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Instant Effects List → Increase Enemy Cooldown

Increase Enemy Cooldown


Increase Enemy Cooldown

Increases the cooldown of one or more skills.

FILTER BY FACTION:


25 skills with 'Increase Enemy Cooldown'

Raid Shadow Legends - Ronda, Legendary Banner Lords Champion - Inteleria
Ronda
Legendary
Fury Tremor (Cooldown: 5)

[Active Effect] Attacks all enemies 2 times. Damage increases by 30% if these champions have more than 50% HP.
[Passive Effect] Immune to Turn meter reduction effects when this skill is not on cooldown. Decreases all Turn Meter reduction effects used against this champion by 50% when this skill is on cooldown.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Multiplier: 1.9 ATK
Overall Grading: Godlike



Raid Shadow Legends - Raf-Matab, Legendary Barbarians Champion - Inteleria
Raf-Matab
Legendary
Brawny Surge (Passive)

This Champion’s RES is increased by 50 whenever their active skills are not on cooldown



Raid Shadow Legends - Raf-Matab, Legendary Barbarians Champion - Inteleria
Raf-Matab
Legendary
Elderspear

Attacks 1 enemy. Has a 50% chance of increasing the cooldown of one of the target’s skills by 2 turns at random. The chance increases to 100% if the target has 50% HP or less.

Level 2: Damage +10%
Level 3: Damage +10%

Damage Rating
Multiplier: 0.22*HP



Raid Shadow Legends - Turvold, Legendary Barbarians Champion - Inteleria
Turvold
Legendary
Juggernaut (Cooldown: 5)

Attacks 1 enemy 2 times. Damage increases according to the number of buffs on this Champion. If the target is killed, resets the cooldown of this skill.

Damage based on: [ATK]

Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1



Raid Shadow Legends - Maranix, Legendary Dark Elves Champion - Inteleria
Maranix
Legendary
Death's Collector (Passive)

Resets the cooldown of the Inexorable End Skill whenever this champion kills an enemy under a [Hex] Debuff.
Increases this Champion’s ATK by 5% for each enemy under a [Hex] debuff.



Raid Shadow Legends - Rugnor Goldgleam, Epic Dwarves Champion - Inteleria
Rugnor Goldgleam
Epic
Dire Grudge (Passive)

Decreases the cooldown of this Champion's [Gleam of Avarice] Skill by 1 turn every time this Champion loses 15% HP.

The HP loss is accumulated and tracked over multiple turns, attacks, or hits, and is not affected by healing or other HP increases.



Raid Shadow Legends - Exemplar, Epic High Elves Champion - Inteleria
Exemplar
Epic
High Stance

Attacks 1 enemy 2 times. Places an extra hit if this attack is critical. Puts one of target’s skills on full cooldown if the first hit is critical and the target is under a [Weaken] debuff. Increases the cooldown of one of the target’s skills by 2 turns if the first hit is critical and the target is not under a [Weaken] debuff.

Damage based on: [ATK]

Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%



Raid Shadow Legends - Supreme Elhain, Legendary High Elves Champion - Inteleria
Supreme Elhain
Legendary
Let None Live (Cooldown: 4)

Attacks all enemies. Damage increases by 10% for each debuff on each target. Resets the cooldown of the [Crack Shot] skill if this attack kills an enemy.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1

Damage Rating
Multiplier: 4*ATK*(1+0.1*Debuff Count)
Overall Grading*: Godlike



Raid Shadow Legends - Sinesha, Epic Knight Revenant Champion - Inteleria
Sinesha
Epic
Vaporize (Cooldown: 4)

Attacks 1 enemy. Puts the target's skills on cooldown. Heals the ally with the lowest HP by 25%.

Damage based on: [ATK]

Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Cooldown -1



Raid Shadow Legends - Hurler, Rare Lizardmen Champion - Inteleria
Hurler
Rare
Pin Down (Cooldown: 5)

Attacks 1 enemy. Puts the target's skills on cooldown.

Damage based on: [ATK]

Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%



Raid Shadow Legends - Ramantu Drakesblood, Legendary Lizardmen Champion - Inteleria
Ramantu Drakesblood
Legendary
Psychic Overload

Attacks 1 enemy. Has a 75% chance of increasing the cooldown of 1 of the target’s skills, at random, by 1 turn. Has a 25% chance of placing a [Stun] debuff on the target for 1 turn if a skill has its cooldown increased to the max. If the cooldown increase is successful, will also decrease the cooldown of one random skill (by 1 turn) of the ally with the highest Turn Meter and a skill on cooldown.

Damage based on: [ATK]

Upgrades:
Level 2: Damage +10%
level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%

Damage Multiplier: 3.2 ATK



Raid Shadow Legends - Danag Skullreap, Legendary Orcs Champion - Inteleria
Danag Skullreap
Legendary
Battle Flow (Cooldown: 5)

Attacks 1 enemy. Will ignore [Shield] buffs.

Decreases the cooldown of the [Battle Flow] skill by 2 turns, fills this Champion’s Turn Meter by 30%, and places a 30% [Increase C.DMG] buff on this Champion for 2 turns if this attack kills an enemy.

Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1

Damage Rating
Multiplier: 5.9*ATK
Overall Grading*: Godlike



Raid Shadow Legends - Ripperfist, Rare Orcs Champion - Inteleria
Ripperfist
Rare
Bloody Mess (Passive)

Places a 25% [Increase ATK] buff on this Champion for 1 turn and decreases the cooldown of the Rip to Shreds skill every time this Champion's HP drops below 50%.



Raid Shadow Legends - Tuhak the Wanderer, Epic Orcs Champion - Inteleria
Tuhak the Wanderer
Epic
Unfair Fight

Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the cooldown of one of the target's Skills by 1 turn at random. Increases the cooldowns of all of the target's Skills by 1 turn instead if this Champion has less than 50% HP when attacking on each hit.

Damage based on: [ATK]

Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%



Raid Shadow Legends - Chonoru, Epic Shadowkin Champion - Inteleria
Chonoru
Epic
Lay Bare (Cooldown: 4)

Removes all [Increase DEF] buffs from all enemies, then attacks all enemies. Decreases the cooldown of Lay Bare by 1 turn for each enemy killed by this skill.

Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1

Damage Multiplier: 3.6 ATK



Raid Shadow Legends - Karato Foxhunter, Legendary Shadowkin Champion - Inteleria
Karato Foxhunter
Legendary
Stoicism (Passive)

Damage inflicted by this Champion cannot be decreased by enemy Passive skills or Masteries, except by the Passive skills of Bosses.

Damage inflicted by this Champion cannot be increased by this Champion’s Masteries or ally Passive Skills (Except Bosses!)

Whenever Yumeko dies, instantly grants a turn to this Champion and resets the cooldowns of each of this Champion’s skills.



Raid Shadow Legends - Nogoryo, Epic shadowkin Champion - Inteleria
Nogoryo
Epic
Faster than the Eye (Cooldown: 5)

Attacks all enemies. Decreases the cooldown of this skill by 1 turn when attacking under an [Increase ATK] buff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 4.5 ATK
Overall Grading: Godlike



Raid Shadow Legends - Yumeko, Legendary Shadowkin Champion - Inteleria
Yumeko
Legendary
Dance of Time (Cooldown: 7)

Decreases the cooldowns of all ally skills by 3 turns and increases the cooldowns of all enemy skills by 3 turns.

Will not decrease the cooldowns of this Champion’s other skills.

Level 2: Cooldown -1
Level 3: Cooldown -1



Raid Shadow Legends - Basher, Epic Skinwalkers Champion - Inteleria
Basher
Epic
Stinging Blast (Cooldown: 4)

Attacks all enemies. If the target has a [Block Buffs] debuff, increases the cooldown on one random target skill for 2 turns.

Damage based on: [ATK]

Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1



Raid Shadow Legends - Ultan Of The Shell, Legendary Sylvan Watchers Champion - Inteleria
Ultan Of The Shell
Legendary
Metabolism (Passive)

Has a 15% chance of decreasing the cooldown of one of this Champion’s skills by 1 turn every time they are healed by a [Continuous Heal] buff. The chance increases to 30% if Oella is on the same team.



Raid Shadow Legends - Cardiel, Legendary The Sacred Order Champion - Inteleria
Cardiel
Legendary
Heavenly Host (Cooldown: 6)

Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on all allies for 2 turns, then teams up will all allies to attack a target enemy. Decreases the cooldown of this skill by 1 turn if an enemy is killed from this attack.

Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1



Raid Shadow Legends - Gliseah Soulguide, Legendary The Sacred Order Champion - Inteleria
Gliseah Soulguide
Legendary
Timeless (Passive)

This Champion’s skills cannot be put on cooldown.

Whenever an enemy tries to put either this Champion’s skills or an ally’s skills on cooldown, places a [Freeze] debuff on that enemy. Also has a 50% chance of denying the cooldown increase effect.

The [Freeze] debuff cannot be blocked or resisted. Will not deny cooldown increasing effects from Bosses



Raid Shadow Legends - Bloodgorged, Legendary Undead Hordes Champion - Inteleria
Bloodgorged
Legendary
Raging Beast (Cooldown: 4)

Attacks 3 times at random. Puts one of the target's Skills on cooldown.

Damage based on: [ATK]

Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1



Raid Shadow Legends - Elegaius, Legendary Undead Hordes Champion - Inteleria
Elegaius
Legendary
Dead Stop (Cooldown: 4)

Attacks 1 enemy. Puts the target's skills on cooldown.

If the enemy team has any duplicates of the target Champion, will also put all their skills on cooldown.

Damage based on: [HP]

Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1



Raid Shadow Legends - Saito, Legendary Undead Hordes Champion - Inteleria
Saito
Legendary
Enduring Warrior (Cooldown: 4)

Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF if higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.

Damaged based on: [ATK]

Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1





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