# Weaken

**Weaken - 15%**

Increases damage received by the Target Champion by 15%.

**Weaken - 25%**

Increases damage received by the Target Champion by 25%.

#### 98 skills that apply 'Weaken'

**Daunting Violence **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Also has a 25% chance of placing a [Fear] debuff for 1 turn.

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Rating

Multiplier: 4.1*DEF

Overall Grading*: Strong

**Hew**

Attacks 1 enemy. Has a 25% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%

**Death Warrant **(Cooldown: 6)

Attacks 1 enemy. Has a 60% chance of placing a 25% [Weaken] debuff for 2 turns. Damage is increased by 75% if this Champion has full HP.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +20%

**Untarnished** (Passive)

Whenever an enemy attempts to place a [Weaken] debuff, a [Decrease DEF] debuff, or a [Poison] debuff on this champion, reflects them back onto the attacker.

Damage increases by 5% for each debuff on the target.

**Bloody Swath **(Cooldown: 5)

Attacks 1 enemy. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%

**Fearsome Iron Slab **(Cooldown: 4)

Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns before attacking.

Damage based on: [ATK]**Upgrades:**

Level 2: Buff/Debuff Chance +5%

Level 3: Damage 10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +10%

Damage Multiplier: 6.2 ATK

**Chaos Tempest **(Cooldown: 4)

Attacks all enemies 3 times. Each hit has a 50% chance of placing one of the following debuffs for 2 turns: a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, a 30% [Decrease SPD] debuff, a 25% [Weaken] debuff, a 50% [Decrease ACC] debuff, or a 100% [Heal Reduction] debuff.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff +5%, Lvl. 5: Buff/Debuff +10%, Lvl. 6: Buff/Debuff +10%, Lvl. 7: Cooldown -1

**Veinfire Venom **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:**

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Level 7: Buff/Debuff Chance +5%

Level 8: Damage +10%

Damage Multiplier: 3.2 ATK

**Enfeebling Tips **(Cooldown: 6)

Attacks all enemies. Has a 60% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]

**Deaden Reactions **(Cooldown: 4)

Attacks 1 enemy. Before attacking, has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1

Damage multiplier: 6.6 ATK

**Maximum Carnage **(Cooldown: 3)

Attacks 3 times at random. Each hit has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. The chance of placing the [Weaken] debuff increases to 100% on critical hits.

Damage based on: [DEF] [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Wearying Tactics **(Cooldown: 4)

Attacks 1 enemy. Has a 75% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +5%

Level 7: Damage +10%

Level 8: Buff/Debuff Chance +10%

Level 9: Damage +10%

Damage Multiplier: 4.5 ATK

**Crackling Blade**

Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +10%

**Mark for Death **(Cooldown: 4)

Attacks 1 enemy. Places a 25% [Weaken] debuff on the target for 3 turns if the target has a [Heal Reduction] debuff. This debuff cannot be resisted.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Apathy **(Cooldown: 3)

Attacks 1 enemy. Before attacking, has an 80% chance of placing a 25% [Weaken] debuff on the target for 2 turns. Heals this Champion by 30% of the damage inflicted, then heals all allies with any surplus heal.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +10%

Level 7: Buff/Debuff Chance +10%

**Destabilize**

Attacks 1 enemy 2 times. Has a 35% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]

**Siren's Wail **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. Also places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Sweeping Dismissal **(Cooldown: 4)

Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Glowing Mark **(Cooldown: 6)

Has a 60% chance of placing a 60% [Decrease DEF] debuff all enemies for 2 turns. Has a 30% chance of placing a 15% [Weaken] debuff on all enemies for 1 turn.**Upgrades:** Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Exemplar of Skill**

Attacks all enemies. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. This debuff cannot be resisted.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +15%

Damage Rating

Multiplier: 2.4*ATK

Overall Grading*: Average

**Lay On**

Attacks 1 enemy. Has a 30% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10% Ap a

**Deathmark**

Attacks 1 enemy. Has a 40% chance of placing a 15% [Weaken] debuff for 1 turn. Damage inflicted is proportional to DEF.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +20%, Lvl. 7: Damage +10%, Lvl. 8: Buff/Debuff Chance +20%

**Festering Caress**

Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +10%

**Curse of Writhing **(Cooldown: 4)

Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Has a 75% chance of removing 2 random buffs from the target. Grants an Extra Turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Pyroclastic Claw**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Will ignore [Shield] and [Block Damage] buffs.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 1.8*DEF

**Shivering Malady**

Attacks 1 enemy. Has a 25% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

**Hunter's Mark **(Cooldown: 4)

Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Cooldown -1

**Feebleness Curse**

Attacks 1 enemy. Places a 15% [Weaken] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Crush the Weak **(Cooldown: 3)

Attacks all enemies. Has a 35% chance of placing a 15% [Weaken] debuff for 2 turns. Deals extra damage to enemies with the [Weaken] debuff.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%

**Flame Eruption **(Cooldown: 4)

Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns if there are a least 2 enemies under [HP Burn] debuffs. Then instantly activates any [HP Burn] debuffs on each target and decreases the duration of those [HP Burn] debuffs by 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff chance +10%

Level 6: Cooldown -1

**Soul Shrivel **(Cooldown: 4)

Attacks all enemies. Has 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [DEF]

Upgrades:

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

**Hefty Flail**

Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%

**Triumph Cry **(Cooldown: 4)

Attacks all enemies. Has a 50% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

**Vow of the Dwarves **(Cooldown: 5)

Places a 60% [Increase DEF] buff on all allies for 2 turns, then removes any [Decrease DEF] and [Weaken] debuffs from all allies.

Level 2: Cooldown -1

Level 3: Cooldown -1

**Statis Strike **(Cooldown: 6)

Attacks 1 enemy. Fully depletes the target’s Turn Meter. Will also attack all enemies if the first attack is critical. This AoE attack has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Will also place a [HP Burn] debuff for 2 turns after the attack on the enemies whose Turn Meters are below 30%.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Level 7: Cooldown -1

**Gleam of Avarice **(Cooldown: 5)

Places a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns.

Also has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns before attacking.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1

**Spraydown **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a [Weaken] debuff against enemies from the Orc and Ogryn Tribe Factions for 2 turns.

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Rating
Multiplier: 4.6*ATK

**Gaze of Justice**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%

**Stinging Rebuke **(Cooldown: 4)

Attacks 1 enemy 2 times. Has a 50% chance of placing a 15% [Weaken] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Cooldown -1

**Insurmountable **(Cooldown: 3)

Places a 60% [Decrease DEF] and a 25% [Weaken] debuff for 2 turns on 1 enemy, then attacks them. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%

**Pincer Attack **(Cooldown: 4)

Attacks 3 times at random. Each hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1

**High Stance**

Attacks 1 enemy 2 times. Places an extra hit if this attack is critical. Puts one of target’s skills on full cooldown if the first hit is critical and the target is under a [Weaken] debuff. Increases the cooldown of one of the target’s skills by 2 turns if the first hit is critical and the target is not under a [Weaken] debuff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Somnolent Toxin **(Cooldown: 6)

Attacks 1 enemy. Has a 45% chance of placing a [Sleep] debuff for 1 turn. Places a 15% [Weaken] debuff for 2 turns if this Skill does not place a [Sleep] debuff

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Cooldown -1

**Outburst **(Cooldown: 4)

Attacks all enemies 3 times. Places a 25% [Weaken] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 1.35 ATK

**Grip of Winter **(Cooldown: 5)

Places a 60% [Increase DEF] buff and a 15% [Continuous Heal] buff on all allies for 2 turns, then attacks all enemies under [Freeze] debuff. Places a 25% [Weaken] debuff for 2 turns on all enemies under [Freeze] debuff.**Upgrades:** Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1

**Wasting Affliction **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 4 ATK

Overall Grading: Strong

**Backbreaker **(Cooldown: 4)

Attacks all enemies. Has an 75% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance + 5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance + 10%

Level 6: Buff/Debuff Chance + 10%

Level 7: Cooldown -1

**Misericorde**

Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 25% [Weaken] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Rating

Multiplier: 1.8*ATK

**Corrupting Touch **(Cooldown: 4)

Attacks all enemies. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Chymistry **(Cooldown: 5)

Increases the duration of all [Poison] debuffs and [HP Burn] debuffs on all enemies by 1 turn. Then, instantly activates any [Poison] debuffs and a [HP Burn] debuffs on each enemy.

Places a 25% [Weaken] debuff for 2 turns on enemies not under [Poison] debuffs or [HP Burn] debuffs.

Level 2: Cooldown -1

Level 3: Cooldown -1

**Softening Drive**

Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%
- Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Baleful Eye **(Cooldown: 5)

Places a 25% [Weaken] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns.**Upgrades:** Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1

**Drake's Fury **(Cooldown: 3)

Attacks 1 enemy 4 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. The third hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. The fourth hit has a 75% chance of placing [Block Buffs] debuff for 2 turns. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn if the target has 4 or more debuffs after the attack.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +15%

Damage Multiplier: 1.8 ATK

**Shear **(Cooldown: 4)

Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Flicker Step **(Cooldown: 5)

While under a [Veil] or [Perfect Veil] buff: Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff. Decreases the cooldown of Jungle Ambush by 2 turns.

While not under a [Veil] or [Perfect Veil] buff: Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff before attacking. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking.

Damage based on: [ATK]

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +10%

Level 6: Cooldown -1

**Rotlimb Decoction **(Cooldown: 4)

Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. After attacking, has an 80% chance of placing two 5% [Poison] debuffs for 2 turns on all enemies without [Weaken] debuffs. These [Poison] debuffs cannot be blocked or resisted.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Level 6: Cooldown -1

Damage Rating

Multiplier: 4*ATK

Overall Grading*: Average

**Brew Mama**

Attacks 1 enemy. Has a 60% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under [Weaken] debuffs.

Decreases the target’s Turn Meter by 10% if they are not under any debuffs.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Damage Rating

Multiplier: 3.5*ATK

Overall Grading*: Average

**Flitter in Chaos**

Attacks 1 enemy. Has a 40% chance of placing a 25% [Weaken] debuff for 2 turns. This chance increases to 75% if the target is under a [HP Burn] debuff.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Damage Rating

Multiplier: 3*ATK

Overall Grading*: Godlike

**Wild Surge **(Cooldown: 6)

Attacks all enemies 2 times. Each hit has a 75% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. The first hit on each target also has a 75% chance of decreasing the target’s Turn Meter by 10%. The second hit on each target also has a 75% chance of placing a 25% [Weaken] debuff for 2 turns if this Champion has full HP.

**Incinerate **(Cooldown: 5)

Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1, Lvl. 7: Cooldown -1

**Clan Banner **(Cooldown: 4)

Places a 30% [Increase C. RATE] buff on all allies for 2 turns. Places a 25% [Weaken] debuff on all enemies for 2 turns.**Upgrades:** Lvl. 2: Cooldown -1

**Double Whammy**

Attacks 1 enemy 2 times. The first hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. The second hit has a 30% chance of placing a [Leech] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage Multiplier: 1.8 DEF

Overall Grading: Strong

**Tendon Carve **(Cooldown: 4)

Attacks 1 enemy. Has a 50% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Cooldown -1

**Lay Waste **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Also places a 50% [Decrease ATK] debuff for 2 turns on those enemies who receive a [Weaken] debuff.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 4 ATK

**Split Apart**

Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Draught of Sleep **(Cooldown: 5)

Attacks 1 enemy. Has a 75% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Level 7: Cooldown -1

**Reign of Fear **(Cooldown: 4)

Attacks 3 times at random. Each hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 1.9 ATK

**Support Fire **(Cooldown: 4)

Attacks 1 enemy has a 50% chance of placing a 15% [Weaken] debuff for 2 turns

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Level 6: Cooldown -1

Level 7: Cooldown -1

Damage Multiplier: 6.5 ATK

**Oni's Rage **(Cooldown: 4)

Attacks 1 enemy. Places a 60% [Decrease DEF] and 25% [Weaken] debuff for 2 turns. Will attack 5 times instead of 1 on every 4th use of this skill against the same target in one round.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 5.7 ATK

**Three Visitations**

Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 25% [Weaken] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 1.5*ATK

Overall Grading*: Godlike

**Sever Muscle**

Attacks 1 enemy. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 3.1*DEF

Overall Grading*: Average

**One-eyed Beast**

Attacks 1 enemy. Will place 3 hits if the target is under 3 or more debuffs. Each hit has a 40% chance of placing a 25% [Weaken] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Damage Rating
Multiplier: 1.6*DEF

**Pressure Points **(Cooldown: 4)

Places a [Stun] debuff on a target enemy for 1 turn, as well as a [HP Burn] debuff, a 60% [Decrease DEF] debuff, a 25% [Weaken] debuff, a 50% [Decrease ATK] debuff, and a 30% [Decrease C. RATE] debuff for 2 turns, then attacks the target.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +10%

Level 6: Cooldown -1

**Downsize **(Cooldown: 3)

Attacks 1 enemy 2 times. Each hit has a 60% chance of placing a 25% [Weaken] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Damage Multiplier: 3.1 ATK

Overall Grading: Strong

**Dire Twinblade**

Attacks 1 enemy. Has a 30% chance of place a 25% [Weaken] debuff for 2 turns.

[Will target all enemies instead of 1 when counterattacking with this skill]

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 3*ATK (Single Target) 2.5*ATK (AoE)

Overall Grading*: Average

**Splintering Bash**

Attacks 1 enemy. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Full Moon Rampage **(Cooldown: 5)

Attacks 1 enemy 6 times. Heals this Champion by 25% of the damage inflicted.

Heals this Champion by 50% of the damage inflicted instead if the target is under a [Fear] or a [True Fear] debuff.

After the first hit, has a 75% chance of placing a 25% [Weaken] debuff for 3 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +15%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1, Lvl. 7: Cooldown -1

**Death Dive**

Attacks 1 enemy. Has a 30% Chance of placing a 25% [Weaken] debuff for 2 turns. The chance increases to 50% if the target is under a [Hex] debuff. Places a [Perfect Veil] buff on this champion for 1 turn if this attack kills an enemy under [Hex] debuff.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +10%

Damage Multiplier: 3.5 ATK

**Flowing Style **(Cooldown: 5)

Attacks 1 enemy 3 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 3 turns. The third hit heals this Champion by 4% of her MAX HP for every debuff on the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Hoodoo**

Attacks 2 times at random. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Buff/Debuff Chance +10%

**Awesome Roar **(Cooldown: 4)

Attacks all enemies. Has an 80% chance of placing a [True Fear] debuff for 1 turn. Before attacking, has an 80% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

**Brittleness Curse **(Cooldown: 3)

Attacks 1 enemy. Places a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Vicious Spite **(Cooldown: 5)

Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Also places a 50% [Increase ATK] buff on this champion for 2 turns if the [Weaken] debuff is placed.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage multiplier: 6*ATK

**Tendon Slash **(Cooldown: 4)

Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Chill Wind of Autumn **(Cooldown: 4)

Attacks all enemies. Before attacking, removes any [Increase DEF] buffs on each target and replace them with a 60% [Decrease DEF] debuff for 2 turns. Also removes any [Strengthen] buffs on each target and replaces them with a 25% [Weaken] debuff for 2 turns. Places a [Block Buffs] debuff for 1 turn on enemies not under [Increase DEF] or [Strengthen] buffs before attacking. The buff removal and debuff placement cannot be resisted.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

Damage Multiplier: 3.4 ATK

Overall Grading: Strong

**Impale and Impede**

Attacks 1 enemy. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Level 6: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 3.4*ATK

Overall Grading*: Godlike

**No Respite **(Cooldown: 4)

Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 60% [Decrease Def] debuff, a 25% [Weaken] debuff, and a 30% [Decrease SPD] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +10%

Damage Multiplier: 2.3 ATK

Overall Grading: Strong

**Splendor** (Passive)

Removes all [Decrease DEF] debuffs and [Weaken] debuffs from this Champion at the start of each turn.

**Light of Sanctity **(Cooldown: 5)

Remove all buffs from targets under [Veil] or [Perfect Veil] buffs, then places a 25% [Weaken] debuff on enemies who have [Veil] or [Perfect Veil] buffs removes, then attacks all enemies. Also has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 4 ATK

**Strike Down**

Attacks 1 enemy 3 times. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns on the last hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +5%, Lvl. 7: Damage +5%, Lvl. 8: Buff/Debuff Chance +10%

**Breath of Rime **(Cooldown: 3)

Attacks all enemies. Places a 25% [Weaken] debuff for 2 turns. Also steals 1 random buff from each enemy under a [Freeze] debuff.

Level 2: Damage +5%

Level 3: Damage +5%

Level 5: Damage +10%

Damage Rating
Multiplier: 3.3*DEF
Overall Grading*: Strong

**Awesome Presence **(Cooldown: 6)

Places a [Counterattack] buff on this Champion for 2 turns. Has a 75% chance of placing a 25% [Weaken] debuff on enemies for 2 turns., Lvl. 3: Buff/Debuff Chance +15% Lvl, Lvl. 4: Cooldown -1

**Blind With Infatuation **(Cooldown: 3)

Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] and a [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Branding Iron **(Cooldown: 4)

Attacks 3 times at random. Each hit has a 50% chance of placing a 15% [Weaken] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1

**Soul Feast **(Cooldown: 4)

Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Heals this Champion by 50% of the damage inflicted.

Damage based on: [ATK]

Level 2: Damage +10%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +10%

Level 6: Buff/Debuff Chance +10%

Level 7: Cooldown -1

(Damage Multiplier: 6 ATK)

**Mutilate**

Attacks 1 enemy 2 times. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%

**Virulent Spittle **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 25% [Weaken] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +10%, Lvl. 8: Cooldown -1

**Hex of Years **(Cooldown: 4)

Attacks all enemies. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. Places a 60% [Decrease DEF] debuff for 2 turns if a [Weaken] debuff is not placed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +15%, Lvl. 3: Buff/Debuff Chance +15%, Lvl. 4: Buff/Debuff Chance +15%