Hegemon

Stats:
HP: 19155Attack: 1487
Defense: 815
Speed: 96
C. Rate: 15%
C. Damage: 63%
Resist: 30
Accuracy: 10
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Hegemon
Hegemon's Skills

Grave's Grasp
Attacks 2 times at random. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage based on: [ATK]

Numbing Chill (Cooldown: 4)
Attacks all enemies. Places a 50% [Decrease ATK] debuff for 2 turns. Also has a 50% chance of placing a [Block Cooldown Skills] debuff for 2 turns.
Damage based on: [ATK]

Fateful Arrival (Passive)
Always goes first each Round. If multiple Hegemons are in the battle, the Hegemon with the highest SPD will move first, followed by the next highest, and so on.

Aura
Increases Ally C. RATE in all Battles by 19%.
Hegemon Warmaster or Giant Slayer?
Based on their active attack skills, Hegemon is expected to hit an average of 1.75 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
Hegemon Mastery Recommendations
General

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