Steal Buffs
Steal Buffs
Steals one or more buffs, taking it from the target(s) and applying to self or team.
67 skills with 'Steal Buffs'
Demand Chivalry (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of removing 2 random buffs from the target before attacking. Has a 75% chance of stealing 2 random buffs instead if the target has 4 or more buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Trip Up
Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 35% chance of stealing 30% of the target's current Turn Meter.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%
Head Ringer (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Has a 25% chance of placing the [Stun] debuff for 2 turns instead and stealing 50% of the target's current Turn Meter. Resets the cooldown of this Skill if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +15%, Lvl. 4: Damage +20%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
Flow of Morale (Cooldown: 4)
Attacks all enemies. Has a 75% chance of stealing one random buff from each enemy. Also places a 15% [Continuous Heal] buff on all allies for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.2 ATK
Overall Grading: Average
Tactical Ace
Attacks 1 enemy. Has a 25% chance of stealing 1 random buff from the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Vigor Theft (Cooldown: 4)
Attacks 1 enemy 2 times. Each hit has a 75% chance of stealing 1 buff from the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5), Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Trampling Rampage (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Steals 7.5% of the Turn Meter from Targets under [Decrease DEF] Debuffs.
Damage based on: [ATK]
Level 2: Damage 5%
Level 3: Damage 10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 4.05 ATK
Hunt the Marked (Cooldown: 3)
Attacks 1 enemy 3 times. Places an extra hit for each buff or debuff on the target. Can place up to 3 extra hits. Places a [HP Burn] debuff for 2 turns and a [True Fear] debuff for 1 turn if this attack places all 3 extra hits. Steals all the buffs from the target after the attack.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +15%
Bane Hatchet
Attacks 1 enemy 2 times. Each hit has a 40% chance of stealing 1 random buff from the target.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Blizzard Rider (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns and a 75% chance of placing a [Freeze] debuff for 1 turn.
Also steals 100% of the target’s Turn Meter and places a 30% [Increase SPD] buff on this champion for 3 turns.
Will ignore 50% of the target’s DEF against targets under [Freeze] debuffs.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 6 ATK
Tricks and Treats (Cooldown: 4)
Attacks all enemies. Has a 40% chance of stealing 1 random buff from each target.
Places a [Block Debuffs] buff on all allies for 2 turns if any buff is stolen.
Places a [True Fear] debuff for 1 turn on enemies who have buffs stolen.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Turn the Tide (Cooldown: 3)
Attacks 1 enemy. Steals 2 random buffs from the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Mind Games (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of stealing all buffs from the target before attacking.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff chance +15%
Level 6: Cooldown -1
Damage Multiplier: 5.3 ATK
Pestiferous (Passive)
Has a 10% chance of stealing the heal each time an enemy under a [Hex] debuff is about to be healed.
[Does not work against Bosses. the amount healed will be the same as it would have been on the original target of the heal, except if the heal is based on the target’s HP, in which it will scale off Vildrax’s HP].
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Shut Down (Cooldown: 4)
Attacks 1 enemy 2 times. Has an 80% chance of stealing 100% of the target’s Turn Meter before attacking. This effect cannot be resisted if the target has a higher MAX HP than this champion.
Level 2: Buff/Debuff Chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 0.05*Enemy MAX HP OR 3*ATK
Overall Grading*: Godlike
Light of Scrutiny
Attacks 1 enemy. Has a 40% chance of removing 1 random buff. Has a 50% chance of stealing 1 random buff instead if the target has 3 or more buffs.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff chance +10%
Robber's Tale (Cooldown: 4)
Attacks 1 enemy. Has an 80% chance of stealing 2 random buffs from the target. Has an 80% chance of placing a [Stun] debuff for 1 turn instead if the target has no active buffs.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK
Creeping Petrify (Cooldown: 4)
Removes all buffs from a target enemy, then attacks them. Steals all buffs if the target is under a HP Burn debuff placed by this champion. Reduces the cooldown of Quicksand Grasp by 2 turns if the target is killed by this skill while under a HP Burn debuff placed by this champion.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 6 ATK
Fate Transfer (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of stealing 2 random buffs from the target.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Cooldown -1
Wee Flincher
Attacks 1 enemy. Has a 50% chance of stealing 1 random buff from the target.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +15%
Damage Rating
Multiplier: 2.1*DEF
Boon Supervision (Cooldown: 5)
Attacks all enemies. Has an 80% chance of stealing 2 random buffs before attacking. Places an extra hit on enemies that have any buffs left.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
Level 8: Cooldown -1
Damage Multiplier: 0.15 HP
Iceberg Crush (Cooldown: 4)
Removes all buffs from a target enemy, then attacks the target 2 times. Steals all buffs instead if the target is under a [Freeze] debuff.
Will ignore DEF if the target is under both a [Freeze] and a [HP Burn] debuff.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1
Bolts of Scorn
Attacks 1 enemy. Has an 80% chance of stealing 1 random buff from the target. Has an 80% chance of placing a [Block Buffs] debuff for 1 turn if the target has no active buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%
Pommel Strike (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Steals 20% of the target's Turn Meter if the [Stun] debuff is not placed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%, Lvl. 8: Buff/Debuff Chance +10%
Lancer
Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 0.25*HP
Overall Grading*: Average
Frostweaver (Passive)
Whenever an enemy places a [Freeze] debuff on an ally, has a 20% chance of stealing the [Freeze] debuff and placing it on this Champion instead.
Has a 25% chance of filling this Champion’s Turn Meter by 25% every time they receive a [Freeze] debuff.
Has a 35% chance of removing any [Freeze] debuff from this Champion at the start of every turn.
If there are multiple Champions in the team with this Skill, only one will activate.
Upgrades: Lvl. 2: Buff/Debuff Chancce +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%
Outpace
Attacks 1 enemy. Has an 80% chance of stealing 15% of the target’s Turn Meter. Has a 20% chance of placing a [Stun] debuff for 1 turn if the target’s Turn Meter is fully depleted by this skill.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Damage Multiplier: 0.21 HP
Overall Grading: Weak
Isolate (Cooldown: 5)
Attacks 1 enemy 3 times. Each hit has a 50% chance of stealing 1 random buff from the target.
Places a [Block Buffs] debuff for 2 turns if the target has no buffs after this attacks.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Rating
Multiplier: 1.8*ATK
Overall Grading*: Strong
Transference Bolt
Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%
Transfer Rush (Cooldown: 4)
Attacks all enemies. Has a 75% chance of stealing one random buff from each enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Essence Snatch (Cooldown: 4)
Attacks 1 enemy and steals 1 random buff from them.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Confiscate (Cooldown: 4)
Attacks 1 enemy. Has a 40% chance of stealing 2 random buffs from the target. Places an extra hit if any buff is stolen.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Cooldown -1
Luck Swap
Attacks 1 enemy 2 times. Has a 60% chance of removing 1 random buff from the target. If a buff is removed, has a 35% chance of stealing that buff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%
Fateful Trickster (Cooldown: 4)
Attacks 1 enemy. Has a 60% chance of stealing 2 random buffs from the target. Also has a 60% chance of decreasing the target’s Tum Meter by 50%. Steals 50% of the target’s max Turn Meter instead if this Champion has full HP.
Hexdrinker Scimitar
Attacks 1 enemy. Steals 1 random buff from the target.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%
Pillage
Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target. Damage is proportional to ATK and DEF.
Damage based on: [ATK] [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Clever Brutality (Cooldown: 5)
Attacks 1 enemy. Steals 50% of the target's current Turn Meter. Has a 75% chance of placing a [Stun] debuff for 2 turns. Steals 100% of the target's Turn Meter if this Champion has less than 50% HP when attacking.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Thief of Blood (Cooldown: 4)
Attacks all enemies. Has an 80% chance of stealing 1 random buff from each enemy.
After stealing, applies a [Buff Spread] effect, taking a random buff from this Champion and placing it on all allies.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Cooldown -1
Damage Rating
Multiplier: 3*ATK
Twin Soulswords
Attacks 1 enemy 2 times. Each hit steals any [Increase ATK] buffs. Each hit also has a 30% chance of stealing 1 random buff. The [Increase ATK] buff steal cannot be resisted.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +5%
Level 8: Damage +5%
Level 9: Buff/Debuff Chance +5%
Damage Multiplier: 2 ATK
Dual Slice
Attacks 1 enemy 2 times. Has a 10% chance of stealing 1 random buff.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +5%
Level 8: Damage +5%
Level 9: Buff/Debuff Chance +5%
Abduct by Night (Cooldown: 4)
Attacks 1 enemy. Places a [Block Buffs] debuff for 2 turns. If this champion is under an [Increase ATK] buff, steals all buffs from the target enemy before attacking.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Multiplier: 5.2 ATK
Overall Grading: Strong
Mystic Smoke (Cooldown: 4)
Attacks 1 enemy 2 times. The second hit has a 75% chance of transferring all debuffs from this champion to the target. The first hit has a 75% chance of stealing all the buffs from the target when attacking under a [Veil] or [Perfect Veil] buff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.15 ATK
Stab and Grab
Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 4 ATK
Overall Grading: Strong
Deep Cover (Passive)
Places a [Perfect Veil] buff on this Champion for 2 turns at the start of each Round.
This champion is immune to all debuffs if they are under a [Veil] or [Perfect Veil] buff.
Whenever a [Veil] or [Perfect Veil] buff is placed on an enemy, has a 75% chance of stealing the buff. This happens before the buff is placed on the initial target.
Only available when Karato Foxhunter is on the same team.
Exotic Blades
Attacks 1 enemy 2 times. Each hit has a 35% chance of stealing 5% of the target’s current Turn Meter.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%
Totem Warden (Passive)
Has a 50% chance of stealing 1 random buff from an enemy each time they receive a buff. Any stolen buffs become protected.
Wanton Mugging
Attacks 1 enemy 2 times. Each hit has a 20% chance of stealing one random buff.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%
Ruckus (Cooldown: 4)
Attacks 1 enemy. Steals 2 random buffs from the target. Ignores the target's DEF if they have no active buffs.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%
Dire Defense (Passive)
Has a 30% chance of stealing 1 random buff from the attacker when hit. Occurs once per hit.
Counterattacks the attacker if they have no active buffs.
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +10%
Marauder (Cooldown: 4)
Attacks 1 enemy. Places a [Provoke] debuff for 3 turns. Steals 2 random buffs from the target.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6: Damage +10%, Lvl. 7: Cooldown -1
Gnarled Scythe
Attacks 1 enemy. Steals all buffs from the target the first time this Champion hits them with this skill. This effect cannot be resisted. Each subsequent time this attack hits an enemy, no buffs will be stolen. Instead, the damage will be increased by 10% for each buff on the target.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Damage Multiplier: 2.9 ATK
Overall Grading: Strong
Rust Consume You (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Also steals all [Continuous Heal] buffs from each enemy. This effect cannot be resisted.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 3.3*DEF
Overall Grading*: Average
Booncatcher
Attacks 1 enemy. Has a 30% chance of stealing 1 random buff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 3.5 ATK
Overall Grading: Strong
Harassment Volley
Attacks 1 enemy 3 times. Each critical hit has an 80% chance of stealing 5% of the target’s Turn Meter.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Damage Multiplier: 1.5 ATK
Overall Grading: Godlike
Rage
Attacks 1 enemy 2 times. Has a 15% chance of stealing 1 random buff from the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5
Author of Fates
Attacks 1 enemy. Transfers 1 random debuff from this Champion to the target. Also has a 75% chance of stealing 1 random buff from the target.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Rating
Multiplier: 4.7*ATK
Overall Grading*: Strong
Negation (Cooldown: 4)
Steals all buffs from a target enemy, then attacks the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +15%, Lvl. 3: Damage +15%, Lvl. 4: Damage +15%, Lvl. 5: Cooldown -1
Breath of Rime (Cooldown: 3)
Attacks all enemies. Places a 25% [Weaken] debuff for 2 turns. Also steals 1 random buff from each enemy under a [Freeze] debuff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 5: Damage +10%
Damage Rating
Multiplier: 3.3*DEF
Overall Grading*: Strong
Witchfinder (Cooldown: 5)
Attacks 4 times at random. Each hit has a 75% chance of placing a [Hex] debuff for 3 turns. Champions from the Banner Lord and Knights Revenant Factions cannot resist this debuff.
Each hit also has a 75% chance of stealing 25% of the target’s Turn Meter. Steals 50% of the Turn Meter instead if the target is from the Banner Lord or Knights Revenant Factions.
If this champion’s Turn Meter is at 75% or more after the steal, places a [Perfect Veil] buff on this champion for 2 turns.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Damage Rating
Multiplier: 1.75*ATK
Overall Grading*: Weak
Quietude (Cooldown: 4)
Attacks 1 enemy. Before attacking, steals all buffs from the target, then transfers all debuffs from this Champion to the target. Decreases the cooldown of the [Quietude] skill by 2 turns if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 6.5 ATK
Succor (Cooldown: 5)
Places a 15% [Continuous Heal] buff on all allies for 2 turns. Steals 1 buff from a random enemy.
Upgrades: Lvl. 2: Cooldown -1
Harvest of Fear
Attacks 1 enemy 3 times. Each hit has a 25% chance of stealing 1 random buff from the target.
Each hit also has a 25% chance of placing a [Fear] debuff for 1 turn if the target has no active buffs.
This chance increases to 100% if all buffs were stolen from the target.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Open Wounds (Cooldown: 4)
Attacks 1 enemy. Has an 80% chance of stealing all buffs from the target before attacking.
Places a 100% [Heal Reduction] debuff for 2 turns.
Also places two 15% [Continuous Heal] buffs on this Champion for 3 turns.
Damage increases by 50% against targets that have no buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Cooldown -1
Shriek of the Banshee (Cooldown: 4)
Has a 75% chance of stealing all buffs from a target enemy. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn. Will place a 50% [Decrease ACC] debuff for 2 turns instead if the target is a boss.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Hand of Doom
Attacks all enemies. Has a 30% chance of stealing 1 random buff from each enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +10%
Sly Slice
Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%
Ensanguinate (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a [Leech] debuff for 2 turns.
Also has a 75% chance of stealing 50% of the Turn Meter from Champions from the Bannerlord, Sacred Order, or High Elf Factions. Has a 75% chance of decreasing the Turn Meter by 50% instead against targets not from those Factions.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1