Sanguinia

Stats:
HP: 20475Attack: 760
Defense: 1178
Speed: 105
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Sanguinia
Sanguinia's Skills
Red Punishment
Attacks 1 enemy 3 times. Each hit has a 20% chance of decreasing the duration of 2 random buffs on the target by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 2 ATK
Holy Blood (Cooldown: 4)
Places a [Block Debuffs] on all allies for 1 turn and a 15% [Continiuous Heal] buff on all allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Sacrificial Lamb (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of transferring all debuffs from this Champion to the target. Removes all the debuffs from all allies except this Champion.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Level 7: Buff/Debuff Chance +10%
Level 8: Cooldown -1
Damage Multiplier: 7.6 ATK

Aura
Increases Ally ACC in Doom Tower battles by 55.
Sanguinia Warmaster or Giant Slayer?
Based on their active attack skills, Sanguinia is expected to hit an average of 2 times. This factors in cooldowns.Therefore, we recommend using Giant Slayer to maximize your damage output on Clan Boss.


