Runekeeper Dazdurk

Stats:
HP: 20310Attack: 694
Defense: 1255
Speed: 105
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Runekeeper Dazdurk
Runekeeper Dazdurk's Skills
Syphon Symbol
Attacks 1 enemy. Has a 35% chance of placing a [Leech] debuff for 2 turns.
Damage based on: [DEF]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 3.3 DEF
Rune of Battle (Cooldown: 5)
Fills the Turn Meters of all allies by 25% and places a 50% [Increase ATK] buff on all allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Purity Sigil (Cooldown: 5)
Removes all debuffs from all allies, then heals all allies by 25% of this Champion’s MAX HP. Places a 15% [Continuous Heal] buff for 2 turns on allies that have a debuff removed.

Aura
Increases Ally ATK in all Battles by 25%
Runekeeper Dazdurk Warmaster or Giant Slayer?
Based on their active attack skills, Runekeeper Dazdurk is expected to hit an average of 1 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
Runekeeper Dazdurk Videos
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