Ninja

Stats:
HP: 16845Attack: 1509
Defense: 947
Speed: 100
C. Rate: 15%
C. Damage: 63%
Resist: 30
Accuracy: 10
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Ninja
Ninja's Skills
Shatterbold
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion’s Turn Meter by 15% when used against Bosses.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 3.7 ATK
Hailburn (Cooldown: 4)
Attacks 3 times at random. Each hit has a 75% chance of placing [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 2 ATK
Cyan Slash (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targetting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target’s DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +15%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 3 ATK (AoE), 3.95 ATK (Boss)
Escalation (Passive)
Increases Ninja’s ATK by 10% (up to 100%) and C.DMG% (up to 25%) each time a single enemy is hit by all three of Ninja’s Active Skills in a single Round. This effect can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja’s ATK by 20% (up to 100%) and C.DMG by 10% (up to 25%) instead.
Ninja Warmaster or Giant Slayer?
Based on their active attack skills, Ninja is expected to hit an average of 1.42 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.