# Remove Buffs

**Remove Buffs**

Remove one or more buffs.

#### 79 skills with 'Remove Buffs'

**Demand Chivalry **(Cooldown: 4)

Attacks 1 enemy. Has a 50% chance of removing 2 random buffs from the target before attacking. Has a 75% chance of stealing 2 random buffs instead if the target has 4 or more buffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Lulling Chant **(Cooldown: 5)

Has a 50% chance of removing all buffs from all enemies. Then places a [Sleep] debuff for 1 turn on all enemies who have active buffs.

Damage based on: [ATK]

Upgrades:

Level 2: Buff/Debuff Chance +5%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Cooldown -1

**Cut Down To Size **(Cooldown: 4)

Attacks 1 enemy. Removes 2 random buffs from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1

**Denigrate **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit has a 30% chance of removing 1 random buff from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Depletion **(Cooldown: 6)

Attacks 1 enemy. Has a 75% chance of removing 2 random buffs from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Cooldown -1, Lvl. 8: Cooldown -1

**Aggress **(Cooldown: 4)

Has a 75% chance of removing all buffs from all enemies, then decreases the Turn Meters of all enemies by 10% and fills the Turn Meters of all allies by 10%.

Decreases the Turn Meters of all enemies by 20% and fills the Turn Meters of all allies by 20% if 5 or more buffs were removed.**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1

**Lordly Embrace **(Cooldown: 3)

Removes all debuffs from a target ally, then places a [Block Debuffs] buff for 2 turns and heals that ally by 75% of their MAX HP.

Heals all other allies by 20% of their MAX HP and fills their Turn Meters by 15% if the target is fully healed by this Skill.**Upgrades:** Lvl. 2: Heal +5%, Lvl. 3: Heal +5%, Lvl. 4: Cooldown -1

**Fairer Fight**

Attacks 1 enemy. Removes any [Shield] buffs. Also has a 50% chance of removing one random buff. Has a 75% chance instead when attacking Bosses.

Damage based on: [DEF]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +10%

Level 6: Buff/Debuff Chance +15%

Damage multiplier: 3.75*DEF

**Unshakable Valor **(Cooldown: 4)

Attacks 1 enemy. Will ignore 30% of the target’s DEF.

Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 2 turns if this attack kills an enemy. These buffs cannot be removed.

Level 2: Damage +10%

Level 3: Damage +10%

Damage Rating

Multiplier: 6.7*ATK

Overall Grading*: Godlike

**Serpent Axes **(Cooldown: 4)

Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns and a 75% chance of removing any [Increase ATK] buffs from the target. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns and a 75% chance of removing any [Increase DEF] buffs from the target.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%

**Aura Puncture **(Cooldown: 5)

Attacks all enemies 3 times. Each hit has a 40% chance of removing 1 random buff from the target.

Damage based on: [ATK]

**Dispelling Shot **(Cooldown: 5)

Attacks all enemies. Removes 1 random buff from each enemy.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1

**Crush The Wall **(Cooldown: 4)

Removes all [Shield] buffs on all enemies, then attacks all enemies. Has a 30% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Magnificent Scepter**

Attacks 1 enemy. Has a 30% chance of removing 1 random debuff from a random ally. Will not remove a debuff from this Champion.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 0.2*HP

**Hex **(Cooldown: 5)

Attacks 1 enemy. Removes all buffs. Also has an 80% chance of placing a [Block Buffs] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%

**Midnight Ritual **(Cooldown: 6)

Removes all buffs from enemies. Places a 50% [Decrease ATK] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns.**Upgrades:** Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1

**Banish **(Cooldown: 7)

Attacks all enemies. Removes all buffs. Has a 50% chance of placing a [Freeze] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1

**Sweeping Dismissal **(Cooldown: 4)

Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Possess**

Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Dress Down **(Cooldown: 3)

Attacks 1 enemy 3 times. Each hit has a 40% chance of removing 1 buff from the target.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 1.8*ATK

Overall Grading*: Strong

**From the Shadows** (Passive)

[Passive Effect]

Damage increases by 40% while attacking under a [Veil] or [Perfect Veil] buff. Receives 40% less damage while under a [Veil] or [Perfect Veil] buff. Also boosts this Champion's Turn Meter by 15% each time this Champion receives damage under a [Veil] or [Perfect Veil] buff. Does not work if this Champion is the only alive ally on the team.

[Active Effect]

Places a [Perfect Veil] buff on this Champion for 1 turn each time an enemy's Turn Meter is filled. This buff cannot be removed.

**Curse of Writhing **(Cooldown: 4)

Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Has a 75% chance of removing 2 random buffs from the target. Grants an Extra Turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Paralyzing Bolts **(Cooldown: 4)

Attacks all enemies. Has a 35% chance of placing a [Sleep] debuff for 1 turn. This debuff cannot be removed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Cooldown -1

**Appropriate **(Cooldown: 5)

Attacks 1 enemy. Removes all buffs from the target and places them on this Champion.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Cooldown -1, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Abyssal Gaze **(Cooldown: 5)

Attacks all enemies. Removes all buffs. Places a [Sleep] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1

**Crawling Chaos **(Cooldown: 4)

Removes all debuffs from this Champion, then attacks all enemies. Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this champion for 1 turn after attacking.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

Damage Rating

Multiplier: 3.8*ATK

Overall Grading*: Strong

**Undying Evil **(Cooldown: 5)

Attacks all enemies. Has an 80% chance of placing a [Provoke] debuff for 2 turns. Places an [Unkillable] buff on this Champion for 2 turns. Places a [Block Cooldown Skills] debuff on this Champion for 5 turns. The [Block Cooldown Skills] debuff cannot be resisted or blocked and cannot be removed.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Light of Scrutiny**

Attacks 1 enemy. Has a 40% chance of removing 1 random buff. Has a 50% chance of stealing 1 random buff instead if the target has 3 or more buffs.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff chance +10%

Level 5: Buff/Debuff chance +10%

**Creeping Petrify **(Cooldown: 4)

Removes all buffs from a target enemy, then attacks them. Steals all buffs if the target is under a HP Burn debuff placed by this champion. Reduces the cooldown of Quicksand Grasp by 2 turns if the target is killed by this skill while under a HP Burn debuff placed by this champion.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 6 ATK

**Shatter Falsity **(Cooldown: 4)

Attacks 1 enemy 2 times. The first hit has a 75% chance of removing any [Block Debuffs] buffs. The second hit has a 75% chance of removing 1 random buff except [Block Debuffs] buffs.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Rating

Multiplier: 0.15*HP

**Inspiring Violence**

Attacks 1 enemy. Has a 50% chance of removing 1 random debuff from a random ally. Cannot remove a debuff from this Champion.

Damage based on: [HP]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +5%

Level 7: Damage +5%

Level 8: Damage +10%

Level 9: Buff/Debuff Chance +10%

**Iceberg Crush **(Cooldown: 4)

Removes all buffs from a target enemy, then attacks the target 2 times. Steals all buffs instead if the target is under a [Freeze] debuff.

Will ignore DEF if the target is under both a [Freeze] and a [HP Burn] debuff.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1

**Cavern's Grasp **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of removing 1 random buff from all enemies.

Has a 75% chance of removing 1 random debuff from all allies. Increases the value of [Shield] buffs on all allies by 30% of the damage inflicted.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +10%

Level 6: Cooldown -1

**Born to Win **(Cooldown: 5)

Attacks 1 enemy. Removes all buffs from the target. Removes all buffs from the target before attacking when targeting enemies from the Orc and Ogryn Tribe Factions.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

Damage Rating
Multiplier: 7*ATK

**Flicker Barrier **(Cooldown: 5)

Attacks all enemies. Places a [Shield] buff on all allies for 3 turns equal to 20% of this Champion’s MAX HP.

If there are any dead allies, places a [Shield] buff on all allies for 3 turns equal to 30% of this Champion’s MAX HP instead. This buff cannot be removed, stolen, transferred, spread or have its duration increased or decreased by enemies or allies.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

Level 5: Cooldown -1

Damage Rating

Multiplier: 0.25*HP

Overall Grading*: Average

**Frostweaver** (Passive)

Whenever an enemy places a [Freeze] debuff on an ally, has a 20% chance of stealing the [Freeze] debuff and placing it on this Champion instead.

Has a 25% chance of filling this Champion’s Turn Meter by 25% every time they receive a [Freeze] debuff.

Has a 35% chance of removing any [Freeze] debuff from this Champion at the start of every turn.

If there are multiple Champions in the team with this Skill, only one will activate.**Upgrades:** Lvl. 2: Buff/Debuff Chancce +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%

**Elven Judgment **(Cooldown: 5)

Attacks all enemies. Will ignore [Shield] buffs.

Removes [Shield] buffs from targets if this Champion is under a [Veil] buff or [Perfect Veil] buff, then deals extra damage equal to 15% of the value of the removed [Shield] buffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Deathly Arts**

Attacks all enemies. Has a 25% chance of removing 1 random buff from each target.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 0.22*HP

Overall Grading*: Average

**Pestilence **(Cooldown: 1) (Passive)

Places four 5% [Poison] debuffs on all enemies for 2 turns at the start of each round.

Has a 50% chance of placing a 5% [Poison] debuff on all enemies for 1 turn at the start of each turn.

Whenever an enemy places a [Poison] debuff on this Champion, instantly removes it and replaces it with a 15% [Continuous Heal] buff for 2 turns instead.

**Humbled and Broken **(Cooldown: 4)

Attacks all enemies 2 times. The first removes all buffs. The second hit will ignore 20% of the target’s DEF against targets that have no active buffs.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

Damage Rating

Multiplier: 2.5*ATK

**Firebolt **(Cooldown: 3)

Attacks 1 enemy. Removes 1 random buff from a target. Fill this Champion's Turn Meter by 30%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%

**Rescue **(Cooldown: 5)

Removes all debuffs from an ally with the lowest HP, then heals this ally by 20% of this Champion MAX HP. Places a 25% [Increase DEF] buff on the target for 3 turns.**Upgrades:** Lvl. 2: Heal +10%, Lvl. 3: Heal +10%, Lvl. 4: Cooldown -1

**Blood Wings **(Cooldown: 4)

Attacks all enemies. Has an 80% chance of removing all buffs from all enemies before attacking. Also has an 80% chance of placing a [Block Active Skills] debuff for 2 turns on enemies without Passive skills. Also has an 80% chance of placing a [Block Passive Skills] debuff for 2 turns on enemies with Passive Skills.

Damage based on: [ATK]

Upgrades:

Level 2: Buff/Debuff Chance +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Cooldown -1

Damage Multiplier: 5 ATK

**Bone Sword**

Attacks 1 enemy 3 times. Has a 20% chance of removing 1 random buff from the target.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +15%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%

**Skinning Slice **(Cooldown: 4)

Attacks 1 enemy. Removes 2 random buffs from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1

**Crushing Trample **(Cooldown: 5)

Attacks all enemies. Removes 1 random buff from each enemy. Has a 75% chance of removing 2 random buffs from each enemy. Places a 100% [Heal Reduction] debuff for 3 turns on enemies who have 1 or more buffs removed. Also places a 60% [Decrease DEF] debuff for 2 turns on enemies who have 2 buffs removed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1

**Runestone Blessing **(Cooldown: 5) (Passive)

[Active Effect]

Places a [Shield] buff equal to 15% of this Champion's MAX HP on all allies for 3 turns.

[Passive Effect]

Heals each ally by 15% of this Champion's MAX HP whenever a [Shield] buff placed by this Skill expires, is removed, or is broken by an enemy attack. Allies whose [Shield] buffs are broken will also counterattack the enemy that breaks the [Shield]. When a [Shield] is broken, the heal occurs instantly before any remaining damage from the Shield-breaking attack is taken.**Upgrades:** Lvl. 2: Shield +5%, Lvl. 3: Shield +5%, Lvl. 4: Shield +10%, Lvl. 5: Cooldown -1

**Ichor Fling **(Cooldown: 5)

Attacks all enemies. Has an 80% chance of removing 1 random buff from each target.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +20%, Lvl. 5: Cooldown -1

**Bonechiller **(Cooldown: 5)

Removes 2 random buffs from each enemy. Places a 80% [Freeze] debuff on all enemies for 1 turn. Grants an Extra Turn.**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1

**Druidic Boon **(Cooldown: 3)

Removes all debuffs except [Poison] debuffs from an ally, then heals them by 30% of their MAX HP and places a [Shield] buff on the target equal to 20% of their MAX HP for 2 turns.**Upgrades:** Lvl. 2: Heal +5%, Lvl. 3: Shield +5%, Lvl. 4: Heal +10%, Lvl. 5: Shield +10%, Lvl. 6: Cooldown -1

**Kemlock Surprise **(Cooldown: 4)

Has an 80% chance of removing 1 random buff from all enemies, then has an 80% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns.

Also removes 2 random debuffs from all allies.

Level 2: Buff/Debuff Chance +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Cooldown -1

**Lockdown**

Attacks 1 enemy. Has a 40% chance of removing 1 random buff from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Luck Swap**

Attacks 1 enemy 2 times. Has a 60% chance of removing 1 random buff from the target. If a buff is removed, has a 35% chance of stealing that buff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%

**Incapacitate **(Cooldown: 6)

Attacks 1 enemy. Removes 2 random buffs from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1

**Karma Burn **(Cooldown: 6)

Removes all buffs from all allies and enemies, then attacks all enemies. Damage increases according to the number of removed buffs. Has a 50% chance of placing a [Sleep] debuff on all enemies for 1 turn. The chance of placing a [Sleep] debuff increases by 5% for each buff removed. Inflicts less damage to Bosses.

Damage based on: [Enemy MAX HP]**Upgrades:** Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1

**Dispelling Blow**

Attacks 1 enemy. Has a 25% chance of removing 1 random buff from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Malediction **(Cooldown: 4)

Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target. Places a 15% [Continuous Heal] buff on this Champion for 2 turns if a buff is removed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Lay Bare **(Cooldown: 4)

Removes all [Increase DEF] buffs from all enemies, then attacks all enemies. Decreases the cooldown of Lay Bare by 1 turn for each enemy killed by this skill.

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 3.6 ATK

**Spirit Flux **(Cooldown: 6)

Removes one random buff from each enemy, then has a 75% chance of placing a [Block Buffs] debuff for 2 turns on enemies who have buffs removed. Also fills the Turn Meters of all allies by 15% and places a 50% [Increase ACC] buff and a 30% [Increase SPD] buff on all allies for 2 turns.

Upgrades:

Level 2: Buff/Debuff Chance +10%

Level 3: Buff/Debuff Chance +15%

Level 4: Cooldown -1

Level 5: Cooldown -1

**Beastly Bellow **(Cooldown: 4)

Has a 75% chance of placing a [Provoke] debuff on all enemies for 1 turn. Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on this Champion for 2 turns.

Removes all debuffs from this Champion before placing the [Block Debuffs] and [Increase DEF] buffs if Minaya is on the team.**Upgrades:** Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +15%, Lvl. 4: Cooldown -1

**Ukko's Fury **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 75% chance to remove 2 random buffs from the target.

Places a [Block Buffs] debuff and a 50% [Decrease ACC] debuff for 2 turns on targets that have no buffs after the attack.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +15%

Damage Rating

Multiplier: 2*ATK

Overall Grading*: Average

**Cloying Horror **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Also places a [Shield] buff on all allies equal to 30% of this Champion’s MAX HP for 2 turns. The [Shield] buff cannot be removed if it is placed when there are any enemies under [Leech] debuffs.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Rating

Multiplier: 0.35*HP

Overall Grading*: Average

**Light of Sanctity **(Cooldown: 5)

Remove all buffs from targets under [Veil] or [Perfect Veil] buffs, then places a 25% [Weaken] debuff on enemies who have [Veil] or [Perfect Veil] buffs removes, then attacks all enemies. Also has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 4 ATK

**Condemn **(Cooldown: 4)

Attacks 1 enemy. Has a 15% chance of removing 1 random buff from the target. This attack is always critical.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Holy Storm **(Cooldown: 4)

Attacks all enemies. Has a 50% chance of removing all buffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Wave of Purification **(Cooldown: 4)

Attacks all enemies. Has a 50% chance of removing 1 random buff from each target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%

**Fire of Purgation **(Cooldown: 5)

Attacks 1 enemy. Removes 1 random buff from the target. Has a 75% chance of placing a [HP Burn] debuff for 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Buff/Debuff Chance +5%, Lvl. 8: Buff/Debuff Chance +5%

**Rebuke**

Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%

**Sacrificial Lamb **(Cooldown: 5)

Attacks 1 enemy. Has a 75% chance of transferring all debuffs from this Champion to the target. Removes all the debuffs from all allies except this Champion.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +10%

Level 7: Buff/Debuff Chance +10%

Level 8: Cooldown -1

Damage Multiplier: 7.6 ATK

**Cleansing Light**

Attacks 1 enemy. Has a 30% chance of removing one random buff from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Pure Partner **(Cooldown: 4)

Removes all buffs from all enemies. Has a 50% of granting an Extra Turn.

[Only available when Cupidus is on the same team.]

**Malice **(Cooldown: 5)

Removes all debuffs from all allies. Places two 15% [Continuous Heal] buffs on all allies for 2 turns. Places two 5% [Poison] debuffs on all enemies for 2 turns.**Upgrades:** Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1

**Cursed Touch **(Cooldown: 3)

Attacks all enemies. Has a 50% chance of removing 1 random buff from each target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Veins of Ice **(Cooldown: 1) (Passive)

Instantly removes any [Freeze] debuffs on this Champion and replaces them with a 30% [Increase C. RATE] buff, a 30% [Decrease C. DMG] buff, and a 15% [Strengthen] buff whenever an enemy places a [Freeze] debuff on this Champion.

**Ghost Rage **(Cooldown: 5)

Attacks all enemies. Has a 75% chance of removing 2 random buffs. Has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases enemy Turn Meters by a further 0.2% for every 1% of HP this Champion loses.

Damage based on: [HP]**Upgrades:** Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Misfortune**

Attacks 1 enemy. Has a 50% chance of removing 1 random buff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%

**Shock **(Cooldown: 5)

Attacks all enemies. Has a 20% chance of removing 1 random buff from each target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1, Lvl. 7: Buff/Debuff Chance +10%, Lvl. 8: Cooldown -1

**Dreams to Ash **(Cooldown: 4)

Attacks all enemies. Places a [Block Buffs] debuff for 2 turns on targets under [Fear] debuffs.

Removes any [Increase ATK] buff from the target and replaces them with a 50% [Decrease ATK] debuff for 2 turns. Removes any [Continuous Heal] buff from the target and replaces them with a 5% [Poison] debuff for 2 turns. The number of [Poison] debuffs is equal to the number of [Continuous Heal] buffs removed.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1

**Banish From Time **(Cooldown: 4)

Removes [Shield], [Block Damage], and [Unkillable] buffs from all enemies, then attacks them. Places a 100% [Heal Reduction] debuff on all enemies for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%