Fellhound

Stats:
HP: 14865Attack: 958
Defense: 1079
Speed: 92
C. Rate: 15%
C. Damage: 50%
Resist: 40
Accuracy: 0
Dungeons:
- Iron Twins- Arcane Keep
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Fellhound
Fellhound's Skills

Ravage
Attacks all enemies. Has a 25% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Damage based on: [DEF] [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Buff/Debuff Chance +5%
- Lvl. 5: Buff/Debuff Chance +5%

Flameborn Vigor (Cooldown: 4)
Places a 7.5% [Continuous Heal] buff and a 15% [Reflect Damage] buff on all allies for 2 turns.
Upgrades:
- Lvl. 2: Cooldown -1
- Lvl. 3: Cooldown -1
Deflect (Cooldown: 4)
Places a [Block Damage] buff on an ally for 1 turn.
Upgrades:
- Lvl. 2: Cooldown -1

Aura
Increases Ally DEF in Faction Crypts by 19%.
Fellhound Warmaster or Giant Slayer?
Based on their active attack skills, Fellhound is expected to hit an average of 0.5 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
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