Magus

Stats:
HP: 13875Attack: 1299
Defense: 804
Speed: 94
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 0
Dungeons:
- Arcane Keep- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Magus
Magus's Skills

Paralyze
Attacks 1 enemy. Has a 25% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Buff/Debuff Chance +5%
- Lvl. 3: Buff/Debuff Chance +5%
- Lvl. 4: Buff/Debuff Chance +5%
- Lvl. 5: Buff/Debuff Chance +5%
- Lvl. 6: Buff/Debuff Chance +5%

Toxin (Cooldown: 4)
Has a 75% chance of placing a 5% [Poison] debuff on all enemies for 2 turns.
Upgrades:
- Lvl. 2: Buff/Debuff Chance +5%
- Lvl. 3: Buff/Debuff Chance +10%
- Lvl. 4: Buff/Debuff Chance +10%
- Lvl. 5: Cooldown -1

Vitality Theft (Cooldown: 6)
Attacks all enemies, then heals this Champion. The amount by which this Champion is healed is equal to the damage inflicted.
Damage based on: [ATK]
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +10%
- Lvl. 5: Cooldown -1
- Lvl. 6: Cooldown -1

Aura
Increases Ally SPD in the Arena by 16%.
Magus Warmaster or Giant Slayer?
Based on their active attack skills, Magus is expected to hit an average of 1 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.