Dagger

Stats:
HP: 12720Attack: 1387
Defense: 793
Speed: 101
C. Rate: 15%
C. Damage: 57%
Resist: 30
Accuracy: 0
Dungeons:
- Spider- Dragon
- Ice Golem
- Fire Knight
- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
Doom Tower:
- Waves- Kuldath
- Agreth
- Sorath
- Borgoth
Buffs & Debuffs cast by Dagger
Dagger's Skills
Double Daggers
Attacks 1 enemy 2 times. Each critical hit decreases the target’s Turn Meter by 4%.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 1.65 ATK
Precision Sabotage (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 3.65 ATK
Swordbreak Knife (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 50% chance of placing a 50% [Decrease ATK] debuff instead if the target is under a [Decrease DEF] debuff.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Multiplier: 5.8 ATK

Aura
Increases Ally ATK in Faction Crypts by 20%.
Dagger Warmaster or Giant Slayer?
Based on their active attack skills, Dagger is expected to hit an average of 1.6 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.