Decrease or Reset Cooldown
Decrease or Reset Cooldown
Decreases or Resets the cooldown of one or more skills.
46 skills with 'Decrease or Reset Cooldown'
Head Ringer (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Has a 25% chance of placing the [Stun] debuff for 2 turns instead and stealing 50% of the target's current Turn Meter. Resets the cooldown of this Skill if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +15%, Lvl. 4: Damage +20%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
Mordhau (Cooldown: 4)
Attacks 1 enemy. Has a 60% chance of placing a [Stun] debuff for 1 turn. Resets the cooldowns on each of this Champion's skills if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Nightmare
Attacks 1 enemy 2 times. Each hit decreases the target's Turn Meter by 7.5% if the target is under a [Fear] or a [True Fear] debuff.
Reduces the cooldown of this Champion's Taste of Despair [P] skill by 1 turn if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Strip Away (Cooldown: 4)
Attacks 1 enemy. Removes all buffs, then places a 60% [Decrease DEF] debuff on the target for 2 turns before attacking. These effects cannot be resisted or blocked. Damage inflicted by this skill cannot be decreased by enemy Passive skills or masteries, except by the passive skills of Bosses. Damage inflicted by this skill cannot be increased by either this Champion’s Masteries or ally Passive skills, except when attacking Bosses. Resets the cooldown of the [Crowd Favorite] skill if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK
Overall Grading: Godlike
Crowd Favorite (Cooldown: 4)
Attacks all enemies. Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this champion for 3 turns before attacking. Resets the Cooldown of the [Strip Away] skill if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Damage Multiplier: 3.8 ATK
Overall Grading: Godlike
Behead
Attacks 1 enemy. Grants an Extra Turn and resets the cooldown on this Champion's Holy Sword Skill if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Fiery Rebirth (Passive)
Revives a random ally with 30% HP every time this Champion kills an enemy. Resets the cooldowns on this Champion's Skills if this Champion kills an enemy and all allies are alive.
Juggernaut (Cooldown: 5)
Attacks 1 enemy 2 times. Damage increases according to the number of buffs on this Champion. If the target is killed, resets the cooldown of this skill.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1
Death's Collector (Passive)
Resets the cooldown of the Inexorable End Skill whenever this champion kills an enemy under a [Hex] Debuff.
Increases this Champion’s ATK by 5% for each enemy under a [Hex] debuff.
Combat Tactics (Cooldown: 7)
Decreases the cooldown of all ally skills by 1 turn.
Upgrades: Lvl 2: Cooldown -1, Lvl 3: Cooldown -1, Lvl 4: Cooldown -1
Energy Drain (Cooldown: 5)
Attacks all enemies. Decreases the Turn Meter by 20%. Resets the cooldowns on each of this Champion's skills if any target is killed. Has an extra 15% chance of inflicting a critical hit.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Transmute Pain (Cooldown: 1) (Passive)
Decreases the cooldown of [Animus Infusion] skill by 1 turn for every 10% of HP this Champion loses.
Butcher's Glee (Cooldown: 4)
Attacks all enemies.
Grants an Extra Turn and resets the cooldown of On the Hunt Skill if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1
Time Dilation (Cooldown: 7)
Attacks all enemies. Has a 75% chance of placing a [Block cooldown Skills] debuff for 2 turns. Also decreases the cooldowns of all ally skills, except this champion’s, by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Buff/Debuff chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff chance +15%
Level 5: Cooldown -1
Level 6: Cooldown -1
Demon Fangs (Cooldown: 4)
Attacks 3 times at random. Resets the cooldown on this skill if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +5%
Seal of Magic (Cooldown: 7)
Resets the cooldowns of all ally skills. Fills the Turn Meter of all allies except this Champion by 20%.
Upgrades: Lvl. 2: Cooldown -1
Lethal Lust
Attacks 1 enemy. Grants an Extra Turn and decreases the cooldown of the Statis Strike skill by 2 turns if this attack kills an enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Dire Grudge (Passive)
Decreases the cooldown of this Champion's [Gleam of Avarice] Skill by 1 turn every time this Champion loses 15% HP.
The HP loss is accumulated and tracked over multiple turns, attacks, or hits, and is not affected by healing or other HP increases.
Finishing Blow
Attacks 1 enemy. Decreases the cooldown of the [Cut Apart] skill by 1 turn if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Blizzard Rage (Cooldown: 4)
Attacks all enemies. Places a [Block Buffs] debuff and a 100% [Heal Reduction] debuff for 2 turns on enemies under [Freeze] debuffs.
Has a 60% chance of placing a [Provoke] debuff for 1 turn on enemies not under [Freeze] debuffs.
Decreases the cooldown of 1 random Skill of each ally by 1 turn for every enemy attacked under both a [Freeze] and a [HP Burn] debuff.
Damage based on: [DEF]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%
Let None Live (Cooldown: 4)
Attacks all enemies. Damage increases by 10% for each debuff on each target. Resets the cooldown of the [Crack Shot] skill if this attack kills an enemy.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Rating
Multiplier: 4*ATK*(1+0.1*Debuff Count)
Overall Grading*: Godlike
Great Hammer
Attacks 1 enemy. Resets the cooldown of [Devastator] skill if this attack kills an enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Damage +10%
Sacrificial Ritual (Cooldown: 7)
Decreases the cooldown of all ally skills by 2 turns. This skill does not affect this Champion, or other Champions with this skill. This Champion will receive damage equal to 30% of their MAX HP. This will happen even if it kills this Champion.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Befoulment
Attacks 2 times at random. Has a 75% chance of placing a [Hex] debuff for 5 turns. This debuff cannot be resisted. Each critical hit decreases the cooldown of the [Not Of This World] skill by 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%
Deaths Balance (Cooldown: 5)
Equalizes the HP of all allies, then attacks 1 enemy. The HP levels of all allies will be brought up to the level of the ally with the highest HP.
The attack will ignore 30% of the target’s DEF if the target’s current HP is equal to or lower than this champion’s current HP.
Will decrease the cooldown of the Exalted Pyre skill by 1 turn if the target’s current HP is higher than this Champion’s current HP.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Rating
Multiplier: 0.35*HP
Psychic Overload
Attacks 1 enemy. Has a 75% chance of increasing the cooldown of 1 of the target’s skills, at random, by 1 turn. Has a 25% chance of placing a [Stun] debuff on the target for 1 turn if a skill has its cooldown increased to the max. If the cooldown increase is successful, will also decrease the cooldown of one random skill (by 1 turn) of the ally with the highest Turn Meter and a skill on cooldown.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Damage Multiplier: 3.2 ATK
Flicker Step (Cooldown: 5)
While under a [Veil] or [Perfect Veil] buff: Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff. Decreases the cooldown of Jungle Ambush by 2 turns.
While not under a [Veil] or [Perfect Veil] buff: Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff before attacking. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking.
Damage based on: [ATK]
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Assassin of Kings (Passive)
Whenever this Champion kills an enemy, decreases the cooldown of the [Crown Breaker] skill by 1 turn.
Battle Flow (Cooldown: 5)
Attacks 1 enemy. Will ignore [Shield] buffs.
Decreases the cooldown of the [Battle Flow] skill by 2 turns, fills this Champion’s Turn Meter by 30%, and places a 30% [Increase C.DMG] buff on this Champion for 2 turns if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 5.9*ATK
Overall Grading*: Godlike
Bloody Mess (Passive)
Places a 25% [Increase ATK] buff on this Champion for 1 turn and decreases the cooldown of the Rip to Shreds skill every time this Champion's HP drops below 50%.
Lay Bare (Cooldown: 4)
Removes all [Increase DEF] buffs from all enemies, then attacks all enemies. Decreases the cooldown of Lay Bare by 1 turn for each enemy killed by this skill.
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 3.6 ATK
Fated Vengeance (Cooldown: 4)
Attacks 1 enemy. Will ignore Unkillable buffs and Shield Buffs. Fills this champions turn meter by 30%. Fills these champions turn meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.5 ATK
Blood Freeze (Cooldown: 4)
Attacks 1 enemy. Steals 100% of the target’s turn meter. Decreases the cooldown of Oni’s Rage by 1 turn if the target is immune to Turn Meter reduction effects.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.8 ATK
Bedevil (Cooldown: 4)
Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Grants an Extra turn and resets the cooldown of this skill if Yumeko is on the same team and this skill kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 6.5*ATK
Overall Grading*: Godlike
Stoicism (Passive)
Damage inflicted by this Champion cannot be decreased by enemy Passive skills or Masteries, except by the Passive skills of Bosses.
Damage inflicted by this Champion cannot be increased by this Champion’s Masteries or ally Passive Skills (Except Bosses!)
Whenever Yumeko dies, instantly grants a turn to this Champion and resets the cooldowns of each of this Champion’s skills.
Cyan Slash (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targetting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target’s DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +15%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 3 ATK (AoE), 3.95 ATK (Boss)
Harbinger (Cooldown: 3)
Attacks 1 enemy. Will ignore 30% of the target’s DEF. Fills this Champion’s Turn Meter by 25% after the attack. If the target is under a [Fear] or [True Fear] debuff, decreases the cooldown of the Dismay skill by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Cooldown -1
Faster than the Eye (Cooldown: 5)
Attacks all enemies. Decreases the cooldown of this skill by 1 turn when attacking under an [Increase ATK] buff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 4.5 ATK
Overall Grading: Godlike
Dance of Time (Cooldown: 7)
Decreases the cooldowns of all ally skills by 3 turns and increases the cooldowns of all enemy skills by 3 turns.
Will not decrease the cooldowns of this Champion’s other skills.
Level 2: Cooldown -1
Level 3: Cooldown -1
Focused Force (Cooldown: 6)
Attacks 1 enemy 2 times. Will ignore [Shield] buffs. Resets the cooldown of this skill if this attack kills an enemy.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Level 5: Cooldown -1
Damage Multiplier: 2.9 ATK
Overall Grading: Strong
Riotous Revival (Cooldown: 4)
Removes all debuffs from a target ally, then heals them by 40% of their MAX HP. If the target of this skill is not this Champion, decrease the cooldown of all of the target’s skills by 2 turns.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +5%
Level 5: Heal +5%
Level 6: Cooldown -1
Heavenly Host (Cooldown: 6)
Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on all allies for 2 turns, then teams up will all allies to attack a target enemy. Decreases the cooldown of this skill by 1 turn if an enemy is killed from this attack.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Rise of Glory (Cooldown: 7)
Revives a dead ally with 50% HP, then fills their Turn Meter by 50% and resets the cooldowns of all their skills.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Quietude (Cooldown: 4)
Attacks 1 enemy. Before attacking, steals all buffs from the target, then transfers all debuffs from this Champion to the target. Decreases the cooldown of the [Quietude] skill by 2 turns if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 6.5 ATK
Unsleeping Aegis (Passive)
Whenever an ally is attacked while under an [Ally Protection] buff placed by this Champion, places a [Shield] buff on the ally equal to 30% of this Champion's MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this Champion.
Also decreases the cooldown of this Champion's Legion of the Damned Skill by 2 turns if the [Shield] buff is placed.
Enduring Warrior (Cooldown: 4)
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF if higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Damaged based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Cooldown -1