Exploring Three Epic Mythical Champions: Siegfrund The Nephilim, Gharol Bloodmaul and Arbais the Stonethorn
If you’re thinking about diving into Raid or wondering if it’s worth your time, let me say this: don’t drown in doubts. Just start playing! Hesitating will only cost you time, and trust me, time is precious. So, install the game and jump in!
Let’s dive into the world of some seriously cool mythical champions! These characters are more than just powerful — they’re experiments with unique mechanics that make them stand out.
Introducing Mythical Champions
Plarium has rolled out a brand-new rarity: Mythical Champions! These champs come with a unique Metamorph ability, letting them switch between a Base Form and an Alternate Form, each with its own skill set. A single Mythical Champion can even change their type (e.g., Attack or Support) between forms. Here’s what else you need to know:
- Mythical Skill Tomes: Upgrade skills for each form.
- Summoning Souls: Use the Altar of Souls to summon Mythical Champions’ souls.
- Empowering: Power up Mythical Champions using duplicates at the Guardian Ring.
- Primal Shards: A new shard type to summon Mythical Champions.
- No Void Mythicals Yet: Stay tuned for updates on Void Mythical Champions.
Let’s dive into three powerful Mythical Champions and break down their stats, skills, and builds.
Siegfrund The Nephilim: The Versatile Experiment
Nephilim is a fascinating champion with two distinct roles — attack and support — each with its own set of stats. Here’s a quick look at what he brings to the table:
- Attack Role Stats:
- HP: 16350
- Attack: 1663
- Defense: 1101
- Speed: 110
- Crit Chance: 15%
- Crit Damage: 63%
- Resistance: 30
- Accuracy: 0
- Support Role Stats:
- HP: 20640
- Attack: 1112
- Defense: 1365
- Speed: 110
- Crit Chance: 15%
- Crit Damage: 50%
- Resistance: 50
- Accuracy: 0
These stats show Nephilim’s balance
- A1 (Attack): A single-target attack that transfers all debuffs from Nephilim to the target
- A2 (AOE Attack): Each critical hit fills Nephilim’s turn meter by 25%. If one enemy dies, Siegfrund’s A3 gets reseted. If two and more enemies die, Siegfrund resets all his skills
- A3 (Solo Attack): If a target dies, the remaining damage is transferred to the rest of the enemies. If an initial target dies, Siegfrund recovers his HP by 100%
- Passive (Arbaise Form): Right before a fatal hit, he places a Block Damage buff on himself for 1 turn and heals himself by 50% of his MAX HP
- Passive (Support Form): When the last ally dies, we gain a support form that can bring all the pack back from the dead
In his support form
- A1 (AOE Attack): Heals all allies for 20% of the damage dealt.
- A2: Removes all debuffs from allies and heals them for 30% of their MAX HP
- A3: Revives all dead allies with 50% HP and 50% turn meter
- Aura: Boosts allies’ attack in all battles by 35%.
Blessings
Siegfrund’s versatility means most blessings work well. For Arena, try Intimidating Presence or Polymorph. For PvE (bosses and dungeons), go with Brimstone or Cruelty.
Masteries
Focus on crit chance to Warmaster in the Attack branch and pick Lore of Steel and Sniper from the Support branch.
Artifact Sets
Aim for 100% crit chance with sets like Divine Critical Rate and Critical Damage or Divine Offense for Attack builds. For Support builds, use Immortal Set, Divine Life, Life Sets or Protection Sets to ensure he can revive and support allies when he’s the last one standing.
Verdict
Siegfrund is a solid damager and an exceptional support. He’s not the ultimate Arena champion (4.7 attack, 4.6 defense), but he shines against bosses. His balanced stats and reset mechanics make him a great pick for dungeons.
Gharol Bloodmaul: The Experimental Powerhouse
Next up is Gharol Bloodmaul
- HP Form Stats:
- HP: 23955
- Attack: 958
- Defense: 1299
- Speed: 102
- Crit Chance: 15%
- Crit Damage: 50%
- Resistance: 50%
- Accuracy: 20
- Attack Form Stats:
- HP: 16020
- Attack: 1608
- Defense: 1178
- Speed: 102
- Crit Chance: 15%
- Crit Damage: 63%
- Resistance: 50
- Accuracy: 0
In her HP form
- A1: A single-target hit with a 50% chance to extend the target’s skill cooldowns by two turns and remove shield buffs.
- A2 (AOE Attack): Places a provoke debuff on all enemies for one turn and an unkillable buff on herself for three turns. Both A1 and A2 ignore 20% of the target’s resistance with skill tomes.
- A3: Removes block buffs/debuffs from allies
Her passive in HP form reduces the duration of all attacker buffs by one turn and heals allies by 50% of the damage she takes.
In her attack form
- A1 (AOE Attack): Has a 20% chance to repeat the attack.
- A2 (AOE Attack): Damage increases by 10% for each buff on her and ignores 30% of the target’s defense. With full defense-ignore sets, 60% of the enemy’s defense can be removed.
- Passive: Grants a 25% chance to join enemy attacks
- Aura: Increases ally HP in all battles by 35%.
Blessings
Like Siegfrund, use Intimidating Presence or Polymorph for PvP, and Brimstone or Cruelty for PvE.
Masteries
Go through Crit Chance and Life Drinker to Warmaster in the Attack branch, and Pinpoint Accuracy, Lore of Steel, and Lasting Gifts in the Support branch.
Artifact Sets
Focus on max HP for her shield skills or attack and crit damage for damage builds. Use Ignore Defense sets for Attack builds or Protection Sets for Support builds. Accuracy isn’t needed.
Verdict
Gharol is an Arena beast with her control skills and Unkillable buff. Build her with low HP, high attack, and crit damage, paired with defense-ignoring artifacts for a devastating berserker. For Support, focus on HP and team protection. She’s versatile but shines in Arena.
Arbais the Stonethorn: The Speedy Fairy Meta
Last but not least
- Support Form Stats:
- HP: 22305
- Attack: 980
- Defense: 1387
- Speed: 115
- Crit Chance: 15%
- Crit Damage: 50%
- Resistance: 30
- Accuracy: 20
- HP Form Stats:
- HP: 23955
- Attack: 958
- Defense: 1299
- Speed: 100
- Crit Chance: 15%
- Crit Damage: 50%
- Resistance: 50
- Accuracy: 20
In her support form
- A1 (AOE Attack): 40% chance to place a block active skills debuff for one turn (plus 20% resistance ignored with skill tomes).
- A2: Removes all buffs from enemies
- A3: Fills allies’ turn meters by 30% and places 50% increase attack and accuracy buffs on all allies for two turns.
- Passive: 30% chance to place a petrification debuff on attackers for one turn when an ally under her revive-on-death buff is attacked.
In her HP form
- A1 (Single-Target): Decreases the target’s turn meter by 30%
- A2 (AOE Attack): Places leech and HP burn debuffs for two turns.
- A3: Places two 15% continuous heal buffs on allies for two turns
- Passive: When attacked she places a 30% Decrease Speed debuff on the attacker for 2 turns
- Aura: Increases allies’ Speed in all battles by 25%.
Blessings
Use Intimidating Presence, Brimstone, or Incinerate depending on your focus (PvP or PvE).
Masteries
Pick Crit Chance and Life Drinker to Warmaster in Attack, and Pinpoint Accuracy, Lore of Steel, Lasting Gifts, and Sniper in Support.
Artifact Sets
Focus on speed (330+ minimum) and accuracy (400+ minimum) with Triple Speed or Divine Speed sets. This makes Arbais a “speed demon” for Arena and bosses.
Verdict
Arbais is the new meta. With 80,000–100,000 HP, she’s a tanky, speedy champ with killer passives and skills. She saves hero slots against clan bosses and boosts Arena teams with her 25% speed aura. Her revival skills and passives make her nearly unkillable, ensuring your team can wipe enemies in one go.
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