Medicus

Stats:
HP: 16515Attack: 1046
Defense: 881
Speed: 106
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Medicus
Medicus's Skills
Dual Scalpel
Attacks 1 enemy 2 times
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Rating
Multiplier: 1.7*ATK
Overall Grading*: Average
Restraints (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage Rating
Multiplier: 3.1*ATK
Overall Grading*: Weak
Stimulant Elixir (Cooldown: 6)
Places a 30% [Increase DEF] buff on all allies for 2 turns. Also places a 15% [Increase SPD] buff on this Champion for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Medicus Warmaster or Giant Slayer?
Based on their active attack skills, Medicus is expected to hit an average of 1.75 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
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