Rotting Mage

Stats:
HP: 16350Attack: 1068
Defense: 870
Speed: 100
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 15
Dungeons:
- Arcane Keep- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Rotting Mage
Rotting Mage's Skills
Gelid Beam
Attacks 1 enemy. Has a 25% chance of placing a [Freeze] debuff for 1 turn.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%
Frost Armaments (Cooldown: 4)
Places a 25% [Increase ATK] buff on all allies for 2 turns. Places a 30% [Increase DEF] buff on this Champion for 2 turns.
Upgrades:
- Lvl. 2: Cooldown -1
Mental Overload (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Buff/Debuff Chance +10%
- Lvl. 4: Damage +5%
- Lvl. 5: Buff/Debuff Chance +10%
- Lvl. 6: Damage +5%
- Lvl. 7: Buff/Debuff Chance +5%

Aura
Increases Ally SPD in Faction Crypts by 13%.
Rotting Mage Warmaster or Giant Slayer?
Based on their active attack skills, Rotting Mage is expected to hit an average of 0.75 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
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