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Champions → Factions → Undead Hordes → Ultimate Deathknight

Ultimate Deathknight


Ultimate Deathknight

Basic info:
Faction: Undead Hordes
Rarity: Legendary
Affinity: Force
Type: Defense
Tier: ★★★★✰
Rating: 4.24 / 5
Stats:
HP: 20640
Attack: 782
Defense: 1421
Speed: 97
C. Rate: 15%
C. Damage: 50%
Resist: 40
Accuracy: 20
Arena:
5/5 - Offense
4/5 - Defense

Grinding:
4/5 - Campaign
5/5 - Faction Wars
4/5 - Demon Lord
5/5 - Hydra
Dungeons:
3/5 - Iron Twins
4/5 - Arcane Keep
4/5 - Magic Keep
4/5 - Spirit Keep
4/5 - Force Keep
4/5 - Void Keep
4/5 - Minotaur

5/5 - Spider
5/5 - Dragon
5/5 - Ice Golem
3/5 - Fire Knight
Doom Tower:
4/5 - Waves
5/5 - Magma Dragon (Kuldath)
1/5 - Nether Spider (Agreth)
3/5 - Frost Spider (Sorath)
4/5 - Scarab King (Borgoth)
4/5 - Celestial Griffin (Grythion)
4/5 - Eternal Dragon (Iragoth)
4/5 - Bommal (Dreadhorn)
2/5 - Dark Fae (Astranyx)

Buffs & Debuffs cast by Ultimate Deathknight



Ultimate Deathknight's Skills

Heckler of Legends

Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%

Damage Rating
Multiplier: 3.5*DEF
Overall Grading*: Strong

Rats Off To Ya (Cooldown: 4)

Attacks all enemies. Has an 80% chance of place a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1

Damage Rating
Multiplier: 4*DEF
Overall Grading*: Strong

Get Comfy Everyone (Cooldown: 5)

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Level 2: Cooldown -1
Level 3: Cooldown -1

Damage Rating
Multiplier: Shield: 2.5*DEF

Too Awesome To Die (Passive)

Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This champion will receive that damage instead. It will also redirect any debuffs from the hit to this champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack.

Whenever an enemy is healed, heals this champion by 20% of that heal.

Didn't Need 'Em (Passive)

Increase this Champion’s HP, DEF and SPD by 10% for each dead ally.

Raid Shadow Legends - Ultimate Deathknight's skill: Aura

Aura

Increases Ally DEF in all Battles by 30%


Ultimate Deathknight Warmaster or Giant Slayer?

Based on their active attack skills, Ultimate Deathknight is expected to hit an average of 1 times. This factors in cooldowns.

Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.



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