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Champions → Factions → Lizardmen → Hurler

Hurler


Raid Shadow Legends - Hurler, Rare Lizardmen Champion - Inteleria

Basic info:
Faction: Lizardmen
Rarity: Rare
Affinity: Force
Type: Attack
Tier: ★✰✰✰✰
Rating: 1.41 / 5
Stats:
HP: 14700
Attack: 1432
Defense: 617
Speed: 96
C. Rate: 15%
C. Damage: 57%
Resist: 30
Accuracy: 0
Arena:
3/5 - Offense
2/5 - Defense

Grinding:
2/5 - Campaign
1/5 - Faction Wars
1/5 - Demon Lord
1/5 - Hydra
Dungeons:
2/5 - Arcane Keep
3.5/5 - Magic Keep
1/5 - Spirit Keep
2/5 - Force Keep
2/5 - Void Keep
2/5 - Minotaur

1/5 - Spider
1/5 - Dragon
1/5 - Ice Golem
1/5 - Fire Knight
Doom Tower:
1/5 - Waves
2/5 - Magma Dragon (Kuldath)
2/5 - Nether Spider (Agreth)
2/5 - Frost Spider (Sorath)
3.5/5 - Scarab King (Borgoth)
1/5 - Celestial Griffin (Grythion)
4/5 - Eternal Dragon (Iragoth)
1/5 - Bommal (Dreadhorn)
1/5 - Dark Fae (Astranyx)


Hurler's Skills

Raid Shadow Legends - Hurler's skill: Spin Throw

Spin Throw

Attacks 1 enemy 2 times. Each hit has a 25% chance to Ignore DEF by 50%.

Damage based on: [ATK]

Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%
- Lvl. 5: Damage +5%
- Lvl. 6: Damage +10%

Raid Shadow Legends - Hurler's skill: Firebolt

Firebolt (Cooldown: 3)

Attacks 1 enemy. Removes 1 random buff from a target. Fill this Champion's Turn Meter by 30%.

Damage based on: [ATK]

Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +10%
- Lvl. 4: Damage +10%

Raid Shadow Legends - Hurler's skill: Pin Down

Pin Down (Cooldown: 5)

Attacks 1 enemy. Puts the target's skills on cooldown.

Damage based on: [ATK]

Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +10%
- Lvl. 4: Damage +10%

Raid Shadow Legends - Hurler's skill: Aura

Aura

Increases Ally ATK in Dungeons by 21%.


Hurler Warmaster or Giant Slayer?

Based on their active attack skills, Hurler is expected to hit an average of 1.57 times. This factors in cooldowns.

Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.



< Previous: Skullsworn
Next: Flinger >


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