Decrease Debuff Duration
Decrease Debuff Duration
Decreases the duration of existing debuffs.
16 skills with 'Decrease Debuff Duration'
Energizing Presence (Cooldown: 4)
Increases the duration of all buffs on all allies by 1 turn. Also decreases the duration of all debuffs on all allies by 1 turn. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Binding Darkness (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Each critical hit also has a 75% chance of increasing the duration of all the debuffs on the target by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Calamity (Cooldown: 4)
Attacks all enemies. Decreases the duration of all buffs by 1 turn. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [ATK] [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Flame Eruption (Cooldown: 4)
Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns if there are a least 2 enemies under [HP Burn] debuffs. Then instantly activates any [HP Burn] debuffs on each target and decreases the duration of those [HP Burn] debuffs by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff chance +10%
Level 6: Cooldown -1
Light of the Deep (Cooldown: 4)
Increases the duration of ally buffs by 1 turn, then decreases the duration of all ally debuffs by 1 turn.
Also heals all allies by 2.5% of their MAX HP. Heals by a further 2.5% MAX HP for each turn added to or removed from the duration of buffs and debuffs by this skill.
Upgrades:
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +5%
Level 5: Heal +5%
Level 6: Cooldown -1
Smashing Spree (Cooldown: 4)
Attacks all enemies. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn. Also has a 75% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 3.8*DEF
Field Medic
Decreases the duration of 2 random debuffs on all allies. Then, heals all allies by 5% of their MAX HP. Heals by a further 2.5% MAX HP for each debuff that has its duration decreased.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +5%
Level 5: Cooldown -1
Level 6: Cooldown -1
Effortless Superiority (Cooldown: 4)
Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Also has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Fills this champion’s Turn Meter by 10% for each buff that has its duration decreased.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage Multiplier: 0.25 HP
Overall Grading: Weak
Caryatid's Curse (Cooldown: 5)
Transfers all debuffs from this Champion to a target enemy, then attacks that enemy 3 times.
The first hit increases the duration of all debuffs on the target by 1 turn.
The second Hit decreases the duration of all buffs on the target by 1 turn.
Also increases the duration of all buffs on this Champion by 1 turn after attacking.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Level 5: Cooldown -1
Damage Rating
Multiplier: 1.8*ATK
Gigantic Pulverizers
Attacks 1 enemy. Has a 30% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Also has a 20% chance of increasing the duration of any [Decrease DEF] debuffs by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff chance +10%
Level 5: Buff/Debuff chance +10%
Damage Multiplier: 3.7 ATK
Unshakeable (Passive)
Decreases the duration of all debuffs on this Champion by 1 turn. Occurs once per turn.
Compound Calamity (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of increasing the duration of 2 random debuffs on the target by 1 turn. Also places a [Block Active Skills] debuff for 1 turn if the target is under a [Decrease ACC] debuff or [Decrease C.DMG] debuff.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Level 5: Cooldown -1
Damage Multiplier: 0.35 HP
Lay Low (Cooldown: 5)
Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Increases the duration of all enemy debuffs by 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Verminlord’s Command (Cooldown: 4)
Attack all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 75% chance of decreasing the detonation countdown of all [Bomb] debuffs by 1 turn, and increasing the duration of all [Poison] debuffs by 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 4.6 ATK
Overall Grading*: Strong
Always Watched (Cooldown: 6)
Decreases the duration of all debuffs on all allies by 1 turn, then places a 15% [Strengthen] buff on all allies for 2 turns. This buff cannot be removed or stolen.
Level 2: Cooldown -1
Level 3: Cooldown -1
Burn With Shame (Passive)
Every time an enemy under a [HP Burn] debuff gets a turn, decreases the duration of 2 random buffs on that enemy by 1 turn.