Zephyr Sniper

Stats:
HP: 13380Attack: 617
Defense: 1244
Speed: 100
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 0
Dungeons:
- Arcane Keep- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Zephyr Sniper
Zephyr Sniper's Skills

Suppressive Fire
Attacks all enemies. Has a 15% chance of increasing the cooldown of a random Skill on each target by 1 turn.
Damage based on: [DEF]
Upgrades:
- Lvl. 2: Buff/Debuff Chance +5%
- Lvl. 3: Buff/Debuff Chance +5%
- Lvl. 4: Buff/Debuff Chance +5%
- Lvl. 5: Damage +10%

Ranger's Skill (Cooldown: 5)
Places a 7.5% [Continuous Heal] buff on all allies for 1 turn
Upgrades:
- Lvl. 2: Cooldown -1
Zephyr Sniper Warmaster or Giant Slayer?
Based on their active attack skills, Zephyr Sniper is expected to hit an average of 0.8 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
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