Shirimani

Stats:
HP: 19980Attack: 1167
Defense: 1079
Speed: 104
C. Rate: 15%
C. Damage: 50%
Resist: 40
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Shirimani
Shirimani's Skills

Bolts of Cold
Attacks 3 times at random. Has a 25% chance of placing a [Freeze] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Damage Multiplier: 1.4 ATK

Rejuvenating Wave (Cooldown: 5)
Heals 1 ally by 50% and other allies by 20% of their MAX HP. Places a 15% [Continuous Heal] buff for 2 turns on targets with full HP.
Level 2: Cooldown -1

Ice Storm (Cooldown: 6)
Attacks all enemies. Has an 80% chance of placing a [Freeze] debuff for 1 turn. Fills this Champion’s Turn Meter by 10% for each attacked enemy.
Level 2: Buff/Debuff Chance +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +5%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 4.1 ATK

Aura
Increases Ally DEF in Faction Crypts by 33%.
Shirimani Warmaster or Giant Slayer?
Based on their active attack skills, Shirimani is expected to hit an average of 2.67 times. This factors in cooldowns.Therefore, we recommend using Giant Slayer to maximize your damage output on Clan Boss.
Shirimani Mastery Recommendations
General

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