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Champions → Factions → Knight Revenant → Gladiator

Gladiator


Raid Shadow Legends - Gladiator, Rare Knight Revenant Champion - Inteleria

Basic info:
Faction: Knight Revenant
Rarity: Rare
Affinity: Force
Type: Attack
Tier: ★★✰✰✰
Rating: 2.32 / 5
Stats:
HP: 14040
Attack: 1156
Defense: 936
Speed: 97
C. Rate: 15%
C. Damage: 57%
Resist: 30
Accuracy: 0
Arena:
3/5 - Offense
3/5 - Defense

Grinding:
2/5 - Campaign
2/5 - Faction Wars
3/5 - Demon Lord
1/5 - Hydra
Dungeons:
2/5 - Arcane Keep
2/5 - Magic Keep
1/5 - Spirit Keep
2/5 - Force Keep
2/5 - Void Keep
2/5 - Minotaur

2/5 - Spider
2/5 - Dragon
2/5 - Ice Golem
3.5/5 - Fire Knight
Doom Tower:
2/5 - Waves
2/5 - Magma Dragon (Kuldath)
1/5 - Nether Spider (Agreth)
2/5 - Frost Spider (Sorath)
2/5 - Scarab King (Borgoth)
2/5 - Celestial Griffin (Grythion)
2/5 - Eternal Dragon (Iragoth)
2/5 - Dark Fae (Astranyx)

Buffs & Debuffs cast by Gladiator



Gladiator's Skills

Raid Shadow Legends - Gladiator's skill: Cleaving Axe

Cleaving Axe

Attacks 1 enemy 2 times. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns if the target's Turn Meter is more than or exactly 50% full. turns if the target's Turn Meter is less than 50% full.

Damage based on: [ATK]

Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Buff/Debuff Chance +5%
- Lvl. 5: Buff/Debuff Chance +5%
- Lvl. 6: Buff/Debuff Chance +10%

Raid Shadow Legends - Gladiator's skill: Capital Punishment

Capital Punishment (Cooldown: 5)

Attacks 2 times at random. Has an 80% chance of placing a [Stun] debuff if the target's Turn Meter is above or equal 75%.

Damage based on: [ATK]

Upgrades:
- Lvl. 2: Damage +1%
- Lvl. 3: Buff/Debuff Chance +10%
- Lvl. 4: Buff/Debuff Chance +10%
- Lvl. 5: Cooldown -1

Raid Shadow Legends - Gladiator's skill: Torture

Torture (Cooldown: 5)

Attacks all enemies.

Damage based on: [ATK]

Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +10%
- Lvl. 4: Damage +10%
- Lvl. 5: Cooldown -1


Gladiator Warmaster or Giant Slayer?

Based on their active attack skills, Gladiator is expected to hit an average of 1.83 times. This factors in cooldowns.

Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.



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