Basic info:Faction: The Sacred Order
C. Rate: 15%
C. Damage: 50%
Dungeons:- Iron Twins
- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Ice Golem
- Fire Knight
Buffs & Debuffs cast by Warpriest
Attacks 1 enemy. Has a 15% chance of placing a [Freeze] debuff for 1 turn.
Damage based on: [ATK]
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Buff/Debuff Chance +5%
- Lvl. 5: Buff/Debuff Chance +59
- Lvl. 6: Damage +10%
Divine Light (Cooldown: 4)
Heals a target ally by 20% of their MAX HP. Heals all allies except the target by 10% of the target's MAX HP.
Bless Weapons (Cooldown: 5)
Places a 25% [Increase ATK] buff on all allies for 2 turns.
- Lvl. 2: Cooldown -1
- Lvl. 3: Cooldown -1
Warpriest Warmaster or Giant Slayer?Based on their active attack skills, Warpriest is expected to hit an average of 1 times. This factors in cooldowns.
Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.