Tagoar

Stats:
HP: 18165Attack: 1145
Defense: 947
Speed: 105
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Tagoar
Tagoar's Skills
Da Magic Stick
Attacks 1 enemy 2 times. Places a 60% [Increase DEF] buff for 2 turns on the ally with the lowest current HP.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 1.8 ATK
Overall Grading: Average
Charge Cant (Cooldown: 5)
Attacks all enemies. Places a 30% [Increase SPD] buff on all allies for 2 turns, then heals all allies by 15% of this Champion’s MAX HP.
Level 2: Heal +10%
Level 3: Heal +10%
Level 4: Cooldown -1
Level 5: Cooldown -1
Damage Multiplier: 3.7 ATK
Overall Grading: Weak
Rise and Fight (Cooldown: 7)
Revives all dead allies with 30% HP. Also places a [Shield] buff on all allies for 2 turns equal to 20% of this Champion’s MAX HP.
Level 2: Cooldown -1
Level 3: Cooldown -1
Aid the Feeble (Passive)
Decreases the damage received by allies with 50% HP or less by 10%.

Aura
Increases Ally HP in all battles by 25%
Tagoar Warmaster or Giant Slayer?
Based on their active attack skills, Tagoar is expected to hit an average of 1.8 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.