# Multiple Hits

**Multiple Hits**

Attack which does multiple hits to one or more enemies.

#### 418 skills with 'Multiple Hits'

**Rain of Arrows **(Cooldown: 4)

Attacks all enemies 2 times. Has a 10% chance to place a 15% [Decrease SPD] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Cooldown -1, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Damage +15%, Lvl. 8: Buff/Debuff Chance +5%

**Double Shot**

Attacks 1 enemy 2 times. Has an extra 15% chance of inflicting a critical hit. Fills this Champion's Turn Meter by 15% if this attack is critical.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Lunge**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Stun] debuff for 1 turn. This chance increases to 100% if the target has an [Increase SPD] buff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Damage +10%

**Septic Shot **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1

**Hack Through**

Attacks 1 enemy 2 times. Has a 20% chance of repeating the attack. Will ignore [Block Damage] and [Shield] buffs.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Trip Up**

Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 35% chance of stealing 30% of the target's current Turn Meter.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%

**Swift Blow**

Attacks 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Whirling Blow **(Cooldown: 5)

Attacks all enemies 2 times. Has a 33% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Denigrate **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit has a 30% chance of removing 1 random buff from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Double Daggers**

Attacks 1 enemy 2 times. Each critical hit decreases the target’s Turn Meter by 4%.

Damage based on: [ATK]**Upgrades:**

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Multiplier: 1.65 ATK

**Path of Flame **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 2.5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Hammerblows**

Attacks 1 enemy 3 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%

**Relentless Strike**

Attacks 1 enemy 2 times. Grants an Extra Turn if the target is killed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5% Lvl, 5 Damage +10%

**Covetous Nails**

Attacks 1 enemy 2 times. Each hit heals this Champion by 3% of their MAX HP.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Rating

Multiplier: 2.4*ATK

Overall Grading*: Average

**Press the Fight**

Attacks 1 enemy 2 times. Places an extra hit if the target is under a 50% [Heal Reduction] debuff. Places 2 extra hits if the target is under a 100% [Heal Reduction] debuff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%

**Nightmare**

Attacks 1 enemy 2 times. Each hit decreases the target's Turn Meter by 7.5% if the target is under a [Fear] or a [True Fear] debuff.

Reduces the cooldown of this Champion's Taste of Despair [P] skill by 1 turn if this attack kills an enemy.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Pity Slaying**

Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage Rating
Multiplier: 1.7*ATK
Overall Grading*: Average

**Intimidate **(Cooldown: 5)

Attacks at random 4 times. Each attack has a 30% chance of placing a [Block Cooldown Skills] debuff for 2 turns.

The chance of the [Block Cooldown Skills] debuff increases to 100% if the target is under a [Decrease ATK] debuff.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1

**Exhausting Assault**

Attacks 1 enemy 2 times. Has a 15% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%

**Bloodletting **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit places a 5% [Poison] debuff on all enemies for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1

**Fury Tremor **(Cooldown: 5)

[Active Effect] Attacks all enemies 2 times. Damage increases by 30% if these champions have more than 50% HP.

[Passive Effect] Immune to Turn meter reduction effects when this skill is not on cooldown. Decreases all Turn Meter reduction effects used against this champion by 50% when this skill is on cooldown.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

Damage Multiplier: 1.9 ATK

Overall Grading: Godlike

**Phase Rushdown **(Cooldown: 4)

Attacks 1 enemy 3 times. Will ignore [Shield] buffs and 30% of the target’s DEF. Place a [Block Passive Skills] debuff for 2 turns before attacking. This debuff cannot be resisted. Also, places a [Block Active Skills] debuff for 2 turns after attacking. This debuff cannot be resisted.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

Damage Multiplier: 1.9 ATK

Overall Grading: Godlike

**Flaming Flurry**

Attacks 1 enemy 3 times. Places an extra hit if the target has less than 50% HP after the third hit.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Multiplier: 1.2 ATK

Overall Grading: Godlike

**Blade Surge **(Cooldown: 4)

Attacks 1 enemy 4 times. Each hit has a 75% chance of placing a 5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Scourge **(Cooldown: 3)

Attacks 3 times at random. Each hit has a 40% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Battlefield Beacon **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 50% chance of place a [Provoke] debuff for 1 turn, and a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Damage based on: [DEF]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +10%

Level 6: Cooldown -1

Damage multiplier: 2*DEF

**Nobleman's Mace**

Attacks 1 enemy 2 times. The first hit has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 40% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 2.1*ATK

Overall Grading*: Godlike

**Spot Quarry**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Damage based on: [ATK]**Upgrades** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%

**Drakehunter **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Rating

Multiplier: 2.1*DEF

Overall Grading*: Godlike

**Axe of Glory**

Attacks 1 enemy 2 times. If the target is under any debuff, each hit decreases the target’s Turn Meter by 10%.

Level 2: Damage +10%

Level 3: Damage +10%

Damage Rating

Multiplier: 1.9*DEF

Overall Grading*: Godlike

**Headbutt **(Cooldown: 3)

Attacks 1 enemy 2 times. Has a 25% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%

**Cut**

Attacks 1 enemy 2 times. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Shatter Upon Us**

Attacks 1 enemy 2 times. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Each critical hit fills the Turn Meters of all allies by 5%

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Damage +15%

Damage Multiplier: 0.12 B_HP

Overall Grading: Average

**Ferocity**

Attacks 1 enemy 2 times. Has a 10% chance of granting an Extra Turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5

**Vigor Theft **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 75% chance of stealing 1 buff from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5), Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Mystic Chill**

Attacks 1 enemy 3 times. Has a 25% chance of placing a [Freeze] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%

**Raging Bull **(Cooldown: 4)

Attacks 2 times at random. Each hit has a 50% chance of placing a [Provoke] debuff for 1 turn.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Gilded Weapons**

Attacks 1 enemy 2 times. The first hit has a 20% chance of filling this Champion’s Turn Meter by 10%. The second hit has a 20% chance of decreasing the target’s Tum Meter by 10%.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%

**Serpent Axes **(Cooldown: 4)

Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns and a 75% chance of removing any [Increase ATK] buffs from the target. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns and a 75% chance of removing any [Increase DEF] buffs from the target.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%

**Splattering Hacks **(Cooldown: 4)

Attacks 1 enemy 2 times. The first hit places a [Shield] equal to 25% of the damage inflicted on all allies for 2 turns. The second hit heals all allies by 10% of the damage inflicted.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1

**Sweep **(Cooldown: 4)

Attacks all enemies 2 times. Will ignore 20% of each target's DEF.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%

**Tireless Assault **(Cooldown: 4)

Attacks 1 enemy 3 times. Has a 25% chance of granting an Extra Turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +15%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Djinn Swords**

Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of a random debuff on the target by 1 turn.

If Djamarsa is on the same team, each hit also increases the duration of any [HP Burn] debuffs on the target by 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 1.5*ATK

Overall Grading*: Strong

**Berserker's Delight **(Cooldown: 4)

Attacks 3 times at random. Each hit has an 80% chance of instantly activating any [HP Burn] debuffs on each target. Heals this Champion by 10% of their MAX HP for each [HP Burn] debuff activated by this skill.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 2*ATK

Overall Grading*: Weak

**Flurry**

Attacks 2 times at random. Has a 25% chance of placing a 30% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance

**Nomad's Stride **(Cooldown: 4)

Attacks 3 times at random. Each critical hit decreases the target's Turn Meter by 10%. Will only decrease the Turn Meter once per target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Hunt the Marked **(Cooldown: 3)

Attacks 1 enemy 3 times. Places an extra hit for each buff or debuff on the target. Can place up to 3 extra hits. Places a [HP Burn] debuff for 2 turns and a [True Fear] debuff for 1 turn if this attack places all 3 extra hits. Steals all the buffs from the target after the attack.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +15%

**Flame Tempest **(Cooldown: 5)

Attacks 3 times at random. Each hit has a 100% chance of placing a [HP Burn] debuff for 2 turns. [Heals this Champion by 15% of the damage inflicted when Atur is on the same team]

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 2 ATK

**Chaos Tempest **(Cooldown: 4)

Attacks all enemies 3 times. Each hit has a 50% chance of placing one of the following debuffs for 2 turns: a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, a 30% [Decrease SPD] debuff, a 25% [Weaken] debuff, a 50% [Decrease ACC] debuff, or a 100% [Heal Reduction] debuff.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff +5%, Lvl. 5: Buff/Debuff +10%, Lvl. 6: Buff/Debuff +10%, Lvl. 7: Cooldown -1

**Bane Hatchet**

Attacks 1 enemy 2 times. Each hit has a 40% chance of stealing 1 random buff from the target.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Paired Hammers**

Attacks 1 enemy 2 times. Each hit has a 50% chance of decreasing the target’s Turn Meter by 5% and a 50% chance of filling this Champion’s Turn Meter by 5%.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 0.14*HP

Overall Grading*: Average

**Savage Strike**

Attacks 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Toxin Flurry **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%

**Power Slash**

Attacks 1 enemy 2 times. Has a 15% chance of decreasing enemy MAX HP by 25% of the damage dealt.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chan, Lvl. 6: Buff/Debuff Chance +5

**Wyrmslayer Hammer**

Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Stun] debuff for 1 turn. Each hit will fill this Champion’s Turn meter by 15% if the target is not under a [Stun] Debuff after the hit.

Damage based on: [ATK]

Upgrades:

Level 2: Buff/Debuff Chance +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Damage +10%

Damage multiplier: 1.75*ATK

**Veinfire Venom **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:**

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Level 7: Buff/Debuff Chance +5%

Level 8: Damage +10%

Damage Multiplier: 3.2 ATK

**Wingbeat Flurry **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Aura Puncture **(Cooldown: 5)

Attacks all enemies 3 times. Each hit has a 40% chance of removing 1 random buff from the target.

Damage based on: [ATK]

**Twin Shafts**

Attacks 1 enemy 2 times. Inflicts 15% more damage against targets who have no active buffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Cripple**

Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%

**Maximum Carnage **(Cooldown: 3)

Attacks 3 times at random. Each hit has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. The chance of placing the [Weaken] debuff increases to 100% on critical hits.

Damage based on: [DEF] [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Maniacal Chopping **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Cooldown -1

Damage Rating

Multiplier: 2.8*ATK

Overall Grading*: Average

**Juggernaut **(Cooldown: 5)

Attacks 1 enemy 2 times. Damage increases according to the number of buffs on this Champion. If the target is killed, resets the cooldown of this skill.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Crackling Blade**

Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +10%

**Denigration**

Attacks 1 enemy 2 times. Decreases Turn Meter by 10% on each hit if the target has any buffs.

Damage based on: [ATK] [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +5%

**Piercing Blade**

Attacks 1 enemy 2 times. Increases the inflicted damage by 15% if the target is under a [Shield] buff.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Cross Slash**

Attacks 1 enemy 2 times. Has a 25% chance of placing a [Block Active Skills] debuff for 1 turn.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Damage +10%

Damage Multiplier: 0.13 HP

**Axe of Allwinter**

Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Freeze] debuff for 1 turn. Will also ignore 25% of the target’s DEF against enemies under [Freeze] debuffs.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage Multiplier: 1.8 ATK

**Visions of Death**

Attacks 3 times at random. Each hit has a 30% chance of decreasing the Turn Meter by 15%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Flurry of Arrows**

Attacks 4 times at random. Each hit has a 25% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%

**Vile Tongue **(Cooldown: 4)

Attacks 4 times at random. Each hit has a 75% chance of placing a [Provoke] debuff for 1 turn. Places a [Block Damage] buff on this Champion for 1 turn.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Cooldown -1

**Weaver of Woes**

Attacks 1 enemy 3 times. Each hit has a 25% chance to instantly activate 2 [Poison] debuffs or 1 [Poison] debuff and 1 [HP Burn] debuff.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

**Brumal Razors**

Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Freeze] debuff for 1 turn. This Chance increases to 30% on critical hit.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Rating

Multiplier: 1.8*ATK

Overall Grading*: Strong

**Bleed Dry**

Attacks 1 enemy 2 times. Has an extra 15% chance of inflicting a critical hit. Has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns if this attack is critical.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Biodisruptor **(Cooldown: 4)

Attacks 4 times at random. Each hit has a 35% chance placing a [Leech] debuff for 2 turns.**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Marked for Destruction**

Attacks 1 enemy 4 times. Has a 20% chance placing a 60% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%

**Destabilize**

Attacks 1 enemy 2 times. Has a 35% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]

**Blade Dance **(Cooldown: 3)

Attacks all enemies 2 times. Fills the Turn Meter by 10% for each critical hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Disintegrate **(Cooldown: 5)

Attacks 4 times at random. Each hit has a 40% chance of placing a 5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Cooldown -1

**Hail of Arrows **(Cooldown: 4)

Attacks all enemies 3 times. Each critical hit heals this Champion by 2.5% HP.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1

**Nullification **(Cooldown: 5)

Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns. The second hit has a 75% chance of placing a [Block Buffs] and [Block Cooldown Skills] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1

**Reaper's Due**

Attacks 1 enemy 2 times. Has a 50% chance to place up to 2 extra hits if the target is under [Hex] Debuff. The chance to place an extra hit is calculated individually per hit.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Rating

Multiplier: 1.9*ATK

Overall Grading*: Godlike

**Libation of Pain**

Attacks 2 times at random. Each hit has an 80% chance of placing a 5% [Poison] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff chance +10%

Level 5: Buff/Debuff chance +10%

Damage Rating

Multiplier: 2*DEF

**Unflagging Advance**

Attacks 1 enemy 2 times. Fills this Champion’s Turn Meter by 10%.

Damage based on: [DEF] [ATK]

Lvl 2: Damage +5%

Lvl 3: Damage +5%

Lvl 4: Damage +5%

Lvl 5: Damage +10%

Lvl 6: Damage +10%

**Life Shackles **(Cooldown: 5)

Attacks 3 times at random. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff and a 50% [Decrease ATK] debuff for 2 turns. Damage inflicted is proportional to DEF.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1

**Ancient Curse **(Cooldown: 5)

Attacks 1 enemy 2 times. Enemies killed by this skill cannot be revived.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Cooldown -1, Lvl. 4: Damage +15%, Lvl. 5: Cooldown -1

**Rain of Arrows **(Cooldown: 4)

Attacks all enemies 2 times. Has a 10% chance of placing a 15% [Decrease SPD] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Cooldown -1, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Damage +15%, Lvl. 8: Buff/Debuff Chance +5%

**Double Shot**

Attacks 1 enemy 2 times. Has an extra 15% chance of inflicting a critical hit. Fills this Champion's Turn Meter by 15% on each critical hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Thrill of the Hunt **(Cooldown: 4)

Attacks 1 enemy 2 times. Heals this Champion by 50% of the damage inflicted on each critical hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Damage +10%, Lvl. 7: Cooldown -1

**Binding Arrows**

Attacks 1 enemy 2 times. Has a 35% chance of placing a 50% [Decrease ACC] for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%

**Dress Down **(Cooldown: 3)

Attacks 1 enemy 3 times. Each hit has a 40% chance of removing 1 buff from the target.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 1.8*ATK

Overall Grading*: Strong

**Dual Debility**

Attacks 1 enemy 2 times. Each hit has a 25% chance of increasing the duration of a random debuff by 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +15%

Damage Rating

Multiplier: 1.6*ATK

Overall Grading*: Strong

**Flanged Mace**

Attacks 1 enemy 2 times. Each hit has an 80% chance of decreasing the target's Turn Meter by 15%. Fills this Champion's Turn Meter equal to the amount the target loses.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Master of Misery **(Cooldown: 4)

Attacks 1 enemy 2 times.

Each hit has a 50% chance of placing a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, and a 100% [Heal Reduction] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +15%

**Accursed Blades**

Attacks 1 enemy 3 times. Each hit has a 35% chance of increasing the duration of all debuffs by 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%

**Blade Symphony **(Cooldown: 3)

Attacks 1 enemy 2 times. Decreases the target's Turn Meter by 10% if this attack is critical. Fills this Champion's Turn Meter by 10% if this attack is critical.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1

**Poison Rain **(Cooldown: 3)

Attacks all enemies 2 times. Each hit has a 50% chance of placing a 5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Transfix**

Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%

**Psychic Whip**

Attacks 3 times at random. Decreases the target's Turn Meter by 25% on each critical hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Temptation **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 1 turn. Places a [Sleep] debuff for 1 turn on targets under [Decrease DEF] debuffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Cooldown -1, Lvl. 7: Buff/Debuff Chance +10%

**Mire of Misery **(Cooldown: 5)

Attacks all enemies 3 times. Each hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 75% chance of decreasing the enemy’s Turn Meter by 10%.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5 Cooldown -1

**Festering Caress**

Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +10%

**Dire Perforation**

Attacks 1 enemy 4 times. Ignores 50% of enemy DEF.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Eldritch Flames**

Attacks 1 enemy 3 times. Has a 30% chance of placing an [HP Burn] for 2 turns. Heals this Champion by 20% of the damage inflicted if the target is afflicted by a [HP Burn] debuff.

Damage based on: [DEF] [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%

**Abyssal Invocation**

Attacks 1 enemy 2 times, then places a [Shield] buff equal to 10% of this Champion's MAX HP for 2 turns on this Champion and the ally with the lowest HP.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Shield +10%, Lvl. 5: Shield +10%, Lvl. 6: Shield +10%

**Hungry Shafts**

Attacks 1 enemy 2 times. Each hit fills this Champion’s turn Meter by 10% if the target is under a Decrease DEF, HP Burn, or Decrease ACC debuff.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Multiplier: 1.95 ATK

**Pyroclastic Claw**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Will ignore [Shield] and [Block Damage] buffs.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 1.8*DEF

**Crumbling Flesh **(Cooldown: 3)

Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +10%

Level 6: Buff/Debuff Chance +15%

**Vile Blades**

Attacks 1 enemy 2 times. Each hit has a 20% chance of placing 60% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Level 7: Buff/Debuff Chance +5%

Level 8: Damage +5%

Level 9: Buff/Debuff Chance +5%

Damage Multiplier: 1.6 ATK

**Adamantine Teeth **(Cooldown: 3)

Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +15%

**Demon Fangs **(Cooldown: 4)

Attacks 3 times at random. Resets the cooldown on this skill if the target is killed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +5%

**No Mercy **(Cooldown: 3)

Attacks 1 enemy 3 times. Damage increases equal to the percentage of HP the target has lost.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +15%

**Vicious Swipes**

Attacks 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%

**Damnation**

Attacks 1 enemy 3 times. Damage increases by 15% for each debuff on the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Bident Mastery **(Cooldown: 5)

Attacks 1 enemy 2 times. Places a [Counterattack] buff on this Champion for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1

**Falling from Grace **(Cooldown: 5)

Attacks all enemies 2 times. Each hit has a 90% chance of placing a [Block Buffs] debuff for 2 turns.

The [Block Buffs] debuff cannot be resisted if a target is under a [Heal Reduction] debuff.

Damage based on: [ATK] [HP]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Cooldown -1

**Agonize**

Attacks 1 enemy 2 times. Has a 25% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns.

Damage based on: [DEF] [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%

**Towering Inferno**

Attacks 1 enemy 3 times. Each hit has a 15% chance of increasing the duration of [HP Burn] debuffs on the target by 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

**Growing Hunger**

Attacks 1 enemy 2 times. The first hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns. The second hit has a 35% chance of decreasing the target's Turn Meter by 10%.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

**Magma Blast **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 75% chance of placing a [Bomb] that detonates after 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Raining Fire **(Cooldown: 5)

Attacks 3 times at random. Decreases [Bomb] debuff detonation countdowns by 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Seeker Bolts**

Attacks 2 times at random. Heals all allies by 3% of this Champion's HP with each hit on targets under [Decrease SPD] debuffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%

**Creeping Doom **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Block Buffs] debuff for 2 turns. Places a [Stun] debuff for 1 turn if the target is under a [Block Buffs] debuff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Infernal Miasma **(Cooldown: 4)

Attacks 2 times at random. Each hit has a 50% chance of placing a 25% [Decrease ACC] debuff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1

**Wretched Nexus **(Cooldown: 4)

Attacks 4 times at random. Each hit has a 50% chance of placing a [Hex] debuff for 2 turns.

Level 2: Cooldown -1

Damage Rating
Multiplier: 1.7*ATK

**Poison Agonist **(Cooldown: 3)

Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns.

Level 2: Buff/Debuff Chance +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Buff/Debuff Chance +10%

Damage Rating
Multiplier: 1.8*ATK

**Mephitic Spines**

Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of 2 [Poison] debuffs by 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Level 7: Buff/Debuff Chance +5%

Level 8: Damage +5%

Level 9: Buff/Debuff Chance +5%

Damage Rating
Multiplier: 1.6*ATK

**Verminous Grasp**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Leech] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Level 7: Buff/Debuff Chance +5%

Level 8: Damage +5%

Level 9: Buff/Debuff Chance +5%

Damage Rating
Multiplier: 2.3*ATK

**Shut Down **(Cooldown: 4)

Attacks 1 enemy 2 times. Has an 80% chance of stealing 100% of the target’s Turn Meter before attacking. This effect cannot be resisted if the target has a higher MAX HP than this champion.

Level 2: Buff/Debuff Chance +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Cooldown -1

Damage Rating

Multiplier: 0.05*Enemy MAX HP OR 3*ATK

Overall Grading*: Godlike

**Battlefield Domination **(Cooldown: 4)

Attacks all enemies 2 times. Places a [Shield] buff on this champion for 2 turns. The value of the shield buff is equal to 5% of this Champion’s MAX HP for each critical hit.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Rating

Multiplier: 0.05*Enemy MAX HP OR 2*ATK

Overall Grading*: Godlike

**Fey Protection **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns if the target is under a [Heal Reduction] debuff. Places a [Shield] buff on this Champion for 3 turns equal to 30% of the damage inflicted.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

Damage multiplier: 1.8 ATK

**Ensorcelled Axe**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Damaged based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

Damage multiplier: 2.1 ATK

**Weighty Cleaver**

Attacks 1 enemy 2 times. Has a 20% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Quarrel Cripple**

Attacks 1 enemy 2 times. Each hit had a 15% chance of placing a 15% [Decrease SPD] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +5%

Damage Multiplier: 1.5 ATK

**Hefty Flail**

Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%

**Trick Saws**

Attacks 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +5%

**The Harder They Fall**

Attacks 1 enemy 2 times. Has an additional 30% chance of inflicting a critical hit if the target is under a [Decrease DEF] debuff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Damage +10%

**Fires of Old**

Attacks 1 enemy 2 times. Places a [Shield] buff for 2 turns, equal to 10% of this Champion’s MAX HP, on the ally with lowest HP.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Shield+5%

Level 4: Damage +5%

Level 5: Shield+5%

Level 6: Damage +5%

Level 7: Shield+5%

Level 8: Damage +5%

Level 9: Shield+5%

Damage multiplier: 3.2*ATK

**Big Game Hunter **(Cooldown: 5)

Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Shot Spray **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Axe Solo**

Attacks 1 enemy 3 times. Has a 15% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage 5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Multiplier: 1.2 ATK

**Elders' Judgement**

Attacks 1 enemy 2 times. Decreases the target’s MAX HP by 10% of the damage inflicted.

Cannot decrease a single enemy’s MAX HP by more than 50%.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Damage +10%

Damage Rating

Multiplier: 1.7*ATK

Overall Grading*: Strong

**Brutal Bludgeon**

Attacks 1 enemy 2 times. Each hit ignores 30% of the target’s DEF. Places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 20% of the damage inflicted.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%

**Sheer Swagger **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit ignores 25% of the target’s DEF. Grants an Extra Turn if this Champion has full HP after using this Skill.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Scale Hacker**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Mete Punishment**

Attacks 1 enemy 2 times. The first hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 50% chance of placing a [Provoke] debuff for 1 turn.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Rating

Multiplier: 1.8*DEF

**Shatter Falsity **(Cooldown: 4)

Attacks 1 enemy 2 times. The first hit has a 75% chance of removing any [Block Debuffs] buffs. The second hit has a 75% chance of removing 1 random buff except [Block Debuffs] buffs.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Rating

Multiplier: 0.15*HP

**Pyro Pummel**

Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of [HP Burn] debuffs by 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 0.1*HP

**Axe Frenzy**

Attacks 1 enemy 2 times. Has an 80% chance of ignoring 15% of the target's DEF if this Champion has 50% HP or higher. Has a 10% chance of placing a [Stun] debuff for 1 turn if this Champion has less than 50% HP.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%, Lvl. 8: Damage +5%, Lvl. 9: Buff/Debuff Chance +5%

**Rabble Rouser **(Cooldown: 4)

Attacks 2 times at random. Has a 25% chance of placing a [Provoke] debuff for 1 turn.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 8: Cooldown -1

**Raw Iron Slab**

Attacks 1 enemy 2 times. Each hit will ignore [Shield] buffs.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Multiplier: 1.85 DEF

Overall Grading: Strong

**Superior Steel **(Cooldown: 3)

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%

**Twin Chops**

Attacks 1 enemy 2 times.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Iceberg Crush **(Cooldown: 4)

Removes all buffs from a target enemy, then attacks the target 2 times. Steals all buffs instead if the target is under a [Freeze] debuff.

Will ignore DEF if the target is under both a [Freeze] and a [HP Burn] debuff.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1

**Golden Mallet**

Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn after the second hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Damage +10%

**Penalize **(Cooldown: 5)

Attacks 2 times at random. Has a 50% chance of increasing the cooldown of one of the target's Skills by 1 turn at random.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage 10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Cooldown -1

**Scatterbolt**

Attacks 3 times at random.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Gaze of Justice**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%

**Stinging Rebuke **(Cooldown: 4)

Attacks 1 enemy 2 times. Has a 50% chance of placing a 15% [Weaken] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Lethal Vortex **(Cooldown: 3)

Attacks at random 2 times. Has an extra 15% chance of inflicting a critical hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1

**Triple Puncture **(Cooldown: 3)

Attacks 1 enemy 3 times. Ignores [Shield] and [Block Damage] buffs, as well as 50% of the targets's DEF.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%

**Valley of Death **(Cooldown: 3)

Attacks all enemies 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Pincer Attack **(Cooldown: 4)

Attacks 3 times at random. Each hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1

**High Stance**

Attacks 1 enemy 2 times. Places an extra hit if this attack is critical. Puts one of target’s skills on full cooldown if the first hit is critical and the target is under a [Weaken] debuff. Increases the cooldown of one of the target’s skills by 2 turns if the first hit is critical and the target is not under a [Weaken] debuff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Enchanted Rapier**

Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Decrease SPD] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%

**Poisonous Lily **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit has a 35% chance of placing a 5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%

**Outburst **(Cooldown: 4)

Attacks all enemies 3 times. Places a 25% [Weaken] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 1.35 ATK

**Missile Toe**

Attacks 1 enemy 2 times. Has a 40% chance of placing a 30% [Decrease SPD] debuff for 2 turns if this attack is critical.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%

**Ice Shot **(Cooldown: 4)

Attacks 3 times at random. Each hit has a 25% chance of placing a [Freeze] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Thorns **(Cooldown: 5)

Attacks 4 times at random. Each hit has a 25% chance to Ignore DEF.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +15%, Lvl. 3: Damage +15%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1

**Dual Scalpel**

Attacks 1 enemy 2 times

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Rating

Multiplier: 1.7*ATK

Overall Grading*: Average

**Prosecute **(Cooldown: 5)

Attacks 1 enemy 3 times. Places a 50% [Increase ACC] buff on this champion for 2 turns before attacking.

Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 1.9 ATK

Overall Grading: Strong

**Sap Initiative**

Attacks 1 enemy 2 times. Each hit has a 20% chance of decreasing the target’s Turn Meter by 10%.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Multiplier: 1.85 ATK

Overall Grading: Godlike

**Icicle Barrage **(Cooldown: 5)

Attacks 5 times at random. Each hit has a 30% chance of placing a [Freeze] debuff for 1 turn.

Has a 100% chance of placing a [Freeze] debuff on enemies that receive 2 hits.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%

Lvl. 8: Cooldown -1

**Hamstring **(Cooldown: 5)

Attacks 4 times at random. Each hit has a 60% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 60% chance of decreasing the target's Turn Meter by 25%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1

**Bolts of Cold**

Attacks 3 times at random. Has a 25% chance of placing a [Freeze] debuff for 1 turn.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Damage Multiplier: 1.4 ATK

**Exemplar Of Strikes**

Attacks 1 enemy 2 times. Each hit transfers a random debuff from this Champion to the target.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Rating

Multiplier: 2*ATK

Overall Grading*: Godlike

**Humble**

Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage inflicted is proportional to DEF.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +15%

**Even the Odds**

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Leech] debuff for 2 turns.

Attacks all enemies 2 times instead if this Champion is under a [Veil] buff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%

**Ichor Sickles**

Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a 5% [Poison] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Damage Multiplier: 1.9 ATK

Overall Grading: Strong

**Mallet Crescendo**

Attacks 1 enemy 3 times. Each hit has a 15% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%

**Bring Silence**

Attacks 3 times at random. Each hit has a 30% chance of placing a [Sleep] debuff for 1 turn.

Damage based on: [ATK]

**Dismantle **(Cooldown: 4)

Attacks 2 times at random. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Sickle**

Attacks 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Explosive Wit **(Cooldown: 5)

Attacks 1 enemy 2 times. The first hit instantly detonated all [Bomb] debuffs on the target. The second hit will ignore all [Unkillable] buffs on the target.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

Damage Rating

Multiplier: 2.9*ATK

**Chuckling Sickles**

Attacks 1 enemy 2 times. Grants an Extra Turn if this attack kills an enemy.

Level 2: Damage +10%

Level 3: Damage +10%

Damage Rating

Multiplier: 1.8*ATK

**Breaker Suite**

Attacks 1 enemy 2 times. Has a 30% chance of repeating the attack.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Multiplier: 1.7 ATK

Overall Grading: Godlike

**Capital Punishment **(Cooldown: 5)

Attacks 2 times at random. Has an 80% chance of placing a [Stun] debuff if the target's Turn Meter is above or equal 75%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +1%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1

**Cleaving Axe**

Attacks 1 enemy 2 times. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns if the target's Turn Meter is more than or exactly 50% full. turns if the target's Turn Meter is less than 50% full.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%

**Thunderclap **(Cooldown: 5)

Attacks 4 times at random. Each hit has a 30% chance of applying a [Block Buffs] debuff for 2 turns.

Damage based on: [ATK] [HP]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Grave's Grasp**

Attacks 2 times at random. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Damage based on: [ATK]

**Spikes **(Cooldown: 6)

Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 4 times at random. The attacks will be critical if the target has a any buffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1

**Misericorde**

Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 25% [Weaken] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Rating

Multiplier: 1.8*ATK

**Meaty Fists**

Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 50% chance of placing a 60% [Decrease DEF] for 1 turn if the [Stun] debuff is placed.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Crypt Arrows**

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Damage Multiplier: 2 ATK

**Blood Call**

Attacks 2 times at random. Has a 30% chance of placing a [Leech] Debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage 5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Level 7: Buff/Debuff Chance +10%

**Isolate **(Cooldown: 5)

Attacks 1 enemy 3 times. Each hit has a 50% chance of stealing 1 random buff from the target.

Places a [Block Buffs] debuff for 2 turns if the target has no buffs after this attacks.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 3: Buff/Debuff Chance +10%

Level 7: Cooldown -1

Damage Rating

Multiplier: 1.8*ATK

Overall Grading*: Strong

**Split Arrow**

Attacks 1 enemy 2 times. Each critical hit fills this Champion's Turn Meter by 5%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Lash Out **(Cooldown: 3)

Attacks at random 3 times. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Places a 25% [Decrease ACC] debuff for 2 turns if the target has any active buffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%

**Humbled and Broken **(Cooldown: 4)

Attacks all enemies 2 times. The first removes all buffs. The second hit will ignore 20% of the target’s DEF against targets that have no active buffs.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

Damage Rating

Multiplier: 2.5*ATK

**Caryatid's Curse **(Cooldown: 5)

Transfers all debuffs from this Champion to a target enemy, then attacks that enemy 3 times.

The first hit increases the duration of all debuffs on the target by 1 turn.

The second Hit decreases the duration of all buffs on the target by 1 turn.

Also increases the duration of all buffs on this Champion by 1 turn after attacking.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

Level 5: Cooldown -1

Damage Rating

Multiplier: 1.8*ATK

**Bring to Ruin**

Attacks 1 enemy 2 times. Each Hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 1.5*ATK

**Wave of Despair **(Cooldown: 3)

Attacks 3 times at random. Each hit has a 75% chance to remove a buff. Places a [Provoke] debuff for 1 turn if a buff is removed.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%

Damage multiplier: 1.8

**Befoulment**

Attacks 2 times at random. Has a 75% chance of placing a [Hex] debuff for 5 turns. This debuff cannot be resisted. Each critical hit decreases the cooldown of the [Not Of This World] skill by 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%

**Crippling Blows**

Attacks 1 enemy 3 times. Places a 30% [Decrease SPD] debuff on the target for 2 turns if this attack is critical.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Corpsefire**

Attacks 1 enemy 2 times. Instantly activates any [HP Burn] debuffs on the target after attacking.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Damage Rating

Multiplier: 0.11*HP

**Unyielding Flurry **(Cooldown: 5)

Attacks 1 enemy 2 times. Grants an Extra Turn if the target is under [Decrease DEF] and [Weaken] debuffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Feathered Staff**

Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a 5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%

**Patient Tactician**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Provoke] debuff for 1 turn if the target is under a [Decrease SPD] debuff.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +10%

Damage Rating
Multiplier: 1.6*DEF
Overall Grading*: Average

**Venom Storm **(Cooldown: 4)

Attacks all enemies 2 times. The first hit has a 75% chance of placing a 5% [Poison] debuff for 4 turns. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Rating
Multiplier: 1.9*ATK
Overall Grading*: Strong

**Poison Jaws **(Cooldown: 4)

Attacks 3 times at random. Has a 75% chance of placing a 5% [Poison] debuff for 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Shred **(Cooldown: 5)

Attacks 4 times at random. Each hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Cooldown -1, Lvl. 4: Buff/Debuff Chance +25%, Lvl. 5: Cooldown -1

**Frightful Claws **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +15%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Infected Liver**

Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 2.5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%

**Spin Throw**

Attacks 1 enemy 2 times. Each hit has a 25% chance to Ignore DEF by 50%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +10%

**Talons **(Cooldown: 4)

Attacks 3 times at random. Has a 50% chance of placing a 50% [Decrease ATK] debuff and a 60% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Stunning Toss **(Cooldown: 4)

Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%

**Reaping Blows**

Attacks 1 enemy 2 times.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%

**Rapacious Staff**

Attacks 1 enemy 2 times. Heals the ally with the lowest HP by 5% of this champion’s MAX HP after each hit.

Level 2: Heal +5%

Level 3: Heal +5%

Level 4: Heal +10%

Damage Multiplier: 3 ATK

Overall Grading: Strong

**Drake's Fury **(Cooldown: 3)

Attacks 1 enemy 4 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. The third hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. The fourth hit has a 75% chance of placing [Block Buffs] debuff for 2 turns. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn if the target has 4 or more debuffs after the attack.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +15%

Damage Multiplier: 1.8 ATK

**Bone Sword**

Attacks 1 enemy 3 times. Has a 20% chance of removing 1 random buff from the target.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +15%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%

**Fire Wave **(Cooldown: 4)

Attacks all enemies 2 times. Has a 10% chance of placing a 50% [Heal Reduction] debuff for 1 turn. Places a 50% [Heal Reduction] debuff if the target's current HP is less than or equal to 40%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Cooldown -1

**Sharpened Bone**

Attacks 1 enemy 3 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Gleeful Ripping**

Attacks 1 enemy 2 times. Each hit fills this Champion's Turn Meter by 5%.

Has a 30% chance to repeat this skill. Places a 100% [Heal Reduction] debuff on the target for 2 turns if this skill is repeated.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%

**Vicious Rip**

Attacks 1 enemy 2 times. Has a 20% chance of placing an extra hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +5%, Lvl. 8: Buff/Debuff Chance +5%

**Chop Apart **(Cooldown: 4)

Attacks 1 enemy 2 times. Has a 25% chance of placing a 30% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1

**Tear Apart **(Cooldown: 4)

Attacks 1 enemy 2 times. Has a 15% chance of placing a 25% [Decrease ATK] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Cooldown -1

**Acid Blade**

Attacks 1 enemy 2 times. Has a 20% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Damage inflicted is proportional to DEF.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Toxicity**

Attacks 1 enemy 2 times. Decreases the targets MAX HP by 75% of the damage inflicted if they are under [Heal Reduction] debuff. Each hit has a 35% chance of activating up to two Poison debuffs on the target.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff chance +5%

Level 5: Buff/Debuff chance +10%

Damage Multiplier: 2.4 ATK

**Molten Slag **(Cooldown: 7)

Attacks all enemies 2 times. Decreases the Turn Meter by 25%. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +15%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1

**Dirty Cuts**

Attacks 2 times at random. Has a 50% chance of placing a 5% [Poison] debuff for 1 turn if this attack is critical.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Crunch Frenzy **(Cooldown: 4)

Attacks 4 times at random. Each hit has a 40% chance of placing a [Sleep] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Night of the Bat **(Cooldown: 4)

Attacks 1 enemy 3 times. Fills this Champion’s Turn Meter by 10% on each critical hit. Also places a [Perfect Veil] buff on this Champion for 1 turn.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 1.5 ATK

Overall Grading: Average

**Tenderize **(Cooldown: 4)

Attacks 1 enemy 2 times. On each critical hit decreases the target's Turn Meter by 15%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Mangle Limbs**

Attacks 1 enemy 2 times. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%

**Frustrating Muck **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Provoke] debuff for 1 turn.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Icebreaker**

Attacks 1 enemy 2 times. Places an extra hit if the target has a [Freeze] debuff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%

**Biotic Staff**

Attacks 1 enemy 2 times. Places a 15% [Continuous Heal] buff for 1 turn on all allies under [Poison] debuffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%

**Hand Fangs**

Attacks 1 enemy 3 times. Heals this Champion by 15% of the damage inflicted.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Multiplier: 1.2 ATK

Overall Grading: Strong

**Magma Bomb **(Cooldown: 5)

Attacks 2 times at random. Each hit has a 60% chance of placing a [Bomb] debuff for 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%

**Beating Staff**

Attack 1 enemy 3 times. Each hit has a 15% chance of placing a [Leech] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 1.3*ATK

Overall Grading*: Average

**Luck Swap**

Attacks 1 enemy 2 times. Has a 60% chance of removing 1 random buff from the target. If a buff is removed, has a 35% chance of stealing that buff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%

**Hail **(Cooldown: 5)

Attacks all enemies 3 times. Has a 50% chance to decrease the Turn Meter by 30%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Pelting Blows**

Attacks 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +5%

**Sup on Blood **(Cooldown: 4)

Attacks 1 enemy 2 times. Heals this Champion by 15% of their MAX HP on each critical hit.

Places a 50% [Increase ATK] buff on this Champion for 2 turns if the target is under a [HP Burn] debuff.

Level 2: Damage +10%

Level 3: Heal +10%

Level 4: Damage +10%

Level 5: Heal +10%

Level 6: Cooldown -1

Damage Rating

Multiplier: 2.5*ATK

Overall Grading*: Godlike

**Flailing Assault **(Cooldown: 4)

Attacks 4 times at random. The first hit has a 100% chance of placing a [Provoke] debuff for 1 turn. Each of the other hits has a 50% chance of placing a [Provoke] debuff for 1 turn.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Skullstaff**

Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a 5% [Poison] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Damage +5%

Level 6: Damage +10%

Level 7: Buff/Debuff Chance +10%

**Cry Havoc**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%

**Exacerbate**

Attacks 1 enemy 2 times. Places an extra hit if an enemy has a [Provoke] debuff.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%

**Shatter Confidence**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The chance increases to 50% if the target is under a [Fear] or [True Fear] debuff.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/ Debuff Chance +10%

Damage Rating

Multiplier: 1.9*ATK

Overall Grading*: Strong

**Mad Chopper**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage Multiplier: 1.9 DEF

**Cursed Blade **(Cooldown: 5)

Attacks 4 times at random. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns if the target has more than 2 debuffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%

**Cross Slash**

Attacks 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Wild Surge **(Cooldown: 6)

Attacks all enemies 2 times. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. The first hit on each target also has a 75% chance of decreasing the target’s Turn Meter by 10%. The second hit on each target also has a 75% chance of placing a 25% [Weaken] debuff for 2 turns if this Champion has full HP.

**Snap**

Attacks 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Damage +10%

**Sap Swiftness**

Attacks 2 times at random. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%

**Curved Shot**

Attacks 1 enemy 2 times. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%

**Hack to Bits **(Cooldown: 4)

Attacks 1 enemy 4 times. Each critical hit has a 50% chance of decreasing the cooldown of Gore Maker by 1 tum.

Damage based on: [ATK]

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Level 6: Cooldown -1

**Gigantic Cleavers**

Attacks 1 enemy 2 times. Has a 35% chance of placing 3 [Stun] debuff for 1 turn. The chance increases to 50% if the target’s Turn Meter is equal to or below 50%.

Damage based on: [ATK]

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

**Tarfield Affliction**

Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 30% [Decrease SPD] debuff for 2 turns

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 1.9*DEF

Overall Grading*: Strong

**Septic Spearhead **(Cooldown: 4)

Attacks 1 enemy 2 times. Decreases the target’s MAX HP by 30% of the damage inflicted.

Damage based on: [ATK]**Upgrades:**

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 3 ATK

**Savagery**

Attacks 1 enemy. Attacks 2 times if the target's HP percentage is higher than this Champion's.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Rip to Shreds **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit places a 100% [Heal Reduction] debuff for 2 turns if this Champion has full HP. Each hit places a 50% [Heal Reduction] debuff for 2 turns if this Champion has less than 100% HP.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1

**Mangler Gauntlet**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Decrease ATK] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +5%, Lvl. 7: Damage +5%, Lvl. 8: Buff/Debuff Chance +5%, Lvl. 9: Buff/Debuff Chance +5%

**Smell Weakness**

Attacks 1 enemy 2 times. Has a 30% chance of placing a [Provoke] debuff on the target for 1 turn if this Champion has no debuffs. Heals by 15% of the damage inflicted if this Champion is under any debuff.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +10%

**Rip **(Cooldown: 5)

Attacks 1 enemy 3 times. Has an extra 20% chance of inflicting a critical hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Stomp**

Attacks 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +10%

**Bloodshed Tempest **(Cooldown: 4)

Attacks 4 times at random. Places a 50% [Increase ATK] buff on this champion for 3 turns before attacking. Each hit has an extra 10% chance of inflicting a critical hit. Each hit also has a 75% chance of instantly activating any [HP Burn] debuffs on each target and decreasing the duration of those [HP Burn] debuffs by 1 turn. Fills this champion’s Turn Meter by 30% if 3 or more [HP Burn] debuffs are activated during the attack.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Rating

Multiplier: 1.65*ATK

Overall Grading*: Weak

**Exemplar of Rage**

Attacks 1 enemy 2 times. Each hit has an extra 10% chance of inflicting a critical hit. Each hit also has a 40% chance of increasing the duration of any [HP Burn] debuffs on the target.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance + 10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 2.1*ATK

Overall Grading*: Godlike

**Da Magic Stick**

Attacks 1 enemy 2 times. Places a 60% [Increase DEF] buff for 2 turns on the ally with the lowest current HP.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Multiplier: 1.8 ATK

Overall Grading: Average

**Flesh Feast **(Cooldown: 6)

Attacks 1 enemy 2 times. Fully heals this Champion if the target is killed by this attack.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1

**Shriek **(Cooldown: 4)

Attacks 2 times at random. Damage inflicted is proportional to this Champion's MAX HP.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Cleaver**

Attacks 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +10%, Lvl. 7: Damage +10%

**Blade Hand Butcher**

Attacks 1 enemy 2 times. Each hit heals this Champion by 30% of the damage inflicted. This attack cannot be critical.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +10%

Level 6: Damage +10%

**Hooked Arrowheads**

Attacks 1 enemy 2 times. The second hit has a 10% chance of placing a 2.5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Buff/Debuff Chance +5%

**Blasting Powder **(Cooldown: 5)

Attacks 2 times at random.

Each hit has a 70% chance of placing a [Bomb] debuff that detonates after 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Chop Down **(Cooldown: 3)

Attacks 1 enemy 2 times.

Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns. Each hit also has a 50% chance to place a 15% [Decrease SPD] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%

**Double Whammy**

Attacks 1 enemy 2 times. The first hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. The second hit has a 30% chance of placing a [Leech] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Multiplier: 1.8 DEF

Overall Grading: Strong

**Unfair Fight**

Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the cooldown of one of the target's Skills by 1 turn at random. Increases the cooldowns of all of the target's Skills by 1 turn instead if this Champion has less than 50% HP when attacking on each hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%

**Burning Rage **(Cooldown: 6)

Attacks all enemies 2 times. Each hit has a 50% chance of placing a [HP Burn] debuff for 2 turns if this Champion is under an [Increase ATK] buff. Each hit also has a 75% chance of decreasing the Turn Meter by 20% if the target is under a [HP Burn] debuff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1

**Disarm**

Attacks 1 enemy 2 times. Has a 35% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage inflicted is proportional to DEF.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +15%, Lvl. 6: Buff/Debuff Chance +10%

**Breath Taker**

Attacks 1 enemy 2 times. Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack kills an enemy.

Level 2: Damage +5%

Level 3: Damage +5%

Damage Rating

Multiplier: 2.1*ATK

Overall Grading*: Strong

**Crack Armor **(Cooldown: 5)

Attacks all enemies 3 times. After the first hit, has a 50% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Reign of Fear **(Cooldown: 4)

Attacks 3 times at random. Each hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 1.9 ATK

**Peasant's Bow**

Attacks 1 enemy 2 times.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Level 6: Damage +5%

Damage Multiplier: 1.5 ATK

**Killer's Bile **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit places a 5% [Poison] debuff on the target for 3 turns.

Will ignore 10% of the target's DEF for each [Poison] debuff on the target.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Damage +10%

Level 6: Cooldown -1

**Nowhere to Run **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit has a 50% chance of decreasing the target's Turn Meter by 15%.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Level 7: Cooldown -1

**Hate Blades**

Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

**Seal Scroll**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills] debuff for 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating
Multiplier: 2*ATK

**Twin Soulswords**

Attacks 1 enemy 2 times. Each hit steals any [Increase ATK] buffs. Each hit also has a 30% chance of stealing 1 random buff. The [Increase ATK] buff steal cannot be resisted.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Level 7: Buff/Debuff Chance +5%

Level 8: Damage +5%

Level 9: Buff/Debuff Chance +5%

Damage Multiplier: 2 ATK

**Flowing Cuts**

Attacks 1 enemy 3 times. Each hit fills this Champion’s Turn Meter by 6%.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Multiplier: 1.3 ATK

**Cold Comfort**

Attacks 1 enemy 2 times. Places an extra hit if the target is under a [Freeze] debuff. Heals this Champion by 10% of the damage inflicted.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

**Frost Jutsu **(Cooldown: 4)

Attacks 3 times at random. Each hit has a 75% chance of placing a [Freeze] debuff for 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

**Purgative Punishment **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit decreases the target’s DEF by 5% (stacks up to 30%). Each hit also increases this champion’s DEF by 5% (Stacks up to 100%). Instantly activates the Celestial Awe skill if this skill kills an enemy.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 1.6 DEF

Overall Grading: Strong

**Throwing Knives **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Level 6: Cooldown -1

Level 7: Cooldown -1

Damage Multiplier: 3.4 ATK

**Oni's Rage **(Cooldown: 4)

Attacks 1 enemy. Places a 60% [Decrease DEF] and 25% [Weaken] debuff for 2 turns. Will attack 5 times instead of 1 on every 4th use of this skill against the same target in one round.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 5.7 ATK

**Three Visitations**

Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 25% [Weaken] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 1.5*ATK

Overall Grading*: Godlike

**Leaping Sword Art**

Attacks 1 enemy 2 times. Each hit has a 30% chance of decreasing the target’s Turn Meter by 10%.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 1.95*ATK

**Leg Bind **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage Multiplier: 2 ATK

**Bleeding Serum**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage Multiplier: 2 ATK

**Dual Slice**

Attacks 1 enemy 2 times. Has a 10% chance of stealing 1 random buff.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Level 7: Buff/Debuff Chance +5%

Level 8: Damage +5%

Level 9: Buff/Debuff Chance +5%

**Doubled Degeneracy **(Cooldown: 5)

Attacks all enemies 2 times. The first hit removes all buffs from each target. The second hit places a [Hex] debuff for 2 turns.

Level 2: Cooldown -1

Level 3: Cooldown -1

Damage Multiplier: 2.1 DEF

Overall Grading: Strong

**Hailburn **(Cooldown: 4)

Attacks 3 times at random. Each hit has a 75% chance of placing [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 2 ATK

**Double Kamas**

Attacks 1 enemy 2 times. Places an extra hit if this Champion is under an [Increase ATK] buff. Each hit has a 20% chance of placing a [Block Active Skills] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Multiplier: 1.2 ATK

Overall Grading: Strong

**Mystic Smoke **(Cooldown: 4)

Attacks 1 enemy 2 times. The second hit has a 75% chance of transferring all debuffs from this champion to the target. The first hit has a 75% chance of stealing all the buffs from the target when attacking under a [Veil] or [Perfect Veil] buff.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 3.15 ATK

**Downsize **(Cooldown: 3)

Attacks 1 enemy 2 times. Each hit has a 60% chance of placing a 25% [Weaken] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Damage Multiplier: 3.1 ATK

Overall Grading: Strong

**Lotus Kiss**

Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a 5% [Poison] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Damage Multiplier: 2.2 ATK

Overall Grading: Strong

**Venom Kunai **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit has a 75% chance of placing a 5% [Poison] debuff for 2 turns

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 1.95 ATK

**Silent Parting **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit will ignore 20% of the target’s DEF. Has an additional 20% chance of inflicting a critical hit if this Champion is under [Veil] or [Perfect Veil] buff.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Damage +10%

Level 6: Cooldown -1

Damage Rating
Multiplier: 2.5*ATK
Overall Grading*: Strong

**Sai Assassin**

Attacks 1 enemy 2 times. Has an additional 20% chance of inflicting a critical hit if this champion is under a [Veil] or [Perfect Veil] buff.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Damage +10%

Damage Rating
Multiplier: 1.6*ATK
Overall Grading*: Godlike

**Flaming Spirits **(Cooldown: 3)

Attacks 2 times at random. Has 75% chance of placing a 50% [Decrease ACC] debuff and a [HP Burn] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Level 6: Buff/Debuff Chance +15%

Level 7: Cooldown -1

Damage Multiplier: 2.6 ATK

**Wereclaws**

Attacks 1 enemy 2 times. Each hit steals 7.5% of the target’s Turn Meter if this champion has 50% HP or more.

Each hit heals this Champion by 30% of the damage inflicted if this Champion has less than 50% HP.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Damage Rating

Multiplier: 2.8*ATK

Overall Grading*: Strong

**Immortal Malison **(Cooldown: 5)

Attacks all enemies 3 times. Each hit has a 60% chance of increasing the duration of any [Hex] debuffs on enemies by 1 turn. If enemies are not under a [Hex] debuff, each hit has a 60% chance of placing a [Hex] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Level 6: Cooldown -1

Level 7: Cooldown -1

Damage Rating

Multiplier: 1*ATK

Overall Grading*: Average

**Noxious Claws**

Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 5% [Poison] debuff for 2 turns. If the target is under a [Hex] debuff, each hit also has a 40% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 1.1*ATK

Overall Grading*: Average

**Cause Fear **(Cooldown: 5)

Attacks 4 times at random. Has a 75% chance of placing a [Block Buffs] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Throwing Spear**

Attacks 1 enemy 2 times. Has a 15% chance of placing a 5% [Poison] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +5%

**Hunter's Howl **(Cooldown: 5)

Places a 50% [Increase ATK] buff on all allies for 3 turns, then attacks 1 enemy 3 times.

Each hit has a 50% chance of placing a [True Fear] debuff for 1 turn. Has a 50% chance of placing a [Fear] debuff on 2 random enemies for 1 turn if the [True Fear] debuff is placed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Full Moon Rampage **(Cooldown: 5)

Attacks 1 enemy 6 times. Heals this Champion by 25% of the damage inflicted.

Heals this Champion by 50% of the damage inflicted instead if the target is under a [Fear] or a [True Fear] debuff.

After the first hit, has a 75% chance of placing a 25% [Weaken] debuff for 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +15%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1, Lvl. 7: Cooldown -1

**Flowing Style **(Cooldown: 5)

Attacks 1 enemy 3 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 3 turns. The third hit heals this Champion by 4% of her MAX HP for every debuff on the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Exotic Blades**

Attacks 1 enemy 2 times. Each hit has a 35% chance of stealing 5% of the target’s current Turn Meter.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%

**Thorough Butchery**

Attacks 1 enemy 3 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Damage +10%

**Pestilent Censer**

Attacks 3 times at random. Each hit has a 40% chance of placing a [Bomb] debuff for 2 turns. [Bomb] debuffs placed by this skill on enemies whose MAX HP is equal to or higher than 200,000 will deal double damage.

Level 2: Damage +10%

Level 3: Buff/debuff Chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +5%

Damage Multiplier: 1.2 ATK (5 ATK Bombs)

Overall Grading: Weak

**Soul Sizzle **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing two 2.5% [Poison] debuffs for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Hoodoo**

Attacks 2 times at random. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Buff/Debuff Chance +10%

**Burly Bash**

Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [HP]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +10%

**Flourish of Slaughter**

Attacks all enemies. Has a 50% chance of decreasing each target's Turn Meter by 5%.

Attacks all enemies 2 times instead of 1 and the chance of decreasing each target's Turn Meter increases to 100% if Minaya is on the same team. The damage of each hit will be decreased by 50%.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Pressing Advance**

Attacks 1 enemy 2 times. Each hit has a 25% chance of filling a random ally’s Turn Meter by 5%.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 2.1*ATK

**Rage of the Pride **(Cooldown: 3)

Attacks all enemies 2 times. [Passive Effect] This champion is immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear] and [True Fear] debuffs when this Skill is not on cooldown.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Damage +10%

**Lion's Twinclaws**

Attacks 1 enemy 2 times. Each hit has a 60% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage increases by 20% if the target has less than 60% HP.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Damage +10%

**Ukko's Fury **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 75% chance to remove 2 random buffs from the target.

Places a [Block Buffs] debuff and a 50% [Decrease ACC] debuff for 2 turns on targets that have no buffs after the attack.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +15%

Damage Rating

Multiplier: 2*ATK

Overall Grading*: Average

**Devitalize **(Cooldown: 3)

Attacks 1 enemy 2 times. Each hit has an 85% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:**

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Level 7: Buff/Debuff Chance +5%

Damage Multiplier: 3.7 ATK

**Claws Upon Claws**

Attacks 1 enemy 3 times. Each critical hit has a 50% chance of decreasing the target’s Turn Meter by 3%.

Damage based on: [ATK]**Upgrades:**

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +5%

Level 7: Damage +5%

Level 8: Damage +10%

Level 9: Buff/Debuff Chance +10%

Damage Multiplier: 0.9 ATK

**Tiger's Greatclaws**

Attacks 1 enemy 2 times. Places a 60% [Increase DEF] buff on this Champion for 2 turns.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Rating

Multiplier: 1.8*DEF

**Open Slay **(Cooldown: 5)

Attacks 1 enemy 2 times. Revives a random ally with full HP if this attack kills the enemy.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**No Quarter **(Cooldown: 4)

Attacks 1 enemy 2 times. Damage increases as the target's HP decreases.

Damage based on: [ATK], Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Vanity Fists**

Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a [Stun] debuff for 1 turn.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +5%

Damage Multiplier: 0.12 HP

Overall Grading: Average

**Catch **(Cooldown: 4)

Attacks 4 times at random. Decreases the Turn Meter by 15% if this attack is critical.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1, Lvl. 6: Damage +10%

**Wanton Mugging**

Attacks 1 enemy 2 times. Each hit has a 20% chance of stealing one random buff.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%

**Decay**

Attacks 1 enemy 2 times. Has a 10% chance of placing a 5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%

**Beat Back **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 75% chance of decreasing the Turn Meter by 5%. Decreases the Turn Meter by 10% instead if target is under a [Decrease ATK] debuff.

Damage based on: [DEF]**Upgrades** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Brutal Force**

Attacks 1 enemy 3 times. Has a 25% chance of placing a [Freeze] debuff for 1 turn. Damage inflicted is proportional to DEF.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +10%

**Hungering Plague **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 5% [Poison] for 2 turns

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Buff/Debuff Chance +10%

**Glimmer **(Cooldown: 4)

Attacks 3 times at random. Each hit has a 75% chance of increasing the duration of a random debuff on the target by 1 turn.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Rating

Multiplier: 1.8*ATK

Overall Grading*: Weak

**Huntsman's Gambit **(Cooldown: 4)

Attacks 1 enemy 2 times. The first hit has a 75% chance of decreasing the target’s Turn Meter by 50%. The second hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Rating

Multiplier: 2.8*ATK

Overall Grading*: Strong

**Erupting Growths **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 75% chance of instantly activating one 5% [Poison] debuff on the target.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Multiplier: 0.2 HP

Overall Grading: Average

**Spore Stick**

Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 5% [Poison] debuff for 2 turns.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +5%

Damage Multiplier: 0.1 HP

Overall Grading: Weak

**No Respite **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 60% [Decrease Def] debuff, a 25% [Weaken] debuff, and a 30% [Decrease SPD] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +10%

Damage Multiplier: 2.3 ATK

Overall Grading: Strong

**Harassment Volley**

Attacks 1 enemy 3 times. Each critical hit has an 80% chance of stealing 5% of the target’s Turn Meter.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +10%

Damage Multiplier: 1.5 ATK

Overall Grading: Godlike

**Conflagrate**

Attacks 1 enemy 3 times. Each hit has a 30% chance of increasing the duration of any [HP Burn] debuffs on the target by 1 turn.

Each hit also has a 50% chance of decreasing the duration of a random buff on the target by 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff chance +10%

Damage Rating

Multiplier: 1.4*ATK

Overall Grading*: Strong

**Under The Skin**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each hit will also ignore 50% of the target’s RES if Oella is on the same team.

If the target is under an [Increase DEF] buff, each hit has a 80% chance of removing it. This effect cannot be resisted.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 1.6*ATK

Overall Grading*: Strong

**Holy Flame **(Cooldown: 4)

Attacks 4 times at random. Each hit places a 5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Rage**

Attacks 1 enemy 2 times. Has a 15% chance of stealing 1 random buff from the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5

**Hellbinder**

Attacks 1 enemy 2 times. Has a 30% chance of placing a 60% [Decrese DEF] debuff for 2 turns. Countess Lix will team up and join the attack is they are in the same team. Countess Lix will use their default skill. Countess Lix will not team up on this attack if the skill is used when counterattacking or when teaming up to attack with another Champion.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +10%

Damage Multiplier: 1.7 ATK

**Strike Down**

Attacks 1 enemy 3 times. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns on the last hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +5%, Lvl. 7: Damage +5%, Lvl. 8: Buff/Debuff Chance +10%

**Admonition of Barbs **(Cooldown: 4)

Attacks all enemies 2 times. The first hit has a 75% chance of placing a [Provoke] debuff for 1 turn. The second hit has a 75% chance of placing a [Leech] debuff for 2 turns.

Also places a 25% [Strengthen] buff on this Champion for 2 turns. The [Leech] and [Provoke] debuffs can be placed even if this attack lands as weak hits.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Rating

Multiplier: 0.15*HP

**Rising Storm**

Attacks 1 enemy. Damage inflicted increases each time this skill is used. Stacks up to 4 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Field Research **(Cooldown: 5)

Attacks all enemies 2 times. Each hit has a 75% chance of placing two 5% [Poison] debuffs for 2 turns. After Attacking, place 25% [Poison Sensitivity] debuff on enemies under 2 or more [Poison] debuffs.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Multiplier: 2 DEF

Overall Grading: Strong

**Medical Miracle **(Cooldown: 4)

Attacks all enemies 2 times. The first hit increases the duration of all enemy debuffs by 1 turn. The second hit increases the duration of all ally buffs by 1 turn.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 1.9 DEF

Overall Grading: Strong

**Hack**

Attacks 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Mace of Comptempt**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a (Leech) debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +10%

Level 7: Buff/Debuff Chance +10%

Damage Multiplier: 1.8 ATK

**Double Tap **(Cooldown: 3)

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Helmbreaker **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit has a 50% chance to ignore DEF.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Damage +15%, Lvl. 6: Cooldown -1

**Snow Flurry **(Cooldown: 4)

Attacks 3 times at random. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Level 6: Cooldown -1

Damage Multiplier: 2.2 ATK

**Cones of Cold**

Attacks 2 times at random. Has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +10%

Damage Multiplier: 2 ATK

**Puncture Bolts **(Cooldown: 3)

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +10%

**Public Execution**

Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Fear] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%

**Witchfinder **(Cooldown: 5)

Attacks 4 times at random. Each hit has a 75% chance of placing a [Hex] debuff for 3 turns. Champions from the Banner Lord and Knights Revenant Factions cannot resist this debuff.

Each hit also has a 75% chance of stealing 25% of the target’s Turn Meter. Steals 50% of the Turn Meter instead if the target is from the Banner Lord or Knights Revenant Factions.

If this champion’s Turn Meter is at 75% or more after the steal, places a [Perfect Veil] buff on this champion for 2 turns.

Level 2: Buff/Debuff Chance +10%

Level 3: Buff/Debuff Chance +15%

Level 4: Cooldown -1

Damage Rating

Multiplier: 1.75*ATK

Overall Grading*: Weak

**Overthrow **(Cooldown: 4)

Attacks 3 times at random. Will ignore 25% of DEF against targets under [Hex] debuffs. Will ignore a further 25% of DEF against targets under [Hex] debuffs from the Banner Lord or Knights Revenant Factions.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Rating

Multiplier: 1.95*ATK

Overall Grading*: Average

**Rampant Blows**

Attacks 2 times at random. Places a 50% [Increase ATK] buff on this champion for 2 turns if this attack is critical.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Damage +10%

Damage Rating

Multiplier: 1.7*ATK

Overall Grading*: Average

**Cow the Horrors **(Cooldown: 3)

Attacks 1 enemy 3 times. Will ignore 25% of the target's DEF. Will ignore a further 25% of target's DEF for each buff on this Champion. Places a [True Fear] debuff on all enemies for 1 turn if this attack kills an enemy.

Damage based on: [ATK]

**Lethal Partner **(Cooldown: 5)

Places a 30% [Increase C. RATE] buff on this Champion, then attacks 1 enemy 2 times. Places a 5% [Poison] debuff on the target for 3 turns if this attack is critical.

[Will ignore 50% of the target's DEF when Romero is on the same team.]

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%

**Battledance**

Attacks 1 enemy 2 times. Each critical hit fills this Champion's Turn Meter by 10%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%

**Rune Shatter **(Cooldown: 4)

Attacks all enemies 2 times. Each hit ignores 10% of each target’s DEF for every [Leech], [Decrease DEF] and [Block Active Skills] debuff they are under.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 2.5 ATK

**Teardown**

Attacks 1 enemy 3 times. Decreases the target's Turn Meter by 10%.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%

**Sword of Faith**

Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Decrease ATK] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff C, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%

**Thunder Strike**

Attacks 1 enemy 2 times. Each hit decreases the target's Turn Meter by 5%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +5%

**Doom Inescapable**

Attacks 1 enemy 2 times. Will ignore [Shield] buffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Redoubled Effort**

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Stalwart Partner **(Cooldown: 3)

Attacks all enemies 3 times.

Damage based on: [DEF]

[Only available when Juliana is on the same team]

**Red Punishment**

Attacks 1 enemy 3 times. Each hit has a 20% chance of decreasing the duration of 2 random buffs on the target by 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage Multiplier: 2 ATK

**Hack**

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Hack and Slash**

Attacks 1 enemy 3 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Taunt **(Cooldown: 4)

Attacks 4 times at random. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Places a [Block Damage] buff on this Champion for 1 turn. Damage inflicted is proportional to DEF.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Pining**

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%

**Branding Iron **(Cooldown: 4)

Attacks 3 times at random. Each hit has a 50% chance of placing a 15% [Weaken] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1

**Holy Blade**

Attacks 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Volley**

Attacks 1 enemy 3 times. Each hit has a 10% chance to decrease the Turn Meter by 20%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10

**Deathly Ichors **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 75% chance of placing a 50% [Decrease ACC] debuff and a 5% [Poison] debuff for 3 turns.

Damage based on: [ATK]

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +10%

Level 6: Buff/Debuff Chance +10%

Level 7: Cooldown -1

(Damage Multiplier: 2.8 ATK)

**Piercing Shotels**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

(Damage Multiplier: 3.2 ATK)

**Death Ray **(Cooldown: 4)

Attacks 2 times at random. Each attack has a 50% chance of placing a [Block Cooldown Skills] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Raging Beast **(Cooldown: 4)

Attacks 3 times at random. Puts one of the target's Skills on cooldown.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Break Defense**

Attacks 1 enemy 2 times. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%

**Mutilate**

Attacks 1 enemy 2 times. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%

**Ghoulish Feeding **(Cooldown: 4)

Attacks 1 enemy 3 times. Heals this Champion by 20% of the damage inflicted.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Noxious Escape **(Cooldown: 5)

Attacks 3 times at random. Each hit has a 75% chance of placing a 5% [Poison] debuff for 2 turns. Places a [Veil] buff on this Champion for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Death Fires **(Cooldown: 4)

Attacks 3 times at random. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Profane Glaive**

Attacks 1 enemy 2 times. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%

**Scrabbling Claws**

Attacks 1 enemy 2 times. Has a 25% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Damage based on: [ATK] [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%

**Death**

Attacks 1 enemy 2 times. Each hit has an 80% chance pf placing a 5% [Poison] debuff for 2 turns if the target is under a [Poison Sensitivity] debuff.

Damage based on: [ATK]**Upgrades** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%

**Cryptfire **(Cooldown: 5)

Attacks 3 times at random. Has a 30% chance of placing a [HP Burn] debuff for 2 turns.
Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Ice Veins **(Cooldown: 5)

Attacks 1 enemy 2 times. Each hit places a 2.5% [Poison] debuff for 2 turns. Places a 5% [Poison] debuff instead if the target is under a [Poison Sensitivity] debuff.

Damage based on: [ATK]**Upgrades** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1, Lvl. 7: Cooldown -1

**Harvest of Fear**

Attacks 1 enemy 3 times. Each hit has a 25% chance of stealing 1 random buff from the target.

Each hit also has a 25% chance of placing a [Fear] debuff for 1 turn if the target has no active buffs.

This chance increases to 100% if all buffs were stolen from the target.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Creeping Dark **(Cooldown: 3)

Attacks 1 enemy 4 times. Each hit decreases the target's Turn Meter and fills this Champion's Turn Meter by 5%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Burning Iron**

Attacks 1 enemy 2 times. Has a 20% chance of placing a [Provoke] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +5%, Lvl. 6: Buff/Debuff Chance +10%

**Hollow Doll **(Cooldown: 4)

Attacks 1 enemy 2 times. Places a 50% [Increase ATK] buff on this Champion for 2 turns before attacking if the target is under a [Shield] buff. Will ignore 25% of the target's DEF if the target is under a [Shield] buff.

Places a [Perfect Veil] buff on this Champion for 2 turns if this attack kills an enemy.

Fills this Champion's Turn Meter by 30% if this attack does not kill the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1

**Pretty Nails**

Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Tomb Glaive**

Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Blood Harvest**

Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 5% [Poison] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%

**Unbearable Assault**

Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Devour**

Attacks 1 enemy 2 times. Has a 25% chance of placing a [Provoke] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%, Lvl. 8: Damage +10%

**Vine Trap **(Cooldown: 5)

Attacks 3 times at random. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Cooldown -1

**Magic Arrows **(Cooldown: 3)

Attacks 1 enemy 2 times. Has a 20% chance of placing an extra hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Virulent Spittle **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%, Lvl. 8: Cooldown -1

**Bestial Maw**

Attack 1 enemy 2 times.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Flying Daggers **(Cooldown: 4)

Attacks 4 times at random. Each hit has a 50% chance of placing a [Leech] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Mind Shroud **(Cooldown: 4)

Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a [Block Active Skills] debuff for 2 turns.

If both debuffs are placed, places a [Perfect Veil] buff on this Champion for 2 turns.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

**Horrendous Strength**

Attacks 1 enemy 3 times. Each hit has a 30% chance of increasing the duration of 1 random debuff on the target by 1 turn.

Damage based on: [HP]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +5%

**Crypt Touch**

Attacks 1 enemy 2 times. Has a 20% chance of placing a 50% [Heal Reduction] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%