Steelskull

Stats:
HP: 16020Attack: 1277
Defense: 958
Speed: 111
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Steelskull
Steelskull's Skills

Decay
Attacks 1 enemy 2 times. Has a 10% chance of placing a 5% [Poison] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Buff/Debuff Chance +5%
- Lvl. 5: Buff/Debuff Chance +10%
- Lvl. 6: Buff/Debuff Chance +10%

Cleansing Spell (Cooldown: 4)
Removes all debuffs from a target ally, then heals them by 40%.
Upgrades:
- Lvl. 2: Heal +5%
- Lvl. 3: Heal +5%
- Lvl. 4: Cooldown -1

Protection (Cooldown: 5)
Places a 60% [Increase DEF] buff on all allies for 2 turns. Heals all allies by 20% of their MAX HP.
Upgrades:
- Lvl. 2: Heal +5%
- Lvl. 3: Heal +5%
- Lvl. 4: Cooldown -1

Aura
Increases Ally DEF in Faction Crypts by 27%.
Steelskull Warmaster or Giant Slayer?
Based on their active attack skills, Steelskull is expected to hit an average of 1.2 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
Steelskull Mastery Recommendations
Grind

Dungeons & Boss

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