Skull Lord Var-Gall

Stats:
HP: 27420Attack: 1112
Defense: 1310
Speed: 107
C. Rate: 15%
C. Damage: 50%
Resist: 90
Accuracy: 70
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Skull Lord Var-Gall
Skull Lord Var-Gall's Skills

Gleeful Ripping
Attacks 1 enemy 2 times. Each hit fills this Champion's Turn Meter by 5%.
Has a 30% chance to repeat this skill. Places a 100% [Heal Reduction] debuff on the target for 2 turns if this skill is repeated.
Damage based on: [DEF]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%

Skull Claim (Cooldown: 3)
Places a 25% [Strengthen] buff on this Champion for 2 turns. Has a 75% chance of placing a [Provoke] debuff on a target enemy for 1 turn.
Upgrades:
- Lvl. 2: Buff/Debuff Chance +5%
- Lvl. 3: Buff/Debuff Chance +10%
- Lvl. 4: Buff/Debuff Chance +10%
- Lvl. 5: Cooldown -1

Abyssal Clutch (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage based on: [DEF]
Upgrades
- Lvl. 2: Damage +10%
- Lvl. 3: Buff/Debuff Chance +5%
- Lvl. 4: Buff/Debuff Chance +10%
- Lvl. 5: Buff/Debuff Chance +10%
- Lvl. 6: Cooldown -1

Horrific Foe (Passive)
When attacked, decreases the attacker's MAX HP by 5%. Cannot decrease a single enemy's MAX HP by more than 50%. Occurs once per enemy attack. Does not work against bosses.
Has a 50% chance of placing a [True Fear] debuff on targets whose MAX HP has been decreased by 20% or more.

Skull Brood (Cooldown: 1) (Passive)
Revives Skullsworn with 50% HP and 50% Turn Meter at the start of each turn.
[If there are multiple Skullsworns on the team, only one of them will be revived.]
Skull Lord Var-Gall Warmaster or Giant Slayer?
Based on their active attack skills, Skull Lord Var-Gall is expected to hit an average of 1.8 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.