Steal Buffs
Steal Buffs
Steals one or more buffs, taking it from the target(s) and applying to self or team.
41 skills with 'Steal Buffs'
Demand Chivalry (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of removing 2 random buffs from the target before attacking. Has a 75% chance of stealing 2 random buffs instead if the target has 4 or more buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Coup de Grace (Cooldown: 5)
Attacks 1 enemy. Places an extra hit if the target has a [Stun] debuff. The extra hit is always critical. Steals 50% of the target's Turn Meter if they are not under a [Stun] debuff.
Damage based on: [ATK] [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Cooldown -1, Lvl. 5: Damage +10%, Lvl. 6: Damage +10%, Lvl. 7: Cooldown -1
Trip Up
Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 35% chance of stealing 30% of the target's current Turn Meter.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%
Head Ringer (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Has a 25% chance of placing the [Stun] debuff for 2 turns instead and stealing 50% of the target's current Turn Meter. Resets the cooldown of this Skill if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +15%, Lvl. 4: Damage +20%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
Trampling Rampage (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Steals 7.5% of the Turn Meter from Targets under [Decrease DEF] Debuffs.
Damage based on: [ATK]
Level 2: Damage 5%
Level 3: Damage 10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 4.05 ATK
Hunt the Marked (Cooldown: 3)
Attacks 1 enemy 3 times. Places an extra hit for each buff or debuff on the target. Can place up to 3 extra hits. Places a [HP Burn] debuff for 2 turns and a [True Fear] debuff for 1 turn if this attack places all 3 extra hits. Steals all the buffs from the target after the attack.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +15%
Blizzard Rider (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns and a 75% chance of placing a [Freeze] debuff for 1 turn.
Also steals 100% of the target’s Turn Meter and places a 30% [Increase SPD] buff on this champion for 3 turns.
Will ignore 50% of the target’s DEF against targets under [Freeze] debuffs.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 6 ATK
Tricks and Treats (Cooldown: 4)
Attacks all enemies. Has a 40% chance of stealing 1 random buff from each target.
Places a [Block Debuffs] buff on all allies for 2 turns if any buff is stolen.
Places a [True Fear] debuff for 1 turn on enemies who have buffs stolen.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Turn the Tide (Cooldown: 3)
Attacks 1 enemy. Steals 2 random buffs from the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Mind Games (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of stealing all buffs from the target before attacking.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff chance +15%
Level 6: Cooldown -1
Damage Multiplier: 5.3 ATK
Clutch of Woe (Cooldown: 4)
Transfers all debuffs from this Champion to a target enemy. Then attacks the target. Steals 100% of the target's Turn Meter if this attack is critical.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Light of Scrutiny
Attacks 1 enemy. Has a 40% chance of removing 1 random buff. Has a 50% chance of stealing 1 random buff instead if the target has 3 or more buffs.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff chance +10%
Robber's Tale (Cooldown: 4)
Attacks 1 enemy. Has an 80% chance of stealing 2 random buffs from the target. Has an 80% chance of placing a [Stun] debuff for 1 turn instead if the target has no active buffs.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK
Creeping Petrify (Cooldown: 4)
Removes all buffs from a target enemy, then attacks them. Steals all buffs if the target is under a HP Burn debuff placed by this champion. Reduces the cooldown of Quicksand Grasp by 2 turns if the target is killed by this skill while under a HP Burn debuff placed by this champion.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 6 ATK
Fate Transfer (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of stealing 2 random buffs from the target.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Cooldown -1
Boon Supervision (Cooldown: 5)
Attacks all enemies. Has an 80% chance of stealing 2 random buffs before attacking. Places an extra hit on enemies that have any buffs left.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
Level 8: Cooldown -1
Damage Multiplier: 0.15 HP
Iceberg Crush (Cooldown: 4)
Removes all buffs from a target enemy, then attacks the target 2 times. Steals all buffs instead if the target is under a [Freeze] debuff.
Will ignore DEF if the target is under both a [Freeze] and a [HP Burn] debuff.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1
Bolts of Scorn
Attacks 1 enemy. Has an 80% chance of stealing 1 random buff from the target. Has an 80% chance of placing a [Block Buffs] debuff for 1 turn if the target has no active buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%
Pommel Strike (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Steals 20% of the target's Turn Meter if the [Stun] debuff is not placed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%, Lvl. 8: Buff/Debuff Chance +10%
Isolate (Cooldown: 5)
Attacks 1 enemy 3 times. Each hit has a 50% chance of stealing 1 random buff from the target.
Places a [Block Buffs] debuff for 2 turns if the target has no buffs after this attacks.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Rating
Multiplier: 1.8*ATK
Overall Grading*: Strong
Confiscate (Cooldown: 4)
Attacks 1 enemy. Has a 40% chance of stealing 2 random buffs from the target. Places an extra hit if any buff is stolen.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Cooldown -1
Fateful Trickster (Cooldown: 4)
Attacks 1 enemy. Has a 60% chance of stealing 2 random buffs from the target. Also has a 60% chance of decreasing the target’s Tum Meter by 50%. Steals 50% of the target’s max Turn Meter instead if this Champion has full HP.
Clever Brutality (Cooldown: 5)
Attacks 1 enemy. Steals 50% of the target's current Turn Meter. Has a 75% chance of placing a [Stun] debuff for 2 turns. Steals 100% of the target's Turn Meter if this Champion has less than 50% HP when attacking.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Twin Soulswords
Attacks 1 enemy 2 times. Each hit steals any [Increase ATK] buffs. Each hit also has a 30% chance of stealing 1 random buff. The [Increase ATK] buff steal cannot be resisted.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +5%
Level 8: Damage +5%
Level 9: Buff/Debuff Chance +5%
Damage Multiplier: 2 ATK
Abduct by Night (Cooldown: 4)
Attacks 1 enemy. Places a [Block Buffs] debuff for 2 turns. If this champion is under an [Increase ATK] buff, steals all buffs from the target enemy before attacking.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Multiplier: 5.2 ATK
Overall Grading: Strong
Mystic Smoke (Cooldown: 4)
Attacks 1 enemy 2 times. The second hit has a 75% chance of transferring all debuffs from this champion to the target. The first hit has a 75% chance of stealing all the buffs from the target when attacking under a [Veil] or [Perfect Veil] buff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.15 ATK
Purgation Blade
Attacks 1 enemy 2 times. Before attacking, removes all debuffs from this Champion and steals all buffs from the target enemy.
Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this attack kills an enemy. These buffs cannot be removed.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Rating
Multiplier: 2.9*ATK
Overall Grading*: Godlike
Deep Cover (Passive)
Places a [Perfect Veil] buff on this Champion for 2 turns at the start of each Round.
This champion is immune to all debuffs if they are under a [Veil] or [Perfect Veil] buff.
Whenever a [Veil] or [Perfect Veil] buff is placed on an enemy, has a 75% chance of stealing the buff. This happens before the buff is placed on the initial target.
Only available when Karato Foxhunter is on the same team.
Totem Warden (Passive)
Has a 50% chance of stealing 1 random buff from an enemy each time they receive a buff. Any stolen buffs become protected.
Ruckus (Cooldown: 4)
Attacks 1 enemy. Steals 2 random buffs from the target. Ignores the target's DEF if they have no active buffs.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%
Dire Defense (Passive)
Has a 30% chance of stealing 1 random buff from the attacker when hit. Occurs once per hit.
Counterattacks the attacker if they have no active buffs.
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +10%
Marauder (Cooldown: 4)
Attacks 1 enemy. Places a [Provoke] debuff for 3 turns. Steals 2 random buffs from the target.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6: Damage +10%, Lvl. 7: Cooldown -1
Gnarled Scythe
Attacks 1 enemy. Steals all buffs from the target the first time this Champion hits them with this skill. This effect cannot be resisted. Each subsequent time this attack hits an enemy, no buffs will be stolen. Instead, the damage will be increased by 10% for each buff on the target.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Damage Multiplier: 2.9 ATK
Overall Grading: Strong
Rust Consume You (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Also steals all [Continuous Heal] buffs from each enemy. This effect cannot be resisted.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 3.3*DEF
Overall Grading*: Average
Negation (Cooldown: 4)
Steals all buffs from a target enemy, then attacks the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +15%, Lvl. 3: Damage +15%, Lvl. 4: Damage +15%, Lvl. 5: Cooldown -1
Quietude (Cooldown: 4)
Attacks 1 enemy. Before attacking, steals all buffs from the target, then transfers all debuffs from this Champion to the target. Decreases the cooldown of the [Quietude] skill by 2 turns if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 6.5 ATK
Succor (Cooldown: 5)
Places a 15% [Continuous Heal] buff on all allies for 2 turns. Steals 1 buff from a random enemy.
Upgrades: Lvl. 2: Cooldown -1
Harvest of Fear
Attacks 1 enemy 3 times. Each hit has a 25% chance of stealing 1 random buff from the target.
Each hit also has a 25% chance of placing a [Fear] debuff for 1 turn if the target has no active buffs.
This chance increases to 100% if all buffs were stolen from the target.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Open Wounds (Cooldown: 4)
Attacks 1 enemy. Has an 80% chance of stealing all buffs from the target before attacking.
Places a 100% [Heal Reduction] debuff for 2 turns.
Also places two 15% [Continuous Heal] buffs on this Champion for 3 turns.
Damage increases by 50% against targets that have no buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Cooldown -1
Shriek of the Banshee (Cooldown: 4)
Has a 75% chance of stealing all buffs from a target enemy. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn. Will place a 50% [Decrease ACC] debuff for 2 turns instead if the target is a boss.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Malice Unleashed
Attacks 1 enemy.
Before attacking, steals all buffs from the target. This effect cannot be resisted. If the target has ATK equal or higher than this champion’s ATK, this attack gains a bonus damage multiplier, equal to the target’s ATK. Not applicable to Bosses. If the target’s ATK is less than this Champion’s ATK, this attack will ignore 50% of the target’s DEF.
This attack will also ignore [Block Damage], [Unkillable], [Shield] and [Ally Protection] buffs. Places a [Block Revive] debuff if the target is killed.
Damage Rating
Multiplier: Boss: 7.5*ATK Champions: (7.5*ATK+Target Attack if Target has more Attack)
Overall Grading*: Godlike








































