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    • Grythion The Celestial Griffin
    • Iragoth the Eternal Dragon

Champions → Factions → Dark Elves → Rian the Conjurer

Rian the Conjurer


Rian the Conjurer

Basic info:
Faction: Dark Elves
Rarity: Epic
Affinity: Force
Type: Support
Tier: ★★★✰✰
Rating: 3.17 / 5
Stats:
HP: 17010
Attack: 1002
Defense: 1167
Speed: 98
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 15
Arena:
4/5 - Offense
2/5 - Defense

Grinding:
3/5 - Campaign
5/5 - Faction Wars
2/5 - Demon Lord
4.5/5 - Hydra
Dungeons:
3/5 - Iron Twins
5/5 - Arcane Keep
5/5 - Magic Keep
4/5 - Spirit Keep
4/5 - Force Keep
5/5 - Void Keep
3/5 - Minotaur

1/5 - Spider
3/5 - Dragon
3/5 - Ice Golem
3/5 - Fire Knight
Doom Tower:
5/5 - Waves
4/5 - Magma Dragon (Kuldath)
4.5/5 - Nether Spider (Agreth)
4/5 - Frost Spider (Sorath)
4/5 - Scarab King (Borgoth)
4/5 - Celestial Griffin (Grythion)
4/5 - Eternal Dragon (Iragoth)
2.5/5 - Bommal (Dreadhorn)
3/5 - Dark Fae (Astranyx)

Buffs & Debuffs cast by Rian the Conjurer



Rian the Conjurer's Skills

Magma Ball

Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns.

Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Buff/Debuff Chance +5%
- Lvl. 4: Damage +5%
- Lvl. 5: Buff/Debuff Chance +5%
- Lvl. 6: Damage +10%
- Lvl. 7: Buff/Debuff Chance +10%

Sweeping Dismissal (Cooldown: 4)

Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.

Upgrades:
- Lvl. 2: Buff/Debuff Chance +5%
- Lvl. 3: Buff/Debuff Chance +5%
- Lvl. 4: Buff/Debuff Chance +5%
- Lvl. 5: Buff/Debuff Chance +10%
- Lvl. 6: Cooldown -1

Master of Summons (Cooldown: 6)

Revives a dead ally with 50% HP, then fills their Turn Meter by 50%. Will then also place a [Block Debuffs] buff on them for 2 turns.

Will also revive Akoth the Seared and Urost the Soulcage with 30% HP if they are on the same team and not the target of the skill. Will then also fill their Turn Meters by 30% after reviving.

If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns.

Upgrades:
- Lvl. 2: Cooldown -1
- Lvl. 3: Cooldown -1

Raid Shadow Legends - Rian the Conjurer's skill: Aura

Aura

Increases Ally ACC in all Battles by 40.


Rian the Conjurer Warmaster or Giant Slayer?

Based on their active attack skills, Rian the Conjurer is expected to hit an average of 1 times. This factors in cooldowns.

Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.

Rian the Conjurer Mastery Recommendations

General




< Previous: Lydia the Deathsiren
Next: Ruel the Huntmaster >


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