Gain Extra Turn
Gain Extra Turn
Gains an Extra Turn (generally after performing an action).
3 skills with 'Gain Extra Turn'
Higher Blessing (Cooldown: 5)
Places a 25% [Increase ATK] buff on this Champion for 2 turns. Places a 30% [Increase DEF] buff on this Champion if this Champion's current HP is less than 50%. Gains an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Fated Destruction (Cooldown: 4)
Attacks 1 enemy. Will ignore 75% of the target's DEF. Will also ignore [Unkillable] and [Block Damage] buffs. Enemies killed by this skill cannot be revived if this Champion has gained maximum amount of HP from the Vitality Plunder skill. Grants an Extra Turn if this attack kills an enemy.
Enemies killed by this skill cannot be revived.
Damage based on: [ATK] [HP]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6 Cooldown -1
Spurn Oblivion (Passive)
Will decrease damage from a single enemy hit so that incoming damage will not exceed 50% of this Champion's MAX HP from that hit. Can occur once per enemy attack. Grants an Extra Turn if this damage reduction occurs.
[Does not work against Bosses.]
Decreases the damage taken from Bosses by 15%. Decreases the damage taken from Bosses by 30% if Siphi the Lost Bridge is on the same team.



