Sanguinia

Stats:
HP: 20475Attack: 760
Defense: 1178
Speed: 105
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Sanguinia
Sanguinia's Skills
Red Punishment
Attacks 1 enemy 3 times. Each hit has a 20% chance of decreasing the duration of 2 random buffs on the target by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 2 ATK
Holy Blood (Cooldown: 4)
Places a [Block Debuffs] on all allies for 1 turn and a 15% [Continiuous Heal] buff on all allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Sacrificial Lamb (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of transferring all debuffs from this Champion to the target. Removes all the debuffs from all allies except this Champion.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Level 7: Buff/Debuff Chance +10%
Level 8: Cooldown -1
Damage Multiplier: 7.6 ATK

Aura
Increases Ally ACC in Doom Tower battles by 55.
Sanguinia Warmaster or Giant Slayer?
Based on their active attack skills, Sanguinia is expected to hit an average of 2.6 times. This factors in cooldowns.Therefore, we recommend using Giant Slayer to maximize your damage output on Clan Boss.