Skink

Stats:
HP: 13380Attack: 1310
Defense: 826
Speed: 93
C. Rate: 15%
C. Damage: 57%
Resist: 30
Accuracy: 0
Dungeons:
- Arcane Keep- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Skink
Skink's Skills

Slippery Strike
Attacks 1 enemy. Will ignore [Block Damage] and [Shield] buffs.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%
- Lvl. 5: Damage +10%

Withering Poison (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a 50% [Heal Reduction] debuff for 2 turns if the target has a [Decrease DEF] debuff.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Buff/Debuff Chance +10%
- Lvl. 5: Buff/Debuff Chance +15%
- Lvl. 6: Cooldown -1

Catalyze (Cooldown: 4)
Attacks 1 enemy. The hit is critical if the target has a [Heal Reduction] debuff.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +10%
- Lvl. 4: Damage +10%
- Lvl. 5: Cooldown -1

Aura
Increases Magic Ally ATK in all Battles by 30%.
Skink Warmaster or Giant Slayer?
Based on their active attack skills, Skink is expected to hit an average of 1 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.