Ignore Shield
Ignore Shield
Ignores Shield when attacking.
26 skills with 'Ignore Shield'
Skypiercer
Attacks all enemies. Deals Pure Damage. Will ignore [Shield] and [Block Damage] buffs.
Damage based on: [ATK]
Hack Through
Attacks 1 enemy 2 times. Has a 20% chance of repeating the attack. Will ignore [Block Damage] and [Shield] buffs.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Bisect (Cooldown: 4)
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Holy Sword (Cooldown: 4)
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Damage increases according to enemy MAX HP.
Damage based on: [ATK] [Enemy MAX HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Axe of Allwinter
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Freeze] debuff for 1 turn.
Will ignore [Shield] buff if there are 1 or more enemies under [Freeze] debuff. Will also ignore [Block Damage] buff if there are 2 or more enemies under [Freeze] debuff. Will also ignore 30% of the target’s DEF if there are 3 or more enemies under [Freeze] debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Lucky Shot (Cooldown: 5)
Attacks 1 enemy. This attack fully depletes the Turn Meter. Will ignore [Shield] and [Block Damage] buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Peril
Attacks 1 enemy 2 times. Will ignore [Shield] and [Block Damage] buffs as well as DEF. Enemies killed by this skill cannot be revived.
Damage based on: [HP]
Evil Seed (Cooldown: 4)
Attacks 1 enemy. Places a [Block Buffs] debuff and a 100% [Heal Reduction] debuff for 2 turns. Will ignore any [Shield] buffs.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Rating
Multiplier: 6*ATK
Overall Grading*: Strong
Crazed Lunge (Cooldown: 4)
Attacks 1 enemy. Will ignore 30% of the target’s DEF. Ignores [Block Damage] and [Shield] buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +15%
Regal Force (Cooldown: 5)
Attacks 1 enemy. Ignores [Shield] and [Block Damage] buffs.
Damage based on: [HP] [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Cooldown -1
Gold-Mad Frenzy (Cooldown: 4)
Sacrifices HP equal to 15% of this Champion's MAX HP, then fills this Champion's Turn Meter by 75% and places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. The [Shield] buff cannot be removed.
The HP sacrifice will happen even if it kills this Champion, and will ignore [Shield] and [Block Debuffs] buffs.
Upgrades: Lvl. 2: Cooldown -1
Triple Puncture (Cooldown: 3)
Attacks 1 enemy 3 times. Ignores [Shield] and [Block Damage] buffs, as well as 50% of the targets's DEF.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%
Elven Judgment (Cooldown: 5)
Attacks all enemies. Will ignore [Shield] buffs.
Removes [Shield] buffs from targets if this Champion is under a [Veil] buff or [Perfect Veil] buff, then deals extra damage equal to 15% of the value of the removed [Shield] buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Fetid Steel
Attacks 1 enemy. Deals 30% more damage if the target has any buffs. Will ignore [Shield] and [Block Damage] buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Ice Bolt (Cooldown: 3)
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs as well as DEF.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%
Heart Stopper (Cooldown: 4)
Attacks 1 enemy, then attacks 1 time at random. If the target is under a [Poison] debuff, will ignore [Shield], [Block Damage], and [Unkillable] buffs.
Grants an Extra Turn if this attack kills an enemy. Also rests the cooldown of the [Venom Storm] skill if this attack kills 2 enemies.
Level 2: Damage +10%
Level 3: Damage +10%
Damage Rating
Multiplier: 2.9*ATK
Overall Grading*: Average
Slippery Strike
Attacks 1 enemy. Will ignore [Block Damage] and [Shield] buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Battle Flow (Cooldown: 5)
Attacks 1 enemy. Will ignore [Shield] buffs.
Decreases the cooldown of the [Battle Flow] skill by 2 turns, fills this Champion’s Turn Meter by 30%, and places a 30% [Increase C.DMG] buff on this Champion for 2 turns if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 5.9*ATK
Overall Grading*: Godlike
Tearing Jaws (Cooldown: 5)
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1
Dread Invocation (Cooldown: 6)
Can target dead or living enemies.
If the target is dead, places a [Block Revive] on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy’s MAX HP. If the target is a Boss’ minion, the damage is equal to 20% of this Champion’s MAX HP. This attack cannot be critical and will ignore any [Shield] buffs and 100% of each target’s DEF.
If the target is alive, places a [True Fear] debuff on them for 2 turns and heals all allies by 20% of the target enemy’s MAX HP. If the target is a Boss or a Boss’ minion, the healing is equal to 20% of this champion’s MAX HP. The [True Fear] debuff cannot be resisted.
Level 2: Cooldown -1
Level 3: Cooldown -1
Damage Rating
Multiplier: 20% Target MAX HP (Non-Boss) or 20% Gamuran MAX HP
Frost Breaker (Cooldown: 5)
Attacks 1 enemy. Will ignore [Increase DEF] and [Shield] buffs. Will also ignore 50% of the target’s DEF if they are under a [Freeze] debuff.
Places a [Counterattack] buff and a 50% [Increase ATK] buff on this Champion for 2 turns if this attack kills an enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Level 6: Cooldown -1
Unstoppable Force
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%
Divine Immanence (Cooldown: 4)
Attacks 1 enemy. Will ignore [Increase DEF], [Strengthen] and [Ally Protection] buffs. Revives a random ally with 40% HP and places a [Shield] buff on them equal to 20% of their MAX HP for 2 turns if this attack kills an enemy. Also places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns if this attack kills and enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.8 ATK
Doom Inescapable
Attacks 1 enemy 2 times. Will ignore [Shield] buffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Neck Bite
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Will Ignore DEF if this attack is critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Hollow Doll (Cooldown: 4)
Attacks 1 enemy 2 times. Places a 50% [Increase ATK] buff on this Champion for 2 turns before attacking if the target is under a [Shield] buff. Will ignore 25% of the target's DEF if the target is under a [Shield] buff.
Places a [Perfect Veil] buff on this Champion for 2 turns if this attack kills an enemy.
Fills this Champion's Turn Meter by 30% if this attack does not kill the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Cooldown -1