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Champions → Factions → Barbarians → Sentinel

Sentinel


Raid Shadow Legends - Sentinel, Rare Barbarians Champion - Inteleria

Basic info:
Faction: Barbarians
Rarity: Rare
Affinity: Force
Type: HP
Tier: ★★✰✰✰
Average rating: 1.95 / 5
Stats:
HP: 18825
Attack: 914
Defense: 859
Speed: 86
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 10
Arena:
3/5 - Offense
3/5 - Defense

Grinding:
3/5 - Campaign
3/5 - Faction
1/5 - Clan Boss
2/5 - Minotaur
Dungeons:
2/5 - Spider
1/5 - Dragon
1/5 - Ice Golem
1/5 - Fire Knight
1/5 - Magic Keep
2/5 - Spirit Keep
2/5 - Force Keep
2/5 - Void Keep
Doom Tower:
2/5 - Waves
4.5/5 - Kuldath
2.5/5 - Agreth
1/5 - Sorath
1/5 - Borgoth

Buffs & Debuffs cast by Sentinel



Sentinel's Skills

Raid Shadow Legends - Sentinel's skill: Hook

Hook

Attacks 1 enemy. Has a 60% chance of placing a [Provoke] debuff for 1 turn. Damage is proportional to ATK and DEF.

Damage based on: [ATK] [DEF]

Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Buff/Debuff Chance +10%
- Lvl. 4: Damage +10%
- Lvl. 5: Buff/Debuff Chance +15

Raid Shadow Legends - Sentinel's skill: Glaive Swing

Glaive Swing (Cooldown: 4)

Attacks all enemies. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:
- Lvl. 2: Buff/Debuff Chance +5%
- Lvl. 3: Buff/Debuff Chance +5%
- Lvl. 4: Damage +10%
- Lvl. 5: Buff/Debuff Chance +10%
- Lvl. 6: Cooldown -1

Raid Shadow Legends - Sentinel's skill: Regeneration

Regeneration (Cooldown: 2) (Passive)

Heals this Champion by 10% HP at the start of each turn. This Heal can be critical.

Raid Shadow Legends - Sentinel's skill: Aura

Aura

Increases Ally RESIST in Faction Crypts by 30.


Sentinel Warmaster or Giant Slayer?

Based on their active attack skills, Sentinel is expected to hit an average of 1 times. This factors in cooldowns.

Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.



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Next: Warmaiden >


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