Gain Extra Turn
Gain Extra Turn
Gains an Extra Turn (generally after performing an action).
89 skills with 'Gain Extra Turn'
Sharp Eye (Cooldown: 4)
Places a 30% [Increase C. RATE] buff on a target ally for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Comrades in Arms (Cooldown: 5)
Places a 25% [Ally Protection] buff on the ally with the lowest HP for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Relentless Strike
Attacks 1 enemy 2 times. Grants an Extra Turn if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5% Lvl, 5 Damage +10%
Burning Hatred (Cooldown: 6)
Places a 50% [Increase ATK] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase SPD] buff on this Champion for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Nurtured Friendship (Cooldown: 6)
Removes all debuffs from all allies, then fills the Turn Meters of all allies by 15%. Fills the Turn Meters of each ally by an extra 5% for each debuff removed from them. Increases the RES of allies by 5 for each debuff removed. Grants an Extra Turn if 5 or more debuffs were removed.
Level 2: Cooldown -1
Level 3: Cooldown -1
Behead
Attacks 1 enemy. Grants an Extra Turn and resets the cooldown on this Champion's Holy Sword Skill if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Hold Fast (Cooldown: 4)
Places a 60% [Increase DEF] buff on this Champion for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Ferocity
Attacks 1 enemy 2 times. Has a 10% chance of granting an Extra Turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5
Havoc (Cooldown: 4)
Attacks 1 enemy. Grants an Extra Turn if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Tireless Assault (Cooldown: 4)
Attacks 1 enemy 3 times. Has a 25% chance of granting an Extra Turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +15%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Intercede (Cooldown: 4)
Places a 50% [Ally Prote on the most injured ally for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Towering Might (Cooldown: 5)
Attacks all enemies 2 times. Before attacking, places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this champion for 2 turns. Grants an Extra Turn if this attack kills an enemy when Alsgor Crimsonhorn is on the same team.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Stupefy
Attacks 1 enemy. Has a 60% chance of placing a [Sleep] debuff for 1 turn. Has a 50% chance of granting an Extra Turn if placing a [Sleep] debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%
Ancestors' Power (Cooldown: 4)
Places a 50% [Increase ATK] buff, a 30% [Increase C. RATE] buff and a 30% [Increase SPD] buff on this Champion for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Banner of Legend (Cooldown: 5)
Places a 30% [Increase C. RATE] buff and a 50% [Increase ATK] buff on all allies for 2 turns. Has a 25% chance of granting an Extra Turn.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Death Hold (Cooldown: 9) (Passive)
Denies enemy revive attempts. This works even if this Champion is dead.
If this Champion is alive when an enemy revive is denied, revives all dead allies with 50% HP and 50% Turn Meter. Grants an Extra Turn instead if there are no dead allies.
If this Champion is dead when an enemy revive is denied, revives this Champion with 50% HP and 50% Turn Meter.
This skill will ignore Block Revive.
Butcher's Glee (Cooldown: 4)
Attacks all enemies.
Grants an Extra Turn and resets the cooldown of On the Hunt Skill if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Curse of Writhing (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Has a 75% chance of removing 2 random buffs from the target. Grants an Extra Turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Worst Nightmare (Cooldown: 6)
Swaps HP with an enemy, then grants an extra turn.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Dark Awakening (Cooldown: 4)
Removes all debuffs from this Champion. Places a 50% [Increase ATK] buff on this Champion for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Megalomania (Cooldown: 6)
Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on this champion for 3 turns, then grants an extra turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Everlasting Fury (Cooldown: 4)
Places a 50% [Increase ATK] buff on this Champion for 2 turns. This buff cannot be removed. Places a [Block Debuffs] buff on this Champion for 2 turns. Grants an Extra Turn. 9g Block Debuffs
Upgrades: Lvl. 2: Cooldown -1
Firestorm Rite (Cooldown: 5)
Places a [HP Burn] debuff on this champion for 3 turns, then attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff on all enemies for 3 turns. Grants an Extra Turn if a [HP Burn] debuff is placed on all enemies.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +15%
Level 5: Buff/Debuff chance +15%
Level 6: Cooldown -1
Daemon Possession (Cooldown: 6)
Balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. After balancing HP, grants an Extra Turn.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Trained Eye (Cooldown: 4)
Places a 15% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this champion for 2 turns. Grants an Extra Turn.
Upgrades:
Level 2: Cooldown -1
Soften Them Up (Cooldown: 7)
Places a [Counterattack] and a 25% [Increase ATK] buff on this Champion for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1, Lvl. 4: Cooldown -1
Sheer Swagger (Cooldown: 4)
Attacks 1 enemy 3 times. Each hit ignores 25% of the target’s DEF. Grants an Extra Turn if this Champion has full HP after using this Skill.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Lethal Lust
Attacks 1 enemy. Grants an Extra Turn and decreases the cooldown of the Statis Strike skill by 2 turns if this attack kills an enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Raider Captain (Cooldown: 6)
Teams up with 2 random allies to attack a single enemy. The allies joining the attack will always use their default skills. Grants an Extra Turn if any enemy is killed.
Level 2: Cooldown -1
Level 3: Cooldown -1
Hardened Tips (Cooldown: 4)
Attacks 1 enemy. Ignores 50% of the target’s DEF. Grants an Extra Turn if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Destiny's Call (Cooldown: 7)
Revives all dead allies to 35% HP, then fills the Turn Meters of all allies by 20%. Grants an Extra Turn to this Champion if an ally was successfully revived.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Bullseye
Attacks 1 enemy. Grants an Extra Turn if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Gouge
Attacks 1 enemy. Has a 20% chance of granting an Extra Turn. Decreases enemy MAX HP by 15% of damage dealt.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Damage Multiplier: 3.8 ATK
Venom Arrow
Attacks 1 enemy. Places a 5% [Poison] debuff for 1 turn if the attack is critical. Has a 15% chance of granting an Extra Turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%
Crack Shot (Cooldown: 6)
Attacks 1 enemy. Will ignore [Ally Protection], [Strengthen], and [Shield] buffs. Grants an Extra Turn if this attack kills an enemy.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Level 5: Cooldown -1
Damage Rating
Multiplier: 6*ATK
Overall Grading*: Godlike
Baffling Speed (Cooldown: 4)
Attacks 1 enemy.
Places a [Perfect Veil] buff on this Champion for 3 turns if this attack is critical. Grants an Extra Turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Cooldown -1
Chuckling Sickles
Attacks 1 enemy 2 times. Grants an Extra Turn if this attack kills an enemy.
Level 2: Damage +10%
Level 3: Damage +10%
Damage Rating
Multiplier: 1.8*ATK
Deadly Ballet (Cooldown: 4)
Attacks 1 enemy. Will ignore [Strengthen], [Stone Skin], [Unkillable], [Block Damage], [Increase DEF], [Ally Protection], and [Shield] buffs. Grants an extra turn if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.7 ATK
Overall Grading: Godlike
Blur of Knives (Cooldown: 4)
Attacks all enemies. Has a 20% of granting an Extra Turns. If an Extra Turn is not granted, fills this Champion’s Turn Meter by 10% for each living enemy instead.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Damage Rating
Multiplier: 3.8*ATK
Deathrite Evocation (Cooldown: 5)
Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 3 turns, then grants an Extra Turn.
Level 2: Cooldown -1
Not of This World (Cooldown: 6)
Places a [Perfect Veil] buff on this Champion for 3 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Unyielding Flurry (Cooldown: 5)
Attacks 1 enemy 2 times. Grants an Extra Turn if the target is under [Decrease DEF] and [Weaken] debuffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Unrelenting (Passive)
Has a 10% chance of granting an Extra Turn whenever this Champion lands a critical hit. Increases damage inflicted on Bosses by 20%.
Heart Stopper (Cooldown: 4)
Attacks 1 enemy, then attacks 1 time at random. If the target is under a [Poison] debuff, will ignore [Shield], [Block Damage], and [Unkillable] buffs.
Grants an Extra Turn if this attack kills an enemy. Also rests the cooldown of the [Venom Storm] skill if this attack kills 2 enemies.
Level 2: Damage +10%
Level 3: Damage +10%
Damage Rating
Multiplier: 2.9*ATK
Overall Grading*: Average
Death from Above
Attacks 1 enemy. Grants an Extra Turn if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%
Fierce Protector (Cooldown: 5)
Places a [Shield] buff for 3 turns and a [Counterattack] buff for 2 turns on one ally. Grants an extra turn.
Upgrades: Lvl. 2: Shield +5%, Lvl. 3: Shield +5%, Lvl. 4: Shield +5%, Lvl. 5: Shield +5%
Killing Zeal (Cooldown: 5)
Places a 15% [Increase C. RATE] buff and a [Shield] buff on this Champion for 2 turns. The value of [Shield] is proportional to this Champion's DEF and C. DMG. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Ancient Rage (Cooldown: 6)
Places a 50% [Increase C.DMG] buff and a 50% [Increase ATK] buff on this champion for 3 turns, then Grants an Extra Turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Burn Away (Cooldown: 5)
Attacks all enemies. Decreases each target's MAX HP by 50% of the damage inflicted. Grants an Extra Turn if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Bonechiller (Cooldown: 5)
Removes 2 random buffs from each enemy. Places a 80% [Freeze] debuff on all enemies for 1 turn. Grants an Extra Turn.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Curse Eater (Cooldown: 4)
Attacks 1 enemy. If this Champion is under 1 or more debuffs, this attack ignores 30% of enemy DEF. If this Champion is under 2 or more debuffs, enemies killed by this Skill cannot be revived. If this Champion is under 3 or more debuffs, this attack is always critical. If this Champion is under 4 or more debuffs, this Champion heals by 30% of the damage inflicted. If this Champion is under 5 or more debuffs, grants an Extra Turn. Removes all debuffs from this Champion after the attack.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Slobbering Rush (Cooldown: 4)
Attacks 1 enemy. Will ignore 50% of the target's DEF.
Has a 50% chance of granting an Extra Turn if this attack is critical.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Bullish Vitality (Cooldown: 5)
Places a 60% [Increase DEF] buff on all allies for 2 turns. Places a 15% [Continuous Heal] buff on this Champion for 2 turns, as well as a [Shield] buff on this Champion equal to 30% of their MAX HP for 3 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Shield +5%, Lvl. 3: Shield +5%, Lvl. 4: Shield +10%, Lvl. 5: Shield +10%, Lvl. 6: Cooldown -1
Healthy Grudge (Passive)
Heals this champion by 50% of their MAX HP every time this champion kills an enemy.
Also grants an extra turn every time this champion kills an enemy from the High Elf or Dark Elf Factions.
Brutal Verdict
Attacks 1 enemy. Heals this Champion by 10% of their MAX HP. Grants an Extra Turn if this attack kills an enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Damage +10%
Damage Multiplier: 3.3 ATK
Stunning Strength
Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Grants an Extra Turn if this debuff is successfully placed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Knock Out
Attacks 1 enemy. Has a 15% chance of granting an Extra Turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%
Laugh at Danger (Cooldown: 4) (Passive)
Laugh at Danger [P] - 4 Turn Cooldown
Whenever this champion receives a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] or [Petrification] debuff, instantly removes it. Then fully heals this champion, and grants an extra turn.
Gratuitous Death (Cooldown: 4)
Attacks 1 enemy. Grants an Extra Turn if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Sword Trance (Cooldown: 6)
Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this Champion for 3 turns, then grants an Extra Turn.
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Soul Drinker
Attacks 1 enemy. Grants an Extra Turn if this attack kills an enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 3.8 ATK
Bedevil (Cooldown: 4)
Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Grants an Extra turn and resets the cooldown of this skill if Yumeko is on the same team and this skill kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 6.5*ATK
Overall Grading*: Godlike
Kyoku's Horde (Cooldown: 5)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a [Block Damage] buff on this Champion for 3 turns, then grants an Extra Turn.
Level 2: Cooldown -1
Beast Mode (Cooldown: 7) (Passive)
[Passive Effect]
Damage increases by 40% when this Champion's HP drops below 40%
[Active Effect]
Revives this Champion with 20% HP when killed. Immediately grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Fresh Meat (Cooldown: 5)
Places a 25% [Increase ATK] and a 15% [Increase C. RATE] buff on this Champion for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Unclean Banquet (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing 2 [Bomb] debuffs on each target for 2 turns, then grants an Extra Turn. [Bomb] debuffs placed by this skill on enemies whose MAX HP is equal to or higher than 200,000 will deal double damage.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 4.5 ATK (5 ATK Bombs)
Overall Grading: Strong
Roar of Victory (Cooldown: 6)
Places a 50% [Increase ACC] buff on all allies for 3 turns. Also places a 30% [Increase C.DMG] buff on this champion for 3 turns, then grants an extra turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Tempo Shift (Cooldown: 6)
Places a 50% [Increase ACC] buff and a 30% [Increase C.RATE] buff on this Champion for 3 turns, then grants an Extra Turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Squall of Shafts (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Grants an Extra Turn if a 60% [Decrease DEF] debuff is placed on all enemies by this skill.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Damage Multiplier: 3.9 ATK
Overall Grading: Strong
Hunt the Mists (Cooldown: 6)
Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on this Champion for 3 turns, then grants an Extra Turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Higher Blessing (Cooldown: 5)
Places a 25% [Increase ATK] buff on this Champion for 2 turns. Places a 30% [Increase DEF] buff on this Champion if this Champion's current HP is less than 50%. Gains an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Unyielding Fervor (Cooldown: 5)
Attacks 1 enemy. Has a 35% chance of granting an Extra Turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Time Compression (Cooldown: 5)
Fills the Turn Meters of all allies by 15% and decreases the Turn Meters of all enemies by 15%. Grants an Extra Turn
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Dagger Throw
Attacks 1 enemy. Has a 10% chance of granting an Extra Turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Crusade
Attacks 1 enemy. Grants an Extra Turn if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Surging Strength (Cooldown: 6)
Places a 50% [Increase ATK] buff on this Champion for 4 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Ever Faithful (Cooldown: 5)
Places a 50% [Increase ATK] buff, a 30% [Increase C.RATE] buff and a [Shield] buff on this Champion for 3 turns, then grants an Extra Turn. The value of the [Shield] is proportional to this champion’s ATK.
Level 2: Cooldown -1
Pure Partner (Cooldown: 4)
Removes all buffs from all enemies. Has a 50% of granting an Extra Turn.
[Only available when Cupidus is on the same team.]
Revenant (Passive)
Passive Effect:
Places a 60% [Increase DEF] buff on this Champion for 2 turns when their HP drops below 75%. Places a 50% [Increase ATK] buff on this Champion for 2 turns when their HP drops below 50%.
Active Effect:
Grants an Extra Turn when this Champion’s HP drops below 10%.
Disgusting Display (Cooldown: 4)
Places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Shield +5%, Lvl. 3: Shield +5%, Lvl. 4: Shield +5%, Lvl. 5: Shield +5%
Deathblow
Attacks 1 enemy. Grants an Extra Turn if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Soulreap (Cooldown: 3)
Attacks 1 enemy. Grants an Extra Turn and places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack kills an enemy. Damage increases by 7.5% for each debuff on this Champion. Stacks up to 30%.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%
Tornado (Cooldown: 4)
Places a 30% [Increase SPD] buff and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Places a [True Fear] and a [Leech] debuff on all enemies for 2 turns.
Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1
Legion of the Damned (Cooldown: 5)
Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this Champion will join the attack. Allies joining the attack will use their default skills.
Grants an Extra Turn if this attack does not kill the target.
Upgrades: Lvl. 2: Cooldown -1
Terror Scourge
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 25% chance of granting an Extra Turn.
Damage based on: [ATK] [HP]
Upgrades Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Fated Destruction (Cooldown: 4)
Attacks 1 enemy. Will ignore 75% of the target's DEF. Will also ignore [Unkillable] and [Block Damage] buffs. Enemies killed by this skill cannot be revived if this Champion has gained maximum amount of HP from the Vitality Plunder skill. Grants an Extra Turn if this attack kills an enemy.
Enemies killed by this skill cannot be revived.
Damage based on: [ATK] [HP]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Damage +10%, Lvl. 6 Cooldown -1
Spurn Oblivion (Passive)
Will decrease damage from a single enemy hit so that incoming damage will not exceed 50% of this Champion's MAX HP from that hit. Can occur once per enemy attack. Grants an Extra Turn if this damage reduction occurs.
[Does not work against Bosses.]
Decreases the damage taken from Bosses by 15%. Decreases the damage taken from Bosses by 30% if Siphi the Lost Bridge is on the same team.
Tailwind (Cooldown: 5)
Fills the Turn Meter of all allies by 30%. Places a 50% [Increase ATK] buff on all allies for 2 turns. Grants an Extra Turn.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Vicious Partner (Cooldown: 5)
Places a 50% [Increase ATK] and a 30% [Increase C. RATE] buff on this Champion for 2 turns. Grants an Extra Turn when Seducer is on the same team.
Upgrades: Lvl. 2: Cooldown -1