Maneater

Stats:
HP: 20310Attack: 837
Defense: 1112
Speed: 98
C. Rate: 15%
C. Damage: 50%
Resist: 45
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Maneater
Maneater's Skills

Pummel
Attacks 1 enemy. Places a 25% [Decrease ATK] debuff on all enemies if this attack is critical.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%
- Lvl. 5: Damage +5%

Syphon (Cooldown: 4)
Attacks 1 enemy. Fully depletes the target's Turn Meter. Fills this Champion's Turn Meter equal to the amount the target loses.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%
- Lvl. 5: Damage +5%
- Lvl. 6: Cooldown -1

Ancient Blood (Cooldown: 7)
This Champion receives damage, then places an [Unkillable] buff and a [Block Debuffs] buff on all allies for 2 turns. Damage received is equal to 5% MAX HP for each alive ally.
Upgrades:
- Lvl. 2: Cooldown -1
- Lvl. 3: Cooldown -1

Aura
Increases Ally HP in Dungeons by 33%.
Maneater Warmaster or Giant Slayer?
Based on their active attack skills, Maneater is expected to hit an average of 1 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
Maneater Mastery Recommendations
General

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