# Stun

**Stun**

The Champion with this debuff is unable to act. Cooldowns are not refreshed while [Stun] is active.

#### 122 skills that apply 'Stun'

**Timeslip **(Cooldown: 4)

Attacks 1 enemy. Also attack all other enemies if the first attack is critical. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +15%

Lvl. 8: Cooldown -1

**Lunge**

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Stun] debuff for 1 turn. This chance increases to 100% if the target has an [Increase SPD] buff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Damage +10%

**Stern Rebuke **(Cooldown: 4)

Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1

**Head Ringer **(Cooldown: 5)

Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Has a 25% chance of placing the [Stun] debuff for 2 turns instead and stealing 50% of the target's current Turn Meter. Resets the cooldown of this Skill if the target is killed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +15%, Lvl. 4: Damage +20%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1

**Holy Fire**

Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Damage +10%, Lvl. 8: Buff/Debuff Chance +5%

**Blunted Arrow **(Cooldown: 5)

Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Also has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +15%, Lvl. 5: Buff/Debuff Chance +15%

**Stunning Slice **(Cooldown: 3)

Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Damage +10%, Lvl. 8: Cooldown -1

**Exemplar **(Cooldown: 5) (Passive)

Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], and [Stun] debuffs.**Upgrades:** Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1

**Ringing Blow**

Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 40% chance of placing a [Stun] debuff for 1 turn instead if the target has more than 75% Turn Meter.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Damage +5%

**Mordhau **(Cooldown: 4)

Attacks 1 enemy. Has a 60% chance of placing a [Stun] debuff for 1 turn. Resets the cooldowns on each of this Champion's skills if the target is killed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Thundering Impact**

Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

Level 6: Buff/Debuff Chance +10%

Damage Multiplier: 3.45 DEF

Overall Grading: Average

**Scourge **(Cooldown: 3)

Attacks 3 times at random. Each hit has a 40% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%

**Drakehunter **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Rating

Multiplier: 2.1*DEF

Overall Grading*: Godlike

**Headbutt **(Cooldown: 3)

Attacks 1 enemy 2 times. Has a 25% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%

**Hero’s Intercession **(Cooldown: 4)

Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Deals double damage to enemies whose ATK is equal to or higher than this Champion’s ATK.

[Passive Effect] Whenever an enemy attacks Marichka the Unbreakable, attack that enemy using this skill.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Multiplier: 0.35 B_HP (0.7 B_HP when Doubled)

Overall Grading: Godlike

**Discipline Staff**

Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]

Level 2: Damage 5%

Level 3: Damage 5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage Multiplier: 3.8 ATK

**Head of Steam**

Fills this Champion’s Turn Meter by 10% each time an enemy receives a [Stun] debuff.

**Earsplitting Bellow **(Cooldown: 4)

Decreases the Turn Meters of all enemies by 20%. Has a 75% chance of placing a [Stun] debuff for 1 turn on enemies who have their Turn Meters fully depleted.

Upgrades:

Level 2: Buff/Debuff Chance +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +10%

Level 6: Cooldown -1

**Finish the Foe** (Passive)

Immune to [Stun] debuffs. Increase the damage inflicted by all allies by 15% when attacking enemies under [Stun] Debuffs.

**Sustained Beating **(Cooldown: 4)

Attacks all enemies. Has a 50% chance of placing a [Stun] Debuff for 1 turn. Decreases the Turn Meters of enemies under [Stun] debuffs by 15%.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +25%

Level 4: Cooldown -1

Damage Multiplier: 4.1 DEf

Overall Grading: Godlike

**Hermit Cudgel**

Attacks 1 enemy. Has a 30% chance of placing a [Stun] debuff for 1 turn.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage Multiplier: 3.85 DEF

Overall Grading: Godlike

**Splinter Steel**

Attacks 1 enemy 2 times. The first hit has a 30% of placing a [Stun] debuff for 1 turn. The second hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 1.9*ATK

Overall Grading*: Godlike

**Slobber Knocker **(Cooldown: 5)

Attacks 1 enemy. Places a [Stun] debuff on a target for 1 turn. Places a [Stun] debuff for 2 turns if the target is under a [Sleep] debuff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Titan's End** (Passive)

Immune to [Stun] debuffs.

Deals 15% more damage to Bosses and receives 15% less damage from them.

**Dragon Rage **(Cooldown: 3)

Attacks 1 enemy. Has an 80% chance of decreasing the Target’s Turn Meter by 75%. If this skill fully depletes the target’s Turn Meter, also has an 80% chance of placing a [Stun] debuff on all other enemies for 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Damage multiplier: 3.5*ATK

**Wyrmslayer Hammer**

Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Stun] debuff for 1 turn. Each hit will fill this Champion’s Turn meter by 15% if the target is not under a [Stun] Debuff after the hit.

Damage based on: [ATK]

Upgrades:

Level 2: Buff/Debuff Chance +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Damage +10%

Damage multiplier: 1.75*ATK

**Wingbeat Flurry **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Debilitate **(Cooldown: 5)

Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns. Has a 75% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Maniacal Chopping **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Cooldown -1

Damage Rating

Multiplier: 2.8*ATK

Overall Grading*: Average

**Oppression**

Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn. Has a 75% chance of increasing the duration of any [Poison Sensitivity] debuffs by 1 turn.

[Passive Effect]

Attacks enemy Champions with this Skill whenever they place a [Freeze], [Stun], [Fear], or [True Fear] debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each [Freeze], [Stun], [Fear], or [True Fear] debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%

**Uncanny** (Passive)

Immune to [Sleep] debuffs. Fills this Champion’s Turn Meter by 20% whenever an enemy tries to place a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], or [Petrification] debuff on this Champion.

**Beyond Emotions **(Cooldown: 5)

Removes all debuffs from all allies, then fills the Turn Meter of each ally by 15%. Fills the Turn Meter of each ally by a further 10% for every [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], or [Petrification] debuff removed. Fills the Turn Meter of each ally by a further 5% for any other debuff removed.

Level 2: Cooldown -1

Level 3: Cooldown -1

**Stagnation Sickness **(Cooldown: 5)

Attacks all enemies. Has an 80% chance of placing a [Stun] debuff for 1 turn. After attacking, has an 80% chance of decreasing the Turn Meter by 30% of each enemy without a [Stun] debuff.

Level 2: Buff/Debuff Chance +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Damage +10%

Level 6: Cooldown -1

Damage Multiplier: 4.5 ATK

Overall Grading: Average

**Odious Bulk**

Attacks 1 enemy. Has a 30% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage multiplier: 4.4*ATK

**Fire Breath**

Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +5%

**Fan the Flames **(Cooldown: 4)

Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies under [HP Burn] debuffs. Also increases duration of [HP Burn] debuffs on all enemies by 1 turns. Will not spread [Fear], [True Fear], [Freeze], [Provoke], [Sleep] or [Stun] debuffs.

Damage based on: [HP]

Upgrades:

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Cooldown -1

**Percussive Pound **(Cooldown: 4)

Attacks all enemies. Places an extra hit on enemies without [HP Burn] debuffs. Has a 50% chance of placing a [Stun] debuff for 1 turn on enemies under [HP Burn] debuffs.

Damage based on: [HP]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Damage +10%

Level 6: Cooldown -1

**Curse Feeder **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. After attacking, transfers all debuffs except [Stun], [Freeze], [Sleep], [Fear], [True Fear] and [Provoke] from all allies to this Champion.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +10%

Level 6: Buff/Debuff Chance +10%

Level 7: Cooldown -1

**Creeping Doom **(Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Block Buffs] debuff for 2 turns. Places a [Stun] debuff for 1 turn if the target is under a [Block Buffs] debuff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Weighty Cleaver**

Attacks 1 enemy 2 times. Has a 20% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Alchemic Stunner **(Cooldown: 4)

Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. This chance increases to 30% if the target’s HP is below 50%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Damage +10%, Lvl. 8: Cooldown -1, Lvl. 8: Cooldown -1

**Stern Punishment **(Cooldown: 3)

Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn if the target is under any debuff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Robber's Tale **(Cooldown: 4)

Attacks 1 enemy. Has an 80% chance of stealing 2 random buffs from the target. Has an 80% chance of placing a [Stun] debuff for 1 turn instead if the target has no active buffs.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +10%

Level 6: Cooldown -1

Damage Multiplier: 5.5 ATK

**Brass Clad **(Cooldown: 4) (Passive)

Passive Effect: Whenever an ally is attacked while under [Block Damage] buff placed by this champion, has a 75% chance of placing a [Stun] debuff on the attacker for 1 turn.

Active Effect: If an ally is about to get killed by a fatal hit, blocks incoming damage and places a [Block Damage] buff on them for 1 turn.

Level 2: Buff/Debuff Chance +10%

Level 3: Buff/Debuff Chance +15%

**Concuss **(Cooldown: 4)

Attacks all enemies. has a 75% chance of placing a [Stun] debuff for 1 turn.

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Rating

Multiplier: 3.7*DEF

**Axe Frenzy**

Attacks 1 enemy 2 times. Has an 80% chance of ignoring 15% of the target's DEF if this Champion has 50% HP or higher. Has a 10% chance of placing a [Stun] debuff for 1 turn if this Champion has less than 50% HP.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%, Lvl. 8: Damage +5%, Lvl. 9: Buff/Debuff Chance +5%

**Noggin Knocker **(Cooldown: 4)

Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:**

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +5%

Level 7: Cooldown -1

Damage Multiplier: 7.8 ATK

**Swift Justice** (Passive)

This Champion’s RES increases by 10 for each [Stun] debuff this Champion places on enemies. Stacks across each round in a battle, up to 100. This Champion’s SPD increases by 5 for each enemy currently under a [HP Burn] debuff. Only counts active [HP Burn] debuffs. Stacks up to 15.

**Forge Rhythm **(Cooldown: 5)

Attacks all enemies. Has a 70% chance of placing a [Stun] debuff for 1 turn. Places a [HP Burn] debuff for 2 turns on enemies under [Stun] debuffs. Places an extra hit on enemies not under [Stun] debuffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%

**Golden Mallet**

Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn after the second hit.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Damage +10%

**Mind Prison **(Cooldown: 4)

Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn if the target does not have any active buffs. Has a 75% chance of placing a [Stun] debuff for 2 turns if the target does have any active buffs.

Level 2: Buff/Debuff Chance +10%

Level 3: Buff/Debuff Chance +15%

Level 4: Cooldown -1

Damage Rating

Multiplier: 5.7*DEF

Overall Grading*: Average

**Majesty **(Cooldown: 4)

Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Decreases each target's Turn Meter by 50% if the [Stun] debuff is not placed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%

**Pommel Strike **(Cooldown: 4)

Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Steals 20% of the target's Turn Meter if the [Stun] debuff is not placed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%, Lvl. 8: Buff/Debuff Chance +10%

**Outpace**

Attacks 1 enemy. Has an 80% chance of stealing 15% of the target’s Turn Meter. Has a 20% chance of placing a [Stun] debuff for 1 turn if the target’s Turn Meter is fully depleted by this skill.

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Damage Multiplier: 0.21 HP

Overall Grading: Weak

**Preemptive Strike **(Cooldown: 5)

Attacks 1 enemy. Decreases the target's Turn Meter by 50%. If the attack fully depletes the Turn Meter, it will place a [Stun] debuff for 2 turns. Damage inflicted is proportional to DEF.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1

**Thornchain Malison **(Cooldown: 4)

Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Transfers a random debuff from this Champion to the targets that receive [Stun] debuffs from this skill.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Rating

Multiplier: 0.35*HP

Overall Grading*: Strong

**Devastator **(Cooldown: 4)

Attacks 1 enemy. Has a 65% chance of placing a [Stun] debuff for 1 turn. Decreases the Turn Meters of all enemies by 10% if this attack is critical.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff chance +5%

Level 6: Damage +10%

Level 7: Buff/Debuff chance +10%

**Shield Bash**

Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%

**Capital Punishment **(Cooldown: 5)

Attacks 2 times at random. Has an 80% chance of placing a [Stun] debuff if the target's Turn Meter is above or equal 75%.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +1%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1

**Paralyze**

Attacks 1 enemy. Has a 25% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%

**Lightning Storm **(Cooldown: 4)

Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Places a [Shield] buff on all allies for 3 turns equal to 25% of the damage inflicted.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 6: Cooldown -1

**Meaty Fists**

Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 50% chance of placing a 60% [Decrease DEF] for 1 turn if the [Stun] debuff is placed.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Bewildering Blow**

Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%

**Reign of Sorrow **(Cooldown: 4)

Attacks all enemies. Places an extra hit on enemies under [Stun], [Freeze], [Fear], [True Fear], and [Provoke] debuffs. Each hit has a 75% chance of placing a [Leech] debuff for 2 turns.

Damage based on: [HP]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 0.25 HP

**Soulkeeper **(Cooldown: 1) (Passive)

Whenever an enemy is revived, has a 75% chance of placing a [Stun] debuff on them for 1 turn. This effect cannot be resisted or blocked.

Upgrades:

Level 2: Buff/Debuff Chance +10%

Level 3: Buff/Debuff Chance +15%

**Staggering Heft **(Cooldown: 5)

Attacks all enemies. Has a 75% chance of placing a [Stun] debuff for 1 turn and decreasing each enemy’s Turn Meter by 30%.

Damage based on: [HP]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 0.27 HP

**God Beat's Boon **(Cooldown: 4)

Places a 25% [Strengthen] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. Also places a [Shield] buff for 2 turns equal to 25% of this Champion’s HP on allies under [Fear], [True Fear], [Freeze], [Provoke], [Sleep], or [Stun] debuffs.

Upgrades:

Level 2: Shield +10%

Level 3: Shield +10%

Level 4: Cooldown -1

**Skullclobber **(Cooldown: 4)

Attacks 1 enemy. Places a [Stun] debuff for 1 turn.

Damage based on: [ATK]

**Primal Tremor **(Cooldown: 4)

Attacks all enemies. Has a 40% chance of placing a [Stun] Debuff for 1 turn. The chance increases to 75% against enemies under [Decrease SPD] debuffs.

Level 2: Damage +5%

Level 3: Buff/Debuff chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff chance +5%

Level 6: Cooldown -1

Damage Rating
Multiplier: 3.8*DEF
Overall Grading*: Strong

**Frightful Claws **(Cooldown: 4)

Attacks all enemies 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +15%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1

**Shocking Wound **(Cooldown: 4)

Attacks 1 enemy. Places a [Stun] debuff if the target has a [Decrease SPD] debuff. Has a 20% chance of placing a [Stun] debuff for 1 turn if the target has no [Decrease SPD] debuffs.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Stunning Toss **(Cooldown: 4)

Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%

**Arrogance** (Passive)

Whenever an enemy places a [Stun], [Sleep], [Freeze], [Fear], [True Fear] or [Provoke] debuff on this champion, will instantly fill this Champion’s Turn Meter by 30% and place a 30% [Increase SPD] buff and a [Shield] buff on them for 2 turns. The Shield buff is equal to 30% of this Champion’s MAX HP.

**Psychic Overload**

Attacks 1 enemy. Has a 75% chance of increasing the cooldown of 1 of the target’s skills, at random, by 1 turn. Has a 25% chance of placing a [Stun] debuff on the target for 1 turn if a skill has its cooldown increased to the max. If the cooldown increase is successful, will also decrease the cooldown of one random skill (by 1 turn) of the ally with the highest Turn Meter and a skill on cooldown.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

level 3: Buff/Debuff Chance +10%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +15%

Damage Multiplier: 3.2 ATK

**Jungle Ambush **(Cooldown: 4)

Attacks 1 enemy. Fills this Champion’s Turn Meter by 50%. Has a 75% chance of placing a [Stun] debuff on the target for 1 turn when attacking while undera [Veil] or [Perfect Veil] buff. Has a 75% chance of placing a [Sleep] debuff on the target for 1 turn when attacking without a [Veil] or [Perfect Veil] buff. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking without a [Veil] or [Perfect Veil] buff.

Damage based on: [ATK]

Level 2: Damage +1 0%

Level.3: Buff/Debuff Chance +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +10%

Level 6: Cooldown -1

**Bejeweled Bulk**

Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn. The chance increases by 15% for each buff on the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Forward Charge **(Cooldown: 3)

Attacks all enemies. Has a 30% chance of placing a [Stun] debuff for 1 turn. Also has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +15%, Lvl. 5: Buff/Debuff Chance +15%

**Bonebreak Boulder**

Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%

**Meat Masher**

Attacks 1 enemy. Has a 10% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%

**Skull Rattle**

Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%

**Hurl**

Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%

**Flaming Pigsticker**

Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Has a 30% chance of placing a [Stun] debuff for 1 turn instead of counterattacking with this skill.

Damage based on: [DEF]

Upgrades:

Level 2: Damage +5%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Damage +5%

Level 7: Buff/Debuff Chance +5%

Level 8: Damage +10%

**Grapple **(Cooldown: 4)

Attacks 1 enemy. Places a [Stun] debuff for 1 turn if the target's current HP is lower than this Champion's current HP.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1

**Curved Shot**

Attacks 1 enemy 2 times. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%

**Fearless Charge **(Cooldown: 4)

Places a 60% [Increase DEF] buff on all allies for 3 turns, then attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Has a 75% chance of placing a [Stun] debuff for 2 turns instead of the target is under two or more buffs.

Damage based on: [DEF]

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +10

Level 6: Buff/Debuff Chance +10%

Level 7: Cooldown -1

(Damage Multiplier: 5.1 DEF)

**Gigantic Cleavers**

Attacks 1 enemy 2 times. Has a 35% chance of placing 3 [Stun] debuff for 1 turn. The chance increases to 50% if the target’s Turn Meter is equal to or below 50%.

Damage based on: [ATK]

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +5%

**Blinding Glow **(Cooldown: 4)

Attacks 1 enemy. Places a [Stun] debuff for 1 turn. Has an 80% chance of teaming up with 3 random allies to attack a random enemy. Allies joining the attack will use their default skills.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Dominate **(Cooldown: 5)

Attacks 1 enemy. Has a 60% chance of placing a [Stun] debuff for 2 turns. Also has a 60% chance of placing a 30% [Decrease DEF] debuff for 2 turns.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +20%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +20%

**Stunning Strength**

Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Grants an Extra Turn if this debuff is successfully placed.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%

**Laugh at Danger **(Cooldown: 4) (Passive)

Laugh at Danger [P] - 4 Turn Cooldown

Whenever this champion receives a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] or [Petrification] debuff, instantly removes it. Then fully heals this champion, and grants an extra turn.

**Cut Wide Open **(Cooldown: 4)

Attacks 1 enemy. When not attacking Bosses, inflicts pure damage and decrease the Target’s HP to 50%. Inflicts damage based on this Champion’s MAX HP instead and places a [Stun] debuff for 1 turn if the target already has less than 50% HP. Inflicts damage based on this Champion’s MAX HP when attacking Bosses. This attack cannot be critical.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Damage +10%

Level 6: Cooldown -1

**Clever Brutality **(Cooldown: 5)

Attacks 1 enemy. Steals 50% of the target's current Turn Meter. Has a 75% chance of placing a [Stun] debuff for 2 turns. Steals 100% of the target's Turn Meter if this Champion has less than 50% HP when attacking.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1

**Head Wound**

Attacks 1 enemy. Has a 20% chance of applying a [Stun] debuff for 1 turn.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%

**Skull Fracture **(Cooldown: 5)

Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [HP]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +15%

Level 7: Cooldown -1

Level 8: Cooldown -1

Damage Multiplier: 0.28 HP

**Bakemono Charge **(Cooldown: 4)

Attacks all enemies. Has a 40% chance of placing a [Stun] debuff for 1 turn.

Damaged based on: [DEF]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +10%

Level 6: Cooldown -1

Damage Multiplier: 3.5 DEF

**Befuddle **(Cooldown: 4)

Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Will ignore [Block Debuffs] and [Block Damage] buffs.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Cooldown -1

Damage Rating

Multiplier: 4.9*DEF

**Dignity** (Passive)

Counterattacks with the Cold Comfort skill whenever an enemy places a [Stun], [Sleep], [Freeze], [Provoke], [Fear] or [True Fear] debuff on an ally.

**Spirit Touched** (Passive)

Removes 1 random debuff from this Champion at the start of each turn. Will remove [Stun], [Sleep], [Freeze], [Fear], [True Fear] and [Provoke] debuffs before other debuffs.

**Unchained** (Passive)

Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] and [Petrification] debuffs. Whenever a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] or [Petrification] debuff is placed on an ally, removes it and places a [Block Debuffs] buff on that ally for 2 turns.

Level 2: Cooldown -1

Level 3: Cooldown -1

**Bedevil **(Cooldown: 4)

Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Grants an Extra turn and resets the cooldown of this skill if Yumeko is on the same team and this skill kills an enemy.

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +10%

Level 5: Cooldown -1

Damage Rating

Multiplier: 6.5*ATK

Overall Grading*: Godlike

**Kanabo Jutsu**

Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [HP]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +5%

Damage Multiplier: 0.2 HP

**Pressure Points **(Cooldown: 4)

Places a [Stun] debuff on a target enemy for 1 turn, as well as a [HP Burn] debuff, a 60% [Decrease DEF] debuff, a 25% [Weaken] debuff, a 50% [Decrease ATK] debuff, and a 30% [Decrease C. RATE] debuff for 2 turns, then attacks the target.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Damage +5%

Level 5: Damage +10%

Level 6: Cooldown -1

**Strong Booze**

Attacks 1 enemy. Has 30% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Damage Multiplier: 4.1 ATK

**Halt **(Cooldown: 4)

Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1

**Inhuman Force**

Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%

**Burly Bash**

Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [HP]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +5%

Level 4: Buff/Debuff Chance +5%

Level 5: Buff/Debuff Chance +5%

Level 6: Buff/Debuff Chance +10%

**Rage of the Pride **(Cooldown: 3)

Attacks all enemies 2 times. [Passive Effect] This champion is immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear] and [True Fear] debuffs when this Skill is not on cooldown.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Damage +10%

**Fur Typhoon **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff on each enemy for 2 turns before attacking. Also has a 75% chance of placing a [Stun] debuff for 1 turn after attacking.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +10%

Level 4: Buff/Debuff Chance +15%

Level 5: Cooldown -1

Damage Rating

Multiplier: 4.3*DEF

**Vanity Fists**

Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a [Stun] debuff for 1 turn.

Level 2: Damage +10%

Level 3: Buff/Debuff Chance +5%

Level 4: Damage +10%

Level 5: Buff/Debuff Chance +5%

Damage Multiplier: 0.12 HP

Overall Grading: Average

**Cunning Chaos **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 3 turns. Has a 75% chance of placing a [Stun] debuff for 1 turn on targets with 50% Turn Meter or more. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns on target with less than 50% Turn Meter.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +5%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 4 ATK

**Inner Heat** (Passive)

Whenever an ally receives a [Freeze] debuff, has a 50% chance of replacing it with a [HP Burn] for 2 turns instead. This debuff cannot be blocked or removed. Whenever any ally of enemy is under a [HP Burn], this champion is immune to [Stun], [Sleep], [Freeze], [Fear], [True Fear] and [Provoke] debuffs.

**Light of Sanctity **(Cooldown: 5)

Remove all buffs from targets under [Veil] or [Perfect Veil] buffs, then places a 25% [Weaken] debuff on enemies who have [Veil] or [Perfect Veil] buffs removes, then attacks all enemies. Also has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn.

Damage based on: [ATK]

Upgrades:

Level 2: Damage +10%

Level 3: Damage +10%

Level 4: Buff/Debuff Chance +10%

Level 5: Buff/Debuff Chance +15%

Level 6: Cooldown -1

Damage Multiplier: 4 ATK

**Whiplash **(Cooldown: 4)

Attacks 1 enemy.

Has a 50% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Buff/Debuff Chance +15%, Lvl. 8: Cooldown -1

**Crashing Halberd**

Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%

**Repel Intruders**

Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [DEF]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%

**Blinding Bash **(Cooldown: 5)

Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Cooldown -1

**Anchor Hook**

Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. The chance of placing the [Stun] debuff increases by 5% for each debuff on the target.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%

**Despair **(Cooldown: 5)

Attacks all enemies. Has a 35% chance of placing a [Stun] debuff for 1 turn. Damage inflicted is proportional to enemy MAX HP.

Damage based on: [Enemy MAX HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1

**Ghastly Horrors **(Cooldown: 5)

Attacks all enemies. Has a 50% chance of placing a [Stun] debuff on all enemies for 1 turn. Places a 30% [Decrease SPD] debuff for 2 turns if the target is not under a [Stun] debuff.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1

**Mental Overload **(Cooldown: 4)

Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn.

Damage based on: [ATK]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%

**Fetid Eruption **(Cooldown: 4)

Attacks all enemies. Has a 75% chance of decreasing the Turn Meters by 15% of enemies under 1 or more [Poison] debuffs. Also has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns on enemies under 2 or more [Poison] debuffs. Has a 75% chance of placing a [Stun] debuff for 1 turn on enemies under 3 or more [Poison] debuffs.

Damage based on: [HP]**Upgrades:** Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1

**Phantom Bulwark**

[Active Effect]

Places a [Shield] buff on this champion each time an ally or enemy champion dies. The value of the [Shield] buff is equal to 50% of the dead champion MAX HP. This [Shield] buff cannot be removed, stolen or transferred.

If this Champion is already under a [Shield] buff, the value of the [Shield] is increased by 50% of the dead champion’s MAX HP. Does not activate when a boss or minion dies.

[Passive Effect]

Whenever an enemy hits this champion while they are under a [Shield] buff, places a random debuff on the attacking enemy. [Fear], [True Fear], [Freeze], [Provoke], [Petrification], [Sleep] and [Stun] debuffs are placed for 1 turn. Any other debuffs are placed for 2 turns. Will ignore 20% of enemy RES for each dead ally. Cannot place Boss-exclusive debuffs, [Sheep] or [Smite] debuffs.