Maneater

Stats:
HP: 20310Attack: 837
Defense: 1112
Speed: 98
C. Rate: 15%
C. Damage: 50%
Resist: 45
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Maneater
Maneater's Skills

Pummel
Attacks 1 enemy. Places a 25% [Decrease ATK] debuff on all enemies if this attack is critical.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%
- Lvl. 5: Damage +5%

Syphon (Cooldown: 4)
Attacks 1 enemy. Fully depletes the target's Turn Meter. Fills this Champion's Turn Meter equal to the amount the target loses.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%
- Lvl. 5: Damage +5%
- Lvl. 6: Cooldown -1

Ancient Blood (Cooldown: 7)
This Champion receives damage, then places an [Unkillable] buff and a [Block Debuffs] buff on all allies for 2 turns. Damage received is equal to 5% MAX HP for each alive ally.
Upgrades:
- Lvl. 2: Cooldown -1
- Lvl. 3: Cooldown -1

Aura
Increases Ally HP in Dungeons by 33%.
Maneater Warmaster or Giant Slayer?
Based on their active attack skills, Maneater is expected to hit an average of 0.86 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
Maneater Mastery Recommendations
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