Revive
Revive
Revives (one or more allies) after their HP has gone to zero.
58 skills with 'Revive'
Giving All (Cooldown: 3) (Passive)
[Passive Effect] Revives all dead allies with 50% HP and 75% Turn Meter whenever this Champion is killed.
[Active Effect] Places a [Block Damage] buff on all allies for 1 turn whenever an ally receives a [Bomb], [Poison] or [HP Burn] debuff. If there are multiple Champions on the team with this Skill, only one will activate. This skill’s Cooldown Only Applies to its Active Effect
Lover's Sacrifice (Cooldown: 6) (Passive)
Fills the Turn Meters of all allies by 20% when this Champion is killed. Revives this Champion with 75% HP when killed if Khoronar is on the same team.
Upgrades: Lvl. 2 Cooldown -1, Lvl. 3: Cooldown -1
Miracle (Cooldown: 3)
Revives an ally with 75% HP and a full Turn Meter.
Upgrades: Lvl. 2: Cooldown -1
Requiem (Cooldown: 6)
Revives all dead allies with 75% HP, then fills their Turn Meters by 50%. Also places a 60% [Increase DEF] buff and a 25% [Strengthen] buff on all allies for 3 turns.
Upgrades:
Level 2: Cooldown -1
Devoted Sister (P) (Cooldown: 7) (Passive)
Revives this Champion with 75% HP when killed.
[Only available when Sikara is on the same team.]
Fiery Rebirth (Passive)
Revives a random ally with 30% HP every time this Champion kills an enemy. Resets the cooldowns on this Champion's Skills if this Champion kills an enemy and all allies are alive.
Simmering Anger (Cooldown: 4) (Passive)
[Passive Effect]
Every 10 times Active Skills are used in battle by either enemy or allied Champions, this Champion instantly activates the Beserker’s Delight skill. This happens every 5 times Active Skills are used if Djamarsa is on the same team.
[Active Effect]
If Djamarsa is on the same team, revives this Champion with 50% HP and 50% Turn Meter when killed.
Moonlit March (Cooldown: 7)
Revives all dead allies with 30% HP and 30% Turn Meter
Level 2: Cooldown -1
Level 3: Cooldown -1
Phoenix Rite (Cooldown: 6)
Revives an ally with 50% HP and places a 50% [Ally Protection] buff on them for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Devoted Sister (Cooldown: 7) (Passive)
Revives this Champion with 75% HP when killed.
[Only available when Alika is on the same team]
Spirit Appeasement
Attacks 1 enemy. Revives a random ally with 40% HP if this attack kills the target.
[Only available when an ally is dead.]
Damage based on: [DEF][ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%
Self Sacrifice (Cooldown: 6)
Revives all dead allies to 35% HP. Places a [Block Damage] buff on all allies except this Champion for 1 turn. This Champion will receive damage equal to 25% of their MAX HP. This will happen even if it kills this Champion.
Upgrades: Lvl. 2: Heal +5%, Lvl. 3: Heal +5%, Lvl. 4: Heal +5%, Lvl. 5: Cooldown -1
Return to the Ranks (Cooldown: 6)
Revives a dead ally with 30% HP, then fills their Turn Meter by 30%. Also places an [Unkillable] buff on the target for 1 turn and a 15% [Continuous Heal] buff for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Favor of the Chamber (Cooldown: 6)
Revives 2 random allies with 50% HP and places a 60% [Increase DEF] buff on them for 1 turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Death Hold (Cooldown: 9) (Passive)
Denies enemy revive attempts. This works even if this Champion is dead.
If this Champion is alive when an enemy revive is denied, revives all dead allies with 50% HP and 50% Turn Meter. Grants an Extra Turn instead if there are no dead allies.
If this Champion is dead when an enemy revive is denied, revives this Champion with 50% HP and 50% Turn Meter.
This skill will ignore Block Revive.
Master of Summons (Cooldown: 6)
Revives a dead ally with 50% HP, then fills their Turn Meter by 50%. Will then also place a [Block Debuffs] buff on them for 2 turns.
Will also revive Akoth the Seared and Urost the Soulcage with 30% HP if they are on the same team and not the target of the skill. Will then also fill their Turn Meters by 30% after reviving.
If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Spectral Rebirth (Cooldown: 6)
Revives all dead allies with 70% HP.
Places a [Veil] buff on all allies except this Champion for 1 turn.
Places a 15% [Continuous Heal] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Hungry For More (Cooldown: 6)
Revives 2 random allies with 50% HP, then fills their Turn Meters by 50%.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Pyre (Cooldown: 6) (Passive)
Revives a random ally with full HP when this Champion is killed.
Upgrades: Lvl. 2: Cooldown -1
Cheers! (Cooldown: 6)
Revives an ally with 50% HP and fills their Turn Meter by 50%. Places a [Block Damage] buff on that ally for 1 turn.
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1
Glorious Return (Cooldown: 7)
Revives 2 Random allies with 20% HP and 20% Turn Meter. Also places a [Shield] buff on the revived allies for 2 turns equal to 30% of their max HP.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Wintry Wind (Cooldown: 8) (Passive)
[Passive Effect]
Has a 20% chance of placing a [Freeze] debuff on the enemy each time they receive a buff, get healed, or have their Turn Meter filled. The 20% chance applies up to twice per enemy turn (once for buffs, once for Turn Meter fills) in cases where an enemy receives multiple of these effects at the same time. Does not work with effects from Artifact Sets, Turn Meter filling effects from Masteries, healing, or those buffs or effects that take place at the start of a Round.
[Active Effect]
Revives this Champion to 100% HP when killed and placed a [Freeze] debuff on this Champion for 1 turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%
Destiny's Call (Cooldown: 7)
Revives all dead allies to 35% HP, then fills the Turn Meters of all allies by 20%. Grants an Extra Turn to this Champion if an ally was successfully revived.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Call to Life (Cooldown: 6)
Revives an ally with 30% HP and fills their Turn Meter by 30%.
Death Denied (Cooldown: 5) (Passive)
Revives this Champion with 30% HP and attacks all enemies after being killed.
Damage based on: [ATK]
Spirit Form (Cooldown: 6)
Revives a single ally with 60% HP and fills their Turn Meter by 60%. Places a [Perfect Veil] buff on them for 3 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
From Beyond (Cooldown: 8) (Passive)
Revives this Champion with 30% HP.
[Only available when Sinesha is on the same team.]
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Withstand (Cooldown: 8) (Passive)
Revives this Champion to 30% HP when killed and places a [Block Damage] buff for 1 turn
Resurrect (Cooldown: 7)
Revives 2 random dead allies with 25% HP. Places a [Block Damage] buff on the revived allies for 1 turn.
Upgrades: Lvl. 2: Heal +5%, Lvl. 3: Heal +10%, Lvl. 4: Heal +15%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
Fate Reweaved (Cooldown: 6)
Revives a dead ally with 30% HP, then fills their Turn Meter by 30%.
Immortal Serpent (Cooldown: 7)
Revives all dead allies with 50% HP and 50% Turn Meter, then places a 25% [Strengthen] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Skull Brood (Cooldown: 1) (Passive)
Revives Skullsworn with 50% HP and 50% Turn Meter at the start of each turn.
[If there are multiple Skullsworns on the team, only one of them will be revived.]
Necrocogs (Cooldown: 7)
Revives a dead ally with 50% HP and 50% Turn Meter.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Uugo's Brew (Cooldown: 6)
Removes all [Heal Reduction] debuffs from all allies, then removes 1 random debuff from all allies, then heals all allies by 20% of this Champion’s MAX HP. If all allies are dead, revives them with 50% HP, then fills their Turn Meters by 50% instead.
Upgrades:
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +5%
Level 5: Heal +5%
Level 6: Cooldown -1
Level 7: Cooldown -1
Headsman's Return (Cooldown: 1) (Passive)
Revives this Champion with 50% HP and 50% Turn Meter when killed if all other allies are alive. [Does not work if there are multiple Nogdars on the team or if there are 3 or fewer champions on the team.]
Ghostwalk (Cooldown: 7)
Revives 2 random allies with 60% HP, then fills their Turn Meters by 40% and places a [Perfect Veil] buff on them for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Plasm Rebirth (Cooldown: 6)
Revives all dead allies with 50% HP and 50% Turn Meter, then places a [Block Debuffs] buff on all allies for 2 turns. Will place the [Block Debuffs] buff even if there are no dead allies.
Level 2: Cooldown -1
Level 3: Cooldown -1
Recall (Cooldown: 7)
Revives an ally with 50% of their HP. Places a [Shield] buff on the target equal to 20% of the target's HP.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Rise and Fight (Cooldown: 7)
Revives all dead allies with 30% HP. Also places a [Shield] buff on all allies for 2 turns equal to 20% of this Champion’s MAX HP.
Level 2: Cooldown -1
Level 3: Cooldown -1
Great Cycle (Cooldown: 2) (Passive)
Revives 1 random ally with 50% HP every time this Champion kills an enemy.
Soul Charge (Cooldown: 2) (Passive)
Revives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed. Level 2: Cooldown -1
Recall From Death (Cooldown: 6)
Revives an ally with 50% HP and 50% Turn Meter. Also places a 60% [Increase DEF] buff on the ally for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
False Death (Passive)
Revives a random ally with 30% HP whenever this Champion kills an enemy. Has a 50% chance of placing [Fear] debuff on all the enemies for 1 turn whenever an ally is revived.
Beast Mode (Cooldown: 7) (Passive)
[Passive Effect]
Damage increases by 40% when this Champion's HP drops below 40%
[Active Effect]
Revives this Champion with 20% HP when killed. Immediately grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Eternal War (Cooldown: 7)
Revives 2 random allies with 50% HP and fills their Turn Meters by 50%. After the revival, places 25% [Strengthen] buff on all allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Ukko's Mercy (Cooldown: 6)
Revives all dead allies with 40% HP, then places a [Block Damage] buff on them for 1 turn.
Also places a 30% [Increase SPD] buff on all allies for 2 turns. Will place the [Increase SPD] buff even if there are no dead allies.
Level 2: Cooldown -1
Level 3: Cooldown -1
Open Slay (Cooldown: 5)
Attacks 1 enemy 2 times. Revives a random ally with full HP if this attack kills the enemy.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Sprouting Season (Cooldown: 5)
Revives a target ally with 40% HP and a 50% Turn Meter, then places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on that ally for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Grace Of Immortals (Cooldown: 7)
Revives a dead ally with 50% HP and 30% Turn Meter. Also places a 15% [Continuous Heal] buff on that ally for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Divine Immanence (Cooldown: 4)
Attacks 1 enemy. Will ignore [Increase DEF], [Strengthen] and [Ally Protection] buffs. Revives a random ally with 40% HP and places a [Shield] buff on them equal to 20% of their MAX HP for 2 turns if this attack kills an enemy. Also places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns if this attack kills and enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.8 ATK
Unbending (Cooldown: 5) (Passive)
Revives this Champion with 30% HP. Places an [Unkillable] buff on this Champion for 1 turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Redemption (Cooldown: 7)
Revives a dead ally and heals them by 25% of their MAX HP. The revived ally takes a turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Rise of Glory (Cooldown: 7)
Revives a dead ally with 50% HP, then fills their Turn Meter by 50% and resets the cooldowns of all their skills.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Merciful Partner (Cooldown: 5) (Passive)
Revives a random ally with 25% HP and places a [Block Damage] buff on them for 1 turn whenever H kills an enemy.
Hymn of Rebirth (Cooldown: 6)
Revives 2 random allies with 50% HP and places a [Veil] buff on them for 1 turn.
Upgrades: Lvl. 2: Cooldown -1
Animate (Cooldown: 6)
Revives any dead allies with 25% HP, then heals all allies by 25%.
Upgrades: Lvl. 2: Heal +5%, Lvl. 3: Heal +5%, Lvl. 4: Heal +10%, Lvl. 5: Cooldown -1
Unbury (Cooldown: 7)
Revives an ally with 50% HP. Places a [Shield] buff on the revived Champion for 2 turns equal to 20% of their MAX HP.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1, Lvl. 4: Cooldown -1
Love Beyond Death (Cooldown: 6)
Revives a single ally with 55% HP and a full Turn Meter. Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on that ally for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1