Ignore Unkillable
Ignore Unkillable
Ignores the Unkillable buff when attacking.
10 skills with 'Ignore Unkillable'
Inexortable End (Cooldown: 6)
Attacks all enemies. Will ignore [Unkillable] buffs and [Shield] buffs if the target is under [Hex] debuff.
Places an [Unkillable] buff on this Champion for 1 turn if this attack kills an enemy without a [Hex] debuff. Places an [Unkillable] buff for 2 turns instead if this attack kills an enemy under a [Hex] Debuff.
Level 2: Damage +10%
Level 3: Cooldown -1
Level 4: Cooldown -1
Damage Rating
Multiplier: 4.1*ATK
Overall Grading*: Godlike
Explosive Wit (Cooldown: 5)
Attacks 1 enemy 2 times. The first hit instantly detonated all [Bomb] debuffs on the target. The second hit will ignore all [Unkillable] buffs on the target.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Rating
Multiplier: 2.9*ATK
Deadly Ballet (Cooldown: 4)
Attacks 1 enemy. Will ignore [Strengthen], [Stone Skin], [Unkillable], [Block Damage], [Increase DEF], [Ally Protection], and [Shield] buffs. Grants an extra turn if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.7 ATK
Overall Grading: Godlike
Heart Stopper (Cooldown: 4)
Attacks 1 enemy, then attacks 1 time at random. If the target is under a [Poison] debuff, will ignore [Shield], [Block Damage], and [Unkillable] buffs.
Grants an Extra Turn if this attack kills an enemy. Also rests the cooldown of the [Venom Storm] skill if this attack kills 2 enemies.
Level 2: Damage +10%
Level 3: Damage +10%
Damage Rating
Multiplier: 2.9*ATK
Overall Grading*: Average
Flinty (Passive)
Immune to [Decrease ATK] debuffs. Will ignore [Unkillable] buffs when attacking under an [Increase ATK] buff.
True Smite (Cooldown: 4)
Attacks 1 enemy. Will ignore 25% of the target’s DEF. Will also ignore [Unkillable] and [Block Damage] buffs.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Terror Assault
Attacks 1 enemy 3 times. Each hit will ignore [Shield] buffs.
Places a [True Fear] debuff on all enemies for 1 turn if this attack kills an enemy. Also places an [Unkillable] buff on this Champion for 1 turn if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 2*ATK
Overall Grading*: Godlike
Cold Company (Cooldown: 4)
Attacks all enemies. Will ignore [Strengthen], [Ally Protection] and [Unkillable] buffs on enemies under a [Freeze] debuff. Then, has a 100% chance of placing a [Freeze] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 3.8*ATK
Overall Grading*: Godlike
Fated Destruction (Cooldown: 4)
Attacks 1 enemy. Will ignore 75% of the target's DEF. Will also ignore [Unkillable] and [Block Damage] buffs. Enemies killed by this skill cannot be revived if this Champion has gained maximum amount of HP from the Vitality Plunder skill. Grants an Extra Turn if this attack kills an enemy.
Enemies killed by this skill cannot be revived.
Damage based on: [ATK] [HP]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6 Cooldown -1
Malice Unleashed
Attacks 1 enemy.
Before attacking, steals all buffs from the target. This effect cannot be resisted. If the target has ATK equal or higher than this champion’s ATK, this attack gains a bonus damage multiplier, equal to the target’s ATK. Not applicable to Bosses. If the target’s ATK is less than this Champion’s ATK, this attack will ignore 50% of the target’s DEF.
This attack will also ignore [Block Damage], [Unkillable], [Shield] and [Ally Protection] buffs. Places a [Block Revive] debuff if the target is killed.
Damage Rating
Multiplier: Boss: 7.5*ATK Champions: (7.5*ATK+Target Attack if Target has more Attack)
Overall Grading*: Godlike