Head Taker

Stats:
HP: 14535Attack: 980
Defense: 804
Speed: 97
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 0
Dungeons:
- Arcane Keep- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Head Taker's Skills

Carve Up
Attacks 1 enemy.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +5%
- Lvl. 5: Damage +5%
Weakling! (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of decreasing the Turn Meter by 20%.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +10%
- Lvl. 5: Damage +10%
- Lvl. 6: Buff/Debuff Chance +10%
- Lvl. 7: Buff/Debuff Chance +15%
Head Taker Warmaster or Giant Slayer?
Based on their active attack skills, Head Taker is expected to hit an average of 1 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
Head Taker Official Story (Source: Plarium)
Wealthy heirs of Barbarian Clans are often among the first ranks of any raiding or invading force. They adorn themselves with bright colours and garishly decorated outfits, screaming their defiance and competing between themselves in bravery and martial skill. Sometimes, these competitions turn quite macabre and involve tallying the heads of slain enemies to determine the most prospective young warrior. One thing is certain, anyone would be wise to remain cautious when dealing with wild and eager fighters like that!< Previous: Dervish
Next: Spiritwalker >
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