Seer

Stats:
HP: 19320Attack: 1145
Defense: 870
Speed: 104
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Seer
Seer's Skills

Knock Out
Attacks 1 enemy. Has a 15% chance of granting an Extra Turn.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +10%
- Lvl. 5: Buff/Debuff Chance +5%

Clan Banner (Cooldown: 4)
Places a 30% [Increase C. RATE] buff on all allies for 2 turns. Places a 25% [Weaken] debuff on all enemies for 2 turns.
Upgrades:
- Lvl. 2: Cooldown -1

Karma Burn (Cooldown: 6)
Removes all buffs from all allies and enemies, then attacks all enemies. Damage increases according to the number of removed buffs. Has a 50% chance of placing a [Sleep] debuff on all enemies for 1 turn. The chance of placing a [Sleep] debuff increases by 5% for each buff removed. Inflicts less damage to Bosses.
Damage based on: [Enemy MAX HP]
Upgrades:
- Lvl. 2: Cooldown -1
- Lvl. 3: Cooldown -1

Aura
Increases Ally RESIST in all Battles by 40.
Seer Warmaster or Giant Slayer?
Based on their active attack skills, Seer is expected to hit an average of 0.83 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
Seer Mastery Recommendations
General







