Commander

Stats:
HP: 15690Attack: 936
Defense: 771
Speed: 101
C. Rate: 15%
C. Damage: 50%
Resist: 30
Accuracy: 0
Dungeons:
- Arcane Keep- Magic Keep
- Spirit Keep
- Force Keep
- Void Keep
- Minotaur
- Spider
- Dragon
- Ice Golem
- Fire Knight
Doom Tower:
- Waves- Magma Dragon (Kuldath)
- Nether Spider (Agreth)
- Frost Spider (Sorath)
- Scarab King (Borgoth)
- Celestial Griffin (Grythion)
- Eternal Dragon (Iragoth)
- Bommal (Dreadhorn)
- Dark Fae (Astranyx)
Buffs & Debuffs cast by Commander
Commander's Skills

Holy Fire
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades:
- Lvl. 2: Damage +5%
- Lvl. 3: Damage +5%
- Lvl. 4: Damage +10%
- Lvl. 5: Buff/Debuff Chance +5%
- Lvl. 6: Damage +10%
- Lvl. 7: Damage +10%
- Lvl. 8: Buff/Debuff Chance +5%

Quickheal (Cooldown: 5)
Heals the ally with the lowest HP by 40% of this Champion's HP. Completely fills the target's Turn Meter if the ally is fully healed. This Champion's Turn Meter cannot be filled by this Skill.
Upgrades:
- Lvl. 2: Heal +5%
- Lvl. 3: Heal +5%
- Lvl. 4: Heal +5%
- Lvl. 5: Heal +10%
- Lvl. 6: Cooldown -1
- Lvl. 7: Cooldown -1
Commander Warmaster or Giant Slayer?
Based on their active attack skills, Commander is expected to hit an average of 0.8 times. This factors in cooldowns.Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.
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