Revive On Death

Revive On Death
If a Champion with this buff dies, he or she will immediately be revived with 30% HP and 0% Turn Meter.
18 skills that apply 'Revive On Death'
Sanguine Exchange (Cooldown: 6)
Swaps HP with a target ally. If this Champion’s HP is equal to or higher than the target’s after the swap, places a [Revive On Death] buff on the target ally for 2 turns. If this Champion’s HP is lower than the target’s after the swap, places a [Revive on Death] buff on this Champion for 2 turns.
Also places a 30% [Increase SPD] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Well-Used Axe (Cooldown: 5)
Attacks 1 enemy. Will ignore 35% of target's DEF if the target is under a [Fear] or a [True Fear] debuff.
Places a 30% [Increase SPD] buff for 2 turns, a [Revive On Death] buff for 2 turns, and a [Block Debuffs] buff for 1 turn on this Champion if this attack kills an enemy.
Damage based on: [ATK]
Upgrades: Lvl. 2: Damage +5%, Lvl. 3: Damage +10%, Lvl. 4: Cooldown -1
Immortal Skies (Cooldown: 6)
Removes all debuffs from all allies, then places a [Revive On Death] buff and a [Block Debuffs] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
En Garde (Cooldown: 6)
Places a [Revive On Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Eternal Return (Cooldown: 5)
Attacks 1 enemy. Places a [Revive on Death] buff on this Champion for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Level 5: Cooldown -1
Damage Rating
Multiplier: 0.3*HP
Rite of Rebirth (Passive)
Places a [Revive On Death] buff on this Champion for 2 turns at the beginning of each round. Places [Revive On Death] buff on this Champion for 1 turn when this Champion kills an enemy. [Does not occur with Spiderlings].
Mother's Embrace (Cooldown: 6)
Places a [Revive On Death] buff on a target ally for 3 turns. The ally will instantly revive if killed.
Upgrades: Lvl. 2: Cooldown -1, Lvl. 3: Cooldown -1
Anoint (Cooldown: 4)
Places a 30% [Revive On Death] buff and a 30% [Reflect Damage] buff on a target ally for 2 turns. Heals all other allies by 10% of the target's HP.
Upgrades: Lvl. 2: Heal +5%, Lvl. 3: Heal +5%, Lvl. 4: Heal +10%, Lvl. 5: Heal +10%
Soul Shepherd (Cooldown: 6)
Places a [Revive On Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Lucky Charms (Cooldown: 4)
Places a 60% [Increase DEF] buff on all allies for 2 turns. Places a 30% [Increase SPD] buff on all allies with more than 50% HP for 2 turns. Also has a 50% chance of placing a 30% [Increase C. RATE] buff on those allies for 2 turns.
Places a [Revive On Death] buff on all allies with less than 50% HP for 2 turns. Also has a 50% chance of placing a 15% [Continuous Heal] buff on those allies for 2 turns.
Upgrades: Lvl. 2: Buff/Debuff Chance +5%, Lvl. 3: Buff/Debuff Chance +5%, Lvl. 4: Buff/Debuff Chance +5%, Lvl. 5: Buff/Debuff Chance +5%, Lvl. 6: Cooldown -1
Return From The Slime (Cooldown: 6)
Places a [Revive On Death] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Vanish (Passive)
Places a [Revive on death] buff on this champion for 3 turns whenever they receive a [Veil] or [Perfect Veil] buff.
Bestial Communion
Heals a target ally by 25% of their MAX HP and places a [Revive on Death] buff on them for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Otherworld Infusion (Cooldown: 5)
Places a [Block Debuffs] buff and a [Revive on Death] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Angelsong (Cooldown: 4)
Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Revive on Death Buff] on all allies for 2 turns. The [Revive on Death] buff cannot be removed.
Upgrades:
Level 2: Cooldown -1
Guardian Angel (Cooldown: 7) (Passive)
[Passive Effect]
Increases the amount of healing allies receive by 10%.
[Active Effect]
If an ally is about to get killed by a fatal hit, preempts that hit and instantly places a [Revive On Death] buff on them for 1 turn before the damage is taken.
Upgrades:
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Indomitable (Cooldown: 5)
Places a 60% [Increase DEF] buff and a [Revive On Death] buff on all allies for 2 turns.
Upgrades: Lvl. 2: Cooldown -1
Notorious (Passive)
Places a [Revive on Death] buff on this Champion for 2 turns every time this Champion kills an enemy.
Also fully heals this Champion and fills their Turn Meter by 50% every time they kill an enemy.
[Will only heal and fill this Champion’s Turn Meter when [Konstantin the Dayborn] is on the same team.]