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Champions → Factions → Dwarves → Tormin the Cold

Tormin the Cold


Raid Shadow Legends - Tormin the Cold, Legendary Dwarves Champion - Inteleria

Basic info:
Faction: Dwarves
Rarity: Legendary
Affinity: Void
Type: Defense
Tier: ★★★★✰
Rating: 3.66 / 5
Stats:
HP: 20145
Attack: 815
Defense: 1421
Speed: 94
C. Rate: 15%
C. Damage: 50%
Resist: 70
Accuracy: 20
Arena:
5/5 - Offense
5/5 - Defense

Grinding:
5/5 - Campaign
5/5 - Faction Wars
1/5 - Demon Lord
2/5 - Hydra
Dungeons:
1/5 - Iron Twins
4/5 - Arcane Keep
5/5 - Magic Keep
3/5 - Spirit Keep
4/5 - Force Keep
4/5 - Void Keep
5/5 - Minotaur

4/5 - Spider
4/5 - Dragon
5/5 - Ice Golem
2/5 - Fire Knight
Doom Tower:
5/5 - Waves
4.5/5 - Magma Dragon (Kuldath)
3.5/5 - Nether Spider (Agreth)
3.5/5 - Frost Spider (Sorath)
3/5 - Scarab King (Borgoth)
3/5 - Celestial Griffin (Grythion)
3/5 - Eternal Dragon (Iragoth)
3.5/5 - Bommal (Dreadhorn)
2/5 - Dark Fae (Astranyx)

Buffs & Debuffs cast by Tormin the Cold



Tormin the Cold's Skills

Raid Shadow Legends - Tormin the Cold's skill: Rimefire

Rimefire

Attacks all enemies. Has a 15% chance of placing a [Freeze] debuff for 1 turn.

Instantly activates this Skill whenever an enemy under both a [Freeze] and a [HP Burn] debuff takes damage from the [HP Burn] debuff.

Damage based on: [DEF]

Upgrades:
- Lvl. 2: Buff/Debuff Chance +5%
- Lvl. 3: Buff/Debuff Chance +5%

Raid Shadow Legends - Tormin the Cold's skill: Iceberg Crush

Iceberg Crush (Cooldown: 4)

Removes all buffs from a target enemy, then attacks the target 2 times. Steals all buffs instead if the target is under a [Freeze] debuff.

Will ignore DEF if the target is under both a [Freeze] and a [HP Burn] debuff.

Damage based on: [DEF]

Upgrades:
- Lvl. 2: Damage +10%
- Lvl. 3: Damage +10%
- Lvl. 4: Cooldown -1

Raid Shadow Legends - Tormin the Cold's skill: Blizzard Rage

Blizzard Rage (Cooldown: 4)

Attacks all enemies. Places a [Block Buffs] debuff and a 100% [Heal Reduction] debuff for 2 turns on enemies under [Freeze] debuffs.

Has a 60% chance of placing a [Provoke] debuff for 1 turn on enemies not under [Freeze] debuffs.

Decreases the cooldown of 1 random Skill of each ally by 1 turn for every enemy attacked under both a [Freeze] and a [HP Burn] debuff.

Damage based on: [DEF]

Upgrades:
- Lvl. 2: Buff/Debuff Chance +5%
- Lvl. 3: Buff/Debuff Chance +5%

Raid Shadow Legends - Tormin the Cold's skill: Wintry Wind

Wintry Wind (Cooldown: 8) (Passive)

[Passive Effect]
Has a 20% chance of placing a [Freeze] debuff on the enemy each time they receive a buff, get healed, or have their Turn Meter filled. The 20% chance applies up to twice per enemy turn (once for buffs, once for Turn Meter fills) in cases where an enemy receives multiple of these effects at the same time. Does not work with effects from Artifact Sets, Turn Meter filling effects from Masteries, healing, or those buffs or effects that take place at the start of a Round.

[Active Effect]
Revives this Champion to 100% HP when killed and placed a [Freeze] debuff on this Champion for 1 turn.

Upgrades:
- Lvl. 2: Cooldown -1
- Lvl. 3: Cooldown -1
- Lvl. 4: Buff/Debuff Chance +5%
- Lvl. 4: Buff/Debuff Chance +5%

Raid Shadow Legends - Tormin the Cold's skill: Aura

Aura

Increases Ally DEF in all Battles by 33%


Tormin the Cold Warmaster or Giant Slayer?

Based on their active attack skills, Tormin the Cold is expected to hit an average of 1.25 times. This factors in cooldowns.

Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.

Tormin the Cold Mastery Recommendations

General




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