# Extend Debuff Duration

**Extend Debuff Duration**

Extends the duration of existing debuffs.

#### 48 skills with 'Extend Debuff Duration'

**Bombard**

Attacks 1 enemy. Has a 5% chance of increasing the duration of all debuffs by 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%

**Giant Killer** (Passive)

Each attack has a 30% chance of increasing the duration of all debuffs on the target by 1 turn. Damage inflicted by each attack increases by 30% if the enemy's current HP is over 50%.

**Energizing Presence **(Cooldown: 4)

Increases the duration of all buffs on all allies by 1 turn. Also decreases the duration of all debuffs on all allies by 1 turn. Places a 25% [Increase ATK] buff on all allies for 2 turns.**Upgrades:** Lvl. 2: Cooldown -1

**Thunderous Maul**

Attacks 1 enemy. Heals this Champion by 20% of the damage dealt.

Has a 40% chance of increasing the duration of 2 random debuffs on the target Champion by 1 turn.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 0.26*HP

Overall Grading*: Average

**Djinn Swords**

Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of a random debuff on the target by 1 turn.

If Djamarsa is on the same team, each hit also increases the duration of any [HP Burn] debuffs on the target by 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 1.5*ATK

Overall Grading*: Strong

**Infectious Panic **(Cooldown: 5)

Attacks 1 enemy. Applies a Debuff Spread effect, taking 2 random debuffs from the target and placing them on all enemies. Also extends the duration of those debuffs by 2 turns. Will not extend the duration of debuffs on the initial target.

Damage based on: [ATK]**Upgrades:**

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 5.5 ATK

**Binding Darkness **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Each critical hit also has a 75% chance of increasing the duration of all the debuffs on the target by 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

**Oppression**

Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn. Has a 75% chance of increasing the duration of any [Poison Sensitivity] debuffs by 1 turn.

[Passive Effect]

Attacks enemy Champions with this Skill whenever they place a [Freeze], [Stun], [Fear], or [True Fear] debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each [Freeze], [Stun], [Fear], or [True Fear] debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%

**Putrescene **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of placing three 5% [Poison] debuffs for 2 turns. These debuffs cannot be resisted. Also increases the duration of all enemy debuffs by 1 turn. This effect cannot be resisted.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Rating

Multiplier: 4.6*ATK

Overall Grading*: Godlike

**Dual Debility**

Attacks 1 enemy 2 times. Each hit has a 25% chance of increasing the duration of a random debuff by 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +15%

Damage Rating

Multiplier: 1.6*ATK

Overall Grading*: Strong

**Accursed Blades**

Attacks 1 enemy 3 times. Each hit has a 35% chance of increasing the duration of all debuffs by 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%

**Almighty Curse **(Cooldown: 5)

Attacks all enemies. Has a 75% chance of increasing the duration of all debuffs on the target by 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Fan the Flames **(Cooldown: 4)

Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies under [HP Burn] debuffs. Also increases duration of [HP Burn] debuffs on all enemies by 1 turns. Will not spread [Fear], [True Fear], [Freeze], [Provoke], [Sleep] or [Stun] debuffs.

Damage based on: [HP]

Upgrades:

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

**Towering Inferno**

Attacks 1 enemy 3 times. Each hit has a 15% chance of increasing the duration of [HP Burn] debuffs on the target by 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

**Mephitic Spines**

Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of 2 [Poison] debuffs by 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Level 7: Buff/Debuff Chance +5%

Level 8: Damage +5%

Level 9: Buff/Debuff Chance +5%

Damage Rating
Multiplier: 1.6*ATK

**Swarm of Horrors **(Cooldown: 5)

Attacks all enemies. Has an 80% chance of increasing the duration of all enemy debuffs by 1 turn.

When hitting enemies under a [Hex] debuff, also has a 60% chance of putting one of their skills on cooldown.

Level 2: Buff/Debuff Chance +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Cooldown -1

Damage Rating
Multiplier: 4.5*ATK

**Punishing Defenses** (Passive)

When attacked, has a 30% chance of extending the duration of all debuffs on the attacker by 1 turn.

**Light of the Deep **(Cooldown: 4)

Increases the duration of ally buffs by 1 turn, then decreases the duration of all ally debuffs by 1 turn.

Also heals all allies by 2.5% of their MAX HP. Heals by a further 2.5% MAX HP for each turn added to or removed from the duration of buffs and debuffs by this skill.

Upgrades:

Level 2: Heal +5%

Level 3: Heal +5%

Level 4: Heal +5%

Level 5: Heal +5%

Level 6: Cooldown -1

**Pyro Pummel**

Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of [HP Burn] debuffs by 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 0.1*HP

**Thrives on Danger** (Passive)

Heals this Champion by 50% of the damage taken while under a [Reflect Damage] buff. Also has a 25% chance of increasing the duration of all attackers’ debuffs by 1 turn when hit while under a [Reflect Damage] buff.

**Intensify **(Cooldown: 4)

Attacks 1 enemy. Has a 50% chance of increasing the duration of 2 random debuffs on the target by 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +5%, Lvl. 7: Damage +5%, Lvl. 8: Cooldown -1

**Languish **(Cooldown: 4)

Attacks 1 enemy. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn. Also has a 75% chance of increasing the duration of all enemy debuffs by 1 turn.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 6 ATK

Overall Grading: Strong

**Oozing Greatsword**

Attacks 1 enemy. Has a 40% chance of increasing the duration of all [Poison] debuffs on the target by 1 turn. Heals this Champion by 2.5% of their MAX HP for each [Poison] debuff on the target.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage multiplier: 3.5*ATK

**Hell Crescent**

Attacks 1 enemy. Has a 40% chance of increasing the duration of 3 random debuffs on the target by 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Caryatid's Curse **(Cooldown: 5)

Transfers all debuffs from this Champion to a target enemy, then attacks that enemy 3 times.

The first hit increases the duration of all debuffs on the target by 1 turn.

The second Hit decreases the duration of all buffs on the target by 1 turn.

Also increases the duration of all buffs on this Champion by 1 turn after attacking.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

Level 5: Cooldown -1

Damage Rating

Multiplier: 1.8*ATK

**Reign of Terror **(Cooldown: 5)

Attacks all enemies. Increases the duration of all debuffs on the target by 1 turn. Places a [Shield] buff on this Champion for 2 turns equal to 30% of damage dealt. The damage increases by 10% per each debuff on the target.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Shield +10%, Lvl. 4: Shield +10%, Lvl. 5: Cooldown -1

Damage multiplier: 4.9

**Chymistry **(Cooldown: 5)

Increases the duration of all [Poison] debuffs and [HP Burn] debuffs on all enemies by 1 turn. Then, instantly activates any [Poison] debuffs and a [HP Burn] debuffs on each enemy.

Places a 25% [Weaken] debuff for 2 turns on enemies not under [Poison] debuffs or [HP Burn] debuffs.

Level 2: Cooldown -1

Level 3: Cooldown -1

**Shrieking Voices **(Cooldown: 3)

Attacks all enemies. Increases the duration of all debuffs on all enemies by 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Damage multiplier: 3.7*ATK

**Steward of Time** (Passive)

Increases the duration of 2 random debuffs on the attacker by 1 turn when attacked. Occurs once per hit.

**Gigantic Pulverizers**

Attacks 1 enemy. Has a 30% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Also has a 20% chance of increasing the duration of any [Decrease DEF] debuffs by 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff chance +10%

Level 5: Buff/Debuff chance +10%

Damage Multiplier: 3.7 ATK

**Chaosrazor**

Attacks all enemies. Has a 35% chance to extend the duration of any [HP Burn] debuffs on each target by 1 turn.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 0.1*HP

Overall Grading*: Average

**Irradiate **(Cooldown: 1)

When attacked, has a 50% chance of increasing the duration of all [Poison] debuffs on the attacker by 1 turn.

**Exemplar of Rage**

Attacks 1 enemy 2 times. Each hit has an extra 10% chance of inflicting a critical hit. Each hit also has a 40% chance of increasing the duration of any [HP Burn] debuffs on the target.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance + 10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 2.1*ATK

Overall Grading*: Godlike

**Bloodshed Tempest **(Cooldown: 4)

Attacks 4 times at random. Places a 50% [Increase ATK] buff on this champion for 3 turns before attacking. Each hit has an extra 10% chance of inflicting a critical hit. Each hit also has a 75% chance of instantly activating any [HP Burn] debuffs on each target and decreasing the duration of those [HP Burn] debuffs by 1 turn. Fills this champion’s Turn Meter by 30% if 3 or more [HP Burn] debuffs are activated during the attack.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Rating

Multiplier: 1.65*ATK

Overall Grading*: Weak

**Bludgeon**

Attacks 1 enemy. Has a 25% chance of increasing the duration of all debuffs on the target by 1 turn

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%

**Lingering Death **(Cooldown: 4)

Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the enemy by 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

**Shower of Misery **(Cooldown: 4)

Attacks all enemies. Has a 50% chance of increasing the duration of all debuffs by 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Buff/Debuff Chance +5%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Multiplier: 4 ATK

**Compound Calamity **(Cooldown: 4)

Attacks 1 enemy. Has a 75% chance of increasing the duration of 2 random debuffs on the target by 1 turn. Also places a [Block Active Skills] debuff for 1 turn if the target is under a [Decrease ACC] debuff or [Decrease C.DMG] debuff.

Level 2: Buff/Debuff Chance +10%

Level 3: Buff/Debuff Chance +15%

Level 4: Cooldown -1

Level 5: Cooldown -1

Damage Multiplier: 0.35 HP

**Immortal Malison **(Cooldown: 5)

Attacks all enemies 3 times. Each hit has a 60% chance of increasing the duration of any [Hex] debuffs on enemies by 1 turn. If enemies are not under a [Hex] debuff, each hit has a 60% chance of placing a [Hex] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Level 6: Cooldown -1

Level 7: Cooldown -1

Damage Rating

Multiplier: 1*ATK

Overall Grading*: Average

**Lay Low **(Cooldown: 5)

Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Increases the duration of all enemy debuffs by 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Verminlord’s Command **(Cooldown: 4)

Attack all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 75% chance of decreasing the detonation countdown of all [Bomb] debuffs by 1 turn, and increasing the duration of all [Poison] debuffs by 1 turn.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Multiplier: 4.6 ATK

Overall Grading*: Strong

**Glimmer **(Cooldown: 4)

Attacks 3 times at random. Each hit has a 75% chance of increasing the duration of a random debuff on the target by 1 turn.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Rating

Multiplier: 1.8*ATK

Overall Grading*: Weak

**Conflagrate**

Attacks 1 enemy 3 times. Each hit has a 30% chance of increasing the duration of any [HP Burn] debuffs on the target by 1 turn.

Each hit also has a 50% chance of decreasing the duration of a random buff on the target by 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff chance +10%

Damage Rating

Multiplier: 1.4*ATK

Overall Grading*: Strong

**Prayer of Prowess **(Cooldown: 5)

Removes 1 random debuff from all allies, then increases the duration of all ally buffs by 1 turn.

Level 2: Cooldown -1

Level 3: Cooldown -1

**Medical Miracle **(Cooldown: 4)

Attacks all enemies 2 times. The first hit increases the duration of all enemy debuffs by 1 turn. The second hit increases the duration of all ally buffs by 1 turn.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 1.9 DEF

Overall Grading: Strong

**Elemental Unity **(Cooldown: 4)

Attacks all enemies. Places a [Freeze] debuff on each target for 1 turn if they are under a [HP Burn] debuff. Extends the duration of any [HP Burn] debuffs to 3 turns. This effect cannot be resisted.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%

**She Who is Death** (Passive)

At the start of each turn, places a 100% [Heal Reduction] debuff for 2 turns on the enemy with the lowest HP. This debuff cannot be removed, transferred, spread, or have its duration increased by enemies or allies.

**Horrendous Strength**

Attacks 1 enemy 3 times. Each hit has a 30% chance of increasing the duration of 1 random debuff on the target by 1 turn.

Damage based on: [HP]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +5%