Stun

Stun
The Champion with this debuff is unable to act. Cooldowns are not refreshed while [Stun] is active.
120 skills that apply 'Stun'
Timeslip (Cooldown: 4)
Attacks 1 enemy. Also attack all other enemies if the first attack is critical. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Buff/Debuff Chance +15%
Lvl. 8: Cooldown -1
Lunge
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Stun] debuff for 1 turn. This chance increases to 100% if the target has an [Increase SPD] buff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Damage +10%
Stern Rebuke (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [DEF]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Head Ringer (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Has a 25% chance of placing the [Stun] debuff for 2 turns instead and stealing 50% of the target's current Turn Meter. Resets the cooldown of this Skill if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +10%, Lvl. 3: Buff/Debuff Chance +15%, Lvl. 4: Damage +20%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
Holy Fire
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%, Lvl. 7: Damage +10%, Lvl. 8: Buff/Debuff Chance +5%
Blunted Arrow (Cooldown: 5)
Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Also has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +15%, Lvl. 5: Buff/Debuff Chance +15%
Stunning Slice (Cooldown: 3)
Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Damage +10%, Lvl. 8: Cooldown -1
Exemplar (Cooldown: 5) (Passive)
Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], and [Stun] debuffs.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Ringing Blow
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 40% chance of placing a [Stun] debuff for 1 turn instead if the target has more than 75% Turn Meter.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Damage +5%
Mordhau (Cooldown: 4)
Attacks 1 enemy. Has a 60% chance of placing a [Stun] debuff for 1 turn. Resets the cooldowns on each of this Champion's skills if the target is killed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Thundering Impact
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Buff/Debuff Chance +10%
Damage Multiplier: 3.45 DEF
Overall Grading: Average
Scourge (Cooldown: 3)
Attacks 3 times at random. Each hit has a 40% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%
Drakehunter (Cooldown: 4)
Attacks all enemies 2 times. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 2.1*DEF
Overall Grading*: Godlike
Headbutt (Cooldown: 3)
Attacks 1 enemy 2 times. Has a 25% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Damage +10%
Hero’s Intercession (Cooldown: 4)
Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Deals double damage to enemies whose ATK is equal to or higher than this Champion’s ATK.
[Passive Effect] Whenever an enemy attacks Marichka the Unbreakable, attack that enemy using this skill.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 0.35 B_HP (0.7 B_HP when Doubled)
Overall Grading: Godlike
Discipline Staff
Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Level 2: Damage 5%
Level 3: Damage 5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 3.8 ATK
Head of Steam
Fills this Champion’s Turn Meter by 10% each time an enemy receives a [Stun] debuff.
Earsplitting Bellow (Cooldown: 4)
Decreases the Turn Meters of all enemies by 20%. Has a 75% chance of placing a [Stun] debuff for 1 turn on enemies who have their Turn Meters fully depleted.
Upgrades:
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Hermit Cudgel
Attacks 1 enemy. Has a 30% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 3.85 DEF
Overall Grading: Godlike
Finish the Foe (Passive)
Immune to [Stun] debuffs. Increase the damage inflicted by all allies by 15% when attacking enemies under [Stun] Debuffs.
Sustained Beating (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a [Stun] Debuff for 1 turn. Decreases the Turn Meters of enemies under [Stun] debuffs by 15%.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +25%
Level 4: Cooldown -1
Damage Multiplier: 4.1 DEf
Overall Grading: Godlike
Slobber Knocker (Cooldown: 5)
Attacks 1 enemy. Places a [Stun] debuff on a target for 1 turn. Places a [Stun] debuff for 2 turns if the target is under a [Sleep] debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Titan's End (Passive)
Immune to [Stun] debuffs.
Deals 15% more damage to Bosses and receives 15% less damage from them.
Dragon Rage (Cooldown: 3)
Attacks 1 enemy. Has an 80% chance of decreasing the Target’s Turn Meter by 75%. If this skill fully depletes the target’s Turn Meter, also has an 80% chance of placing a [Stun] debuff on all other enemies for 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage multiplier: 3.5*ATK
Wyrmslayer Hammer
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Stun] debuff for 1 turn. Each hit will fill this Champion’s Turn meter by 15% if the target is not under a [Stun] Debuff after the hit.
Damage based on: [ATK]
Upgrades:
Level 2: Buff/Debuff Chance +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +10%
Damage multiplier: 1.75*ATK
Wingbeat Flurry (Cooldown: 4)
Attacks all enemies 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Debilitate (Cooldown: 5)
Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns. Has a 75% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Maniacal Chopping (Cooldown: 4)
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Cooldown -1
Damage Rating
Multiplier: 2.8*ATK
Overall Grading*: Average
Oppression
Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn. Has a 75% chance of increasing the duration of any [Poison Sensitivity] debuffs by 1 turn.
[Passive Effect]
Attacks enemy Champions with this Skill whenever they place a [Freeze], [Stun], [Fear], or [True Fear] debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each [Freeze], [Stun], [Fear], or [True Fear] debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%
Uncanny (Passive)
Immune to [Sleep] debuffs. Fills this Champion’s Turn Meter by 20% whenever an enemy tries to place a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], or [Petrification] debuff on this Champion.
Beyond Emotions (Cooldown: 5)
Removes all debuffs from all allies, then fills the Turn Meter of each ally by 15%. Fills the Turn Meter of each ally by a further 10% for every [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], or [Petrification] debuff removed. Fills the Turn Meter of each ally by a further 5% for any other debuff removed.
Level 2: Cooldown -1
Level 3: Cooldown -1
Stagnation Sickness (Cooldown: 5)
Attacks all enemies. Has an 80% chance of placing a [Stun] debuff for 1 turn. After attacking, has an 80% chance of decreasing the Turn Meter by 30% of each enemy without a [Stun] debuff.
Level 2: Buff/Debuff Chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Damage Multiplier: 4.5 ATK
Overall Grading: Average
Odious Bulk
Attacks 1 enemy. Has a 30% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage multiplier: 4.4*ATK
Fire Breath
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%, Lvl. 6: Damage +5%
Fan the Flames (Cooldown: 4)
Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies under [HP Burn] debuffs. Also increases duration of [HP Burn] debuffs on all enemies by 1 turns. Will not spread [Fear], [True Fear], [Freeze], [Provoke], [Sleep] or [Stun] debuffs.
Damage based on: [HP]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Percussive Pound (Cooldown: 4)
Attacks all enemies. Places an extra hit on enemies without [HP Burn] debuffs. Has a 50% chance of placing a [Stun] debuff for 1 turn on enemies under [HP Burn] debuffs.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Curse Feeder (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. After attacking, transfers all debuffs except [Stun], [Freeze], [Sleep], [Fear], [True Fear] and [Provoke] from all allies to this Champion.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Creeping Doom (Cooldown: 4)
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Block Buffs] debuff for 2 turns. Places a [Stun] debuff for 1 turn if the target is under a [Block Buffs] debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Weighty Cleaver
Attacks 1 enemy 2 times. Has a 20% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Alchemic Stunner (Cooldown: 4)
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. This chance increases to 30% if the target’s HP is below 50%.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%, Lvl. 7: Damage +10%, Lvl. 8: Cooldown -1, Lvl. 8: Cooldown -1
Stern Punishment (Cooldown: 3)
Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn if the target is under any debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Robber's Tale (Cooldown: 4)
Attacks 1 enemy. Has an 80% chance of stealing 2 random buffs from the target. Has an 80% chance of placing a [Stun] debuff for 1 turn instead if the target has no active buffs.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK
Brass Clad (Cooldown: 4) (Passive)
Passive Effect: Whenever an ally is attacked while under [Block Damage] buff placed by this champion, has a 75% chance of placing a [Stun] debuff on the attacker for 1 turn.
Active Effect: If an ally is about to get killed by a fatal hit, blocks incoming damage and places a [Block Damage] buff on them for 1 turn.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Concuss (Cooldown: 4)
Attacks all enemies. has a 75% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 3.7*DEF
Axe Frenzy
Attacks 1 enemy 2 times. Has an 80% chance of ignoring 15% of the target's DEF if this Champion has 50% HP or higher. Has a 10% chance of placing a [Stun] debuff for 1 turn if this Champion has less than 50% HP.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%, Lvl. 8: Damage +5%, Lvl. 9: Buff/Debuff Chance +5%
Noggin Knocker (Cooldown: 4)
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Level 7: Cooldown -1
Damage Multiplier: 7.8 ATK
Swift Justice (Passive)
This Champion’s RES increases by 10 for each [Stun] debuff this Champion places on enemies. Stacks across each round in a battle, up to 100. This Champion’s SPD increases by 5 for each enemy currently under a [HP Burn] debuff. Only counts active [HP Burn] debuffs. Stacks up to 15.
Forge Rhythm (Cooldown: 5)
Attacks all enemies. Has a 70% chance of placing a [Stun] debuff for 1 turn. Places a [HP Burn] debuff for 2 turns on enemies under [Stun] debuffs. Places an extra hit on enemies not under [Stun] debuffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%
Golden Mallet
Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn after the second hit.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Damage +10%
Mind Prison (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn if the target does not have any active buffs. Has a 75% chance of placing a [Stun] debuff for 2 turns if the target does have any active buffs.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Damage Rating
Multiplier: 5.7*DEF
Overall Grading*: Average
Majesty (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Decreases each target's Turn Meter by 50% if the [Stun] debuff is not placed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff chance +10%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%
Pommel Strike (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Steals 20% of the target's Turn Meter if the [Stun] debuff is not placed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%, Lvl. 8: Buff/Debuff Chance +10%
Outpace
Attacks 1 enemy. Has an 80% chance of stealing 15% of the target’s Turn Meter. Has a 20% chance of placing a [Stun] debuff for 1 turn if the target’s Turn Meter is fully depleted by this skill.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Damage Multiplier: 0.21 HP
Overall Grading: Weak
Preemptive Strike (Cooldown: 5)
Attacks 1 enemy. Decreases the target's Turn Meter by 50%. If the attack fully depletes the Turn Meter, it will place a [Stun] debuff for 2 turns. Damage inflicted is proportional to DEF.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1
Thornchain Malison (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Transfers a random debuff from this Champion to the targets that receive [Stun] debuffs from this skill.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 0.35*HP
Overall Grading*: Strong
Devastator (Cooldown: 4)
Attacks 1 enemy. Has a 65% chance of placing a [Stun] debuff for 1 turn. Decreases the Turn Meters of all enemies by 10% if this attack is critical.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff chance +10%
Shield Bash
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%
Capital Punishment (Cooldown: 5)
Attacks 2 times at random. Has an 80% chance of placing a [Stun] debuff if the target's Turn Meter is above or equal 75%.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +1%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Paralyze
Attacks 1 enemy. Has a 25% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +5%
Lightning Storm (Cooldown: 4)
Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Places a [Shield] buff on all allies for 3 turns equal to 25% of the damage inflicted.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 6: Cooldown -1
Meaty Fists
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 50% chance of placing a 60% [Decrease DEF] for 1 turn if the [Stun] debuff is placed.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Bewildering Blow
Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +15%
Reign of Sorrow (Cooldown: 4)
Attacks all enemies. Places an extra hit on enemies under [Stun], [Freeze], [Fear], [True Fear], and [Provoke] debuffs. Each hit has a 75% chance of placing a [Leech] debuff for 2 turns.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 0.25 HP
Soulkeeper (Cooldown: 1) (Passive)
Whenever an enemy is revived, has a 75% chance of placing a [Stun] debuff on them for 1 turn. This effect cannot be resisted or blocked.
Upgrades:
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Staggering Heft (Cooldown: 5)
Attacks all enemies. Has a 75% chance of placing a [Stun] debuff for 1 turn and decreasing each enemy’s Turn Meter by 30%.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 0.27 HP
God Beat's Boon (Cooldown: 4)
Places a 25% [Strengthen] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. Also places a [Shield] buff for 2 turns equal to 25% of this Champion’s HP on allies under [Fear], [True Fear], [Freeze], [Provoke], [Sleep], or [Stun] debuffs.
Upgrades:
Level 2: Shield +10%
Level 3: Shield +10%
Level 4: Cooldown -1
Skullclobber (Cooldown: 4)
Attacks 1 enemy. Places a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Primal Tremor (Cooldown: 4)
Attacks all enemies. Has a 40% chance of placing a [Stun] Debuff for 1 turn. The chance increases to 75% against enemies under [Decrease SPD] debuffs.
Level 2: Damage +5%
Level 3: Buff/Debuff chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff chance +5%
Level 6: Cooldown -1
Damage Rating
Multiplier: 3.8*DEF
Overall Grading*: Strong
Frightful Claws (Cooldown: 4)
Attacks all enemies 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +15%, Lvl. 4: Buff/Debuff Chance +15%, Lvl. 5: Cooldown -1
Shocking Wound (Cooldown: 4)
Attacks 1 enemy. Places a [Stun] debuff if the target has a [Decrease SPD] debuff. Has a 20% chance of placing a [Stun] debuff for 1 turn if the target has no [Decrease SPD] debuffs.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Stunning Toss (Cooldown: 4)
Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%
Arrogance (Passive)
Whenever an enemy places a [Stun], [Sleep], [Freeze], [Fear], [True Fear] or [Provoke] debuff on this champion, will instantly fill this Champion’s Turn Meter by 30% and place a 30% [Increase SPD] buff and a [Shield] buff on them for 2 turns. The Shield buff is equal to 30% of this Champion’s MAX HP.
Psychic Overload
Attacks 1 enemy. Has a 75% chance of increasing the cooldown of 1 of the target’s skills, at random, by 1 turn. Has a 25% chance of placing a [Stun] debuff on the target for 1 turn if a skill has its cooldown increased to the max. If the cooldown increase is successful, will also decrease the cooldown of one random skill (by 1 turn) of the ally with the highest Turn Meter and a skill on cooldown.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Damage Multiplier: 3.2 ATK
Jungle Ambush (Cooldown: 4)
Attacks 1 enemy. Fills this Champion’s Turn Meter by 50%. Has a 75% chance of placing a [Stun] debuff on the target for 1 turn when attacking while undera [Veil] or [Perfect Veil] buff. Has a 75% chance of placing a [Sleep] debuff on the target for 1 turn when attacking without a [Veil] or [Perfect Veil] buff. Places a [Perfect Veil] buff on this Champion for 2 turns after attacking without a [Veil] or [Perfect Veil] buff.
Damage based on: [ATK]
Level 2: Damage +1 0%
Level.3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Bejeweled Bulk
Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn. The chance increases by 15% for each buff on the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Forward Charge (Cooldown: 3)
Attacks all enemies. Has a 30% chance of placing a [Stun] debuff for 1 turn. Also has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +15%, Lvl. 5: Buff/Debuff Chance +15%
Bonebreak Boulder
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%
Meat Masher
Attacks 1 enemy. Has a 10% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +10%
Skull Rattle
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%
Hurl
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%
Flaming Pigsticker
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Has a 30% chance of placing a [Stun] debuff for 1 turn instead of counterattacking with this skill.
Damage based on: [DEF]
Upgrades:
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +5%
Level 8: Damage +10%
Grapple (Cooldown: 4)
Attacks 1 enemy. Places a [Stun] debuff for 1 turn if the target's current HP is lower than this Champion's current HP.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +10%, Lvl. 5: Cooldown -1, Lvl. 6: Cooldown -1
Curved Shot
Attacks 1 enemy 2 times. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Damage +5%
Fearless Charge (Cooldown: 4)
Places a 60% [Increase DEF] buff on all allies for 3 turns, then attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Has a 75% chance of placing a [Stun] debuff for 2 turns instead of the target is under two or more buffs.
Damage based on: [DEF]
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
(Damage Multiplier: 5.1 DEF)
Gigantic Cleavers
Attacks 1 enemy 2 times. Has a 35% chance of placing 3 [Stun] debuff for 1 turn. The chance increases to 50% if the target’s Turn Meter is equal to or below 50%.
Damage based on: [ATK]
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Blinding Glow (Cooldown: 4)
Attacks 1 enemy. Places a [Stun] debuff for 1 turn. Has an 80% chance of teaming up with 3 random allies to attack a random enemy. Allies joining the attack will use their default skills.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Dominate (Cooldown: 5)
Attacks 1 enemy. Has a 60% chance of placing a [Stun] debuff for 2 turns. Also has a 60% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Buff/Debuff Chance +20%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +20%
Stunning Strength
Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Grants an Extra Turn if this debuff is successfully placed.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%
Laugh at Danger (Cooldown: 4) (Passive)
Laugh at Danger [P] - 4 Turn Cooldown
Whenever this champion receives a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] or [Petrification] debuff, instantly removes it. Then fully heals this champion, and grants an extra turn.
Cut Wide Open (Cooldown: 4)
Attacks 1 enemy. When not attacking Bosses, inflicts pure damage and decrease the Target’s HP to 50%. Inflicts damage based on this Champion’s MAX HP instead and places a [Stun] debuff for 1 turn if the target already has less than 50% HP. Inflicts damage based on this Champion’s MAX HP when attacking Bosses. This attack cannot be critical.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Clever Brutality (Cooldown: 5)
Attacks 1 enemy. Steals 50% of the target's current Turn Meter. Has a 75% chance of placing a [Stun] debuff for 2 turns. Steals 100% of the target's Turn Meter if this Champion has less than 50% HP when attacking.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +10%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +15%, Lvl. 6: Cooldown -1
Head Wound
Attacks 1 enemy. Has a 20% chance of applying a [Stun] debuff for 1 turn.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +5%
Skull Fracture (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +15%
Level 7: Cooldown -1
Level 8: Cooldown -1
Damage Multiplier: 0.28 HP
Bakemono Charge (Cooldown: 4)
Attacks all enemies. Has a 40% chance of placing a [Stun] debuff for 1 turn.
Damaged based on: [DEF]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage Multiplier: 3.5 DEF
Befuddle (Cooldown: 4)
Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Will ignore [Block Debuffs] and [Block Damage] buffs.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Cooldown -1
Damage Rating
Multiplier: 4.9*DEF
Dignity (Passive)
Counterattacks with the Cold Comfort skill whenever an enemy places a [Stun], [Sleep], [Freeze], [Provoke], [Fear] or [True Fear] debuff on an ally.
Spirit Touched (Passive)
Removes 1 random debuff from this Champion at the start of each turn. Will remove [Stun], [Sleep], [Freeze], [Fear], [True Fear] and [Provoke] debuffs before other debuffs.
Unchained (Passive)
Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] and [Petrification] debuffs. Whenever a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun] or [Petrification] debuff is placed on an ally, removes it and places a [Block Debuffs] buff on that ally for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Bedevil (Cooldown: 4)
Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Grants an Extra turn and resets the cooldown of this skill if Yumeko is on the same team and this skill kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 6.5*ATK
Overall Grading*: Godlike
Kanabo Jutsu
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Damage Multiplier: 0.2 HP
Pressure Points (Cooldown: 4)
Places a [Stun] debuff on a target enemy for 1 turn, as well as a [HP Burn] debuff, a 60% [Decrease DEF] debuff, a 25% [Weaken] debuff, a 50% [Decrease ATK] debuff, and a 30% [Decrease C. RATE] debuff for 2 turns, then attacks the target.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Cooldown -1
Strong Booze
Attacks 1 enemy. Has 30% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 4.1 ATK
Halt (Cooldown: 4)
Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1
Inhuman Force
Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%
Burly Bash
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [HP]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Rage of the Pride (Cooldown: 3)
Attacks all enemies 2 times. [Passive Effect] This champion is immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear] and [True Fear] debuffs when this Skill is not on cooldown.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Fur Typhoon (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff on each enemy for 2 turns before attacking. Also has a 75% chance of placing a [Stun] debuff for 1 turn after attacking.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 4.3*DEF
Vanity Fists
Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 0.12 HP
Overall Grading: Average
Cunning Chaos (Cooldown: 4)
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 3 turns. Has a 75% chance of placing a [Stun] debuff for 1 turn on targets with 50% Turn Meter or more. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns on target with less than 50% Turn Meter.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK
Inner Heat (Passive)
Whenever an ally receives a [Freeze] debuff, has a 50% chance of replacing it with a [HP Burn] for 2 turns instead. This debuff cannot be blocked or removed. Whenever any ally of enemy is under a [HP Burn], this champion is immune to [Stun], [Sleep], [Freeze], [Fear], [True Fear] and [Provoke] debuffs.
Light of Sanctity (Cooldown: 5)
Remove all buffs from targets under [Veil] or [Perfect Veil] buffs, then places a 25% [Weaken] debuff on enemies who have [Veil] or [Perfect Veil] buffs removes, then attacks all enemies. Also has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn.
Damage based on: [ATK]
Upgrades:
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK
Whiplash (Cooldown: 4)
Attacks 1 enemy.
Has a 50% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Buff/Debuff Chance +15%, Lvl. 8: Cooldown -1
Crashing Halberd
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +10%
Repel Intruders
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [DEF]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%
Blinding Bash (Cooldown: 5)
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Buff/Debuff Chance +15%, Lvl. 7: Cooldown -1
Anchor Hook
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. The chance of placing the [Stun] debuff increases by 5% for each debuff on the target.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +5%, Lvl. 4: Damage +5%, Lvl. 5: Damage +5%
Despair (Cooldown: 5)
Attacks all enemies. Has a 35% chance of placing a [Stun] debuff for 1 turn. Damage inflicted is proportional to enemy MAX HP.
Damage based on: [Enemy MAX HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Cooldown -1
Ghastly Horrors (Cooldown: 5)
Attacks all enemies. Has a 50% chance of placing a [Stun] debuff on all enemies for 1 turn. Places a 30% [Decrease SPD] debuff for 2 turns if the target is not under a [Stun] debuff.
Damage based on: [ATK]
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Buff/Debuff Chance +10%, Lvl. 5: Cooldown -1
Mental Overload (Cooldown: 4)
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +10%, Lvl. 4: Damage +5%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Damage +5%, Lvl. 7: Buff/Debuff Chance +5%
Fetid Eruption (Cooldown: 4)
Attacks all enemies. Has a 75% chance of decreasing the Turn Meters by 15% of enemies under 1 or more [Poison] debuffs. Also has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns on enemies under 2 or more [Poison] debuffs. Has a 75% chance of placing a [Stun] debuff for 1 turn on enemies under 3 or more [Poison] debuffs.
Damage based on: [HP]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Damage +10%, Lvl. 5: Buff/Debuff Chance +10%, Lvl. 6: Buff/Debuff Chance +10%, Lvl. 7: Cooldown -1