Hound Spawn

Stats:
HP: 13050Attack: 1398
Defense: 760
Speed: 93
C. Rate: 15%
C. Damage: 57%
Resist: 30
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Hound Spawn
Hound Spawn's Skills

Fire Breath
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%
- Lvl. 5: Damage +5%
- Lvl. 6: Damage +5%

Adamantine Teeth (Cooldown: 3)
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 1 turn.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%
- Lvl. 5: Buff/Debuff Chance +10%
- Lvl. 6: Buff/Debuff Chance +15%

Shattering Strike (Cooldown: 5)
Attacks all enemies. Will Ignore DEF and [Block Damage] buffs if the target has a [Freeze] debuff.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +10%
- Lvl. 5: Damage +10%
- Lvl. 6: Cooldown -1
Hound Spawn Warmaster or Giant Slayer?
Based on their active attack skills, Hound Spawn is expected to hit an average of 1.29 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
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