Inquisitor Shamael

Stats:
HP: 16680Attack: 1288
Defense: 903
Speed: 101
C. Rate: 15%
C. Damage: 60%
Resist: 30
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Inquisitor Shamael
Inquisitor Shamael's Skills
Wreak Revenge
Attacks 1 enemy. Has a 50% chance of decreasing the duration of a random buff on the target by 1 turn. Counterattacks with this skills each time an enemy places a debuff on an ally.
These counterattacks will only deal 50% of the normal damage and cannot be critical.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Buff/Debuff Chance +5%
- Lvl. 4: Damage +10%
- Lvl. 5: Buff/Debuff Chance +10%
- Lvl. 6: Damage +10%
- Lvl. 7: Buff/Debuff Chance +10%
- Lvl. 8: Damage +15%
Cow the Horrors (Cooldown: 3)
Attacks 1 enemy 3 times. Will ignore 25% of the target's DEF. Will ignore a further 25% of target's DEF for each buff on this Champion. Places a [True Fear] debuff on all enemies for 1 turn if this attack kills an enemy.
Damage based on: [ATK]
Dauntless (Passive)
Each critical hit fills this Champion's Turn Meter by 7.5%. Whenever an ally receives a [Fear] or a [True Fear] debuff, this skill will instantly remove the debuff and fill the ally's Turn Meter by 15%.
Upgrades:
- Lvl. 2: Damage +10%
- Lvl. 3: Damage +10%
- Lvl. 4: Damage +15%

Aura
Increases Ally ACC in Doom Tower battles by 60.
Inquisitor Shamael Warmaster or Giant Slayer?
Based on their active attack skills, Inquisitor Shamael is expected to hit an average of 1.67 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.