Basic info:Faction: Knight Revenant
C. Rate: 15%
C. Damage: 63%
Dungeons:- Iron Twins
- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Ice Golem
- Fire Knight
Buffs & Debuffs cast by Hegemon
Attacks 2 times at random. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage based on: [ATK]
Numbing Chill (Cooldown: 4)
Fateful Arrival (Passive)
Always goes first each Round. If multiple Hegemons are in the battle, the Hegemon with the highest SPD will move first, followed by the next highest, and so on.
Increases Ally C. RATE in all Battles by 19%.
Hegemon Warmaster or Giant Slayer?Based on their active attack skills, Hegemon is expected to hit an average of 1.75 times. This factors in cooldowns.
Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.