Magus

Stats:
HP: 13875Attack: 1299
Defense: 804
Speed: 94
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 0
Dungeons:
- Arcane Keep- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Magus
Magus's Skills

Paralyze
Attacks 1 enemy. Has a 25% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Buff/Debuff Chance +5%
- Lvl. 3: Buff/Debuff Chance +5%
- Lvl. 4: Buff/Debuff Chance +5%
- Lvl. 5: Buff/Debuff Chance +5%
- Lvl. 6: Buff/Debuff Chance +5%

Toxin (Cooldown: 4)
Has a 75% chance of placing a 5% [Poison] debuff on all enemies for 2 turns.
Upgrades:
- Lvl. 2: Buff/Debuff Chance +5%
- Lvl. 3: Buff/Debuff Chance +10%
- Lvl. 4: Buff/Debuff Chance +10%
- Lvl. 5: Cooldown -1

Vitality Theft (Cooldown: 6)
Attacks all enemies, then heals this Champion. The amount by which this Champion is healed is equal to the damage inflicted.
Damage based on: [ATK]
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +10%
- Lvl. 5: Cooldown -1
- Lvl. 6: Cooldown -1

Aura
Increases Ally SPD in the Arena by 16%.
Magus Warmaster or Giant Slayer?
Based on their active attack skills, Magus is expected to hit an average of 0.83 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.




