Saito

Stats:
HP: 16185Attack: 1321
Defense: 1178
Speed: 102
C. Rate: 15%
C. Damage: 63%
Resist: 30
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Saito
Saito's Skills
Unbearable Assault
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Buff/Debuff Chance +5%
- Lvl. 5: Buff/Debuff Chance +5%
Enduring Warrior (Cooldown: 4)
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF if higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Damaged based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%
- Lvl. 5: Damage +5%
- Lvl. 6: Cooldown -1
Army Breaker (Cooldown: 5)
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive.
Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%
- Lvl. 5: Cooldown -1
Vendetta [P] (Passive)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%.
The stack will be lost and reset if this Champion targets and attacks a different enemy.

Aura
Increases Ally ATK in Dungeons by 30%.
Saito Warmaster or Giant Slayer?
Based on their active attack skills, Saito is expected to hit an average of 1.63 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.