Basic info:Faction: Barbarians
C. Rate: 15%
C. Damage: 50%
- Ice Golem
- Fire Knight
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
Doom Tower:- Waves
Buffs & Debuffs cast by Opardin Clanfather
Opardin Clanfather's Skills
Attacks 1 enemy 2 times. Each hit has a 50% chance of decreasing the target’s Turn Meter by 5% and a 50% chance of filling this Champion’s Turn Meter by 5%.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Overall Grading*: Average
Rally The Tribe (Cooldown: 4)
Attacks all enemies. Heals all allies by 10% of this Champion’s MAX HP. Heals all allies under [Continuous Heal] buffs by 15% instead.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Heal +10%
Level 5: Cooldown -1
Overall Grading*: Weak
Clan Mentor (Cooldown: 4)
Removes all [Block Buffs] and [Heal Reduction] debuffs from all allies, then places two 15% [Continuous Heal] buffs on all allies for 2 turns. Also has a 75% chance of removing 1 random debuff from all allies.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Each time a [Continuous Heal] buff heals an ally, fills that ally’s Turn Meter by 5%. If there are multiple Champions in the team with this Skill, only one will activate
Opardin Clanfather Warmaster or Giant Slayer?Based on their active attack skills, Opardin Clanfather is expected to hit an average of 1.75 times. This factors in cooldowns.
Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.