a 75% chance instead when attacking Bosses. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +15% Damage multiplier: 3.75*DEF | Active | 0 |
![]() Sigmund the Highshield | Battlefield Beacon | Attacks all enemies 2 times. Each hit has a 50% chance of place a [Provoke] debuff for 1 turn, and a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF] Upgrades: Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage multiplier: 2*DEF | Active | 4 |
![]() Sigmund the Highshield | Shield of the Realm | Places a [Shield] buff on all allies for 2 turns equal to 30% of this Champion’s MAX HP. Also places a 25% [Strengthen] buff on all allies for 2 turns. Upgrades: Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Sigmund the Highshield | Equitable | Whenever this Champion is attacked, has a 20% chance of decreasing the duration of all buffs on the attacker by 1 turn. Has a 40% chance instead when attacked by a Boss. | Passive | 0 |
![]() Sigmund the Highshield | Aura | Increases Ally DEF in Doom Tower battles by 40% | Aura | 0 |
![]() Vlad the Nightborn | Thirsting blade | Attacks 1 enemy. Decreases the target’s MAX HP by 30% of the damage inflicted. Also heals this Champion by 30% of the damage inflicted. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% | Active | 0 |
![]() Vlad the Nightborn | Ensanguinate | Attacks all enemies. Has a 75% chance of placing a [Leech] debuff for 2 turns. Also has a 75% chance of stealing 50% of the Turn Meter from Champions from the Bannerlord, Sacred Order, or High Elf Factions. Has a 75% chance of decreasing the Turn Meter by 50% instead against targets not from those Factions. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 | Active | 4 |
![]() Vlad the Nightborn | Mind Shroud | Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a [Block Active Skills] debuff for 2 turns. If both debuffs are placed, places a [Perfect Veil] buff on this Champion for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 | Active | 4 |
![]() Vlad the Nightborn | Notorious | Places a [Revive on Death] buff on this Champion for 2 turns every time this Champion kills an enemy. Also fully heals this Champion and fills their Turn Meter by 50% every time they kill an enemy. [Will only heal and fill this Champion’s Turn Meter when [Konstantin the Dayborn] is on the same team.] | Passive | 0 |
![]() Vlad the Nightborn | Aura | Increases Ally C.RATE in Arena Battles by 30% | Aura | 0 |
![]() Konstantin the Dayborn | Sword of Suns | Attacks 1 enemy. Places an extra hit if the target is under any debuff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 3.6 ATK (First Hit), 3.1 ATK (Second Hit if Debuff) | Active | 0 |
![]() Konstantin the Dayborn | Rune Shatter | Attacks all enemies 2 times. Each hit ignores 10% of each target’s DEF for every [Leech], [Decrease DEF] and [Block Active Skills] debuff they are under. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 2.5 ATK | Active | 4 |
![]() Konstantin the Dayborn | Quietude | Attacks 1 enemy. Before attacking, steals all buffs from the target, then transfers all debuffs from this Champion to the target. Decreases the cooldown of the [Quietude] skill by 2 turns if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 6.5 ATK | Active | 4 |
![]() Konstantin the Dayborn | Exalted | Enemies from the Undead Horde, Demonspawn, and Knights Revenant Factions killed by this Champion cannot be revived. [All enemies killed by this Champion cannot be revived when Vlad the Nightborn is on the same team.] | Passive | 0 |
![]() Konstantin the Dayborn | Aura | Increases Ally ATK in Arena battles by 30% | Aura | 0 |
![]() Aleksandr the Sharpshooter | Arctic Warface | Attacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff for 1 turn. The chance increases to 75% against enemies from the Orc and Ogryn Tribe Factions. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 3.7*ATK | Active | 0 |
![]() Aleksandr the Sharpshooter | Spraydown | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a [Weaken] debuff against enemies from the Orc and Ogryn Tribe Factions for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 4.6*ATK | Active | 4 |
![]() Aleksandr the Sharpshooter | Born to Win | Attacks 1 enemy. Removes all buffs from the target. Removes all buffs from the target before attacking when targeting enemies from the Orc and Ogryn Tribe Factions. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 7*ATK | Active | 5 |
![]() Aleksandr the Sharpshooter | Aura | Increases Ally ACC in all Battles by 60 | Aura | 0 |
![]() Vildrax | Verminous Grasp | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Leech] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +5% Level 9: Buff/Debuff Chance +5% Damage Rating Multiplier: 2.3*ATK | Active | 0 |
![]() Vildrax | Duke of Flies | Attacks all enemies. Has a 75% chance of placing a [Hex] debuff for 2 turns. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 5*ATK | Active | 3 |
![]() Vildrax | Swarm of Horrors | Attacks all enemies. Has an 80% chance of increasing the duration of all enemy debuffs by 1 turn. When hitting enemies under a [Hex] debuff, also has a 60% chance of putting one of their skills on cooldown. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Cooldown -1 Damage Rating Multiplier: 4.5*ATK | Active | 5 |
![]() Vildrax | Pestiferous | Has a 10% chance of stealing the heal each time an enemy under a [Hex] debuff is about to be healed. [Does not work against Bosses. the amount healed will be the same as it would have been on the original target of the heal, except if the heal is based on the target’s HP, in which it will scale off Vildrax’s HP]. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% | Passive | 0 |
![]() Vildrax | Aura | Increases Ally ACC in all Battles by 40 | Aura | 0 |
![]() Gamuran | Seal Scroll | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills] debuff for 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 2*ATK | Active | 0 |
![]() Gamuran | Thief of Blood | Attacks all enemies. Has an 80% chance of stealing 1 random buff from each enemy. After stealing, applies a [Buff Spread] effect, taking a random buff from this Champion and placing it on all allies. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Cooldown -1 Damage Rating Multiplier: 3*ATK | Active | 4 |
![]() Gamuran | Dread Invocation | Can target dead or living enemies. If the target is dead, places a [Block Revive] on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy’s MAX HP. If the target is a Boss’ minion, the damage is equal to 20% of this Champion’s MAX HP. This attack cannot be critical and will ignore any [Shield] buffs and 100% of each target’s DEF. If the target is alive, places a [True Fear] debuff on them for 2 turns and heals all allies by 20% of the target enemy’s MAX HP. If the target is a Boss or a Boss’ minion, the healing is equal to 20% of this champion’s MAX HP. The [True Fear] debuff cannot be resisted. Level 2: Cooldown -1 Level 3: Cooldown -1 Damage Rating Multiplier: 20% Target MAX HP (Non-Boss) or 20% Gamuran MAX HP | Active | 6 |
![]() Gamuran | Soul Charge | Revives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed. Level 2: Cooldown -1 | Passive | 2 |
![]() Kyoku | One-eyed Beast | Attacks 1 enemy. Will place 3 hits if the target is under 3 or more debuffs. Each hit has a 40% chance of placing a 25% [Weaken] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 1.6*DEF | Active | 0 |
![]() Kyoku | Blood Curdle | Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. After attacking, has an 80% chance of placing a [HP Burn] debuff for 2 turns on all enemies that this skill did not place a [Decrease ATK] debuff on. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 3.3*DEF | Active | 4 |
![]() Kyoku | Kyoku's Horde | Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a [Block Damage] buff on this Champion for 3 turns, then grants an Extra Turn. Level 2: Cooldown -1 | Active | 5 |
![]() Kyoku | Wellspring | Every time this Champion is hit with a critical hit, heals all allies by 15% of their MAX HP, then places a 60% [Increase DEF] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Passive | 6 |
![]() Kyoku | Aura | Increases Ally DEF in All Battles by 30% | Aura | 0 |
![]() Urticata | Mephitic Spines | Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of 2 [Poison] debuffs by 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +5% Level 9: Buff/Debuff Chance +5% Damage Rating Multiplier: 1.6*ATK | Active | 0 |
![]() Urticata | Poison Agonist | Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Damage Rating Multiplier: 1.8*ATK | Active | 3 |
![]() Urticata | Wretched Nexus | Attacks 4 times at random. Each hit has a 50% chance of placing a [Hex] debuff for 2 turns. Level 2: Cooldown -1 Damage Rating Multiplier: 1.7*ATK | Active | 4 |
![]() Urticata | Blood Borne | Whenever either this champion or an ally lands a critical hit on an enemy under a [Hex] debuff, has a 10% chance of placing a 5% [Poison] debuff on the enemy for 1 turn. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% | Passive | 0 |
![]() Urticata | Aura | Increases Ally SPD in all Battles by 15% | Aura | 0 |
![]() Wythir the Crowned | Soul's Impalement | Attacks all enemies. Has a 50% chance of placing a [Leech] debuff for 1 turn. Also places a 15% [Continuous Heal] buff on a random ally or 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 2.8*DEF | Active | 0 |
![]() Wythir the Crowned | Feel no Pain | Places a 60% [Increase DEF] buff on all allies for 2 turns. Also increases the duration of all [Continuous Heal] buffs on all allies by 1 turn, then instantly activates any [Continuous Heal] buffs on all allies. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Wythir the Crowned | Azure Redeemer | Removes all debuffs from all allies, then heals all allies by 30% of this champion’s MAX HP Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Wythir the Crowned | Eternal Flame | Places a 15% [Continuous Heal] buff on the ally with the lowest HP for 1 turn at the start of each turn. | Passive | 0 |
![]() Wythir the Crowned | Aura | Increases Ally Resist in all Battles by 50. | Aura | 0 |
![]() Gliseah Soulguide | Glittering Smash | Attacks 1 enemy. Has a 30% chance of placing a [Freeze] debuff for 1 turn. Also applies a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under [Freeze] Debuffs. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 3.2*DEF Overall Grading*: Strong | Active | 0 |
![]() Gliseah Soulguide | Breath of Rime | Attacks all enemies. Places a 25% [Weaken] debuff for 2 turns. Also steals 1 random buff from each enemy under a [Freeze] debuff. Level 2: Damage +5% Level 3: Damage +5% Level 5: Damage +10% Damage Rating Multiplier: 3.3*DEF Overall Grading*: Strong | Active | 3 |
![]() Gliseah Soulguide | Everwinter | Places a [Block Debuffs] buff on all allies for 2 turns. Also has a 60% chance of placing a [Freeze] debuff on all enemies for 1 turn. Fills this champion’s Turn Meter by 15% for each [Freeze] debuff placed by this skill. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Cooldown -1 | Active | 5 |
![]() Gliseah Soulguide | Timeless | This Champion’s skills cannot be put on cooldown. Whenever an enemy tries to put either this Champion’s skills or an ally’s skills on cooldown, places a [Freeze] debuff on that enemy. Also has a 50% chance of denying the cooldown increase effect. The [Freeze] debuff cannot be blocked or resisted. Will not deny cooldown increasing effects from Bosses | Passive | 0 |
![]() Gliseah Soulguide | Aura | Increases Ally Resist in all Battles by 60 | Aura | 0 |
![]() Chaagur | Stupor | Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Damage Rating Multiplier: 3.5*ATK Overall Grading*: Strong | Active | 0 |
![]() Chaagur | Venom Storm | Attacks all enemies 2 times. The first hit has a 75% chance of placing a 5% [Poison] debuff for 4 turns. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 1.9*ATK Overall Grading*: Strong | Active | 4 |
![]() Chaagur | Heart Stopper | Attacks 1 enemy, then attacks 1 time at random. If the target is under a [Poison] debuff, will ignore [Shield], [Block Damage], and [Unkillable] buffs. Grants an Extra Turn if this attack kills an enemy. Also rests the cooldown of the [Venom Storm] skill if this attack kills 2 enemies. Level 2: Damage +10% Level 3: Damage +10% Damage Rating Multiplier: 2.9*ATK Overall Grading*: Average | Active | 4 |
![]() Chaagur | Constant Agony | Instantly attacks enemies with the default skill whenever they receive damage from [Poison] debuffs placed by this champion. When hitting enemies under [Poison] debuffs, heals this Champion by 10% of the damage inflicted. | Passive | 0 |
![]() Chaagur | Aura | Increases Ally ATK in all Battles by 33% | Aura | 0 |
![]() Tatura Rimehide | Solar Ray | Attacks 1 enemy. Has an 80% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 3.8*DEF Overall Grading*: Strong | Active | 0 |
![]() Tatura Rimehide | Wings of Shelter | Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Tatura Rimehide | Otherworld Breach | Attacks all enemies. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns. Also places a [Shield] buff on this Champion for 2 turns equal to 20% of the damage inflicted. Level 2: Damage +5% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 4.2*DEF Overall Grading*: Strong | Active | 5 |
![]() Tatura Rimehide | Glimmer Hide | When attacked, reflects 30% of the damage this Champion receives back to the attacker. Also has a 30% chance of placing a [Freeze] debuff on the attacker for 1 turn. | Passive | 0 |
![]() Tatura Rimehide | Aura | Increases Ally DEF in Doom Tower Battles by 35% | Aura | 0 |
![]() Umetogi | Sai Assassin | Attacks 1 enemy 2 times. Has an additional 20% chance of inflicting a critical hit if this champion is under a [Veil] or [Perfect Veil] buff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Damage Rating Multiplier: 1.6*ATK Overall Grading*: Godlike | Active | 0 |
![]() Umetogi | Silent Parting | Attacks 1 enemy 2 times. Each hit will ignore 20% of the target’s DEF. Has an additional 20% chance of inflicting a critical hit if this Champion is under [Veil] or [Perfect Veil] buff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Cooldown -1 Damage Rating Multiplier: 2.5*ATK Overall Grading*: Strong | Active | 4 |
![]() Umetogi | Fade Into Nothing | Places a [Perfect Veil] buff and a 30% [Increase SPD] buff on this champion for 2 turns, then fills this champion’s Turn Meter by 40%. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Umetogi | Standoff | Whenever this champion is attacked. Completely blocks 1 hit, decreasing the incoming damage to zero, then counterattacks with the default skill. When attacked by a boss, decreases the incoming damage by 50% instead before counterattacking. Level 2: Cooldown -1 Level 3: Cooldown -1 | Passive | 4 |
![]() Umetogi | Aura | Increase C.Rate in all Battles by 15% | Aura | 0 |
![]() Masamoto | Dual Slice | Attacks 1 enemy 2 times. Has a 10% chance of stealing 1 random buff. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +5% Level 9: Buff/Debuff Chance +5% | Active | 0 |
![]() Masamoto | Steel Typhoon | Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 | Active | 4 |
![]() Masamoto | Yojimbo | Places a 60% [Increase DEF] buff on all allies for 2 turns. Also fills the Turn Meters of all allies by 15%. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Visionary | Ectoplasm | Attacks 1 enemy. Has a 30% chance of decreasing the target’s Turn Meter by 15%. This chance increases to 100% if the target is under a [Decrease C.RATE] debuff or a [Decrease C.DMG] debuff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 3.2*ATK Overall Grading*: Average | Active | 0 |
![]() Visionary | Haunt | Attacks all enemies. Has a 75% chance of placing a 30% [Decrease C.RATE] debuff and a 25% [Decrease C.DMG] debuff on all enemies for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 3.3*ATK Overall Grading*: Average | Active | 4 |
![]() Visionary | Dark Dealings | Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on all allies for 2 turns. Also fills the Turn Meters of all allies by 15%. Level 2: Cooldown -1 | Active | 4 |
![]() Visionary | Aura | Increases Ally SPD in Dungeons by 24%. | Aura | 0 |
![]() Broodlord | Patient Tactician | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Provoke] debuff for 1 turn if the target is under a [Decrease SPD] debuff. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Damage Rating Multiplier: 1.6*DEF Overall Grading*: Average | Active | 0 |
![]() Broodlord | Defend the Nest | Places a 50% Ally Protection buff on an ally for 2 turns, then a [Block Debuffs] buff on that ally for 1 turn.
Also places a [Shield] buff on this champion for 2 turns equal to 20% of this champion’s MAX HP. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Broodlord | Primal Tremor | Attacks all enemies. Has a 40% chance of placing a [Stun] Debuff for 1 turn. The chance increases to 75% against enemies under [Decrease SPD] debuffs. Level 2: Damage +5% Level 3: Buff/Debuff chance +5% Level 4: Damage +5% Level 5: Buff/Debuff chance +5% Level 6: Cooldown -1 Damage Rating Multiplier: 3.8*DEF Overall Grading*: Strong | Active | 4 |
![]() Broodlord | Eggwatcher | Whenever this champion is attacked or whenever allies under [Ally Protect] buffs are attacked, has a 30% chance of placing a 30% [Decrease SPD] debuff on the attacker for 2 turns. Level 2: Buff/Debuff chance +5% Level 3: Buff/Debuff chance +5% Level 4: Buff/Debuff chance +5% | Passive | 0 |
![]() Broodlord | Aura | Increases Ally DEF in all battles by 25% | Aura | 0 |
![]() Itinerant | Soultap | Attacks 1 enemy. Has a 30% chance of placing a [Leech] debuff for 2 turns. The chance increases to 50% if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 3.1*ATK Overall Grading*: Average | Active | 0 |
![]() Itinerant | Wanderer's Weirding | Attacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Also places a 15% [Increase SPD] buff on this champion for 2 turns if the attack is critical. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 3.6*ATK Overall Grading*: Average | Active | 4 |
![]() Itinerant | Waste Away | Attacks 1 enemy. Decreases the enemy’s MAX HP by 30% of the damage inflicted if this attack is critical. Level 2: Damage +5% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 5.5*ATK Overall Grading*: Average | Active | 4 |
![]() Castigator | Castigate | Attacks 1 enemy. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 0.24*HP Overall Grading*: Weak | Active | 0 |
![]() Castigator | Holy Equity | Heals the ally with the lowest HP by 20% of this Champions MAX HP, then equalises the HP levels of all allies and grants this Champion an Extra Turn. Level 2: Heal +5% Level 3: Heal +5% Level 4: Cooldown -1 Level 5: Cooldown -1 | Active | 6 |
![]() Castigator | Rebuff | Receives 15% less damage from enemies under [Provoke] debuffs. | Passive | 0 |
![]() Misericord | Pity Slaying | Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 1.7*ATK Overall Grading*: Average | Active | 0 |
![]() Misericord | Stay Vigilant | Attacks all enemies. Fills this champion’s Turn Meter by 5% for each living enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Rating Multiplier: 3.8*ATK Overall Grading*: Strong | Active | 4 |
![]() Misericord | Bitter Tears | Places a [Counterattack] buff and a 25% [Increases ATK] buff on this champion for 2 turns. Level 2: Cooldown -1 | Active | 5 |
![]() Ordinator | Weighty Punishment | Attacks 1 enemy. Has a 25% chance of placing a [Freeze] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 3.3*ATK Overall Grading*: Average | Active | 0 |
![]() Ordinator | Obedience Collars | Attacks all enemies. Has 50% chance of placing a [Bomb] debuff that detonates after 2 turns Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Damage Rating Multiplier: 4*ATK (Bomb: 4*ATK) Overall Grading*: Average | Active | 4 |
![]() Ordinator | Enforcer | When attacked, has a 30% chance of decreasing all [Bomb] debuff detonation cooldowns on the attacker by 1 turn. | Passive | 0 |
![]() Scion | Nightmare Khopesh | Attacks 1 enemy. Has a 20% chance of placing a [Block Active Skills] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff chance +10% Damage Rating Multiplier: 3.5*ATK Overall Grading*: Strong | Active | 0 |
![]() Scion | Evil Seed | Attacks 1 enemy. Places a [Block Buffs] debuff and a 100% [Heal Reduction] debuff for 2 turns. Will ignore any [Shield] buffs. Level 2: Damage +5% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 6*ATK Overall Grading*: Strong | Active | 4 |
![]() Scion | Crawling Chaos | Removes all debuffs from this Champion, then attacks all enemies. Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this champion for 1 turn after attacking. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 3.8*ATK Overall Grading*: Strong | Active | 4 |
![]() Scion | Incarnate | Enemies under [Block Active Skills], [Block Buffs] and [Heal Reduction] debuffs cannot decrease this Champion’s Turn Meter. | Passive | 0 |
![]() Scion | Aura | Increases Ally C.Rate in Dungeons by 24% | Aura | 0 |
![]() Danag Skullreap | Shatter Confidence | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The chance increases to 50% if the target is under a [Fear] or [True Fear] debuff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/ Debuff Chance +10% Damage Rating Multiplier: 1.9*ATK Overall Grading*: Strong | Active | 0 |
![]() Danag Skullreap | Bane of Elves | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ACC] debuff for 2 turns and a [True Fear] debuff for 1 turn. Champions from the High Elf and Dark Elf Factions cannot resist these debuffs. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 4.2*ATK Overall Grading*: Godlike | Active | 4 |
![]() Danag Skullreap | Battle Flow | Attacks 1 enemy. Will ignore [Shield] buffs. Decreases the cooldown of the [Battle Flow] skill by 2 turns, fills this Champion’s Turn Meter by 30%, and places a 30% [Increase C.DMG] buff on this Champion for 2 turns if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Damage Rating Multiplier: 5.9*ATK Overall Grading*: Godlike | Active | 5 |
![]() Danag Skullreap | Healthy Grudge | Heals this champion by 50% of their MAX HP every time this champion kills an enemy. Also grants an extra turn every time this champion kills an enemy from the High Elf or Dark Elf Factions. | Passive | 0 |
![]() Jingwon | Doom Exchange | Attacks 1 enemy. Transfers a random debuff from this champion to the target. Level 2: Damage + 5% Level 3: Damage + 5% Level 4: Damage + 10% Damage Multiplier: 0.23 HP | Active | 0 |
![]() Jingwon | Compound Calamity | Attacks 1 enemy. Has a 75% chance of increasing the duration of 2 random debuffs on the target by 1 turn. Also places a [Block Active Skills] debuff for 1 turn if the target is under a [Decrease ACC] debuff or [Decrease C.DMG] debuff. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 Level 5: Cooldown -1 Damage Multiplier: 0.35 HP | Active | 4 |
![]() Jingwon | Power Flare | Attacks all enemies. The first has an 80% chance of placing a 50% [Decrease ACC] debuff for 2 turns. The second hit has a 80% chance of placing a 30% [Decrease C.DMG] debuff for 2 turns. Also places a 25% [Strengthen] buff on this champion for 2 turns. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Cooldown -1 Damage Multiplier: 0.14 HP | Active | 5 |
![]() Jingwon | Unchained | Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] and [Petrification] debuffs. Whenever a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] or [Petrification] debuff is placed on an ally, removes it and places a [Block Debuffs] buff on that ally for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Passive | 0 |
![]() Jingwon | Aura | Increases Ally HP in all battles by 33%. | Aura | 0 |
![]() Guurda Bogbrew | Brew Mama | Attacks 1 enemy. Has a 60% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under [Weaken] debuffs. Decreases the target’s Turn Meter by 10% if they are not under any debuffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Damage Rating Multiplier: 3.5*ATK Overall Grading*: Average | Active | 0 |
![]() Guurda Bogbrew | Rotlimb Decoction | Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. After attacking, has an 80% chance of placing two 5% [Poison] debuffs for 2 turns on all enemies without [Weaken] debuffs. These [Poison] debuffs cannot be blocked or resisted. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Rating Multiplier: 4*ATK Overall Grading*: Average | Active | 4 |
![]() Guurda Bogbrew | Kemlock Surprise | Has an 80% chance of removing 1 random buff from all enemies, then has an 80% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. Also removes 2 random debuffs from all allies. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Cooldown -1 | Active | 4 |
![]() Guurda Bogbrew | Malign Tendrils | Whenever an enemy receives a debuff, their Turn Meter is decreased by 3% | Passive | 0 |
![]() Guurda Bogbrew | Aura | Increases Ally RESIST in Arena battles by 65 | Aura | 0 |
![]() Holsring | Rampant Blows | Attacks 2 times at random. Places a 50% [Increase ATK] buff on this champion for 2 turns if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Damage Rating Multiplier: 1.7*ATK Overall Grading*: Average | Active | 0 |
![]() Holsring | Overthrow | Attacks 3 times at random. Will ignore 25% of DEF against targets under [Hex] debuffs. Will ignore a further 25% of DEF against targets under [Hex] debuffs from the Banner Lord or Knights Revenant Factions. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Rating Multiplier: 1.95*ATK Overall Grading*: Average | Active | 4 |
![]() Holsring | Witchfinder | Attacks 4 times at random. Each hit has a 75% chance of placing a [Hex] debuff for 3 turns. Champions from the Banner Lord and Knights Revenant Factions cannot resist this debuff. Each hit also has a 75% chance of stealing 25% of the target’s Turn Meter. Steals 50% of the Turn Meter instead if the target is from the Banner Lord or Knights Revenant Factions. If this champion’s Turn Meter is at 75% or more after the steal, places a [Perfect Veil] buff on this champion for 2 turns. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 Damage Rating Multiplier: 1.75*ATK Overall Grading*: Weak | Active | 5 |
![]() Holsring | Hunter's Guile | If this Champion attacks 2 targets under [Hex] debuffs during the same turn, places a [Perfect Veil] buff on this champion for 1 turn. Will not count Counterattacks. Increases critical damage by 30% while attacking under a [Perfect Veil] buff. | Passive | 0 |
![]() Old Ghrukkus | Beating Staff | Attack 1 enemy 3 times. Each hit has a 15% chance of placing a [Leech] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 1.3*ATK Overall Grading*: Average | Active | 0 |
![]() Old Ghrukkus | Toe the Line | Attacks 1 enemy. Has a 60% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also has a 40% chance of decreasing the target’s Turn Meter by 30%. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 6.2*ATK Overall Grading*: Average | Active | 4 |
![]() Old Ghrukkus | Harsh Discipline | Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff and a 100% [Heal Reduction] debuff for 2 turns. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Cooldown -1 Damage Rating Multiplier: 4.25*ATK Overall Grading*: Average | Active | 4 |
![]() Old Ghrukkus | Aura | Increases Ally SPD in Dungeons by 24% | Aura | 0 |
![]() Lady Quilen | Mistress of Mallets | Attacks 1 enemy. Fills this Champion’s Turn Meter by 15% if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 3.4*ATK Overall Grading*: Strong | Active | 0 |
![]() Lady Quilen | Glory Hound | Attacks 1 enemy. Places an extra hit if this attack is critical. Fills the Turn Meters of all allies by 30% if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Rating Multiplier: 3.3*ATK Overall Grading*: Godlike | Active | 4 |
![]() Lady Quilen | First to Fight | Attacks all enemies. Places a 30% [Increase C.DMG] buff on all allies for 2 turns. Also places a 50% [Increase ATK] buff on all allies if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Rating Multiplier: 3.2*ATK Overall Grading*: Average | Active | 5 |
![]() Arndulf | Iron Greatclub | Attacks 1 enemy. Has a 20% chance of placing a [Provoke] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 3.9*DEF Overall Grading*: Strong | Active | 0 |
![]() Arndulf | Daunting Violence | Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Also has a 25% chance of placing a [Fear] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 4.1*DEF Overall Grading*: Strong | Active | 4 |
![]() Arndulf | Wall of Metal | Places a 30% [Reflect Damage] buff on all allies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Opardin Clanfather | Paired Hammers | Attacks 1 enemy 2 times. Each hit has a 50% chance of decreasing the target’s Turn Meter by 5% and a 50% chance of filling this Champion’s Turn Meter by 5%. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 0.14*HP Overall Grading*: Average | Active | 0 |
![]() Opardin Clanfather | Rally The Tribe | Attacks all enemies. Heals all allies by 10% of this Champion’s MAX HP. Heals all allies under [Continuous Heal] buffs by 15% instead. Level 2: Damage +5% Level 3: Damage +5% Level 4: Heal +10% Level 5: Cooldown -1 Damage Rating Multiplier: 0.27*HP Overall Grading*: Weak | Active | 4 |
![]() Opardin Clanfather | Clan Mentor | Removes all [Block Buffs] and [Heal Reduction] debuffs from all allies, then places two 15% [Continuous Heal] buffs on all allies for 2 turns. Also has a 75% chance of removing 1 random debuff from all allies. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 | Active | 4 |
![]() Opardin Clanfather | Paternal | Each time a [Continuous Heal] buff heals an ally, fills that ally’s Turn Meter by 5%. If there are multiple Champions in the team with this Skill, only one will activate | Passive | 0 |
![]() Kunoichi | Sever Muscle | Attacks 1 enemy. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 3.1*DEF Overall Grading*: Average | Active | 0 |
![]() Kunoichi | Poison Piercing | Attacks all enemies. Has a 75% chance of placing a [Leech] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 3.7*DEF Overall Grading*: Strong | Active | 5 |
![]() Kunoichi | Interpose | Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Fills this Champion’s Turn Meter by 50% Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 6 |
![]() Kunoichi | Blooded Grit | Places a [Block Damage] buff on this Champion for 1 turn whenever their HP drops below 50%. | Passive | 0 |
![]() Karato Foxhunter | Three Visitations | Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 25% [Weaken] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 1.5*ATK Overall Grading*: Godlike | Active | 0 |
![]() Karato Foxhunter | Bedevil | Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Grants an Extra turn and resets the cooldown of this skill if Yumeko is on the same team and this skill kills an enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Rating Multiplier: 6.5*ATK Overall Grading*: Godlike | Active | 4 |
![]() Karato Foxhunter | Suppresion Ward | Attacks all enemies. Has an 80% chance of placing a [Block Active Skills] debuff for 2 turns. This debuff cannot be resisted if Yumeko is on the same team. Level 2: Buff/Debuff Chance +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Damage +10% Damage Rating Multiplier: 4.65*ATK Overall Grading*: Godlike | Active | 4 |
![]() Karato Foxhunter | Stoicism | Damage inflicted by this Champion cannot be decreased by enemy Passive skills or Masteries, except by the Passive skills of Bosses. Damage inflicted by this Champion cannot be increased by this Champion’s Masteries or ally Passive Skills (Except Bosses!) Whenever Yumeko dies, instantly grants a turn to this Champion and resets the cooldowns of each of this Champion’s skills. | Passive | 0 |
![]() Karato Foxhunter | Aura | Increases Ally C.RATE in all Battles by 20% | Aura | 0 |
![]() Yumeko | Wereclaws | Attacks 1 enemy 2 times. Each hit steals 7.5% of the target’s Turn Meter if this champion has 50% HP or more. Each hit heals this Champion by 30% of the damage inflicted if this Champion has less than 50% HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Damage Rating Multiplier: 2.8*ATK Overall Grading*: Strong | Active | 0 |
![]() Yumeko | Destiny's Mirror | Attacks 1 enemy. Has an 80% chance of placing a [Hex] debuff for 3 turns. [Passive Effect] Whenever an enemy tries to place debuffs on either this Champion or an ally, has a 55% chance of transferring those debuffs to a random enemy under a [Hex] debuff placed by this Champion. This happens before any debuffs are placed on the initial target. Has a 30% chance against Bosses. Whenever someone fills the Turn Meter of an enemy under a [Hex] debuff placed by this Champion, this Champion’s Turn Meter will be filled instead. Only available when Karato Foxhunter is on the same team. Level 2: Buff/Debuff Chance +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Damage +10% Level 6: Cooldown -1 Damage Rating Multiplier: 6*ATK Overall Grading*: Average | Active | 4 |
![]() Yumeko | Dance of Time | Decreases the cooldowns of all ally skills by 3 turns and increases the cooldowns of all enemy skills by 3 turns. Will not decrease the cooldowns of this Champion’s other skills. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 7 |
![]() Yumeko | Deep Cover | Places a [Perfect Veil] buff on this Champion for 2 turns at the start of each Round. This champion is immune to all debuffs if they are under a [Veil] or [Perfect Veil] buff. Whenever a [Veil] or [Perfect Veil] buff is placed on an enemy, has a 75% chance of stealing the buff. This happens before the buff is placed on the initial target. Only available when Karato Foxhunter is on the same team. | Passive | 0 |
![]() Boragar the Elder | Antique Staff | Attacks 1 enemy. Has a 50% chance of placing a 60% [Increase DEF] buff for 1 turn on the ally with the lowest HP. Will not be placed on this Champion. Has a 100% chance instead if this attack is critical. Level 2: Buff/Debuff Chance +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Damage +10% Damage Rating Multiplier: 0.3*HP Overall Grading*: Average | Active | 0 |
![]() Boragar the Elder | Souls of Old Stone | Removes 1 random debuff from all allies, then places a [Shield] buff on all allies for 2 turns equal to 20% of this Champion’s MAX HP. Level 2: Shield +5% Level 3: Shield +5% Level 4: Shield +10% Level 5: Shield +10% Level 6: Cooldown -1 | Active | 4 |
![]() Boragar the Elder | Rune Of Energy | Places a 50% [Increase RES] buff and a 30% [Increase SPD] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Boragar the Elder | Boragar's Blazon | Allies receive 10% less damage from Champions whose RES is lower than or equal to theirs. | Passive | 0 |
![]() Boragar the Elder | Aura | Increases Ally RESIST in all Battles by 50 | Aura | 0 |
![]() Archbishop Pinthroy | Author of Fates | Attacks 1 enemy. Transfers 1 random debuff from this Champion to the target. Also has a 75% chance of stealing 1 random buff from the target. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 4.7*ATK Overall Grading*: Strong | Active | 0 |
![]() Archbishop Pinthroy | Holy Word | Places a 50% [Increase ACC] buff on all allies for 2 turns, then attacks all enemies. Places a 100% [Heal Reduction] debuff on all enemies for 2 turns. Also has a 75% chance of placing a [Block Buffs] debuff on all enemies for 2 turns. Champions from the Demonspawn, Undead Hordes, and Knight Revenant Factions cannot resist these debuffs. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 4.8*ATK Overall Grading*: Average | Active | 4 |
![]() Archbishop Pinthroy | Gleam of Glory | Heals all allies by 30% of their MAX HP, then places a 60% [Increase DEF] buff on all allies for 2 turns. If 4 or more allies are alive, also places a [Shield] buff on each ally for 2 turns equal to 30% of their MAX HP. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Archbishop Pinthroy | Splendor | Removes all [Decrease DEF] debuffs and [Weaken] debuffs from this Champion at the start of each turn. | Passive | 0 |
![]() Archbishop Pinthroy | Aura | Increases Ally ACC in all Battles by 50. | Aura | 0 |
![]() Andryssia | Censorious Bludgeon | Attacks 1 enemy. Has a 40% chance of placing a 30% [Decrease C.DMG] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +15% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Damage Rating Multiplier: 3.3*DEF Overall Grading*: Strong | Active | 0 |
![]() Andryssia | Mind Prison | Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn if the target does not have any active buffs. Has a 75% chance of placing a [Stun] debuff for 2 turns if the target does have any active buffs. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 Damage Rating Multiplier: 5.7*DEF Overall Grading*: Average | Active | 4 |
![]() Andryssia | Pointed Justice | Attacks all enemies. Has a 75% chance of decreasing the duration of all enemy buffs by 2 turns. Increases the duration of all [Increase DEF] buffs on all allies by 1 turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 3.7*DEF Overall Grading*: Strong | Active | 4 |
![]() Andryssia | Heartstrong | At the start of each turn, places a 50% [Ally Protection] buff for 2 turns on the ally with the lowest HP. Will not be placed on this Champion. Also places a 25% [Strengthen] buff and a 60% [Increase DEF] buff on this Champion for 2 turns. | Passive | 5 |
![]() Fylja | Elders' Judgement | Attacks 1 enemy 2 times. Decreases the target’s MAX HP by 10% of the damage inflicted. Cannot decrease a single enemy’s MAX HP by more than 50%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Damage Rating Multiplier: 1.7*ATK Overall Grading*: Strong | Active | 0 |
![]() Fylja | Crushing Eternity | Attacks 1 enemy. Has a 75% chance of fully depleting the target’s Turn Meter. Level 2: Buff/Debuff Chance +10% Level 2: Buff/Debuff Chance +15% Level 2: Cooldown -1 Damage Rating Multiplier: 6.5*ATK Overall Grading*: Average | Active | 5 |
![]() Fylja | Righteous Evocation | Attacks all enemies. Fills this Champion’s Turn Meter by 15% and heals them by 15% of the damage inflicted if this attack is critical. Level 2: Damage +10% Level 3: Heal +10% Level 4: Damage +10% Level 5: Heal +10% Level 6: Cooldown -1 Damage Rating Multiplier: 3.5*ATK Overall Grading*: Average | Active | 4 |
![]() Fylja | Boonchat | If this Champion has 2 or fewer buffs at the start of the turn, places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 1 turn. | Passive | 0 |
![]() Theresc | Dual Debility | Attacks 1 enemy 2 times. Each hit has a 25% chance of increasing the duration of a random debuff by 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +15% Damage Rating Multiplier: 1.6*ATK Overall Grading*: Strong | Active | 0 |
![]() Theresc | Dress Down | Attacks 1 enemy 3 times. Each hit has a 40% chance of removing 1 buff from the target. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 1.8*ATK Overall Grading*: Strong | Active | 3 |
![]() Theresc | Hate's Flowers | Attacks all enemies. Has a 50% chance of placing a 50% [Decrease RES] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Damage Rating Multiplier: 3.9*ATK Overall Grading*: Strong | Active | 5 |
![]() Theresc | Ruthless | Inflicts 10% more damage against targets who RES is lower than this Champion’s ACC | Passive | 0 |
![]() Theresc | Aura | Increases Ally C.RATE in all Battles by 12% | Aura | 0 |
![]() Sir Artimage | Nobleman's Mace | Attacks 1 enemy 2 times. The first hit has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 40% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Damage Rating Multiplier: 2.1*ATK Overall Grading*: Godlike | Active | 0 |
![]() Sir Artimage | Ring True | Removes all debuffs from this Champion, then attacks all enemies. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 4.2*ATK Overall Grading*: Strong | Active | 4 |
![]() Sir Artimage | Unshakable Valor | Attacks 1 enemy. Will ignore 30% of the target’s DEF. Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 2 turns if this attack kills an enemy. These buffs cannot be removed. Level 2: Damage +10% Level 3: Damage +10% Damage Rating Multiplier: 6.7*ATK Overall Grading*: Godlike | Active | 4 |
![]() Sir Artimage | Aura | Increases Ally SPD in Arena battles by 20% | Aura | 0 |
![]() Cagebound | Twisted Spike | Attacks 1 enemy. Places [Shield] buff on this Champion for 1 turn equal to 10% of their MAX HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 3.1*DEF Overall Grading*: Average | Active | 0 |
![]() Cagebound | Swordbreak cage | Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 3.3*DEF Overall Grading*: Average | Active | 4 |
![]() Cagebound | Bound to Serve | Places a 25% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 15% [Continuous Heal] buff on this Champion for 1 turn. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Trugorr | Bloodshed Rites | Attacks 1 enemy. Places a 25% [Increase ATK] buff on this Champion for 2 turns if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 3.4*ATK Overall Grading*: Average | Active | 0 |
![]() Trugorr | Maniacal Chopping | Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Cooldown -1 Damage Rating Multiplier: 2.8*ATK Overall Grading*: Average | Active | 4 |
![]() Trugorr | Leave Them Gutted | Attacks all enemies. Has a 30% chance of increasing the cooldowns of all of each target’s skills by 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Cooldown -1 Damage Rating Multiplier: 3.5*ATK Overall Grading*: Average | Active | 5 |
![]() Medicus | Dual Scalpel | Attacks 1 enemy 2 times Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 1.7*ATK Overall Grading*: Average | Active | 0 |
![]() Medicus | Restraints | Attacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Rating Multiplier: 3.1*ATK Overall Grading*: Weak | Active | 4 |
![]() Medicus | Stimulant Elixir | Places a 30% [Increase DEF] buff on all allies for 2 turns. Also places a 15% [Increase SPD] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 6 |
![]() Spymaster | Spymaster's Blade | Attacks 1 enemy. Has a 40% chance of decreasing the duration of 2 random buffs on the target by 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +10% Damage Rating Multiplier: 0.2*HP Overall Grading*: Weak | Active | 0 |
![]() Spymaster | Directed Sabotage | Attacks all enemies. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Cooldown -1 Damage Rating Multiplier: 0.2*HP Overall Grading*: Weak | Active | 5 |
![]() Spymaster | Cloak and Dagger | Places a [Coutnerattack] buff on this Champion for 2 turns. Also has a 75% chance of placing a [Provoke] debuff for 1 turn on 2 random enemies. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 | Active | 6 |
![]() Ginro The Stork | Plunging Beak | Attacks 1 enemy. Has a 50% chance of increasing the cooldown of one of the target’s Skills by 2 turns at random. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 3.3*DEF | Active | 0 |
![]() Ginro The Stork | Befuddle | Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Will ignore [Block Debuffs] and [Block Damage] buffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Cooldown -1 Damage Rating Multiplier: 4.9*DEF | Active | 4 |
![]() Ginro The Stork | Gatewatch Stance | Places a 60% [Increase DEF] buff on this Champion for 3 Turns and a [Counterattack] buff for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 7 |
![]() Ginro The Stork | Lauging gull | [Passive Effect] Increase this Champion’s DEF each time they counterattack (10% of Total Defense per Attack). DEF resets every time this Champion gets a turn. When attacking, converts this Champion’s RES into additional ACC. [Active Effect] At the end of this Champion’s turn, places a [Provoke] debuff for 1 turn on all enemies under [Increase ATK] buffs. | Passive | 4 |
![]() Ginro The Stork | Aura | Increases Ally RESIST in all Battles by 80 | Aura | 0 |
![]() Gronjarr | Pyro Pummel | Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of [HP Burn] debuffs by 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 0.1*HP | Active | 0 |
![]() Gronjarr | Shatter Falsity | Attacks 1 enemy 2 times. The first hit has a 75% chance of removing any [Block Debuffs] buffs. The second hit has a 75% chance of removing 1 random buff except [Block Debuffs] buffs. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 0.15*HP | Active | 4 |
![]() Gronjarr | Fires of Auld | Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Also fills this Champion’s Turn Meter by 5% for every [HP Burn] debuff the enemy team had before this attack. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 | Active | 5 |
![]() Gronjarr | Keeper of Flame | [Passive Effect] This champion will not receive any damage from [HP Burn] debuffs. Instead, [HP Burn] debuffs will heal this Champion by 5% MAX HP each time the debuff activates. [Active Effect] Whenever an enemy attempts to place a [Freeze] debuff on this Champion, instantly removes it and places it on the attacker. Also places a [HP Burn] debuff on the attacker for 1 turn. the [HP Burn] debuff cannot be resisted. | Passive | 3 |
![]() Cromax Moonblood | Lunar Lance | Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Damage Rating Multiplier: 3.3*DEF | Active | 0 |
![]() Cromax Moonblood | Moonlight Bonds | Attacks 1 enemy. Has a 75% chance of placing a [Block Buffs] debuff for 2 turns. Also fills this Champion’s Turn Meter by 30%. Level 2: Buff/Debuff Chance +10% Level 3; Damage +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 4.5*DEF | Active | 4 |
![]() Cromax Moonblood | Blood Moon | Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn and a 50% [Decrease ACC] debuff for 2 turns. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 Damage Rating Multiplier: 3.6*DEF | Active | 5 |
![]() Cromax Moonblood | Silver Fear | When attacked, has a 35% chance of placing a [Hex] debuff on the attacker for 1 turn after each hit. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% | Passive | 0 |
![]() Cromax Moonblood | Aura | Increases Ally ACC in all Battles by 70 | Aura | 0 |
![]() Zil Ixchi | Brush Choppers | Attacks 1 enemy. Has a 15% chance of placing an extra hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Damage Rating Multiplier: 2.7*ATK | Active | 0 |
![]() Zil Ixchi | Crown Breaker | Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Places a [Block Damage] buff on this Champion for 1 turn if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Rating Multiplier: 5*ATK | Active | 5 |
![]() Zil Ixchi | Ancient Rage | Places a 50% [Increase C.DMG] buff and a 50% [Increase ATK] buff on this champion for 3 turns, then Grants an Extra Turn. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Zil Ixchi | Assassin of Kings | Whenever this Champion kills an enemy, decreases the cooldown of the [Crown Breaker] skill by 1 turn. | Passive | 0 |
![]() Krakarth | Magnificent Scepter | Attacks 1 enemy. Has a 30% chance of removing 1 random debuff from a random ally. Will not remove a debuff from this Champion. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 0.2*HP | Active | 0 |
![]() Krakarth | Eternal Return | Attacks 1 enemy. Places a [Revive on Death] buff on this Champion for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Level 5: Cooldown -1 Damage Rating Multiplier: 0.3*HP | Active | 5 |
![]() Krakarth | Lordly Might | Places a 25% [Strengthen] buff and a [Shield] buff equal to 20% of this Champion’s MAX HP on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 7 |
![]() Krakarth | Great Pillar | Increases the value of all [Shield buffs on all allies by 15% while this Champion is alive. | Passive | 0 |
![]() Liburga | Dripping Down | Attacks 1 enemy. Has a 50% chance of placing a 5% [Poison] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 3.5*ATK | Active | 0 |
![]() Liburga | Boil From Within | Attacks 1 enemy. Has a 75% chance of placing two 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 5.1*ATK | Active | 4 |
![]() Liburga | Vigor Bloom | Places a 60% [Increase DEF] buff and a 50% [Increase ATK[ buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Liburga | Irradiate | When attacked, has a 50% chance of increasing the duration of all [Poison] debuffs on the attacker by 1 turn. | Active | 1 |
![]() Helicath | Pyroclastic Claw | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Will ignore [Shield] and [Block Damage] buffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 1.8*DEF | Active | 0 |
![]() Helicath | Winds of the Pit | Attacks all enemies. Places a [Shield] buff on all allies for 2 turns. The value of [Shield] is proportional to this Champion’s DEF. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Shield +10% Level 6: Cooldown -1 Damage Rating Multiplier: 3.8*DEF | Active | 4 |
![]() Helicath | Devoted Servants | Places a [Block Damage] buff on all allies for 2 turns. [Passive Effect] Whenever a [Block Damage] buff placed on an ally by this Champion is removed, stolen or expires, places a 60% [Increase DEF] buff on that ally for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Helicath | Feast of Agony | Increases this Champion’s DEF by 5% for each ally under a [Block Damage] buff. Counterattacks with the default skill whenever an ally is hit while under a [Block Damage] buff. Can occur once per enemy turn. | Passive | 0 |
![]() Helicath | Aura | Increases Ally DEF in all Battles by 30% | Aura | 0 |
![]() Lamibur | Pressing Advance | Attacks 1 enemy 2 times. Each hit has a 25% chance of filling a random ally’s Turn Meter by 5%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 2.1*ATK | Active | 0 |
![]() Lamibur | Rain of Gore | Attacks all enemies. Places a 15% [Continuous Heal] buff on all allies for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 3.4*ATK | Active | 4 |
![]() Lamibur | Bestial Communion | Heals a target ally by 25% of their MAX HP and places a [Revive on Death] buff on them for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 0 |
![]() Lamibur | Aura | Increases Ally SPD in all battles by 10% | Aura | 0 |
![]() Kinagashi | Leaping Sword Art | Attacks 1 enemy 2 times. Each hit has a 30% chance of decreasing the target’s Turn Meter by 10%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 1.95*ATK | Active | 0 |
![]() Kinagashi | United Front | Teams up with a random ally to attack a single enemy. Also fills the Turn Meter of all allies by 15%. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Kinagashi | Recall From Death | Revives an ally with 50% HP and 50% Turn Meter. Also places a 60% [Increase DEF] buff on the ally for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Walking Tomb Dreng | Corpsefire | Attacks 1 enemy 2 times. Instantly activates any [HP Burn] debuffs on the target after attacking. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Damage Rating Multiplier: 0.11*HP | Active | 0 |
![]() Walking Tomb Dreng | Exalted Pyre | Attacks all enemies. Has a 75% chance of placing an [HP Burn] debuff on all enemies for 2 turns. This debuff cannot be resisted. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 0.23*HP | Active | 4 |
![]() Walking Tomb Dreng | Deaths Balance | Equalizes the HP of all allies, then attacks 1 enemy. The HP levels of all allies will be brought up to the level of the ally with the highest HP. The attack will ignore 30% of the target’s DEF if the target’s current HP is equal to or lower than this champion’s current HP. Will decrease the cooldown of the Exalted Pyre skill by 1 turn if the target’s current HP is higher than this Champion’s current HP. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 0.35*HP | Active | 5 |
![]() Walking Tomb Dreng | Fortress | Reflects 30% of the damage this Champion receives back to the attacker if this Champion has 50% HP or more. Deals 30% more damage instead if this Champion has less than 50% HP. | Passive | 0 |
![]() Walking Tomb Dreng | Aura | Increases Ally HP in all Battles by 30%. | Aura | 0 |
![]() Nekmo Thaar | Steelmelt Acid | Attacks all enemies. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. The chance increases to 75% against targets under debuffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Damage Rating Multiplier: 1.8*ATK | Active | 0 |
![]() Nekmo Thaar | Planar Chains | Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a [Leech] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Rating Multiplier: 3.1*ATK | Active | 4 |
![]() Nekmo Thaar | Speed Weirding | Places a 30% [Increase SPD] buff on all allies for 2 turns and fills their Turn Meters by 30%, then grants this Champion an Extra Turn. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Nekmo Thaar | Rune of Haste | Fills this Champion’s Turn Meter by 5% each time a debuff on an enemy is removed, transferred, or expires. | Passive | 0 |
![]() Nekmo Thaar | Aura | Increases Ally SPD in all battles by 19% | Aura | 0 |
![]() Hephraak | Hephraak's Grin | Attacks 1 enemy. Places an extra hit if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 2.2*ATK | Active | 0 |
![]() Hephraak | Hephraak's Scorn | Attacks all enemies. Places an extra hit on targets with less than 50% HP after the first hit. Each hit will ignore 15% of the targets DEF. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 3.6*ATK | Active | 4 |
![]() Hephraak | Megalomania | Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on this champion for 3 turns, then grants an extra turn. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Hephraak | Place of Pride | Whenever an ally is killed, instantly activates the [Hephraak’s Scorn] skill. Will not put the skill on cooldown. If there are multiple champions on the team with this skill, only one will activate. Level 2: Cooldown -1 | Passive | 5 |
![]() Keeyra the Watcher | Falling Star Crush | Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 3.6*DEF | Active | 0 |
![]() Keeyra the Watcher | Smashing Spree | Attacks all enemies. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn. Also has a 75% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 3.8*DEF | Active | 4 |
![]() Keeyra the Watcher | Coordinated Defense | Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 60% [Increase DEF] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Keeyra the Watcher | Besieger's Bane | Whenever an ally is attacked while under an [Ally Protection] buff, places a 50% [Decrease ATK] debuff on the attacker for 1 turn. | Passive | 0 |
![]() Shemnath | Bring to Ruin | Attacks 1 enemy 2 times. Each Hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 1.5*ATK | Active | 0 |
![]() Shemnath | Caryatid's Curse | Transfers all debuffs from this Champion to a target enemy, then attacks that enemy 3 times. The first hit increases the duration of all debuffs on the target by 1 turn. The second Hit decreases the duration of all buffs on the target by 1 turn. Also increases the duration of all buffs on this Champion by 1 turn after attacking. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Level 5: Cooldown -1 Damage Rating Multiplier: 1.8*ATK | Active | 5 |
![]() Shemnath | Humbled and Broken | Attacks all enemies 2 times. The first removes all buffs. The second hit will ignore 20% of the target’s DEF against targets that have no active buffs. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 2.5*ATK | Active | 4 |
![]() Shemnath | Mana Seeker | Increases this Champions ACC by 10 for each buff on each enemy. Increase this Champion’s C.DMG by 5% for each debuff on each enemy. Stacks up to 100% | Passive | 0 |
![]() Truath | Staff of Liferip | Attacks 1 enemy. Heals this Champion by 5% of their MAX HP. Heals this Champion by 10% of their MAX HP instead if they have 50% HP or less. Level 2: Damage +10% Level 3: Heal +10% Level 4: Damage +10% Level 5: Heal +10% Damage Rating Multiplier: 0.2*HP | Active | 0 |
![]() Truath | Gaze Upon Me | Attacks all enemies. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns. Also places a [Counterattack] buff and a 25% [Strengthen] buff on this Champion for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Damage Rating Multiplier: 0.27*HP | Active | 5 |
![]() Truath | Animus Infusion | Heals a target ally by 20% of this Champion’s MAX HP, then balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. After balancing HP, Places a 50% [Ally Protection] buff on the initial target for 2 turns. Level 2: Heal +10% Level 3: Heal +10% Level 4: Heal +10% Level 5: Heal +10% | Active | 4 |
![]() Truath | Transmute Pain | Decreases the cooldown of [Animus Infusion] skill by 1 turn for every 10% of HP this Champion loses. | Passive | 1 |
![]() Ragash | Tiger's Greatclaws | Attacks 1 enemy 2 times. Places a 60% [Increase DEF] buff on this Champion for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 1.8*DEF | Active | 0 |
![]() Ragash | Fur Typhoon | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff on each enemy for 2 turns before attacking. Also has a 75% chance of placing a [Stun] debuff for 1 turn after attacking. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 4.3*DEF | Active | 4 |
![]() Ragash | Felid Fleetness | Places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Ragash | Art of Stealth | At the start of each turn, places a [Perfect Veil] buff for 1 turn on the ally with the highest ATK. Inflicts 20% more damage against targets whose DEF is lower than this Champion’s DEF. | Passive | 0 |
![]() Ragash | Aura | Increases Ally DEF in all Battles by 30% | Aura | 0 |
![]() Goffred Brassclad | Mete Punishment | Attacks 1 enemy 2 times. The first hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 50% chance of placing a [Provoke] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 1.8*DEF | Active | 0 |
![]() Goffred Brassclad | Concuss | Attacks all enemies. has a 75% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 3.7*DEF | Active | 4 |
![]() Goffred Brassclad | Vow of the Dwarves | Places a 60% [Increase DEF] buff on all allies for 2 turns, then removes any [Decrease DEF] and [Weaken] debuffs from all allies. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Goffred Brassclad | Brass Clad | Passive Effect: Whenever an ally is attacked while under [Block Damage] buff placed by this champion, has a 75% chance of placing a [Stun] debuff on the attacker for 1 turn. Active Effect: If an ally is about to get killed by a fatal hit, blocks incoming damage and places a [Block Damage] buff on them for 1 turn. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% | Passive | 4 |
![]() Deliana | Heart Stealer | Attacks all enemies. Has a 50% chance of placing a [Leech] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Damage Rating Multiplier: 0.22*HP | Active | 0 |
![]() Deliana | Withering Scorn | Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease RES] debuff for 2 turns. If the target is under a [Block Buffs] debuff, also applies a [Debuff Spread] effect, taking any [Decrease RES] debuff on the target and placing it on all enemies. Level 2: Buff/Debuff Chance +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 0.35*HP | Active | 4 |
![]() Deliana | Know Your Place | Attacks all enemies. Has a 75% chance of placing a [Block Buffs] debuff on each enemy for 2 turns. Heals all allies by 5% of their MAX HP for each [Block Buffs] debuff placed by this skill. Fills this Champion’s Turn Meter by 10% for each [Block Buffs] debuff attempt blocked or resisted by enemy team. Level 2: Buff/Debuff Chance +10% Level 3: Damage +5% Level 4: Buff/Debuff Chance +15% Level 5: Damage +10% Level 6: Cooldown -1 Damage Rating Multiplier: 0.3*HP | Active | 5 |
![]() Deliana | Magnificent | [Passive Effect] Increases this Champion’s ACC by 2 for every 1,000 HP this Champion has. [Active Effect] Places a 25% [Strengthen] buff on all allies for 2 turns every time this Champion’s HP drops below 50%. | Active | 4 |
![]() Deliana | Aura | Increases Ally HP in all Battles by 33% | Aura | 0 |
![]() Raf-Matab | Elderspear | Attacks 1 enemy. Has a 50% chance of increasing the cooldown of one of the target’s skills by 2 turns at random. The chance increases to 100% if the target has 50% HP or less. Level 2: Damage +10% Level 3: Damage +10% Damage Rating Multiplier: 0.22*HP | Active | 0 |
![]() Raf-Matab | Stampede | Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a [Block Damage] buff on this Champion for 1 turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 0.25*HP | Active | 4 |
![]() Raf-Matab | Shield of the Clans | Places a 50% [Increase RES] buff and a 30% [Reflect Damage] buff on all allies for 2 turns. Level 2: Cooldown -1 | Active | 5 |
![]() Raf-Matab | Brawny Surge | This Champion’s RES is increased by 50 whenever their active skills are not on cooldown | Passive | 0 |
![]() Raf-Matab | Aura | Increases Ally Resist in All Battles by 60 | Aura | 0 |
![]() Mithrala Lifebane | Libation of Pain | Attacks 2 times at random. Each hit has an 80% chance of placing a 5% [Poison] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff chance +10% Damage Rating Multiplier: 2*DEF | Active | 0 |
![]() Mithrala Lifebane | Sigil of Toxic Glory | Attacks all enemies. Places a [Hex] debuff for 2 turns. Also places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns Level 2: Cooldown -1 Level 3: Cooldown -1 Damage Rating Multiplier: 4*DEF | Active | 5 |
![]() Mithrala Lifebane | Brimming Cylix | Removes all debuffs from all allies, then places a 25% [Strengthen] buff and a [Shield] buff equal to 30% of this Champion’s Max HP on all allies for 2 turns Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Mithrala Lifebane | Gaze of Stone | Whener this Champion is attacked by an enemy under a [Hex] debuff, has a 50% chance of applying a [Petrification] debuff on the attacker for 1 turn. Whenever an ally is attacked by an enemy under a [Hex] debuff, as a 30% chance of applying a [Petrification] debuff on the attacker for 1 turn. Also increases this Champions Resistance. The amount by which it is increased is equal to the amount of ACC this champion has. | Passive | 0 |
![]() Mithrala Lifebane | Aura | Increases Ally ACC in all Battles by 80 | Aura | 0 |
![]() Nari The Lucky | Wee Flincher | Attacks 1 enemy. Has a 50% chance of stealing 1 random buff from the target. Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +5% Level 5: Buff/Debuff Chance +15% Damage Rating Multiplier: 2.1*DEF | Active | 0 |
![]() Nari The Lucky | Rainbow of Woe | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease Accuracy] debuff and a 50% [Decrease Resistance] debuff for 2 turns. Level 2: Damage 5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 3.3*DEF | Active | 4 |
![]() Nari The Lucky | Irresistible Wealth | Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a [Counterattack] Buff on this champion for 2 turns. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 Level 5:Cooldown -1 Damage Rating Multiplier: 3.7*DEF | Active | 6 |
![]() Nari The Lucky | Joyful Song | At the start of this champion’s turn, transfer 1 random buff from a random enemy to a random ally. This champion’s ACC is increased by 5 for each buff on each ally. | Passive | 0 |
![]() Gaius The Gleeful | Chuckling Sickles | Attacks 1 enemy 2 times. Grants an Extra Turn if this attack kills an enemy. Level 2: Damage +10% Level 3: Damage +10% Damage Rating Multiplier: 1.8*ATK | Active | 0 |
![]() Gaius The Gleeful | Jester's Remedy | Attacks all enemies. Has 75% chance of placing [Sleep] debuff on each enemy for 1 turn. Also has a 75% chance of placing 2 [Bomb] debuffs on each enemy that detonate after 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 3.8*ATK (5*ATK Bombs) | Active | 4 |
![]() Gaius The Gleeful | Explosive Wit | Attacks 1 enemy 2 times. The first hit instantly detonated all [Bomb] debuffs on the target. The second hit will ignore all [Unkillable] buffs on the target. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 2.9*ATK | Active | 5 |
![]() Gaius The Gleeful | Mad Bomber | When attacked, has a 30% chance of placing [Bomb] debuff on the a ttacker that detonates after 2 turns. Occurs once per hit. Instantly detonates all [Bomb] debuffs on all enemies whenever this Champion is killed. Damage Rating Multiplier: 5*ATK Bombs | Passive | 0 |
![]() Gaius The Gleeful | Aura | Increases Ally ATK in all Battles by 25% | Aura | 0 |
![]() Lady Eresh | Misericorde | Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 25% [Weaken] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 1.8*ATK | Active | 0 |
![]() Lady Eresh | Blur of Knives | Attacks all enemies. Has a 20% of granting an Extra Turns. If an Extra Turn is not granted, fills this Champion’s Turn Meter by 10% for each living enemy instead. Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Damage Rating Multiplier: 3.8*ATK | Active | 4 |
![]() Lady Eresh | Deathrite Evocation | Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 3 turns, then grants an Extra Turn. Level 2: Cooldown -1 | Active | 5 |
![]() Lady Eresh | Slip Between | Places a [Perfect Veil] bbuff on this Champion for 2 turns whenever their HP drops below 50% Level 2: Cooldown -1 | Passive | 5 |
![]() Bivald of the Thorn | Thorn Maul | Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. Also heals the ally with the lowest HP by 15% of the damage inflicted. The [Provoke] debuff can be placed even if this attack lands as a weak hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 0.25*HP | Active | 0 |
![]() Bivald of the Thorn | Admonition of Barbs | Attacks all enemies 2 times. The first hit has a 75% chance of placing a [Provoke] debuff for 1 turn. The second hit has a 75% chance of placing a [Leech] debuff for 2 turns. Also places a 25% [Strengthen] buff on this Champion for 2 turns. The [Leech] and [Provoke] debuffs can be placed even if this attack lands as weak hits. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 0.15*HP | Active | 4 |
![]() Bivald of the Thorn | Briar Nexus | Attacks all enemies. Damage increases by 5% for each debuff on each enemy. Also heals all allies by 20% of the damage inflicted and places a [Shield] buff on them for 2 turns equal to 20% of the damage inflicted. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 0.25*HP*(1+0.05*Debuff on Target) | Active | 5 |
![]() Bivald of the Thorn | Dethorned | Decreases the damage taken by all allies from enemies under Provoke debuffs by 15%. | Passive | 0 |
![]() Bivald of the Thorn | Aura | Increases Ally HP in all Battles by 28% | Aura | 0 |
![]() Lonatharil | Gallantry | Attacks 1 enemy, Decreases the target’s MAX HP by 30% of the damage inflicted. Places a [Shield] buff equal to 10% of this Champion’s MAX HP for 2 turns on the ally with the lowest HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 0.23*HP Overall Grading*: Average | Active | 0 |
![]() Lonatharil | Flicker Barrier | Attacks all enemies. Places a [Shield] buff on all allies for 3 turns equal to 20% of this Champion’s MAX HP. If there are any dead allies, places a [Shield] buff on all allies for 3 turns equal to 30% of this Champion’s MAX HP instead. This buff cannot be removed, stolen, transferred, spread or have its duration increased or decreased by enemies or allies. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Level 5: Cooldown -1 Damage Rating Multiplier: 0.25*HP Overall Grading*: Average | Active | 5 |
![]() Lonatharil | Finest Hour | Places a 30% [Increase C.DMG] buff on all allies for 2 turns, then teams up with all allies to attack a single enemy. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Lonatharil | Piercer | Inflicts 20% more damage against targets under [Shield] buffs. | Passive | 0 |
![]() Lonatharil | Aura | Increases Ally HP in Doom Tower Battles by 35% | Aura | 0 |
![]() Arix | Deathly Arts | Attacks all enemies. Has a 25% chance of removing 1 random buff from each target. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 0.22*HP Overall Grading*: Average | Active | 0 |
![]() Arix | Thornchain Malison | Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Transfers a random debuff from this Champion to the targets that receive [Stun] debuffs from this skill. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 0.35*HP Overall Grading*: Strong | Active | 4 |
![]() Arix | Warped Guidance | Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Arix | Cynical | Fills this Champion’s Turn Meter by 5% each time an ally inflicts a critical hit. Heals this Champion by 5% of their MAX HP each time an enemy inflicts a critical hit. | Passive | 0 |
![]() Wuji | Dire Twinblade | Attacks 1 enemy. Has a 30% chance of place a 25% [Weaken] debuff for 2 turns. [Will target all enemies instead of 1 when counterattacking with this skill] Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Damage Rating Multiplier: 3*ATK (Single Target) 2.5*ATK (AoE) Overall Grading*: Average | Active | 0 |
![]() Wuji | World of Darkness | Attacks all enemies. Has a 55% chance of placing [Block Buffs] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Damage Rating Multiplier: 4*ATK Overall Grading*: Strong | Active | 4 |
![]() Wuji | Shinobi Arts | Places a [Perfect Veil] buff and a [Counterattack] buff on this champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 6 |
![]() Wuji | Aura | Increases Ally ATK in all Battles by 20% | Aura | 0 |
![]() Carlinia | Perdition | Attacks 1 enemy. Has a 40% chance of placing a [HP Burn] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Damage Rating Multiplier: 4*ATK Overall Grading*: Average | Active | 0 |
![]() Carlinia | Penance | Attacks all enemies. Has a 55% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted by targets under [HP Burn] debuffs. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Damage Rating Multiplier: 4.5*ATK Overall Grading*: Weak | Active | 4 |
![]() Carlinia | Always Watched | Decreases the duration of all debuffs on all allies by 1 turn, then places a 15% [Strengthen] buff on all allies for 2 turns. This buff cannot be removed or stolen. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Carlinia | Burn With Shame | Every time an enemy under a [HP Burn] debuff gets a turn, decreases the duration of 2 random buffs on that enemy by 1 turn. | Passive | 0 |
![]() Carlinia | Aura | Increases Ally RESIST in all Battles by 35 | Aura | 0 |
![]() Yelagirna | Breath Taker | Attacks 1 enemy 2 times. Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +5% Damage Rating Multiplier: 2.1*ATK Overall Grading*: Strong | Active | 0 |
![]() Yelagirna | Mortify | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 4* ATK Overall Grading*: Strong | Active | 4 |
![]() Yelagirna | Sword of Loss | Attacks 1 enemy. Has a 75% chance of placing a [Block Buffs] debuff and a [Block Active Skills] debuff for 2 turns. This attack is always critical. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 6.1*ATK Overall Grading*: Strong | Active | 4 |
![]() Yelagirna | Great Cycle | Revives 1 random ally with 50% HP every time this Champion kills an enemy. | Passive | 2 |
![]() Yelagirna | Aura | Increases Ally ATK in Faction Crypts by 30% | Aura | 0 |
![]() Anchorite | Warm Embrace | Attacks all enemies. Heals the ally with the lowest HP by 10% of the damage inflicted. Level 2: Damage +5% Level 3: Damage +10% Level 4: Heal +5% Level 5: Heal +10% Damage Rating Multiplier: 2.9*ATK Overall Grading*: Average | Active | 0 |
![]() Anchorite | Prayer of Prowess | Removes 1 random debuff from all allies, then increases the duration of all ally buffs by 1 turn. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Anchorite | Sacred Trust | Fully heals the target ally, then places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on all allies for 2 turns. Level 2: Cooldown -1 | Active | 5 |
![]() Anchorite | Aura | Increases Ally HP in all Battles by 25% | Aura | 0 |
![]() Sniktraak | Misery Morningstar | Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. If the target is under a [Leech] debuff, has a 100% chance of placing a 50% [Decrease ATK] debuff on the target for 2 turns before attacking. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 0.25*HP Overall Grading*: Average | Active | 0 |
![]() Sniktraak | Cloying Horror | Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also places a [Shield] buff on all allies equal to 30% of this Champion’s MAX HP for 2 turns. The [Shield] buff cannot be removed if it is placed when there are any enemies under [Leech] debuffs. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 0.35*HP Overall Grading*: Average | Active | 4 |
![]() Sniktraak | Vermin Vitae | Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 30% [Reflect Damage] buff on all allies for 2 turns, then heals this Champion by 50% of their MAX HP. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Sniktraak | Soul Rot | Whenever an ally under a [Reflect Damage] buff is attacked, places a [Leech] debuff on the attacker for 1 turn. Reflects 50% of the damage this Champion receives back to the attacker. Increases the amount of damage reflected by 20% from [Reflect Damage] buffs placed by this Champion. | Passive | 0 |
![]() Sniktraak | Aura | Increases Ally HP in all Battles by 33% | Aura | 0 |
![]() Teodor the Savant | Vile Physick | Attacks all enemies. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 3.1*DEF Overall Grading*: Average | Active | 0 |
![]() Teodor the Savant | Savant's Savvy | Has a 75% chance of placing two 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 2 turns. Also places a 30% [Increase SPD] buff on all allies for 2 turns. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 | Active | 4 |
![]() Teodor the Savant | Chymistry | Increases the duration of all [Poison] debuffs and [HP Burn] debuffs on all enemies by 1 turn. Then, instantly activates any [Poison] debuffs and a [HP Burn] debuffs on each enemy. Places a 25% [Weaken] debuff for 2 turns on enemies not under [Poison] debuffs or [HP Burn] debuffs. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Teodor the Savant | Fumigator | This Champion’s RES is increased by 5 for each [Poison] debuff on the enemy team. | Passive | 0 |
![]() Teodor the Savant | Aura | Increases Ally ACC in all Battles by 50 | Aura | 0 |
![]() Rakka Viletide | Ichor Of Life | Attacks 1 enemy. Heals the ally with the lowest HP by 10% of this Champion’s MAX HP. Level 2: Damage +10% Level 3: Heal +10% Level 4: Damage +10% Level 5: Heal +10% Damage Rating Multiplier: 3.8*ATK Overall Grading*: Average | Active | 0 |
![]() Rakka Viletide | Oozing Blessing | Removes all debuffs from all allies, then places a 50% [Increase ATK] buff and a [Shield] buff equal to 25% of this Champion’s MAX HP on all allies for 2 turns. Level 2: Shield +10% Level 3: Shield +10% Level 4: Cooldown -1 | Active | 4 |
![]() Rakka Viletide | Plasm Rebirth | Revives all dead allies with 50% HP and 50% Turn Meter, then places a [Block Debuffs] buff on all allies for 2 turns. Will place the [Block Debuffs] buff even if there are no dead allies. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Rakka Viletide | Creep | [Active Effect] At the start of each turn, fills the turn meters of all allies by 10% [Passive Effect] At the start of each turn, places a 15% [Continuous Heal] buff on the ally with the lowest HP for 2 turns. Will not place the [Continuous Heal] buff on this Champion Level 2: Cooldown -1 | Passive | 3 |
![]() Rakka Viletide | Aura | Increases Ally SPD in all Battles by 19% | Aura | 0 |
![]() Ultimate Deathknight | Heckler of Legends | Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 3.5*DEF Overall Grading*: Strong | Active | 0 |
![]() Ultimate Deathknight | Rats Off To Ya | Attacks all enemies. Has an 80% chance of place a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1 Damage Rating Multiplier: 4*DEF Overall Grading*: Strong | Active | 4 |
![]() Ultimate Deathknight | Get Comfy Everyone | Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF. Level 2: Cooldown -1 Level 3: Cooldown -1 Damage Rating Multiplier: Shield: 2.5*DEF | Active | 5 |
![]() Ultimate Deathknight | Too Awesome To Die | Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This champion will receive that damage instead. It will also redirect any debuffs from the hit to this champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this champion by 20% of that heal. | Passive | 0 |
![]() Ultimate Deathknight | Didn't Need 'Em | Increase this Champion’s HP, DEF and SPD by 10% for each dead ally. | Passive | 0 |
![]() Ultimate Deathknight | Aura | Increases Ally DEF in all Battles by 30% | Aura | 0 |
![]() Crohnam | Djinn Swords | Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of a random debuff on the target by 1 turn. If Djamarsa is on the same team, each hit also increases the duration of any [HP Burn] debuffs on the target by 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 1.5*ATK Overall Grading*: Strong | Active | 0 |
![]() Crohnam | Berserker's Delight | Attacks 3 times at random. Each hit has an 80% chance of instantly activating any [HP Burn] debuffs on each target. Heals this Champion by 10% of their MAX HP for each [HP Burn] debuff activated by this skill. Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 2*ATK Overall Grading*: Weak | Active | 4 |
![]() Crohnam | Blazing Zephyr | Attacks all enemies. Has an 80% chance of placing a [HP Burn] debuff for 2 turns. Fills this Champion’s Turn Meter by 15% for each [HP Burn] debuff placed by this skill. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1 Damage Rating Multiplier: 4*ATK Overall Grading*: Strong | Active | 4 |
![]() Crohnam | Simmering Anger | [Passive Effect] Every 10 times Active Skills are used in battle by either enemy or allied Champions, this Champion instantly activates the Beserker’s Delight skill. This happens every 5 times Active Skills are used if Djamarsa is on the same team. [Active Effect] If Djamarsa is on the same team, revives this Champion with 50% HP and 50% Turn Meter when killed. | Passive | 4 |
![]() Crohnam | Aura | Increases Ally ACC in all Battles by 50 | Aura | 0 |
![]() Djamarsa | Night's Finger | Attacks 1 enemy. Has a 30% chance of placing a [Sleep] debuff for 1 turn. If Crohnam is on the same team, and the [Sleep] debuff was resisted or blocked, places a 30% [Decrease SPD] debuff instead for 2 turns. This debuff cannot be blocked. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +10% Damage Rating Multiplier: 4*ATK Overall Grading*: Average | Active | 0 |
![]() Djamarsa | Radiant Moon | Heals a target ally by 30% of their MAX HP and fills their Turn Meter by 30%. If this skills is used on Crohnam, he will instantly activate his Berserker’s Delight Skill. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +10% Level 5: Cooldown -1 | Active | 4 |
![]() Djamarsa | Moonlit March | Revives all dead allies with 30% HP and 30% Turn Meter Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 7 |
![]() Djamarsa | Phasing | Whenever an ally uses an Active Skill, has a 20% chance of decreasing the cooldown of that skill by 1 turn Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Passive | 3 |
![]() Djamarsa | Aura | Increases Ally DEF in all Battles by 20% | Aura | 0 |
![]() Mighty Ukko | Ukko Smash | Attacks all enemies. Has a 50% chance of placing [Decrease ATK] for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Damage Rating Multiplier: 2.5*ATK Overall Grading*: Average | Active | 0 |
![]() Mighty Ukko | Ukko's Fury | Attacks all enemies 2 times. Each hit has a 75% chance to remove 2 random buffs from the target. Places a [Block Buffs] debuff and a 50% [Decrease ACC] debuff for 2 turns on targets that have no buffs after the attack. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Damage Rating Multiplier: 2*ATK Overall Grading*: Average | Active | 4 |
![]() Mighty Ukko | Ukko's Mercy | Revives all dead allies with 40% HP, then places a [Block Damage] buff on them for 1 turn. Also places a 30% [Increase SPD] buff on all allies for 2 turns. Will place the [Increase SPD] buff even if there are no dead allies. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Mighty Ukko | Totem Warden | Has a 50% chance of stealing 1 random buff from an enemy each time they receive a buff. Any stolen buffs become protected. | Passive | 0 |
![]() Mighty Ukko | Aura | Increases Ally SPD in all battles by 20% | Aura | 0 |
![]() Staltus Dragonbane | Axe of Glory | Attacks 1 enemy 2 times. If the target is under any debuff, each hit decreases the target’s Turn Meter by 10%. Level 2: Damage +10% Level 3: Damage +10% Damage Rating Multiplier: 1.9*DEF Overall Grading*: Godlike | Active | 0 |
![]() Staltus Dragonbane | Drakehunter | Attacks all enemies 2 times. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 2.1*DEF Overall Grading*: Godlike | Active | 4 |
![]() Staltus Dragonbane | Dragon Heart | Places a 60% [Increase DEF] buff on this champion for 3 turns, then attacks all enemies. Has a 75% chance of placing a 25% [Decrease C.DMG] debuff for 2 turns on enemies whose ATK is higher than their DEF. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns on enemies whose ATK is equal to or lower than their DEF. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 4*DEF Overall Grading*: Godlike | Active | 5 |
![]() Staltus Dragonbane | Untarnished | Whenever an enemy attempts to place a [Weaken] debuff, a [Decrease DEF] debuff, or a [Poison] debuff on this champion, reflects them back onto the attacker. Damage increases by 5% for each debuff on the target. | Passive | 0 |
![]() Staltus Dragonbane | Aura | Increases Ally DEF in all Battles by 30% | Aura | 0 |
![]() Acrizia | Unflagging Assault | Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The damage of this skill increases by 10% every time this skill is used. Stacks up to 100% Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 0.02*Enemy MAX HP or 2.5*ATK Overall Grading*: Godlike | Active | 0 |
![]() Acrizia | Battlefield Domination | Attacks all enemies 2 times. Places a [Shield] buff on this champion for 2 turns. The value of the shield buff is equal to 5% of this Champion’s MAX HP for each critical hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Rating Multiplier: 0.05*Enemy MAX HP OR 2*ATK Overall Grading*: Godlike | Active | 4 |
![]() Acrizia | Shut Down | Attacks 1 enemy 2 times. Has an 80% chance of stealing 100% of the target’s Turn Meter before attacking. This effect cannot be resisted if the target has a higher MAX HP than this champion. Level 2: Buff/Debuff Chance +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1 Damage Rating Multiplier: 0.05*Enemy MAX HP OR 3*ATK Overall Grading*: Godlike | Active | 4 |
![]() Acrizia | Grandeur | Decreases the damage taken from AoE attacks by 50%. If a target’s MAX HP is more than double this Champion’s MAX HP, this champion’s attacks will deal damage based on the target’s MAX HP, instead of this Champion’s ATK. | Passive | 0 |
![]() Acrizia | Aura | Increases Ally C.Rate in all battles by 19%. | Aura | 0 |
![]() Dirandil | Brumal Razors | Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Freeze] debuff for 1 turn. This Chance increases to 30% on critical hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 1.8*ATK Overall Grading*: Strong | Active | 0 |
![]() Dirandil | Dispatch Them | Attacks all enemies. Will ignore 15% of each target’s DEF. Fills this Champion’s Turn Meter by 10% on each critical hit. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 3.9*ATK Overall Grading*: Godlike | Active | 4 |
![]() Dirandil | Royal Assassin | Attacks 1 enemy. Will ignore 50% of target’s DEF. Places a Perfect Veil buff on this champion for 2 turns if the hit is critical. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 5.8*ATK Overall Grading*: Godlike | Active | 5 |
![]() Dirandil | Aura | Increases Ally C.RATE in all battles by 15%. | Aura | 0 |
![]() Phranox | Carve Through | Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Damage Rating Multiplier: 3.4*ATK Overall Grading*: Strong | Active | 0 |
![]() Phranox | Tender Mercies | Attacks 1 enemy. Inflicts 100% more damage against targets without any buffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Damage Rating Multiplier: 4.6*ATK (9.2*ATK with no Buffs) Overall Grading*: Godlike | Active | 3 |
![]() Phranox | Isolate | Attacks 1 enemy 3 times. Each hit has a 50% chance of stealing 1 random buff from the target. Places a [Block Buffs] debuff for 2 turns if the target has no buffs after this attacks. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 3: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 7: Cooldown -1 Damage Rating Multiplier: 1.8*ATK Overall Grading*: Strong | Active | 5 |
![]() Skraank | Flitter in Chaos | Attacks 1 enemy. Has a 40% chance of placing a 25% [Weaken] debuff for 2 turns. This chance increases to 75% if the target is under a [HP Burn] debuff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 3*ATK Overall Grading*: Godlike | Active | 0 |
![]() Skraank | Sup on Blood | Attacks 1 enemy 2 times. Heals this Champion by 15% of their MAX HP on each critical hit. Places a 50% [Increase ATK] buff on this Champion for 2 turns if the target is under a [HP Burn] debuff. Level 2: Damage +10% Level 3: Heal +10% Level 4: Damage +10% Level 5: Heal +10% Level 6: Cooldown -1 Damage Rating Multiplier: 2.5*ATK Overall Grading*: Godlike | Active | 4 |
![]() Skraank | Unleash Havor | Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Fills this Champion’s Turn Meter by 15% on each critical hit. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 3.8*ATK Overall Grading*: Godlike | Active | 4 |
![]() Skraank | Pyromania | Increases this Champion’s ATK and C.DMG by 5% every time a [HP Burn] debuff triggers on any enemy. Stacks up to 25%. | Passive | 0 |
![]() Maranix | Reaper's Due | Attacks 1 enemy 2 times. Has a 50% chance to place up to 2 extra hits if the target is under [Hex] Debuff. The chance to place an extra hit is calculated individually per hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 1.9*ATK Overall Grading*: Godlike | Active | 0 |
![]() Maranix | Excruciate | Attacks all enemies. Has a 75% chance of placing a [Hex] Debuff and 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 4*ATK Overall Grading*: Godlike | Active | 4 |
![]() Maranix | Inexortable End | Attacks all enemies. Will ignore [Unkillable] buffs and [Shield] buffs if the target is under [Hex] debuff. Places an [Unkillable] buff on this Champion for 1 turn if this attack kills an enemy without a [Hex] debuff. Places an [Unkillable] buff for 2 turns instead if this attack kills an enemy under a [Hex] Debuff. Level 2: Damage +10% Level 3: Cooldown -1 Level 4: Cooldown -1 Damage Rating Multiplier: 4.1*ATK Overall Grading*: Godlike | Active | 6 |
![]() Maranix | Death's Collector | Resets the cooldown of the Inexorable End Skill whenever this champion kills an enemy under a [Hex] Debuff. Increases this Champion’s ATK by 5% for each enemy under a [Hex] debuff. | Passive | 0 |
![]() Ailil | Gnarled Scythe | Attacks 1 enemy. Steals all buffs from the target the first time this Champion hits them with this skill. This effect cannot be resisted. Each subsequent time this attack hits an enemy, no buffs will be stolen. Instead, the damage will be increased by 10% for each buff on the target. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Damage Multiplier: 2.9 ATK Overall Grading: Strong | Active | 0 |
![]() Ailil | Pierce the Carapace | Attacks 1 enemy. Will ignore [Strengthen], [Stone Skin], [Increase DEF], and [Ally Protection] buffs. If this attack kills an enemy, fully heals this Champion and places a [Stone Skin] buff on them for 1 turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Multiplier: 5 ATK Overall Grading: Strong | Active | 4 |
![]() Ailil | Chill Wind of Autumn | Attacks all enemies. Before attacking, removes any [Increase DEF] buffs on each target and replace them with a 60% [Decrease DEF] debuff for 2 turns. Also removes any [Strengthen] buffs on each target and replaces them with a 25% [Weaken] debuff for 2 turns. Places a [Block Buffs] debuff for 1 turn on enemies not under [Increase DEF] or [Strengthen] buffs before attacking. The buff removal and debuff placement cannot be resisted. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Multiplier: 3.4 ATK Overall Grading: Strong | Active | 4 |
![]() Ailil | Force of Nature | Increases this Champion’s HP by 2,000 and DEF by 100 for every 1,000 ATK they have. Fills this Champion’s Turn Meter by 10% whenever they receive a buff. | Passive | 0 |
![]() Ailil | Aura | Increases Ally C.RATE in all Battles by 25% | Aura | 0 |
![]() Elva Autumnborn | Scepter of Thriving | Attacks 1 enemy. Places a 15% [Continuous Heal] buff for 2 turns on the ally with the lowest HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 4.8 ATK Overall Grading: Strong | Active | 0 |
![]() Elva Autumnborn | Nature's Paths | Has a 75% chance of removing all debuffs from all allies. Places a [Block Debuffs] buff and a 30% [Increase SPD] buff on all allies for 2 turns. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 Level 5: Cooldown -1 | Active | 5 |
![]() Elva Autumnborn | Sprouting Season | Revives a target ally with 40% HP and a 50% Turn Meter, then places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on that ally for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Elva Autumnborn | Leaf Shroud | Heals each ally by 10% of their MAX HP at the start of their turn. Places a [Perfect Veil] buff for 1 turn on the ally with the lowest HP and the end of this Champion’s turn. | Passive | 0 |
![]() Elva Autumnborn | Aura | Increases Ally SPD in all Battles by 19% | Aura | 0 |
![]() Greenwarden Ruarc | Sword of the Glades | Attacks 1 enemy. Transfers all debuffs from this Champion to the target. Heals this Champion by 5% of their MAX HP for each debuff transferred. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Damage Rating Multiplier: 2.5*DEF Overall Grading*: Average | Active | 0 |
![]() Greenwarden Ruarc | Rust Consume You | Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also steals all [Continuous Heal] buffs from each enemy. This effect cannot be resisted. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1 Damage Rating Multiplier: 3.3*DEF Overall Grading*: Average | Active | 4 |
![]() Greenwarden Ruarc | Call of the Wild | Places a [Taunt] buff, a 60% [Increase DEF] buff and a 25% [Strengthen] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Greenwarden Ruarc | Knight of Vines | Whenever an ally loses 10% or more of their MAX HP from a single hit, places a [Shield] buff on that ally for 2 turns equal to 10% of their MAX HP. Level 2: Cooldown -1 | Passive | 1 |
![]() Greenwarden Ruarc | Aura | Increases Ally DEF in all Battles by 30% | Aura | 0 |
![]() King Gallcobar | Tanglestaff | Attacks 1 enemy. Places a [Shield] buff for 2 turns on the ally with the lowest HP. The value of the [Shield] is equal to 15% of the ally’s MAX HP Level 2: Damage +10% Level 3: Shield +10% Level 4: Damage +10% Level 5: Shield +10% Damage Rating Multiplier: 3.75*ATK Overall Grading*: Average | Active | 0 |
![]() King Gallcobar | Vitriolic Thorns | Attacks all enemies. Has an 80% chance of removing all buffs. Places a 5% [Poison] debuff for 2 turns on each enemy for every buff removed from them. Also has an 80% chance of placing a [Block Buffs] debuff on all enemies for 1 turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1 Damage Rating Multiplier: 4.2*ATK Overall Grading*: Weak | Active | 4 |
![]() King Gallcobar | Hypertrophy | Removes all debuffs from all allies. Places a 15% [Continuous Heal] buff for 1 turn on each ally for every debuff removed from them. Also places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is equal to 25% of this Champion’s MAX HP Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() King Gallcobar | Bramble Shaman | Whenever an enemy under a [Poison] debuff attacks an ally under a [Shield] buff, instantly activates 1 [Poison] debuff on that enemy. Also instantly activates 1 [Continuous Heal] buff on the attacked ally. | Passive | 0 |
![]() Myciliac Priest Orn | Spore Stick | Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 5% [Poison] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 0.1 HP Overall Grading: Weak | Active | 0 |
![]() Myciliac Priest Orn | Erupting Growths | Attacks 1 enemy 2 times. Each hit has a 75% chance of instantly activating one 5% [Poison] debuff on the target. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Multiplier: 0.2 HP Overall Grading: Average | Active | 4 |
![]() Myciliac Priest Orn | The Colony Expands | Attacks all enemies. Has a 50% chance of placing two 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 2 turns. Heals this Champion by 1% of their MAX HP for each [Poison] debuff placed by this skill. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 0.25 HP Overall Grading: Weak | Active | 4 |
![]() Myciliac Priest Orn | Mycelium | Whenever a [Poison] debuff is activated on an enemy, increases this Champion’s HP and DEF by 5%. Stacks up to 25%. Resets each round. | Passive | 0 |
![]() Duedan the Runic | Lodestone Claw | Attacks 1 enemy. Has a 50% chance of removing 1 random debuff from all allies. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 0.22 HP Overall Grading: Weak | Active | 0 |
![]() Duedan the Runic | Protector Effigy | Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 15% of this Champion’s MAX HP. Increases the duration of all buff on all allies by 1 turn. Level 2: Damage +10% Level 3: Shield +10% Level 4: Damage +10% Level 5: Shield +10% Damage Multiplier: 0.24 HP Overall Grading: Weak | Active | 4 |
![]() Duedan the Runic | Lure of Fools | Places a [Taunt] buff on this Champion for 1 turn. Also places a 25% [Strengthen] buff and a [Counterattack] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Duedan the Runic | Aura | Increases Ally DEF in all Battles by 20% | Aura | 0 |
![]() Cormac the Highpeak | Drover | Attacks 1 enemy. Has a 40% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 3 ATK Overall Grading: Strong | Active | 0 |
![]() Cormac the Highpeak | Highpeak’s Reach | Attacks 1 enemy. Before attacking, has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 5 ATK Overall Grading: Strong | Active | 4 |
![]() Cormac the Highpeak | Tempo Shift | Places a 50% [Increase ACC] buff and a 30% [Increase C.RATE] buff on this Champion for 3 turns, then grants an Extra Turn. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Cormac the Highpeak | Aura | Increases Ally ATK in all Battles by 20% | Aura | 0 |
![]() Ruella | Harassment Volley | Attacks 1 enemy 3 times. Each critical hit has an 80% chance of stealing 5% of the target’s Turn Meter. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Damage Multiplier: 1.5 ATK Overall Grading: Godlike | Active | 0 |
![]() Ruella | No Respite | Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 60% [Decrease Def] debuff, a 25% [Weaken] debuff, and a 30% [Decrease SPD] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Damage Multiplier: 2.3 ATK Overall Grading: Strong | Active | 4 |
![]() Ruella | Timed Offensive | Fills the Turn Meters of all allies by 20% and places a 30% [Increase C.RATE] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 6 |
![]() Ruella | Aura | Increases Ally ACC in Dungeons by 40. | Aura | 0 |
![]() White Dryad Nia | Strangling Plants | Attacks all enemies. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Damage Multiplier: 2.5 DEF Overall Grading: Average | Active | 0 |
![]() White Dryad Nia | Riotous Revival | Removes all debuffs from a target ally, then heals them by 40% of their MAX HP. If the target of this skill is not this Champion, decrease the cooldown of all of the target’s skills by 2 turns. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +5% Level 5: Heal +5% Level 6: Cooldown -1 | Active | 4 |
![]() White Dryad Nia | Bark Flesh | Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 15% [Strengthen] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 6 |
![]() White Dryad Nia | Broad Roots | Whenever this Champion is healed, heals each ally except this Champion by 20% of that heal. | Passive | 0 |
![]() Mistrider Daithi | Briar Arrows | Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target. Also has a 10% chance of granting this Champion an Extra Turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 3.8 ATK Overall Grading: Strong | Active | 0 |
![]() Mistrider Daithi | Squall of Shafts | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Grants an Extra Turn if a 60% [Decrease DEF] debuff is placed on all enemies by this skill. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Damage Multiplier: 3.9 ATK Overall Grading: Strong | Active | 4 |
![]() Mistrider Daithi | Hunt the Mists | Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on this Champion for 3 turns, then grants an Extra Turn. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Mistrider Daithi | Aura | Increases Ally ACC in all Battles by 40 | Aura | 0 |
![]() Pathfinder Cait | Dragging Line | Attacks 1 enemy. Has a 15% chance of placing a [Block Buffs] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 3.7 ATK Overall Grading: Average | Active | 0 |
![]() Pathfinder Cait | Untraceable | Attacks all enemies. Has a 30% chance of increasing the cooldown of a random skill on each target by 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Multiplier: 3.8 ATK Overall Grading: Average | Active | 4 |
![]() Pathfinder Cait | Hidden Paths | Places a [Perfect Veil] buff on this Champion for 1 turn whenever they kill an enemy. | Passive | 0 |
![]() Georgid the Breaker | Breaker Suite | Attacks 1 enemy 2 times. Has a 30% chance of repeating the attack. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 1.7 ATK Overall Grading: Godlike | Active | 0 |
![]() Georgid the Breaker | March of Tin | Attacks all enemies. Decreases the Turn Meters of all targets by 30%. This effect cannot be resisted. Places an [Unkillable] buff on this champion for 1 turn if this attack kills an enemy. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Multiplier: 4 ATK Overall Grading: Godlike | Active | 4 |
![]() Georgid the Breaker | Deadly Ballet | Attacks 1 enemy. Will ignore [Strengthen], [Stone Skin], [Unkillable], [Block Damage], [Increase DEF], [Ally Protection], and [Shield] buffs. Grants an extra turn if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 5.7 ATK Overall Grading: Godlike | Active | 4 |
![]() Georgid the Breaker | Crack any Shell | Has a 50% chance for this champion to ignore 50% of the target’s DEF from each hit placed by this Champion’s skill. | Passive | 0 |
![]() Gnishak Verminlord | Pestilent Censer | Attacks 3 times at random. Each hit has a 40% chance of placing a [Bomb] debuff for 2 turns. [Bomb] debuffs placed by this skill on enemies whose MAX HP is equal to or higher than 200,000 will deal double damage. Level 2: Damage +10% Level 3: Buff/debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 1.2 ATK (5 ATK Bombs) Overall Grading: Weak | Active | 0 |
![]() Gnishak Verminlord | Verminlord’s Command | Attack all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 75% chance of decreasing the detonation countdown of all [Bomb] debuffs by 1 turn, and increasing the duration of all [Poison] debuffs by 1 turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Multiplier: 4.6 ATK Overall Grading*: Strong | Active | 4 |
![]() Gnishak Verminlord | Unclean Banquet | Attacks all enemies. Has a 75% chance of placing 2 [Bomb] debuffs on each target for 2 turns, then grants an Extra Turn. [Bomb] debuffs placed by this skill on enemies whose MAX HP is equal to or higher than 200,000 will deal double damage. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Multiplier: 4.5 ATK (5 ATK Bombs) Overall Grading: Strong | Active | 5 |
![]() Gnishak Verminlord | Rat Plague | Every time a [Bomb] debuff placed by this champion detonates or is removed, places two 5% [Poison] debuffs for 2 turns. These debuffs are protected. | Passive | 0 |
![]() Gnishak Verminlord | Aura | Increases Ally ATK in all battles by 30% | Aura | 0 |
![]() Marichka the Unbreakable | United We Triumph | Attacks 1 enemy. One random ally will team up and join the attacks. The ally joining the attack will always use their default skill. If Taras the Fiece is on the same team, they will always be the ones to join this Champion’s attack. Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10% Damage Multiplier: 3.5 ATK Overall Grading: Average | Active | 0 |
![]() Marichka the Unbreakable | Font of Tenacity | Fully restores any allies’ decreased MAX HP, then heals all allies by 40% of this Champion’s MAX HP. Places a [Shield] buff and a protected [Strengthen] buff on all allies for 2 turns. The value of the [Shield] buff is equal to 20% of this Champion’s MAX HP. Level 2: Heal +10% Level 3: Shield+10% Level 4: Heal +10% Level 5: Shield+10% Level 6: Cooldown -1 | Active | 4 |
![]() Marichka the Unbreakable | Nurtured Friendship | Removes all debuffs from all allies, then fills the Turn Meters of all allies by 15%. Fills the Turn Meters of each ally by an extra 5% for each debuff removed from them. Increases the RES of allies by 5 for each debuff removed. Grants an Extra Turn if 5 or more debuffs were removed. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Marichka the Unbreakable | Giving All | [Passive Effect] Revives all dead allies with 50% HP and 75% Turn Meter whenever this Champion is killed. [Active Effect] Places a [Block Damage] buff on all allies for 1 turn whenever an ally receives a [Bomb], [Poison] or [HP Burn] debuff. If there are multiple Champions on the team with this Skill, only one will activate. This skill’s Cooldown Only Applies to its Active Effect | Passive | 3 |
![]() Marichka the Unbreakable | Aura | Increases Ally SPD in all Battles by 24% | Aura | 0 |
![]() Taras the Fierce | Shatter Upon Us | Attacks 1 enemy 2 times. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Each critical hit fills the Turn Meters of all allies by 5% Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +15% Damage Multiplier: 0.12 B_HP Overall Grading: Average | Active | 0 |
![]() Taras the Fierce | Hero’s Intercession | Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Deals double damage to enemies whose ATK is equal to or higher than this Champion’s ATK. [Passive Effect] Whenever an enemy attacks Marichka the Unbreakable, attack that enemy using this skill. Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 0.35 B_HP (0.7 B_HP when Doubled) Overall Grading: Godlike | Active | 4 |
![]() Taras the Fierce | Constant Pressure | Attacks all enemies. Damage increases by 15% for each buff on allies. Then increases the duration of all ally buffs by 1 turn. Heals this Champion by 5% for every buff that had its duration increased. Restores decreased MAX HP equal to the amount of any surplus heal. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Multiplier: 0.26 B_HP Overall Grading: Godlike | Active | 5 |
![]() Taras the Fierce | Fierce Battler | [Passive Effect] When attacked, decreased the enemy’s ATK by 10% (up to 50%; 25% against Bosses). Occurs once per skill. ATK Reduction resets after each Round. [Active Effect] Places a [Fear] debuff on all enemies from the Orcs, Ogryn Tribes, Undead Hordes, and Demonspawn Factions at the beginning of each Round. This debuff cannot be resisted. | Passive | 0 |
![]() Taras the Fierce | Poise | All incoming damage from skills is reduced by 50%. When attacked, this Champion’s MAX HP will be decreased by 25% of the attack’s initial damage (before the damage reduction). | Passive | 0 |
![]() Taras the Fierce | Aura | Increases Ally C.Rate in all Battles by 24% | Aura | 0 |
![]() Tramaria | Nightmare Sludge | Attacks all enemies. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also has a 30% chance of placing a [Fear] debuff for 1 turn on enemies with a 20% or less Turn Meter. Level 2: Buff/Debuff Chance +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Damage Multiplier: 3.5 ATK Overall Grading: Weak | Active | 0 |
![]() Tramaria | Stagnation Sickness | Attacks all enemies. Has an 80% chance of placing a [Stun] debuff for 1 turn. After attacking, has an 80% chance of decreasing the Turn Meter by 30% of each enemy without a [Stun] debuff. Level 2: Buff/Debuff Chance +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Damage +10% Level 6: Cooldown -1 Damage Multiplier: 4.5 ATK Overall Grading: Average | Active | 5 |
![]() Tramaria | Beyond Emotions | Removes all debuffs from all allies, then fills the Turn Meter of each ally by 15%. Fills the Turn Meter of each ally by a further 10% for every [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], or [Petrification] debuff removed. Fills the Turn Meter of each ally by a further 5% for any other debuff removed. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Tramaria | Uncanny | Immune to [Sleep] debuffs. Fills this Champion’s Turn Meter by 20% whenever an enemy tries to place a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], or [Petrification] debuff on this Champion. | Passive | 0 |
![]() Tramaria | Aura | Increases Ally SPD in all Battles by 23% | Aura | 0 |
![]() Aeshma | Ichor Sickles | Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a 5% [Poison] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Damage Multiplier: 1.9 ATK Overall Grading: Strong | Active | 0 |
![]() Aeshma | Wasting Affliction | Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 4 ATK Overall Grading: Strong | Active | 4 |
![]() Aeshma | Languish | Attacks 1 enemy. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn. Also has a 75% chance of increasing the duration of all enemy debuffs by 1 turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 6 ATK Overall Grading: Strong | Active | 4 |
![]() Aeshma | Venom for Blood | Heals this Champion by 3% of their MAX HP whenever an enemy receives damage from a [Poison] debuff. | Passive | 0 |
![]() Endalia | Flash of Gilt | Attacks 1 enemy. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Damage Multiplier: 0.22 HP Overall Grading: Weak | Active | 0 |
![]() Endalia | Elegant Disarm | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Buff/Debuff Chance +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Level 7: Cooldown -1 Damage Multiplier: 0.22 HP Overall Grading: Weak | Active | 5 |
![]() Endalia | Outplayed | Counterattacks when attacked by enemies under [Decrease ATK] debuffs. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 3 |
![]() Endalia | Aura | Increases Ally ACC in all Battles by 40 | Aura | 0 |
![]() Morag Bronzelock | Raw Iron Slab | Attacks 1 enemy 2 times. Each hit will ignore [Shield] buffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 1.85 DEF Overall Grading: Strong | Active | 0 |
![]() Morag Bronzelock | Outrage | Attacks all enemies. Places a 25% [Strengthen] buff on all allies for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Multiplier: 3.9 DEF Overall Grading: Strong | Active | 4 |
![]() Morag Bronzelock | Raider Captain | Teams up with 2 random allies to attack a single enemy. The allies joining the attack will always use their default skills. Grants an Extra Turn if any enemy is killed. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Morag Bronzelock | Test This Might | Counterattacks when hit while under a [Strengthen] buff placed by this Champion | Passive | 0 |
![]() Trumborr | Double Whammy | Attacks 1 enemy 2 times. The first hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. The second hit has a 30% chance of placing a [Leech] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 1.8 DEF Overall Grading: Strong | Active | 0 |
![]() Trumborr | Vigor Explosion | Attacks all enemies. Removes 1 random debuff from all allies before attacking. Damage increases by 5% for each debuff removed. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Multiplier: 3.9 DEF Overall Grading: Godlike | Active | 4 |
![]() Trumborr | Wall of Muscle | Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a 60% [Increase DEF] buff on this champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Trumborr | Shrug Off | Whenever this Champion is attacked, has a 20% chance of decreasing the duration of all debuffs on this Champion by 1 turn. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% | Passive | 0 |
![]() Riscarm | Thundering Impact | Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Buff/Debuff Chance +10% Damage Multiplier: 3.45 DEF Overall Grading: Average | Active | 0 |
![]() Riscarm | Tower Above | Attacks all enemies. Places a [Shield] buff on this Champion for 2 turns equal to 20% of their MAX HP. Level 2: Damage +5% Level 3: Damage +10% Level 4: Cooldown -1 Damage Multiplier: 3.8 DEF Overall Grading: Average | Active | 4 |
![]() Riscarm | Stand Proud | Places a [Counterattack] buff on a target ally for 2 turns. Also places a 30% [Increase DEF] on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Riscarm | Aura | Increases Ally DEF in Faction Crypts by 20% | Aura | 0 |
![]() Ceez | Snicker and Slice | Attacks 1 enemy. Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Damage Multiplier: 3.2 ATK Overall Grading: Strong | Active | 0 |
![]() Ceez | Night of the Bat | Attacks 1 enemy 3 times. Fills this Champion’s Turn Meter by 10% on each critical hit. Also places a [Perfect Veil] buff on this Champion for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 1.5 ATK Overall Grading: Average | Active | 4 |
![]() Ceez | Swarming Suffering | Attacks all enemies. Places a 30% [Increase C.DMG] buff on this Champion for 2 turns before attacking. Heals this Champion by 5% of their MAX HP on each critical hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 3.3 ATK Overall Grading: Strong | Active | 4 |
![]() Ceez | Gimme! | Steals 15% of the Turn Meter from the enemy with the highest Turn Meter at the end of this Champion’s turn. This effect cannot be resisted. | Passive | 0 |
![]() Corvis the Corruptor | Reductive Process | Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 3.1 DEF Overall Grading: Strong | Active | 0 |
![]() Corvis the Corruptor | Medical Miracle | Attacks all enemies 2 times. The first hit increases the duration of all enemy debuffs by 1 turn. The second hit increases the duration of all ally buffs by 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 1.9 DEF Overall Grading: Strong | Active | 4 |
![]() Corvis the Corruptor | Field Research | Attacks all enemies 2 times. Each hit has a 75% chance of placing two 5% [Poison] debuffs for 2 turns. After Attacking, place 25% [Poison Sensitivity] debuff on enemies under 2 or more [Poison] debuffs. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Multiplier: 2 DEF Overall Grading: Strong | Active | 5 |
![]() Corvis the Corruptor | Curious Draught | Decreases the damage enemies under [Poison] debuffs inflict (5% less per [Poison] debuff, stacks up to 25%). | Passive | 0 |
![]() Corvis the Corruptor | Aura | Increases Ally DEF in all Battles by 30% | Aura | 0 |
![]() Eolfrig | Abase | Attacks 1 enemy. Has a 20% chance of placing a 50% [Decrease Attack] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 3.7 ATK Overall Grading: Average | Active | 0 |
![]() Eolfrig | Flow of Morale | Attacks all enemies. Has a 75% chance of stealing one random buff from each enemy. Also places a 15% [Continuous Heal] buff on all allies for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 3.2 ATK Overall Grading: Average | Active | 4 |
![]() Eolfrig | Committed Offensive | Fills the Turn Meters of all allies by 15%, then places a 50% [Increase ATK] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Eolfrig | Perdurable | Removes all [Decrease ATK] debuffs from all allies at the start of this Champion’s turn. | Passive | 0 |
![]() Eolfrig | Aura | Increases Ally Speed in all Battles by 15% | Aura | 0 |
![]() Harima | Debasement | Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 25% chance of placing a 50% [Decrease ATK] debuff on all other enemies for 2 turns if this attack is critical. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +15% Level 5: Buff/Debuff Chance +15% Damage Multiplier: 3.3 DEF Overall Grading: Godlike | Active | 0 |
![]() Harima | Purgative Punishment | Attacks 1 enemy 3 times. Each hit decreases the target’s DEF by 5% (stacks up to 30%). Each hit also increases this champion’s DEF by 5% (Stacks up to 100%). Instantly activates the Celestial Awe skill if this skill kills an enemy. Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 1.6 DEF Overall Grading: Strong | Active | 4 |
![]() Harima | Celestial Awe | Attacks all enemies. Places a [Provoke] debuff for 1 turn. This debuff cannot be blocked or resisted if the champion is from the Demonspawn faction. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Multiplier: 3.9 DEF Overall Grading: Godlike | Active | 4 |
![]() Harima | Demon Slayer | Enemy Ignore DEF effects are decreased by 50%. Champions from the Demonspawn faction cannot inflict critical hits on this champion. This champion cannot land weak hits on champions from the Demonspawn faction. | Passive | 0 |
![]() Harima | Aura | Increases Ally RESIST in Arena Battles by 80. | Aura | 0 |
![]() Hoskarul | Hermit Cudgel | Attacks 1 enemy. Has a 30% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 3.85 DEF Overall Grading: Godlike | Active | 0 |
![]() Hoskarul | Sustained Beating | Attacks all enemies. Has a 50% chance of placing a [Stun] Debuff for 1 turn. Decreases the Turn Meters of enemies under [Stun] debuffs by 15%. Level 2: Damage +10% Level 3: Buff/Debuff Chance +25% Level 4: Cooldown -1 Damage Multiplier: 4.1 DEf Overall Grading: Godlike | Active | 4 |
![]() Hoskarul | Unfaze | Removes all Stun debuffs from all allies, then places a 60% [Increase DEF] buff and a 25% [Increase RES] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Hoskarul | Finish the Foe | Immune to [Stun] debuffs. Increase the damage inflicted by all allies by 15% when attacking enemies under [Stun] Debuffs. | Passive | 0 |
![]() Hoskarul | Aura | Increases Ally DEF in Faction Crypts by 30% | Aura | 0 |
![]() Lorn the Cutter | Hand Fangs | Attacks 1 enemy 3 times. Heals this Champion by 15% of the damage inflicted. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 1.2 ATK Overall Grading: Strong | Active | 0 |
![]() Lorn the Cutter | Frightful Frenzy | Attacks all enemies. Has a 75% chance of placing a [Leech] debuff and a 100% [Heal Reduction] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 3.8 ATK Overall Grading: Strong | Active | 4 |
![]() Lorn the Cutter | Snatch Into Darkness | Attacks 1 enemy. Has a 75% chance of decreasing the target’s Turn Meter by 100% Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 5.6 ATK Overall Grading: Strong | Active | 5 |
![]() Noct the Paralyzer | Haze of Pain | Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 0.23 HP Overall Grading: Average | Active | 0 |
![]() Noct the Paralyzer | Dreamer’s Demise | Attacks all enemies. Has a 75% chance of placing a [Sleep] debuff for 1 turn and two 5% [Poison] debuffs for 2 turns. Passive Effect: Places two additional 5% [Poison] debuffs for 2 turns whenever a [Sleep] debuff placed by this skill is removed or disappears after an enemy takes damage Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 0.25 HP Overall Grading: Average | Active | 4 |
![]() Noct the Paralyzer | Heady Fumes | Places a 50% [Ally Protection] buff on all allies except this champion for 2 turns. Also places a 15% [Continuous Heal] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Noct the Paralyzer | Somnolence | Heals this champion by 3% of their MAX HP, and all allies except this champion by 1% of this champion’s MAX HP, every time a [Poison] debuff ticks on an enemy. Whenever an ally is attacked while under an [Ally Protection] buff, has a 40% chance of placing a [Sleep] debuff on the attacker for 1 turn. | Passive | 0 |
![]() Noct the Paralyzer | Aura | Increases Ally HP in Dungeons by 35%. | Aura | 0 |
![]() Ronda | Flaming Flurry | Attacks 1 enemy 3 times. Places an extra hit if the target has less than 50% HP after the third hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 1.2 ATK Overall Grading: Godlike | Active | 0 |
![]() Ronda | Phase Rushdown | Attacks 1 enemy 3 times. Will ignore [Shield] buffs and 30% of the target’s DEF. Place a [Block Passive Skills] debuff for 2 turns before attacking. This debuff cannot be resisted. Also, places a [Block Active Skills] debuff for 2 turns after attacking. This debuff cannot be resisted. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Multiplier: 1.9 ATK Overall Grading: Godlike | Active | 4 |
![]() Ronda | Fury Tremor | [Active Effect] Attacks all enemies 2 times. Damage increases by 30% if these champions have more than 50% HP. [Passive Effect] Immune to Turn meter reduction effects when this skill is not on cooldown. Decreases all Turn Meter reduction effects used against this champion by 50% when this skill is on cooldown. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Multiplier: 1.9 ATK Overall Grading: Godlike | Active | 5 |
![]() Ronda | In Your Corner | Has a 15% chance to join an attack whenever an ally attacks an enemy. This champion will attack with her default skill. At the start of each round, places a [Shield] buff on this champion for 2 turns equal to 40% of their MAX HP. Damage Multiplier: 1.2 ATK Overall Grading: Godlike | Passive | 0 |
![]() Ronda | Aura | Increases Ally ATK in all battles by 30% | Aura | 0 |
![]() Samson the Masher | Vanity Fists | Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 0.12 HP Overall Grading: Average | Active | 0 |
![]() Samson the Masher | Explosive Temper | Attacks all enemies. Removes all [Increase DEF] buffs from enemies before attacking. Places an extra hit if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 0.29 HP Overall Grading: Godlike | Active | 4 |
![]() Samson the Masher | Roar of Victory | Places a 50% [Increase ACC] buff on all allies for 3 turns. Also places a 30% [Increase C.DMG] buff on this champion for 3 turns, then grants an extra turn. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Samson the Masher | Affronted | Decreases the damage this champion receives from critical hits by 20%. Counter attacks the attacker when hit with a critical hit. Has a 50% chance of counterattacking the attacker when hit with a strong, normal, or weak hit. | Passive | 0 |
![]() Samson the Masher | Aura | Increases Ally DEF in all battles by 30%. | Aura | 0 |
![]() Skeuramis | Outpace | Attacks 1 enemy. Has an 80% chance of stealing 15% of the target’s Turn Meter. Has a 20% chance of placing a [Stun] debuff for 1 turn if the target’s Turn Meter is fully depleted by this skill. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Damage Multiplier: 0.21 HP Overall Grading: Weak | Active | 0 |
![]() Skeuramis | Effortless Superiority | Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Also has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Fills this champion’s Turn Meter by 10% for each buff that has its duration decreased. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Multiplier: 0.25 HP Overall Grading: Weak | Active | 4 |
![]() Skeuramis | Hold the Front | Has a 75% of placing a [Provoke] debuff on all enemies for 1 turn. Places a [Counterattack] and a 15% [Continuous Heal] buff on this Champion for 2 turns. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 | Active | 4 |
![]() Skeuramis | Aura | Increases Ally HP in all battles by 25% | Aura | 0 |
![]() Suiren | Lotus Kiss | Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a 5% [Poison] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Damage Multiplier: 2.2 ATK Overall Grading: Strong | Active | 0 |
![]() Suiren | Downsize | Attacks 1 enemy 2 times. Each hit has a 60% chance of placing a 25% [Weaken] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Damage Multiplier: 3.1 ATK Overall Grading: Strong | Active | 3 |
![]() Suiren | Confusion Reigns | Attacks all enemies. Has a 60% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Multiplier: 4 ATK Overall Grading: Strong | Active | 4 |
![]() Suiren | Aura | Increases Ally ACC in Dungeons by 60. | Aura | 0 |
![]() Tagoar | Da Magic Stick | Attacks 1 enemy 2 times. Places a 60% [Increase DEF] buff for 2 turns on the ally with the lowest current HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 1.8 ATK Overall Grading: Average | Active | 0 |
![]() Tagoar | Charge Cant | Attacks all enemies. Places a 30% [Increase SPD] buff on all allies for 2 turns, then heals all allies by 15% of this Champion’s MAX HP. Level 2: Heal +10% Level 3: Heal +10% Level 4: Cooldown -1 Level 5: Cooldown -1 Damage Multiplier: 3.7 ATK Overall Grading: Weak | Active | 5 |
![]() Tagoar | Rise and Fight | Revives all dead allies with 30% HP. Also places a [Shield] buff on all allies for 2 turns equal to 20% of this Champion’s MAX HP. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 7 |
![]() Tagoar | Aid the Feeble | Decreases the damage received by allies with 50% HP or less by 10%. | Passive | 0 |
![]() Tagoar | Aura | Increases Ally HP in all battles by 25% | Aura | 0 |
![]() Tomoe | Stab and Grab | Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 4 ATK Overall Grading: Strong | Active | 0 |
![]() Tomoe | Bamboozle | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 3.9 ATK Overall Grading: Strong | Active | 4 |
![]() Tomoe | Thick as Thieves | Places a [Counterattack] buff on a target ally for 2 turns. Places a [Counterattack] buff for 3 turns instead if the ally is from the Shadowkin Faction. Then fills the Turn Meters of all allies by 15% and place a 30% [Increase C.DMG] buff on all allies for 2 turns. Also places a 30% [Increase C.RATE] buff for 2 turns on all allies from the Shadowkin Faction Level 2: Cooldown -1 Level 3: Cooldown -1 Note: The Counterattack buff is prioritized towards the champion who has the highest total Attack stats. | Active | 6 |
![]() Tomoe | Brethren | Increases all heals and Turn Meter fill effects by 20% when used on allies from the Shadowkin Faction. If there are multiple champions on the team with this skill, only one will activate. | Passive | 0 |
![]() Tomoe | Aura | Increases Ally SPD in Faction Crypts by 24%. | Aura | 0 |
![]() Prosecutor | Sap Initiative | Attacks 1 enemy 2 times. Each hit has a 20% chance of decreasing the target’s Turn Meter by 10%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 1.85 ATK Overall Grading: Godlike | Active | 0 |
![]() Prosecutor | Halt Proceedings | Attacks all enemies. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 3.8 ATK Overall Grading: Godlike | Active | 4 |
![]() Prosecutor | Prosecute | Attacks 1 enemy 3 times. Places a 50% [Increase ACC] buff on this champion for 2 turns before attacking. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 1.9 ATK Overall Grading: Strong | Active | 5 |
![]() Akemtum | Noxious Claws | Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 5% [Poison] debuff for 2 turns. If the target is under a [Hex] debuff, each hit also has a 40% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 1.1*ATK Overall Grading*: Average | Active | 0 |
![]() Akemtum | Immortal Malison | Attacks all enemies 3 times. Each hit has a 60% chance of increasing the duration of any [Hex] debuffs on enemies by 1 turn. If enemies are not under a [Hex] debuff, each hit has a 60% chance of placing a [Hex] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Level 7: Cooldown -1 Damage Rating Multiplier: 1*ATK Overall Grading*: Average | Active | 5 |
![]() Akemtum | Hex Blood | Has an 80% chance of inflicting damage from one [Poison] debuff to enemies under a [Hex] debuff whenever their allies receive damage from [Poison] Debuffs. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% | Passive | 0 |
![]() Akemtum | Aura | Increases Ally SPD in all battles by 18% | Aura | 0 |
![]() Michinaki | Burning Bonds | Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns. Level 2: Damage +10% Level 5: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 3.5 DEF Overall Grading: Godlike | Active | 0 |
![]() Michinaki | Dire Whorl | Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns on enemies under [Hex] debuffs. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 3.9 DEF Overall Grading: Strong | Active | 4 |
![]() Michinaki | Doubled Degeneracy | Attacks all enemies 2 times. The first hit removes all buffs from each target. The second hit places a [Hex] debuff for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Damage Multiplier: 2.1 DEF Overall Grading: Strong | Active | 5 |
![]() Michinaki | Courser of Curses | Whenever an ally attacks an enemy under a [Hex] debuff, this Champion has a 50% chance to team up and join the ally’s attack. | Passive | 0 |
![]() Michinaki | Aura | Increases Ally DEF in all Battles by 30% | Aura | 0 |
![]() Nogoryo | Double Kamas | Attacks 1 enemy 2 times. Places an extra hit if this Champion is under an [Increase ATK] buff. Each hit has a 20% chance of placing a [Block Active Skills] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 1.2 ATK Overall Grading: Strong | Active | 0 |
![]() Nogoryo | Abduct by Night | Attacks 1 enemy. Places a [Block Buffs] debuff for 2 turns. If this champion is under an [Increase ATK] buff, steals all buffs from the target enemy before attacking. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Multiplier: 5.2 ATK Overall Grading: Strong | Active | 4 |
![]() Nogoryo | Faster than the Eye | Attacks all enemies. Decreases the cooldown of this skill by 1 turn when attacking under an [Increase ATK] buff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: 4.5 ATK Overall Grading: Godlike | Active | 5 |
![]() Nogoryo | Murderer’s Lust | Places a 50% [Increase ATK] buff on this Champion for 2 turns whenever an enemy’s HP drops below 30%. This buff cannot be removed. | Passive | 3 |
![]() Korugar Death-Bell | Strange Animus | Attacks 1 enemy. Heals this champion by 10% of their MAX HP. Level 2: Damage +10% Level 3: Heal +10% Level 4: Damage +10% Level 5: Heal +10% Damage Multiplier: 0.21 HP Overall Grading: Weak | Active | 0 |
![]() Korugar Death-Bell | Bell’s Toll | Attacks all enemies. Has a 75% chance of filling the Turn Meters of all allies by 30%. Also has a 75% chance of removing all debuffs from all allies. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Multiplier: 0.24 HP Overall Grading: Weak | Active | 4 |
![]() Korugar Death-Bell | Conduit of Agonies | Places a 50% [Ally Protection] buff on all allies except this champion for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Korugar Death-Bell | Violence Locus | Increases this champion’s RES by 20 and DEF by 10% for each [Ally Protection] buff on allies. Also increases ally RES by 15 and DEF by 5% for each [Ally Protection] buff on allies. If there are multiple Champions on the team with this skill, only one will activate. Counterattacks whenever an ally under an [Ally Protection] buff is attacked. Can occur once per enemy turn. | Passive | 0 |
![]() Korugar Death-Bell | Aura | Increases Ally HP in all battles by 30%. | Aura | 0 |
![]() Pythion | Rapacious Staff | Attacks 1 enemy 2 times. Heals the ally with the lowest HP by 5% of this champion’s MAX HP after each hit. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +10% Damage Multiplier: 3 ATK Overall Grading: Strong | Active | 0 |
![]() Pythion | Shed Skin | Removes all debuff from all allies, then heals them by 10% of their MAX HP. Heals each ally by an extra 5% of their MAX HP for each debuff removed from them. Also places a [Block Debuffs] buff on all allies by 2 turns. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +10% Level 5: Cooldown -1 | Active | 4 |
![]() Pythion | Immortal Serpent | Revives all dead allies with 50% HP and 50% Turn Meter, then places a 25% [Strengthen] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 7 |
![]() Pythion | Overlay | Allies receive 5% less damage from skills for each buff on them. Stacks up to 25%. | Passive | 0 |
![]() Pythion | Aura | Increases Ally RES in all battles by 60. | Aura | 0 |
![]() Enda Moonbeam | Silvern Slash | Attacks 1 enemy. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 3.3*ATK Overall Grading*: Strong | Active | 0 |
![]() Enda Moonbeam | Glimmer | Attacks 3 times at random. Each hit has a 75% chance of increasing the duration of a random debuff on the target by 1 turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 1.8*ATK Overall Grading*: Weak | Active | 4 |
![]() Enda Moonbeam | Chain of Delusion | Attacks all enemies. Has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 3.4*ATK Overall Grading*: Strong | Active | 4 |
![]() Enda Moonbeam | Lunar Cycle | Increases this champion’s SPD by 2 for each enemy under a [Leech] debuff. | Passive | 0 |
![]() Kellan the Shrike | Impale and Impede | Attacks 1 enemy. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Damage Rating Multiplier: 3.4*ATK Overall Grading*: Godlike | Active | 0 |
![]() Kellan the Shrike | Huntsman's Gambit | Attacks 1 enemy 2 times. The first hit has a 75% chance of decreasing the target’s Turn Meter by 50%. The second hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 2.8*ATK Overall Grading*: Strong | Active | 4 |
![]() Kellan the Shrike | Cry of the Shrike | Attacks all enemies. Damage increases by 5% for each debuff on the target. Level 2: Damage +10% Level 3: Damage +10% level 4: Cooldown -1 Damage Rating Multiplier: 3.7*ATK*(5% Per Debuff) Overall Grading*: Strong | Active | 5 |
![]() Kellan the Shrike | Unforseen | Will ignore [Shield] buffs when attacking under a [Perfect Veil] buff. | Passive | 0 |
![]() Searsha the Charred | Conflagrate | Attacks 1 enemy 3 times. Each hit has a 30% chance of increasing the duration of any [HP Burn] debuffs on the target by 1 turn. Each hit also has a 50% chance of decreasing the duration of a random buff on the target by 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff chance +5% Level 4: Damage +10% Level 5: Buff/Debuff chance +10% Damage Rating Multiplier: 1.4*ATK Overall Grading*: Strong | Active | 0 |
![]() Searsha the Charred | Forest Fire | Attacks all enemies. Has an 80% chance of placing a [HP Burn] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff chance +10% Level 4: Damage +10% Level 5: Buff/Debuff chance +10% Damage Rating Multiplier: 4*ATK Overall Grading*: Average | Active | 4 |
![]() Searsha the Charred | Blazing Panic | Attacks all enemies. Decreases the Turn Meters of all enemies by 15%. Decreases the Turn Meters of enemies under [HP Burn] debuffs by an extra 15%. Level 2: Cooldown -1 Level 3: Cooldown -1 Damage Rating Multiplier: 4.3*ATK Overall Grading*: Average | Active | 6 |
![]() Searsha the Charred | Stoked | Whenever this Champion is attacked by an enemy under a [HP Burn] debuff, heals this Champion for 25% of all damage received. Also has a 15% chance to instantly activate any [HP Burn] debuffs on the attacker. | Passive | 0 |
![]() Lady Annabelle | Covetous Nails | Attacks 1 enemy 2 times. Each hit heals this Champion by 3% of their MAX HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 2.4*ATK Overall Grading*: Average | Active | 0 |
![]() Lady Annabelle | Captivator | Attacks all enemies. Has a 75% chance of placing a [Leech] debuff for 2 turns. Also has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns on targets with less than 50% Turn Meter. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 4.4*ATK Overall Grading*: Average | Active | 4 |
![]() Lady Annabelle | Sanguine Exchange | Swaps HP with a target ally. If this Champion’s HP is equal to or higher than the target’s after the swap, places a [Revive On Death] buff on the target ally for 2 turns. If this Champion’s HP is lower than the target’s after the swap, places a [Revive on Death] buff on this Champion for 2 turns. Also places a 30% [Increase SPD] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Lady Annabelle | The Red Lady | Heals this Champion by 50% of their MAX HP whenever an ally or enemy dies. | Passive | 0 |
![]() Fortus | Taste of Oblivion | Attacks 1 enemy. Has a 35% chance of placing a [Fear] debuff for 1 turn. This attack will always be critical if the target is under a [Fear] or [True Fear] debuff. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 3*DEF Overall Grading*: Godlike | Active | 0 |
![]() Fortus | Horrors Beyond | Attacks all enemies. Has an 80% chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted by targets under [Fear] debuffs. Level 2: Buff/Debuff Chance +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1 Damage Rating Multiplier: 3.8*DEF Overall Grading*: Average | Active | 4 |
![]() Fortus | Astral Terrors | Attacks all enemies. Will ignore 30% of each target’s DEF against targets under [Fear] or [True Fear] debuffs. This attack is always critical against targets under [Fear] or [True Fear] debuffs. The damage of this skill increases by 10% every time a [Fear] or [True Fear] debuff is placed on an enemy. Secret Skill: This skill has a 40% chance to be unlocked for 1 turn whenever a [Fear] or [True Fear] debuff is placed on an enemy Damage Rating Multiplier: 0.1*FearCountInRound+3.5*DEF Overall Grading*: Godlike | Active | 0 |
![]() Fortus | Stars Align | [Passive Effect] Increases the chance of enemy skills failing by 15% when those enemies are under [Fear] or [True Fear] debuffs. [Active Effect] Prevents this Champion’s death and keeps this champion alive on 1 HP when hit by a fatal hit, then removes all buffs and debuffs from this Champion. After preventing this Champion’s death, fully heals them and fully depletes their Turn Meter. Then, has an 80% chance of placing a [Fear] debuff on all enemies for 1 turn. Finally, places a [Sleep] debuff on this Champion for 1 turn. This debuff cannot be resisted or blocked. | Passive | 0 |
![]() Fortus | Aura | Increases Ally C.RATE in arena battles by 25%. | Aura | 0 |
![]() Morrigaine | Haunt with Hesitation | Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 4.9*ATK Overall Grading*: Strong | Active | 0 |
![]() Morrigaine | Shriek of the Banshee | Has a 75% chance of stealing all buffs from a target enemy. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn. Will place a 50% [Decrease ACC] debuff for 2 turns instead if the target is a boss. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 | Active | 4 |
![]() Morrigaine | Velocimancy | Has a 75% chance of decreasing the Turn Meters of all enemies by 20%. Fills the Turn Meters of all allies by 20% and places a 30% [Increase SPD] buff on all allies for 2 turns. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 | Active | 5 |
![]() Morrigaine | She Who is Death | At the start of each turn, places a 100% [Heal Reduction] debuff for 2 turns on the enemy with the lowest HP. This debuff cannot be removed, transferred, spread, or have its duration increased by enemies or allies. | Passive | 0 |
![]() Morrigaine | Aura | Increases Ally SPD in all battles by 19% | Aura | 0 |
![]() Oella | Flutter Fluster | Attacks 1 enemy. Has a 80% chance of placing [Decrease SPD] debuff for 2 turns. This debuff cannot be resisted if Ultan of the Shell is on the same team. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Damage Rating Multiplier: 4.5*ATK Overall Grading*: Average | Active | 0 |
![]() Oella | Hand of Spring | Heals all allies by 30% of their MAX HP. Increases the duration of all ally buffs by 1 turn. Level 2: Heal +5% Level 3: Heal +10% Level 4: Heal +10% Level 5: Cooldown -1 | Active | 4 |
![]() Oella | Morphosis | Fills the Turn Meters of all allies by 30%. Also places a 50% [Increase RES] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 6 |
![]() Oella | Untrammeled | Whenever an ally loses 15% or more of their MAX HP from a single hit, places a 15% [Continuous Heal] buff on that ally for 1 turn. Places a 15% [Continuous Heal] buff for 2 turns on that ally and then instantly activates it if Ultan of the Shell is on the same team. Can occur only once to an ally per turn. | Passive | 0 |
![]() Oella | Aura | Increases Ally RES in Dungeons by 75. | Aura | 0 |
![]() Ultan Of The Shell | Under The Skin | Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each hit will also ignore 50% of the target’s RES if Oella is on the same team. If the target is under an [Increase DEF] buff, each hit has a 80% chance of removing it. This effect cannot be resisted. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Damage Rating Multiplier: 1.6*ATK Overall Grading*: Strong | Active | 0 |
![]() Ultan Of The Shell | Resurging Reversal | Removes all debuffs from this Champion. Heals this Champion by 20% of their MAX HP for each debuff removed. Then, places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to any surplus heal from this skill. Finally, attacks 1 enemy. Will ignore [Shield] buffs. Damage increases by 20% for each debuff removed by this skill. Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 | Active | 4 |
![]() Ultan Of The Shell | Somnolence Spores | Attack all enemies. Has a 100% chance of placing a [Sleep] debuff for 1 turn. Will ignore 50% of the target’s RES if Oella is on the same team. Fills this Champion’s Turn Meter by 15% whenever a [Sleep] debuff is placed by this skill expires. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 3.6*ATK Overall Grading*: Strong | Active | 5 |
![]() Ultan Of The Shell | Metabolism | Has a 15% chance of decreasing the cooldown of one of this Champion’s skills by 1 turn every time they are healed by a [Continuous Heal] buff. The chance increases to 30% if Oella is on the same team. | Passive | 0 |
![]() Ultan Of The Shell | Aura | Increases Ally ATK in all Battles by 30%. | Aura | 0 |
![]() Shadowbow Tirlac | Shadowbow | Attacks 1 enemy. Has a 40% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Buff/Debuff Chance +10% Damage Rating Multiplier: 3.4*DEF Overall Grading*: Average | Active | 0 |
![]() Shadowbow Tirlac | Swift Warband | Attacks all enemies. Places a 15% [Increase SPD] buff on all allies for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Level 5: Cooldown -1 Damage Rating Multiplier: 3.6*DEF Overall Grading*: Average | Active | 5 |
![]() Shadowbow Tirlac | Diversion | Places a [Veil] buff on all allies except this champion for 1 turn. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Shadowbow Tirlac | Camo Cover | Decreases the damage received from skills by all allies under [Veil] or [Perfect Veil] buffs by 5% | Passive | 0 |
![]() Merouka | Tarfield Affliction | Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 30% [Decrease SPD] debuff for 2 turns Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10% Damage Rating Multiplier: 1.9*DEF Overall Grading*: Strong | Active | 0 |
![]() Merouka | Badlands Witchery | Removes all debuffs from a target ally, then heals them by 50% of their MAX HP Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Merouka | Return From The Slime | Places a [Revive On Death] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Merouka | Springy | Each time this champion is hit, increases their [DEF] by 2.5% [Stacks up to 20%]. Resets each round | Passive | 0 |
![]() Supreme Elhain | Exemplar Of Strikes | Attacks 1 enemy 2 times. Each hit transfers a random debuff from this Champion to the target. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Rating Multiplier: 2*ATK Overall Grading*: Godlike | Active | 0 |
![]() Supreme Elhain | Let None Live | Attacks all enemies. Damage increases by 10% for each debuff on each target. Resets the cooldown of the [Crack Shot] skill if this attack kills an enemy. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 4*ATK*(1+0.1*Debuff Count) Overall Grading*: Godlike | Active | 4 |
![]() Supreme Elhain | Crack Shot | Attacks 1 enemy. Will ignore [Ally Protection], [Strengthen], and [Shield] buffs. Grants an Extra Turn if this attack kills an enemy. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Level 5: Cooldown -1 Damage Rating Multiplier: 6*ATK Overall Grading*: Godlike | Active | 6 |
![]() Supreme Elhain | Implacable | Immune to [Decrease ATK] debuffs. Inflicts 20% more damage against targets whose ATK is lower than this Champion’s ATK. | Passive | 0 |
![]() Supreme Elhain | Aura | Increases Ally ATK in all battles by 30% | Aura | 0 |
![]() Supreme Kael | Exemplar of Skill | Attacks all enemies. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. This debuff cannot be resisted. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Damage Rating Multiplier: 2.4*ATK Overall Grading*: Average | Active | 0 |
![]() Supreme Kael | Putrescene | Attacks all enemies. Has a 75% chance of placing three 5% [Poison] debuffs for 2 turns. These debuffs cannot be resisted. Also increases the duration of all enemy debuffs by 1 turn. This effect cannot be resisted. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 4.6*ATK Overall Grading*: Godlike | Active | 4 |
![]() Supreme Kael | Arcane Havoc | Attacks all enemies. Places a 50% [Increase ACC] buff on all allies for 2 turns before attacking. Also has a 75% chance of placing a 50% [Decrease RES] debuff on all enemies for 2 turns. This debuff cannot be resisted. Fills this Champion’s Turn Meter by 10% for each [Decrease RES] debuff placed by this skill Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 4.4*ATK Overall Grading*: Godlike | Active | 4 |
![]() Supreme Kael | Degrade | Decreases each target’s ACC, C.RATE and C.DMG by 3% for each [Poison] debuff on them. If there are multiple champions on the team with this skill, only one will activate. | Passive | 0 |
![]() Supreme Galek | Exemplar of Rage | Attacks 1 enemy 2 times. Each hit has an extra 10% chance of inflicting a critical hit. Each hit also has a 40% chance of increasing the duration of any [HP Burn] debuffs on the target. Level 2: Damage +10% Level 3: Buff/Debuff Chance + 10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 2.1*ATK Overall Grading*: Godlike | Active | 0 |
![]() Supreme Galek | Bloodshed Tempest | Attacks 4 times at random. Places a 50% [Increase ATK] buff on this champion for 3 turns before attacking. Each hit has an extra 10% chance of inflicting a critical hit. Each hit also has a 75% chance of instantly activating any [HP Burn] debuffs on each target and decreasing the duration of those [HP Burn] debuffs by 1 turn. Fills this champion’s Turn Meter by 30% if 3 or more [HP Burn] debuffs are activated during the attack. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 1.65*ATK Overall Grading*: Weak | Active | 4 |
![]() Supreme Galek | Unreasoning Outburst | Attacks all enemies. Has an extra 10% chance of inflicting a critical hit. Has a 75% chance of placing [HP Burn] and [Block Buffs] debuffs for 2 turns. Also places a 30% [Decrease SPD] debuff on targets whose Turn Meter is higher than 50% Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 4.6*ATK Overall Grading*: Godlike | Active | 4 |
![]() Supreme Galek | Laugh at Danger | Laugh at Danger [P] - 4 Turn Cooldown Whenever this champion receives a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] or [Petrification] debuff, instantly removes it. Then fully heals this champion, and grants an extra turn. | Passive | 4 |
![]() Supreme Galek | Aura | Increase Ally ATK in all battles by 33% | Aura | 0 |
![]() Supreme Athel | Exemplar of Stoicism | Attacks 1 enemy. If there are any enemies under a [Freeze] debuff, also attacks them. Decreases the enemies ATK by 3%. Whenever this Champion hit an enemy with this skill (stacks up to 30%). Also increases this champion’s ATK by 3% whenever they hit an enemy with this skill (stacks up to 30%) Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Damage Rating Multiplier: 2.7*ATK (Same for AoE) Overall Grading*: Godlike | Active | 0 |
![]() Supreme Athel | Cold Company | Attacks all enemies. Will ignore [Strengthen], [Ally Protection] and [Unkillable] buffs on enemies under a [Freeze] debuff. Then, has a 100% chance of placing a [Freeze] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1 Damage Rating Multiplier: 3.8*ATK Overall Grading*: Godlike | Active | 4 |
![]() Supreme Athel | Ever Faithful | Places a 50% [Increase ATK] buff, a 30% [Increase C.RATE] buff and a [Shield] buff on this Champion for 3 turns, then grants an Extra Turn. The value of the [Shield] is proportional to this champion’s ATK. Level 2: Cooldown -1 | Active | 5 |
![]() Supreme Athel | Frosty Glare | Has a 15% chance of placing a [Freeze] debuff on attackers for 1 turn when hit while under a [Shield] buff. Has a 35% chance of placing a [Freeze] debuff on all enemies for 1 turn whenever a [Shield] buff on this champion is removed by damage. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +10% | Passive | 0 |
![]() Supreme Athel | Aura | Increases Ally ATK in Arena battles by 35% | Aura | 0 |
![]() Quintus the Triumphant | Encore Performance | Attacks 1 enemy. Places an extra hit if the target has no buffs. If this attack is critical, repeat the attack once. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Damage Multiplier: 1.9 ATK Overall Grading: Godlike | Active | 0 |
![]() Quintus the Triumphant | Strip Away | Attacks 1 enemy. Removes all buffs, then places a 60% [Decrease DEF] debuff on the target for 2 turns before attacking. These effects cannot be resisted or blocked. Damage inflicted by this skill cannot be decreased by enemy Passive skills or masteries, except by the passive skills of Bosses. Damage inflicted by this skill cannot be increased by either this Champion’s Masteries or ally Passive skills, except when attacking Bosses. Resets the cooldown of the [Crowd Favorite] skill if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Level 6: Cooldown -1 Damage Multiplier: 5.5 ATK Overall Grading: Godlike | Active | 4 |
![]() Quintus the Triumphant | Crowd Favorite | Attacks all enemies. Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this champion for 3 turns before attacking. Resets the Cooldown of the [Strip Away] skill if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Damage Multiplier: 3.8 ATK Overall Grading: Godlike | Active | 4 |
![]() Quintus the Triumphant | Percussion | Each of this champion’s skills deals additional pure damage. The amount of pure damage dealt is equal to 10% of the target’s MAX HP for each buff on them. The additional Pure Damage dealt will ignore [Shield] buffs. | Passive | 1 |
![]() Quintus the Triumphant | Aura | Increases Ally ATK in Arena Battles by 35% | Aura | 0 |
![]() Razelvarg | Hopping Mad | Attacks 1 enemy 3 times. Each hit will fill this Champion’s Turn Meter by 5% Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: (0.45 SPD / 100) ATK Overall Grading: Godlike | Active | 0 |
![]() Razelvarg | Night of the Rabbit | Attacks all enemies. Has a 75% chance of placing a [Leech] debuff for 2 turns. Heals this Champion by 10% of their MAX HP for each [Leech] debuff placed by this skill. Level 2: Damage +10% Level 3: Buff/Debuff chance +10% Level 4: Buff/Debuff chance +15% Level 5: Cooldown -1 Damage Multiplier: (1.5 + SPD / 100) ATK Overall Grading: Godlike | Active | 4 |
![]() Razelvarg | Keep Up If You Can | Attacks all enemies. Places a 30% [Increase SPD] buff and a 50% [Increase ACC] buff on all allies for 2 turns before attacking. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Multiplier: (1.5 + SPD / 100) ATK Overall Grading: Godlike | Active | 4 |
![]() Razelvarg | Built for Speed | Each [Increase SPD] buff placed by this Champion increases their SPD by 5 (Stacks up to 100). | Passive | 0 |
![]() Razelvarg | Aura | Increases Ally SPD in all Battles by 20%. | Aura | 0 |
![]() Claidna | Touch of Slumber | Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn. Fills this Champion’s Turn Meter by 15% if the [Sleep] debuff is placed. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Damage Rating Multiplier: 0.28*HP Overall Grading*: Average | Active | 0 |
![]() Claidna | Lost In The Woods | Has a 75% chance of placing a 30% [Decrease SPD] debuff and a [Leech] debuff on all enemies for 2 turns. Also heals all allies by 20% of this Champion’s MAX HP. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 | Active | 4 |
![]() Claidna | Otherworld Infusion | Places a [Block Debuffs] buff and a [Revive on Death] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Claidna | Fey Monarch | Has a 30% chance of completely blocking the incoming damage for the first hit of an attack. Occurs once per turn. Level 2: Buff/Debuff Chance +15% Level 3: Buff/Debuff Chance +15% | Passive | 1 |
![]() Claidna | Aura | Increases Ally HP in Dungeons by 40%. | Aura | 0 |
![]() Wyrennon the Silken | Silken Spontoon | Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10% Damage Multiplier: 4.2 ATK Overall Grading: Average | Active | 0 |
![]() Wyrennon the Silken | Glide Steps | Fills the Turn Meters of all allies by 15%. Also places a 30% [Increase SPD] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Wyrennon the Silken | Grace Of Immortals | Revives a dead ally with 50% HP and 30% Turn Meter. Also places a 15% [Continuous Heal] buff on that ally for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 7 |
![]() Wyrennon the Silken | Aura | Increases Ally SPD in Faction Crypts by 20%. | Aura | 0 |
![]() Locwain | Booncatcher | Attacks 1 enemy. Has a 30% chance of stealing 1 random buff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 3.5 ATK Overall Grading: Strong | Active | 0 |
![]() Locwain | Revelation | Attacks all enemies. Has a 25% chance of removing any [Veil] or [Perfect Veil] buffs from all enemies. Also has a 75% chance of removing 1 random buff from all enemies. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 3.8 ATK Overall Grading: Strong | Active | 4 |
![]() Locwain | Focused Force | Attacks 1 enemy 2 times. Will ignore [Shield] buffs. Resets the cooldown of this skill if this attack kills an enemy. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Level 5: Cooldown -1 Damage Multiplier: 2.9 ATK Overall Grading: Strong | Active | 6 |
![]() Locwain | Hunt The Haughty | Increases this Champion’s ACC by 10 for each buff on each enemy. | Passive | 0 |
![]() Delaaja | Bath Of Azoth | Attacks 1 enemy 2 times. Each hit heals this Champion by 2% of their MAX HP. Each hit also has a 20% chance of placing a 5% [Poison] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Damage Multiplier: 0.12 HP Overall Grading: Average | Active | 0 |
![]() Delaaja | Blades Dissolved | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Multiplier: 0.24 HP Overall Grading: Weak | Active | 4 |
![]() Delaaja | Restorative Froth | Places a 15% [Continuous Heal] buff on all allies for 1 turn. Also places a [Shield] buff equal to 20% of this Champion’s MAX HP on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Delaaja | Instincts | Has a 30% chance of counterattacking when ally Lizardmen except this Champion is attacked. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% | Passive | 0 |
![]() Delaaja | Aura | Increases Ally HP in Faction Crypts by 30%. | Aura | 0 |
![]() Margrave Greenhawk | Hawktalon | Attacks 1 enemy. Places a 7.5% [Continuous Heal] buff for 1 turn on the ally with the lowest HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Damage Multiplier: 0.22 HP Overall Grading: Weak | Active | 0 |
![]() Margrave Greenhawk | Emotionless Rampage | Attacks 3 times at random. Each hit has a 50% chance of placing a [Provoke] debuff for 1 turn. Also places a 30% [Reflect Damage] buff on this Champion for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Level 8: Cooldown -1 Damage Multiplier: 0.12 HP Overall Grading: Weak | Active | 5 |
![]() Margrave Greenhawk | Living Barricade | Places a 25% [Ally Protection] buff on all allies except this Champion for 2 turns. Aldo places a 30% [Increase DEF] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Jetni the Giant | Splinter Steel | Attacks 1 enemy 2 times. The first hit has a 30% of placing a [Stun] debuff for 1 turn. The second hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 1.9*ATK Overall Grading*: Godlike | Active | 0 |
![]() Jetni the Giant | Barrier Breach | Attacks all enemies. Will ignore 20% of each target’s DEF. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. This debuff cannot be resisted if Alsgor Crimsonhorn is on the same team. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 | Active | 4 |
![]() Jetni the Giant | Towering Might | Attacks all enemies 2 times. Before attacking, places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this champion for 2 turns. Grants an Extra Turn if this attack kills an enemy when Alsgor Crimsonhorn is on the same team. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 | Active | 5 |
![]() Jetni the Giant | Nowhere To Hide | Inflicts 20% more damage against targets under [Shield] buffs. Will ignore [Shield] buffs if Alsgor Crimsonhorn is on the same team. | Passive | 0 |
![]() Alsgor Crimsonhorn | Thunderous Maul | Attacks 1 enemy. Heals this Champion by 20% of the damage dealt. Has a 40% chance of increasing the duration of 2 random debuffs on the target Champion by 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 0.26*HP Overall Grading*: Average | Active | 0 |
![]() Alsgor Crimsonhorn | Crack The Sky | Attacks all enemies. Has a 75% chance of removing 2 random buffs from all enemies. Has a 75% chance of removing all buffs from all enemies, even if this attack lands as a weak hit, if Jetni the Giant is on the same team. Also places a 15% [Continuous Heal] buff on all allies for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 | Active | 4 |
![]() Alsgor Crimsonhorn | Resounding Rally | Fully heals a target ally. Also places a [Block Damage] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Alsgor Crimsonhorn | Trammel | When attacked, has a 50% chance of placing a 30% [Decrease SPD] debuff on the attacker for 2 turns. The chance increases to 100% if Jetni the Giant is on the same team. | Passive | 0 |
![]() Alsgor Crimsonhorn | Aura | Increases Ally RES in all battles by 60. | Aura | 0 |
![]() Graazur Irongut | Defend The Wall! | Attacks all enemies. Places a [Shield] buff on all allies except this Champion for 1 turn. The value of the [Shield] is proportional to this Champion’s DEF. Level 2: Damage +10% Level 3 : Shield +10% Level 4: Damage +10% Level 5: Shield +10% Damage Rating Multiplier: 3.1*DEF (Shield: 1.1*DEF) Overall Grading*: Average | Active | 0 |
![]() Graazur Irongut | Healing Bombardment | Attacks all enemies. Heals this Champion by 10% of the damage dealt. Increases the duration of all buffs on all allies by 1 turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 0.1*Enemy Max HP Overall Grading*: Godlike | Active | 4 |
![]() Graazur Irongut | Let None Pass! | Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a 50% [Increase RES] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 4*DEF Overall Grading*: Strong | Active | 4 |
![]() Graazur Irongut | This Wall Won't Fall! | [Passive Effect] Whenever this Champion is attacked, heals all allies except this Champion by 70% of the damage received. Only heals by 35% of the damage received from Boss attacks. This effect has no cooldown. [Active Effect] Places an [Unkillable] buff on this Champion for 1 turn before receiving a fatal hit. | Passive | 4 |
![]() Graazur Irongut | Aura | Increases Ally DEF in all Battles by 33% | Aura | 0 |
![]() Ilysinya | Lancer | Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Damage Rating Multiplier: 0.25*HP Overall Grading*: Average | Active | 0 |
![]() Ilysinya | Excoriating Light | Attacks all enemies. Before attacking, has a 50% chance of removing and [Block Debuffs] buffs from all enemies. Also has a 50% chance of placing a [Block Buffs] debuff on all enemies for 2 turns after attacking. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +15% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 0.24*HP Overall Grading*: Weak | Active | 4 |
![]() Ilysinya | Shield of Aravia | Places a [Shield] buff on all allies for 2 turns equal to 20% of this Champions MAX HP. Also places a 15% [Strengthen] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 6 |
![]() Ilysinya | Inviolable Nobility | Heals this Champion by 30% of their MAX HP whenever a [Shield] buff placed by the Shield of Aravia skill on this Champion expires, is removed, or is broken by an enemy attack. | Passive | 0 |
![]() Wuzgar | Restorative Violence | Attacks 1 enemy 4 times. Each hit heals the ally with the lowest HP by 2% of this Champion’s MAX HP. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +5% Level 4: Heal +5% Damage Rating Multiplier: 0.07*HP Overall Grading*: Average | Active | 0 |
![]() Wuzgar | Shaman's Gift | Heals all allies by 10% of this Champion’s MAX HP. Also places a [Counterattack] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 6 |
![]() Wuzgar | Tusked Protection | Places a 30% [Reflect Damage] buff and a [Shield] buff equal to 20% of this Champion’s MAX HP on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1 | Active | 6 |
![]() Wuzgar | Ogryn Restoration | Restores destroyed MAX HP whenever this Champion heals themselves or an ally. The amount of HP restored is equal to 30% of the heal | Passive | 0 |
![]() Criodan the Blue | Frostbark Blade | Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Freeze] debuff for 1 turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 1.2*ATK Overall Grading*: Average | Active | 0 |
![]() Criodan the Blue | Razor Hail | Attacks all enemies 2 times. Each hit has a 45% chance of placing a [Freeze] debuff for 1 turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1 Damage Rating Multiplier: 1.9*ATK Overall Grading*: Average | Active | 4 |
![]() Criodan the Blue | Blessing Of The Blue | Places a 30% [Increase SPD] buff on all allies for 2 turns. Also fills the Turn Meters of all allies by 15%. Level 2: Cooldown -1 Level 3: Cooldown -1 | Active | 5 |
![]() Criodan the Blue | Snow Dancer | Fills the Champion’s Turn Meter by 5% for each [Freeze] debuff places by this Champion. | Passive | 0 |
![]() Artak | Chaosrazor | Attacks all enemies. Has a 35% chance to extend the duration of any [HP Burn] debuffs on each target by 1 turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 0.1*HP Overall Grading*: Average | Active | 0 |
![]() Artak | Dogs Of War | Attacks all enemies. Before attacking, instantly activates any [HP Burn] debuffs on each enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 0.25*HP Overall Grading*: Average | Active | 4 |
![]() Artak | Purifyre | Attacks all enemies 2 times. The first hit has a 75% chance of placing a [HP Burn] debuff on all enemies for 2 turns. Restores this Champion’s destroyed MAX HP by 10% for each [HP Burn] debuff placed by this skill. Heals this Champion by 5% of their MAX HP for each [HP Burn] debuff attempt blocked or resisted by the enemy team. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Damage Rating Multiplier: 0.14*HP Overall Grading*: Average | Active | 4 |
![]() Artak | Burning Blood | Whenever a [HP Burn] debuff is activated, destroys this champions MAX HP by 5%. Stacks up to 50%. Increases this Champion’s DMG, C. DMG, and DEF by 1% for each 1% of their destroyed MAX HP. Also increases this Champion’s SPD and RES by 2 for each 1% of their destroyed MAX HP. | Passive | 0 |
![]() Greathoof Loriaca | Deprive | Attacks 1 enemy 2 times. Each hit has a 40% chance of stealing 1 random buff. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Damage Rating Multiplier: 2.4*ATK Overall Grading*: Strong | ||
![]() Greathoof Loriaca | Greathood Stampede | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease RES] debuff for 2 turns. Fills this Champion’s Turn Meter by 10% for each [Decrease RES] debuff placed by this skill. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1 Damage Rating Multiplier: 4.1*ATK Overall Grading*: Average | ||
![]() Greathoof Loriaca | Dance Of War | Places a [Block Debuffs] buff on all allies for 2 turns. Also fills the Turn Meters of all allies by 20% Level 2: Cooldown -1 Level 3: Cooldown -1 | ||
![]() Greathoof Loriaca | Hoofbeats | Fills this Champion’s Turn Meter by 5% each time an ally buff is removed, transferred, stolen or expires. | ||
![]() Tatsu | Transference Slash | Attacks 1 enemy 2 times. Each hit transfers a random debuff from this Champion to the Target. Fills this champion’s Turn Meter by 5% for each transferred debuff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Damage Rating Multiplier: 1.8*ATK Overall Grading*: Godlike | ||
![]() Tatsu | Wraith Explosion | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease RES] debuff on all enemies for 2 turns and a [Sleep] debuff on all enemies for 1 turn. Fills this Champion’s Turn Meter by 10% for each debuff placed. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 3.9*ATK Overall Grading*: Godlike | ||
![]() Tatsu | Purgation Blade | Attacks 1 enemy 2 times. Before attacking, removes all debuffs from this Champion and steals all buffs from the target enemy. Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this attack kills an enemy. These buffs cannot be removed. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 2.9*ATK Overall Grading*: Godlike | ||
![]() Tatsu | Heightened Senses | Immune to [Sleep] debuffs. Increases this Champion’s ACC by 10 and C. DMG by 3% for each buff on the enemy team. | ||
![]() Gnut | Dwarven Might | Attacks 1 enemy 3 times. Each hit has an 80% chance of decreasing the target’s Turn Meter by 15%. If the target’s Turn Meter is not decreased, each hit has an 80% chance of placing a [Freeze] debuff on the target for 1 turn instead. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff chance +10% Damage Rating Multiplier: 1.1*DEF Overall Grading*: Strong | ||
![]() Gnut | Fury of the King | Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff chance +15% Level 6: Cooldown -1 Damage Rating Multiplier: 3.5*DEF Overall Grading*: Strong | ||
![]() Gnut | Blessed Bash | Attacks 1 enemy 3 times. Each hit decreases the target’s DEF by 3% (Stacks up to 30%). Each hit also heals this Champion by 30% of the damage dealt. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Damage Rating Multiplier: 1.5*DEF+0.1*TRG_HP Overall Grading*: Godlike | ||
![]() Gnut | No Holding Back | When counterattacking, deals 100% of damage instead of 75% | ||
![]() Gnut | Aura | Increases Ally ACC in Dungeons by 80. | ||
![]() Ethlen the Golden | Protective Cleave | Attacks 1 enemy. Places a [Shield] buff on this Champion equal to 10% of the damage dealt for 2 turns. Also heals this Champion by 10% of the damage dealt if their HP is less than 50% Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Damage +10% Damage Rating Multiplier: 3.4*ATK Overall Grading*: Godlike | ||
![]() Ethlen the Golden | Paralysing Stakes | Attacks all enemies 2 times. The first hit has a 75% chance of places a [Block Active Skills] debuff for 2 turns. The second hit has a 75% chance of placing a [True Fear] debuff for 1 turn if enemies are not under a [Block Active Skills] debuff. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Level 8: Cooldown -1 Damage Rating Multiplier: 2.1*ATK Overall Grading*: Godlike | ||
![]() Ethlen the Golden | Glimmering Gold | Places a 30% [Increase C.DMG] buff on this Champion for 3 turns, and a 50% [Increase ACC] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | ||
![]() Ethlen the Golden | Strike at the Heart | Ignores 10% of DEF when attacking Support, DEF, and HP champions [Does not work against Bosses] | ||
![]() Ethlen the Golden | Aura | Increases Ally ACC in all Battles by 40 | ||
![]() Ambassador Lethelin | Spearshower | Attacks all enemies. Has a 15% chance of placing a 30% [Decrease C.Rate] debuff for 2 turns. If this Champion’s HP is full, the chance increases to 30%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Damage +10% Level 6: Buff/Debuff Chance +10% Level 7: Buff/Debuff Chance +10% Damage Rating Multiplier: 2.9*ATK Overall Grading*: Weak | ||
![]() Ambassador Lethelin | Rallying Banner | Places a [Taunt] buff on a target ally for 2 turns. Also places a 30% [Reflect Damage] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | ||
![]() Ambassador Lethelin | Field Medic | Decreases the duration of 2 random debuffs on all allies. Then, heals all allies by 5% of their MAX HP. Heals by a further 2.5% MAX HP for each debuff that has its duration decreased. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +5% Level 5: Cooldown -1 Level 6: Cooldown -1 | ||
![]() Weregren Suncursed | Bestial Leap | Attacks 1 enemy 2 times. Each hit has a 30% chance of stealing one random buff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Damage Rating Multiplier: 2*ATK Overall Grading*: Godlike | ||
![]() Weregren Suncursed | Terror Assault | Attacks 1 enemy 3 times. Each hit will ignore [Shield] buffs. Places a [True Fear] debuff on all enemies for 1 turn if this attack kills an enemy. Also places an [Unkillable] buff on this Champion for 1 turn if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Damage Rating Multiplier: 2*ATK Overall Grading*: Godlike | ||
![]() Weregren Suncursed | Vitality Feast | Swaps HP with an enemy, then grants an Extra Turn Level 2: Cooldown -1 Level 3: Cooldown -1 | ||
![]() Weregren Suncursed | Prey on the Weak | Deals 30% more damage against targets whose current HP is lower than this Champion’s current HP. | ||
![]() Treeshield Knott | Thorned Riposte | Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Damage +10% Level 6: Buff/Debuff Chance +10% Damage Rating Multiplier: 1.4*ATK Overall Grading*: Average | ||
![]() Treeshield Knott | Treeshield's Favor | Heals all allies by 15% of their MAX HP. Also places a 30% [Increase DEF] buff on all allies for 2 turns. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +10% Level 5: Cooldown -1 Level 6: Cooldown -1 | ||
![]() Treeshield Knott | Root Rejuvenation | Revives 2 random allies with 25% HP and 25% Turn Meter. Also places a [Shield] buff on all revived allies for 2 turns, equal to 20% of their MAX HP. Level 2: Shield +5% Level 3: Shield +10% Level 4: Cooldown -1 Level 5: Cooldown -1 | ||
![]() Treeshield Knott | Aura | Increases Ally SPD in Faction Crypts by 15% | ||
![]() Loneblade Riab | Blade Mirage | Attacks 1 enemy 2 times. Each critical hit fills this Champion’s Turn Meter by 5%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Damage +10% Damage Rating Multiplier: 1.9*ATK Overall Grading*: Godlike | ||
![]() Loneblade Riab | Dagger Storm | Attacks 1 enemy 2 times. Before attacking, places a 15% [Increase C.RATE] buff on this Champion for 2 turns. The first hit has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. The second hit has a 50% chance of placing a 15% [Weaken] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Damage +10% Level 7: Buff/Debuff Chance =10% Level 8: Cooldown -1 Level 9: Cooldown -1 Damage Rating Multiplier: 2.9*ATK Overall Grading*: Strong | ||
![]() Loneblade Riab | Ruthless Assassin | Each hit from this Champion deals an extra 5% damage if the target is under [Decrease DEF] or [Weaken] debuffs. Deals an extra 10% damage if the target is under both [Decrease DEF] and [Weaken] debuffs. | ||
![]() Lady of Ireth | Fae Bolt | Attacks 1 enemy. Instantly activates one random [Continuous Heal] buff on all allies with less than 85% HP. Level 2: Damage +10% Level 3: Damage +10% Damage Rating Multiplier: 3.5*ATK Overall Grading*: Average | ||
![]() Lady of Ireth | Mistwood Healing | Removes all debuffs from a target ally, then heals that ally by 40% of their MAX HP. This Heal can be Critical. If the target ally is not fully healed, places a [Block Damage] buff on them for 2 turns. If the ally is fully healed, fills their Turn Meter by 50%. Level 2: Heal +10% Level 3: Heal +10% Level 4: Cooldown -1 | ||
![]() Lady of Ireth | Rhythmic Strength | Places a 25% [Strengthen] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 | ||
![]() Lady of Ireth | Aegis of the Forest | Places a [Shield] buff equal to 15% of this champion’s MAX HP on the ally with the lowest HP for 2 turns at the start of this Champion’s turn. Level 2: Cooldown -1 Level 3: Cooldown -1 | ||
![]() Lady of Ireth | Aura | Increases Ally HP in all battles by 30%. | ||
![]() Valkanen | Dread Scythe | Attacks 1 enemy. This attack ignores [Shield] buffs. Has a 60% chance of increasing the duration of all debuffs on the target by one turn. Also has an 80% chance of applying a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies under a [Hex] debuff. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Rating Multiplier: 3.6*ATK Overall Grading*: Godlike | ||
![]() Valkanen | Hex of Blades | Attacks all enemies. This attack deals single-target damage to each target individually, rather than AOE damage. Before attacking, has an 80% chance of placing a [Hex] debuff on all enemies for 2 turns. Will ignore 20% of each enemy’s RES for each dead ally. Damage of this skill increases by 10% for each debuff on each enemy. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1 Damage Rating Multiplier: 4.2*ATK+(4.2*ATK*0.1*Debuff Count) Overall Grading*: Godlike | ||
![]() Valkanen | Death's Bargain | Target an ally. If the ally is alive, kills them and unlocks a Secret Skill, [Malice Unleashed]. Also places a 25% [Weaken] debuff for 2 turns and [True Fear] debuff for 1 turn on all enemies. These debuffs cannot be resisted or blocked, fills this champion’s Turn meter by 75%. If the ally is dead, heals this champion by 50% of the dead ally’s MAX HP. If all allies are dead, also unlocks a secret skill, [Malice Unleashed]. Places a [Shield] buff on this champion for 2 turns. The value of the [Shield] is equal to any surplus heal. If this champion already has a [Shield] buff, the value of the [Shield] is increased by any surplus heal. Then, fills this champion’s Turn Meter by 75%. Level 2: Cooldown -1 Level 3: Cooldown -1 | ||
![]() Valkanen | Malice Unleashed | Attacks 1 enemy. Before attacking, steals all buffs from the target. This effect cannot be resisted. If the target has ATK equal or higher than this champion’s ATK, this attack gains a bonus damage multiplier, equal to the target’s ATK. Not applicable to Bosses. If the target’s ATK is less than this Champion’s ATK, this attack will ignore 50% of the target’s DEF. This attack will also ignore [Block Damage], [Unkillable], [Shield] and [Ally Protection] buffs. Places a [Block Revive] debuff if the target is killed. Damage Rating Multiplier: Boss: 7.5*ATK Champions: (7.5*ATK+Target Attack if Target has more Attack) Overall Grading*: Godlike | ||
![]() Valkanen | Phantom Bulwark | [Active Effect] Places a [Shield] buff on this champion each time an ally or enemy champion dies. The value of the [Shield] buff is equal to 50% of the dead champion MAX HP. This [Shield] buff cannot be removed, stolen or transferred. If this Champion is already under a [Shield] buff, the value of the [Shield] is increased by 50% of the dead champion’s MAX HP. Does not activate when a boss or minion dies. [Passive Effect] Whenever an enemy hits this champion while they are under a [Shield] buff, places a random debuff on the attacking enemy. [Fear], [True Fear], [Freeze], [Provoke], [Petrification], [Sleep] and [Stun] debuffs are placed for 1 turn. Any other debuffs are placed for 2 turns. Will ignore 20% of enemy RES for each dead ally. Cannot place Boss-exclusive debuffs, [Sheep] or [Smite] debuffs. | ||
![]() Valkanen | Aura | Increases Ally SPD in Arena battles by 30%. | ||
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