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Champions → Factions → Sylvan Watchers → Ailil

Ailil


Ailil

Basic info:
Faction: Sylvan Watchers
Rarity: Legendary
Affinity: Force
Type: Attack
Tier: ★★✰✰✰
Rating: 2.39 / 5
Stats:
HP: 15690
Attack: 1630
Defense: 903
Speed: 105
C. Rate: 15%
C. Damage: 63%
Resist: 30
Accuracy: 0
Arena:
5/5 - Offense
5/5 - Defense

Grinding:
2/5 - Campaign
3/5 - Faction Wars
2/5 - Demon Lord
2/5 - Hydra
Dungeons:
1/5 - Iron Twins
2/5 - Arcane Keep
2/5 - Magic Keep
2/5 - Spirit Keep
2/5 - Force Keep
2/5 - Void Keep
2/5 - Minotaur

1/5 - Spider
2/5 - Dragon
2/5 - Ice Golem
2/5 - Fire Knight
Doom Tower:
3/5 - Waves
1/5 - Magma Dragon (Kuldath)
1/5 - Nether Spider (Agreth)
1/5 - Frost Spider (Sorath)
1/5 - Scarab King (Borgoth)
1/5 - Celestial Griffin (Grythion)
1/5 - Eternal Dragon (Iragoth)
1/5 - Bommal (Dreadhorn)
1/5 - Dark Fae (Astranyx)

Buffs & Debuffs cast by Ailil



Ailil's Skills

Gnarled Scythe

Attacks 1 enemy. Steals all buffs from the target the first time this Champion hits them with this skill. This effect cannot be resisted. Each subsequent time this attack hits an enemy, no buffs will be stolen. Instead, the damage will be increased by 10% for each buff on the target.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Damage Multiplier: 2.9 ATK
Overall Grading: Strong

Pierce the Carapace (Cooldown: 4)

Attacks 1 enemy. Will ignore [Strengthen], [Stone Skin], [Increase DEF], and [Ally Protection] buffs. If this attack kills an enemy, fully heals this Champion and places a [Stone Skin] buff on them for 1 turn.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Multiplier: 5 ATK
Overall Grading: Strong

Chill Wind of Autumn (Cooldown: 4)

Attacks all enemies. Before attacking, removes any [Increase DEF] buffs on each target and replace them with a 60% [Decrease DEF] debuff for 2 turns. Also removes any [Strengthen] buffs on each target and replaces them with a 25% [Weaken] debuff for 2 turns. Places a [Block Buffs] debuff for 1 turn on enemies not under [Increase DEF] or [Strengthen] buffs before attacking. The buff removal and debuff placement cannot be resisted.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Multiplier: 3.4 ATK
Overall Grading: Strong

Force of Nature (Passive)

Increases this Champion’s HP by 2,000 and DEF by 100 for every 1,000 ATK they have. Fills this Champion’s Turn Meter by 10% whenever they receive a buff.

Aura

Increases Ally C.RATE in all Battles by 25%


Ailil Warmaster or Giant Slayer?

Based on their active attack skills, Ailil is expected to hit an average of 1 times. This factors in cooldowns.

Therefore, we recommend using Warmaster to maximize your damage output on Clan Boss.



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