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Champions → Factions → Lizardmen → Ramantu Drakesblood

Ramantu Drakesblood


Ramantu Drakesblood

Basic info:
Faction: Lizardmen
Rarity: Legendary
Affinity: Void
Type: Attack
Tier: ★★★★✰
Rating: 3.98 / 5
Stats:
HP: 15690
Attack: 1487
Defense: 1046
Speed: 105
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 20
Arena:
5/5 - Offense
4/5 - Defense

Grinding:
5/5 - Campaign
5/5 - Faction Wars
3/5 - Demon Lord
2/5 - Hydra
Dungeons:
3.5/5 - Iron Twins
5/5 - Arcane Keep
5/5 - Magic Keep
5/5 - Spirit Keep
5/5 - Force Keep
5/5 - Void Keep
4/5 - Minotaur

4/5 - Spider
4/5 - Dragon
4/5 - Ice Golem
3/5 - Fire Knight
Doom Tower:
5/5 - Waves
4/5 - Magma Dragon (Kuldath)
4/5 - Nether Spider (Agreth)
4/5 - Frost Spider (Sorath)
2/5 - Scarab King (Borgoth)
4/5 - Celestial Griffin (Grythion)
5/5 - Eternal Dragon (Iragoth)
1/5 - Bommal (Dreadhorn)
4.5/5 - Dark Fae (Astranyx)

Buffs & Debuffs cast by Ramantu Drakesblood



Ramantu Drakesblood's Skills

Psychic Overload

Attacks 1 enemy. Has a 75% chance of increasing the cooldown of 1 of the target’s skills, at random, by 1 turn. Has a 25% chance of placing a [Stun] debuff on the target for 1 turn if a skill has its cooldown increased to the max. If the cooldown increase is successful, will also decrease the cooldown of one random skill (by 1 turn) of the ally with the highest Turn Meter and a skill on cooldown.

Damage based on: [ATK]

Upgrades:
Level 2: Damage +10%
level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%

Damage Multiplier: 3.2 ATK

Drake's Fury (Cooldown: 3)

Attacks 1 enemy 4 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. The third hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. The fourth hit has a 75% chance of placing [Block Buffs] debuff for 2 turns. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn if the target has 4 or more debuffs after the attack.

Damage based on: [ATK]

Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%

Damage Multiplier: 1.8 ATK

Blood Wings (Cooldown: 4)

Attacks all enemies. Has an 80% chance of removing all buffs from all enemies before attacking. Also has an 80% chance of placing a [Block Active Skills] debuff for 2 turns on enemies without Passive skills. Also has an 80% chance of placing a [Block Passive Skills] debuff for 2 turns on enemies with Passive Skills.

Damage based on: [ATK]

Upgrades:
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Cooldown -1

Damage Multiplier: 5 ATK

Arrogance (Passive)

Whenever an enemy places a [Stun], [Sleep], [Freeze], [Fear], [True Fear] or [Provoke] debuff on this champion, will instantly fill this Champion’s Turn Meter by 30% and place a 30% [Increase SPD] buff and a [Shield] buff on them for 2 turns. The Shield buff is equal to 30% of this Champion’s MAX HP.

Raid Shadow Legends - Ramantu Drakesblood's skill: Aura

Aura

Increases Ally ACC in all battles by 80.


Ramantu Drakesblood Warmaster or Giant Slayer?

Based on their active attack skills, Ramantu Drakesblood is expected to hit an average of 1.82 times. This factors in cooldowns.

Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.



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Next: Venomage >


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