
Often, the Raid Shadow Legends Ramantu missions are considered big milestones. Indeed, the journey to Arbiter is often considered the “tutorial” of this video game. While obtaining the High Elf Arbiter marks your entry into the mid-game, the Raid Ramantu Missions represent the true Everest of Telerian progression.
In other words, this is what Ramantu means to the Raid Community:
Above all, these missions are not merely a checklist; they are a multi-year testament to account depth, resource discipline, and tactical mastery. Indeed, these missions mark the long-time gated endgame grind.
Secondly, unlocking Ramantu Drakesblood signals that you’ve reached true endgame account progression.
How to Unlock Ramantu Missions
You cannot simply decide to start farming Raid Shadow Legends Ramantu missions on a whim. Indeed, the game hides these missions behind a massive progression wall. To even view the Raid Ramantu mission tracker, you must first complete the Arbiter Mission Chain (all 286 missions).
The Prerequisites
Before you see the first Raid Ramantu missions milestones, your account must satisfy these foundational pillars:
- Campaign Mastery: All campaign stages cleared through Nightmare.
- Dungeon Dominance: Consistent “Auto” teams for Stage 25 of all core dungeons (Spider, Fire Knight, Dragon, Ice Golem).
- Faction Wars: While not strictly required to start the missions, you will eventually be hard-gated by the requirement to have Lydia the Deathsiren. This means clearing all 882 stars in Faction Wars.
- Arena Stability: You must be able to maintain a foothold in Gold V Classic Arena and, eventually, Tag Team Arena (3v3).
The Raid Ramantu missions chain becomes visible the moment you claim Arbiter from the rewards screen. However, seeing them and completing them are two very different prospects.
Ramantu Progress Missions Part 1/3 – The Transition
The first third of the Ramantu missions focuses on verifying that your account is truly “Endgame Ready.” Therefore, this difficult phase is heavily focused on Hard Doom Tower and Level 25 Dungeons.
Common Progress Milestones in Part 1:
- Clear all Secret Rooms in a single Doom Tower Rotation (Normal): This tests your roster depth. Above all, you cannot rely on your “Main 5” champions; you need Rares, Epics, and specific factions geared and ready.
- Reach Gold I in Tag Team Arena: This is the first major “gatekeeper.” Unlike Classic Arena, 3v3 requires 15 geared champions and a strategic understanding of synergy.
- Defeat the Magma Dragon/Nether Spider/Frost Spider (Hard): You must show mastery over the rotating Doom Tower bosses on the greatest difficulty.
- Craft 100+ Perception Artifacts: Ensure you are farming Faction Wars daily to keep your Forge materials high.
Strategy Tip: Do not claim your Doom Tower Secret Room rewards until you are exactly on the mission that asks for them. Hence, if you clear them early and the mission pops up the next day, you have to wait for the next monthly reset.
Ramantu Progress Missions Part 2/3 – The Hard Grind
The second phase is where the “filler” ends, and the real difficulty begins. This section focuses heavily on Great Hall progression and Hard Mode Dungeon speed-farming.
Typical Milestones in Part 2:
- Level 3 Great Hall Bonuses to Level 10: This is purely a math problem. Each Level 10 bonus costs 1,000 Gold Medals. If you aren’t farming Gold V Arena daily, this single mission can stall your account for 3–6 months.
- Clear 12 Secret Rooms in a single Doom Tower Rotation (Hard): This is widely considered one of the hardest steps. Therefore, it requires niche champions (like all-Rare teams or all-HP teams) equipped with high-end gear (+16 artifacts on every unit).
- Win 500 Silver Medals in Tag Team Arena: This forces you to stay active in the 3v3 environment, testing your stamina rather than just your peak power.
Strategy Tip: Focus your Great Hall on Accuracy first. Above all, not only is it the most valuable stat for high-tier PvE content, but it also ensures your debuffers can land their skills against the 300+ Resistance bosses found in Part 3.
Ramantu Progress Missions Part 3/3 – The Final Stretch
The final 100 missions are designed to be “The Victory Lap,” but they contain the most infamous gatekeeper in the history of the game: The Tag Team Arena Gold I Mission.
Major Checkpoints in Part 3
- Reach Gold I in Tag Team Arena: This is the “Great Filter.” Because Tag Team Arena has a fixed player cap for each tier, you are competing against the top 1% of the player base. You need three distinct, high-synergy teams (Speed Lead, Go-Second/Tank, and Hybrid).
- Beat the Doom Tower Boss on Floor 120 (Hard): This is a major roster and gear check. Note: the boss changes by rotation.”
- Summon Gomlok Skyhide: This mission requires you to have farmed enough Secret Rooms in Hard Doom Tower to collect his fragments. If you skipped Secret Rooms in Part 1, you will be stuck here for months.
The Final Step: Once the last mission is checked off, Ramantu Drakesblood is automatically added to your roster. No summoning shards are required (he is the reward for your labor).
Note: exact mission wording and order may vary; use the in-game tracker as the source of truth.
Preparation Tips Before Starting Raid Ramantu Missions
Success in these missions is 90% preparation and 10% execution. Use this checklist to ensure you don’t hit a wall that takes months to climb over.
- Dungeon 25 Stability: Ensure you can “Auto” Fire Knight 25. His shield mechanics are the most common cause of failed mission runs.
- Great Hall Focus: Stop spreading your medals. Pick one stat (Accuracy) and one affinity (Magic/Void/Spirit/Force) and push it to 10 immediately.
- Faction Wars Completion: You must have Lydia. Her buff/debuff suite is essential for clearing the Hard Doom Tower stages required in Part 2.
- Glyph Hoarding: Save your 5-star and 6-star Speed and Accuracy glyphs. Several missions require you to “Successfully reach the maximum value of a substat,” which can consume dozens of high-tier glyphs.
- Silver Management: Always keep a floating balance of 20 Million Silver. Moving gear between niche champions for Secret Rooms will drain your reserves faster than any other activity.
Common Mistakes Players Make
Progressing toward Ramantu is a marathon that rewards foresight. Many players find themselves “stuck” for months not because of a lack of power, but because of poor resource management or missed timing. Here are the most frequent errors and how to avoid them:
Ignoring Arena Early
Classic Arena is often viewed as a chore once Arbiter is unlocked, but the medals earned here are the fuel for the most time-consuming missions in the game. If you stop farming Arena, your Great Hall stagnates, and you will eventually hit a wall that requires thousands of medals to overcome.
- Prevention Tip: Set a “one-man defense” (a single weak champion) in Classic Arena to stay in a bracket where you can farm medals efficiently every day. This ensures a steady flow of Gold Medals regardless of your current mission step.
Delaying Great Hall Upgrades
The Ramantu missions require multiple Great Hall bonuses to be raised to Level 10. Because the cost of these upgrades scales exponentially, spreading your medals across all stats early on (rather than focusing on a single pillar) can delay your progress by several months.
- Prevention Tip: Focus exclusively on Accuracy and Resistance bonuses first. These are the most impactful stats for endgame PvE content. Furthermore, pushing one affinity to Level 10 immediately will ensure you satisfy the specific mission requirements as soon as you reach them.
Underestimating Roster Depth
Ramantu missions, specifically the Doom Tower Hard Secret Rooms, are designed to expose gaps in your collection. If you only build high-tier Legendaries, you will fail the “Rare Only” or “Epic Only” rooms. Many players feed niche Rares or Epics to level up other champions, only to realize later they need those specific units to progress.
- Prevention Tip: Regularly audit upcoming Hard Doom Tower Secret Room requirements. Overall, keep at least one copy of utility Rares (like Gnarlhorn) and Epics in your Vault, and treat them as long-term projects to be geared and leveled over time.
Trying to Rush Mission Steps
The mission chain contains several “Action-Based” steps, such as using a certain number of Glyphs or spending Gold Bars in the Tag Team Bazaar. If you perform these actions the day before the mission appears, you may find yourself waiting for weekly resets or farming for days to replenish those specific resources.
- Prevention Tip: Review the full mission list at least 20 steps ahead. Do not spend large amounts of Tag Team Gold Bars or use high-tier 5-star and 6-star Speed Glyphs (unless you are currently on the specific mission that requires that action).
Is Ramantu Worth It?

After the extensive time and resource investment required, it is important to evaluate the actual utility of Ramantu Drakesblood on an endgame account.
Indeed, Ramantu is a specialized tool rather than a universal solution, and his value is tied directly to the current state of high-level competition.
Champion Utility
Ramantu is a Void Legendary Attack champion whose primary value lies in his unique debuff suite. Moreover, his A3 (Blood Wings) attacks all enemies, has an 80% chance to remove all buffs before attacking, and can place Block Active Skills and Block Passive Skills for 2 turns (depending on whether the target has passive skills).
These special features make him an effective counter to champions whose power is tied to their passive abilities. His A2 (Drake’s Fury) is a 4-hit single-target attack that can apply Decrease DEF, Weaken, Decrease SPD, and Block Buffs for 2 turns, with a chance to place True Fear on all enemies for 1 turn if the target has 4+ debuffs after the attack.
Account Progression
While Ramantu provides a strong option for handling difficult waves in the Doom Tower (such as Siphi and Rotos combinations) and specific Arena defenses, he is often considered a “luxury” champion.
Above all, by the time a player unlocks him, they typically already possess a highly developed roster including other endgame carries like Lydia the Deathsiren and Mithrala Lifebane.
Balanced Perspective
Ramantu is a significant addition to a collection, but Ramantu is not a requirement for clearing any specific piece of content. His impact is most felt in Tag Team Arena and Live Arena, where his ability to shut down passives can simplify otherwise complex matchups.
However, his effectiveness can be mitigated by high Resistance builds, the Polymorph blessing, or the Stoneskin gear set.
The “Secret Room” MVP Roster
1. Rare MVPs (Essential for Rare-Only Rooms)
In Hard Doom Tower, Rare-only rooms are a gear check and a crowd control (CC) check. Stun Sets are mandatory for almost everyone on this list.
- Gnarlhorn (Spirit/HP): The king of Rare rooms. His 100% AoE Provoke on a 3-turn cooldown is the only thing standing between you and a “Defeated” screen. Build him with high Speed and Accuracy.
- Soulbond Bowyer (Spirit/Attack): Essential for “Rare Spirit” and “Rare Attack” rooms. Her A1 is an AoE that, when paired with a Stun Set, provides consistent wave control. Her A2 also ignores 100% Defense, which is vital for killing high-defense tank waves.
- Coldheart (Void/Attack): While she is squishy, her 100\% Turn Meter reduction is crucial for preventing high-threat enemies from ever taking a turn.
- Bellower (Void/Support): The ultimate debuffer. With three AoE skills, he should live in a Stun Set. He covers the “Rare Void,” “Rare Support,” and “Rare Magic” (if applicable) requirements while placing Block Active Skills and Decrease Speed.
- Reliquary Tender (Void/Support): Your primary Rare cleanser and reviver. Without her, one stray debuff or a lucky crit from the enemy waves will end your run.
- Apothecary (Magic/Support): Still the gold standard for Rare speed boosting and single-target healing.
2. Epic MVPs (The “Rule-Breakers”)
Many missions require “Epic Only” or “Epic [Faction] Only.” These champions provide legendary-level utility.
- Seer (Orc/Support): The most important Epic for Ramantu missions. Her “Karma Burn” is the only way to clear Floor 100+ Hard waves quickly. Pair her with Archmage Hellmut (who provides three buffs) to one-shot entire waves.
- Stag Knight (Banner Lords/Support): His AoE Decrease Defense and Decrease Attack is the most efficient debuff combo in the game for Epic-only rooms.
- Alure (Demonspawn/Attack): Total Turn Meter lock. If the secret room allows Demonspawn or Epics, Alure ensures the enemy never moves.
- Magnarr (Demonspawn/HP): The premier Epic HP-based nuker. Essential for “HP Champions Only” rooms because he deals massive damage while being incredibly difficult to kill.
- Venomage (Lizardmen/Support): A specialist for “Epic Lizardmen” rooms. Her damage reduction passive and poison/heal reduction suite make her a must-build for the notoriously difficult Lizardmen secret rooms.
3. The “Stat-Type” Specialist Teams
Hard Doom Tower frequently restricts you to specific champion “Types” (HP, Defense, Attack, or Support).
| Room Type | MVP Champions | Strategy |
| HP Only | Magnarr, Artak, Mithrala, Vogoth | High survivability. Let Artak burn the waves while Vogoth and Mithrala keep the team alive through heals and Petrification. |
| Defense Only | Scyl of the Drakes, Valkyrie, Lydia, Visix | Use Visix for AoE Provoke and Scyl for stuns. Defense champions are naturally tanky, so focus on high Accuracy to land CC. |
| Attack Only | Baron, Georgid, Hurndig, Coldheart | This is the “Glass Cannon” room. You must outspeed the enemy and use Stun Sets or Freeze mechanics (like Genzin or Yakarl) to prevent them from moving. |
| Support Only | Mithrala, Lydia, Kimi, Brogni | This room is a war of attrition. Use Mithrala’s poisons as your primary damage source while the rest of the team provides infinite shields and buffs. |
4. Specific Faction “Gatekeepers”
There are three factions that traditionally stop a Raid Ramantu Missions run because their Epic/Rare pools are shallow:
- Epic Lizardmen: You must build Venomage, Broadmaw (for revives), and Jareg. Without this core, the Lizardmen rooms are nearly impossible.
- Epic Knight Revenant: Look for Miscreated Monster (shields) and Rector Drath (veils/healing). The waves here hit incredibly hard; you need MM’s stuns to survive.
- Skinwalkers: This faction lacks healers. If you haven’t pulled Steelskull or Hoforees the Tusked, you will struggle to clear the Skinwalker-specific rooms.
Summary and Next Steps
The road to Ramantu Drakesblood is a marathon, not a sprint. The most successful players are those who treat it as a background objective while focusing on daily efficiency.
- Audit your Great Hall: How many medals do you need for three Level 10s? Start the countdown today.
- Build your “Niche” Teams: Look at the Doom Tower Secret Rooms for the current rotation. Can you beat the “Rare Spirit” room? If not, start leveling those units now.
- Join an Endgame Clan: You need the Clan Gold and the Hydra advice that only a top-tier community can provide.
Ramantu isn’t just a champion; he is the culmination of your journey through Teleria. Stay patient, manage your silver, and keep your eyes on the Gold I Tag Team Arena milestone. Good Luck with your Raid Shadow Legends Ramantu Missions journey!




